@ManuC23 said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
I guess the M84 rule is used in these games?
Do you mean the economic victory for the Axis? If yes, then yes that is a standard victory condition.
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 13 Sea Zone to 10 Sea Zone
2 cruisers moved from 13 Sea Zone to 9 Sea Zone
1 battleship moved from 13 Sea Zone to 9 Sea Zone
1 submarine moved from 13 Sea Zone to 9 Sea Zone
1 fighter moved from 13 Sea Zone to 1 Sea Zone
1 carrier moved from 13 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Morocco Algeria to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Balkans to Bulgaria Romania
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
Combat - Italians
Battle in 1 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 1 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 10 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 10 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 9 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 submarine
Americans defend with 1 carrier and 2 fighters
Italians roll dice for 1 submarine in 9 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 9 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 fighters in 9 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 carrier in 9 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 9 Sea Zone
1 submarine owned by the Italians Submerged
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 9 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter in 9 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 9 Sea Zone
Italians win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 22
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 carrier and 2 fighters
Battle in Bulgaria Romania
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 infantry in Bulgaria Romania, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bulgaria Romania
Italians win, taking Bulgaria Romania from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour moved from Morocco Algeria to Egypt
2 infantry moved from Libya to Egypt
1 fighter moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 1 Sea Zone to 9 Sea Zone
1 artillery moved from Italy to Balkans
Place Units - Italians
1 cruiser and 1 transport placed in 14 Sea Zone
2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
1 unit repaired.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 2,2,3,6,4,6 and gets 2 hits
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 1 carrier, 1 submarine and 2 transports; Remaining resources: 0 techTokens; 4 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 53 Sea Zone to 47 Sea Zone
1 fighter moved from Australia to 47 Sea Zone
1 fighter moved from 53 Sea Zone to 47 Sea Zone
1 fighter moved from Russia to Yakut S.S.R.
Combat - Americans
Battle in Yakut S.S.R.
Americans attack with 1 fighter
Japanese defend with 1 bomber
Americans roll dice for 1 fighter in Yakut S.S.R., round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Yakut S.S.R., round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 fighter in Yakut S.S.R., round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in Yakut S.S.R., round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Yakut S.S.R.
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 fighter in 47 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 47 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier and 1 fighter
Casualties for Americans: 1 fighter
Non Combat Move - Americans
1 battleship moved from 53 Sea Zone to 55 Sea Zone
1 cruiser moved from 53 Sea Zone to 55 Sea Zone
1 fighter moved from 47 Sea Zone to 53 Sea Zone
1 fighter moved from Yakut S.S.R. to Evenki National Okrug
1 carrier moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 57 Sea Zone to 53 Sea Zone
2 bombers moved from Western United States to Eastern United States
Place Units - Americans
1 submarine placed in 10 Sea Zone
1 carrier and 2 transports placed in 56 Sea Zone
Combat Move - Chinese
1 infantry moved from Hupeh to Fukien
Chinese take Fukien from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuan
1 infantry placed in Hupeh
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 42 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.00
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 7
Research Technology - Japanese
Japanese rolls : 1/1 hits
Japanese removing all Technology Tokens after successful research.
Japanese discover AA Radar
Activate Technology - Japanese
Japanese activating AA Radar
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 4 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from 62 Sea Zone to 53 Sea Zone
1 bomber moved from Formosa to 53 Sea Zone
2 bombers moved from Kwangtung to 53 Sea Zone
1 fighter moved from 36 Sea Zone to 53 Sea Zone
1 artillery moved from French Indo-China Thailand to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Australia
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 battleship moved from 61 Sea Zone to 37 Sea Zone
1 armour moved from Stanovoj Chrebet to Evenki National Okrug
2 bombers moved from Germany to Evenki National Okrug
Combat - Japanese
Battle in Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 3 infantry
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Australia, round 2 : 1/2 hits
British roll dice for 3 infantry in Australia, round 2 : 0/3 hits
2 infantry owned by the British lost in Australia
Japanese roll dice for 1 artillery and 1 infantry in Australia, round 3 : 2/2 hits
British roll dice for 1 infantry in Australia, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuan
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Fukien, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 armour and 1 infantry; Americans defend with 1 fighter
Japanese roll dice for 1 armour and 2 bombers in Evenki National Okrug, round 2 : 2/3 hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits
1 bomber owned by the Japanese, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 3 : 1/2 hits
Russians roll dice for 1 fighter in Evenki National Okrug, round 3 : 0/1 hits
1 fighter owned by the Americans lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Battle in 53 Sea Zone
Japanese attack with 3 bombers and 3 fighters
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 3 bombers and 3 fighters in 53 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 32
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 51 Sea Zone
1 carrier moved from 36 Sea Zone to 51 Sea Zone
1 destroyer moved from 62 Sea Zone to 51 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 carrier moved from 62 Sea Zone to 51 Sea Zone
1 cruiser moved from 62 Sea Zone to 51 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
1 aaGun moved from Kiangsu to Fukien
1 bomber moved from Evenki National Okrug to Yakut S.S.R.
3 bombers moved from 53 Sea Zone to Caroline Islands
Place Units - Japanese
1 aaGun, 2 armour, 2 artilleries, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belorussia
1 artillery moved from Archangel to Belorussia
1 infantry moved from Russia to Belorussia
2 infantry moved from Ukraine to East Poland
1 infantry moved from Eastern Ukraine to East Poland
1 armour moved from Caucasus to East Poland
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in East Poland
Russians attack with 1 armour and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in East Poland, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 armour in East Poland, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland
Russians win, taking East Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - Russians
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Archangel to Russia
1 submarine moved from 7 Sea Zone to 13 Sea Zone
Place Units - Russians
1 submarine placed in 16 Sea Zone
2 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.17
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 7
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 2,2,5 and gets 0 hits
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Germans
1 armour moved from Karelia S.S.R. to East Poland
3 bombers moved from Germany to East Poland
1 fighter moved from Karelia S.S.R. to East Poland
1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in East Poland
Germans attack with 1 armour, 3 bombers and 1 fighter
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 armour, 3 bombers and 1 fighter in East Poland, round 2 : 5/5 hits
Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits
1 fighter owned by the Germans, 1 armour owned by the Russians and 2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Germans
2 fighters moved from Karelia S.S.R. to 8 Sea Zone
2 fighters moved from Germany to 8 Sea Zone
1 aaGun, 1 artillery and 13 infantry moved from Germany to Poland
3 bombers moved from East Poland to Poland
3 bombers moved from Poland to United Kingdom
1 armour moved from Egypt to Trans-Jordan
Place Units - Germans
2 carriers, 2 destroyers and 2 transports placed in 8 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Karelia S.S.R.
1 fighter and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs
I’d say this game is pretty much done. Did pretty good, then it all fell apart.
Yes I think so too. You did pretty well at the beginning and Germany was in trouble! I think you have done better and better.
Another game with same setting? :-)
Sure thing!!
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber and 2 transports; Remaining resources: 5 PUs;
Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 infantry moved from Burma to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 battleship moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Kwangtung to Fukien
2 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from Japan to Suiyuan
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in Fukien
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Casualties for Japanese: 1 carrier and 2 fighters
Battle in Yunnan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 3 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Suiyuan to French Indo-China Thailand
1 fighter moved from Suiyuan to Manchuria
1 fighter moved from 53 Sea Zone to 62 Sea Zone
1 carrier moved from 51 Sea Zone to 62 Sea Zone
1 bomber moved from 53 Sea Zone to Caroline Islands
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
Place Units - Japanese
2 transports placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
1 unit repaired.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 bomber moved from Russia to Ukraine
3 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 1 artillery and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - Russians
1 bomber moved from Ukraine to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
1 infantry moved from Urals to Russia
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Russia
1 infantry moved from Archangel to Karelia S.S.R.
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.33
Russians : 2.33
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour moved from Eastern Ukraine to Belorussia
2 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from East Poland to Belorussia
1 armour moved from Bulgaria Romania to Belorussia
1 artillery moved from East Poland to Belorussia
1 artillery moved from Eastern Ukraine to Belorussia
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 destroyer moved from 13 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from Bulgaria Romania to Belorussia
1 fighter moved from East Poland to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
Combat - Germans
Battle in Belorussia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Belorussia, round 2 : 4/10 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 0/3 hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 2 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 29
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in Karelia S.S.R.
Germans attack with 2 armour, 2 fighters and 6 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry
AA fire in Karelia S.S.R. : 0/2 hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 2 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 2 : 3/10 hits
Russians roll dice for 1 armour, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 4/7 hits
4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 1/6 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 4 : 1/4 hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 1/3 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 5 : 2/3 hits
Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 5 : 1/2 hits
1 fighter owned by the Germans, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 fighter and 6 infantry
Casualties for Russians: 1 armour, 1 fighter and 5 infantry
Battle in 12 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 12 Sea Zone
Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 12 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Non Combat Move - Germans
1 bomber moved from 2 Sea Zone to Norway
1 fighter moved from 2 Sea Zone to Norway
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 12 Sea Zone to France
2 armour moved from Germany to East Poland
2 infantry moved from Poland to East Poland
2 infantry moved from Czechoslovakia Hungary to Poland
2 infantry moved from Germany to France
2 infantry moved from Germany to Poland
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Belorussia to East Poland
Place Units - Germans
1 bomber and 1 fighter placed in Germany
1 destroyer and 1 submarine placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 destroyer; Remaining resources: 9 PUs;
Combat Move - British
1 armour moved from Egypt to Libya
3 infantry moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 bomber moved from United Kingdom to 12 Sea Zone
Combat - British
Battle in 12 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British roll dice for 1 bomber in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 12 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Libya
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 armour and 1 infantry; Italians defend with 2 infantry
British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 2 : 3/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Libya
British win, taking Libya from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 destroyer moved from 15 Sea Zone to 33 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Libya to Gibraltar
1 fighter moved from Australia to India
1 bomber moved from 12 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 2 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from 2 Sea Zone to United Kingdom
1 cruiser moved from 1 Sea Zone to 2 Sea Zone
1 artillery moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 2 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 41 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 2.67
Italians : 0.00
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 fighter
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Non Combat Move - Italians
1 fighter moved from Italy to Belorussia
1 armour moved from Balkans to East Poland
1 armour moved from Italy to France
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 artillery moved from Italy to Balkans
Turn Complete - Italians
Italians collect 9 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from Western United States to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from United Kingdom to 16 Sea Zone
1 fighter moved from Eastern United States to 2 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
British loiter and taunt; Americans attack with 1 fighter
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans winAmericans win with 1 fighter remaining with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 53 Sea Zone to Australia
1 fighter moved from Hawaiian Islands to Australia
1 fighter moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from 16 Sea Zone to Caucasus
1 fighter moved from 2 Sea Zone to Greenland
1 destroyer moved from 20 Sea Zone to 56 Sea Zone
2 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Chinghai to Ningxia
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.33
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Fukien to Yunnan
1 infantry moved from Fukien to Yunnan
1 infantry moved from Fukien to Hupeh
2 infantry moved from Suiyuan to Hupeh
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from French Indo-China Thailand to Yunnan
2 fighters moved from Burma to Yunnan
1 bomber moved from Caroline Islands to Buryatia S.S.R.
1 fighter moved from Manchuria to Soviet Far East
1 fighter moved from 62 Sea Zone to Soviet Far East
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Soviet Far East
1 bomber moved from Japan to Soviet Far East
1 battleship moved from 61 Sea Zone to 63 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship
British defend with 1 destroyer
Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 33 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Hupeh, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 bomber, 2 fighters and 2 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits
Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Soviet Far East, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Soviet Far East, round 2 : 3/3 hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Soviet Far East
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Non Combat Move - Japanese
1 fighter moved from Soviet Far East to 62 Sea Zone
1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
1 bomber moved from Buryatia S.S.R. to Kiangsu
1 bomber moved from Soviet Far East to Kiangsu
Place Units - Japanese
1 factory placed in French Indo-China Thailand
Japanese undo move 1.
1 factory placed in East Indies
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 41 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Caucasus to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 artillery moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Karelia S.S.R.
1 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 8 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 8 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour and 1 bomber
Germans defend with 1 aaGun, 1 armour and 1 factory
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 bomber moved from Karelia S.S.R. to Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Yakut S.S.R. to Soviet Far East
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Russia to Novosibirsk
1 armour moved from Caucasus to Russia
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
5 infantry placed in Russia
1 armour and 3 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -2.50
AA fire in Karelia S.S.R. : : -0.17
Russians : -2.50
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
I forgot to relocate the submarine at the start of the turn, and therefore the edit. Please let me know if you have any question on this.
Game History
Round: 2
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 artillery moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Belorussia to Archangel
1 infantry moved from Belorussia to Archangel
1 fighter moved from Germany to Ukraine
1 bomber moved from Germany to Ukraine
1 armour moved from East Poland to Ukraine
1 fighter moved from East Poland to Eastern Ukraine
1 bomber moved from Norway to Archangel
Combat - Germans
Germans creates battle in territory 2 Sea Zone
Battle in Ukraine
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits
Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in 2 Sea Zone
Germans attack with 1 submarine
British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Eastern Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 armour moved from France to Poland
4 infantry moved from Poland to East Poland
1 artillery moved from Belorussia to Karelia S.S.R.
1 bomber moved from Ukraine to Germany
1 bomber moved from Archangel to East Poland
1 infantry moved from Norway to Finland
2 fighters moved from Norway to France
3 armour moved from Belorussia to Ukraine
1 fighter moved from Ukraine to East Poland
1 fighter moved from Eastern Ukraine to East Poland
Place Units - Germans
1 destroyer and 1 transport placed in 5 Sea Zone
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 cruiser, 1 factory, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
British take Burma from Japanese
1 bomber moved from United Kingdom to Finland
Combat - British
Battle in Finland
British attack with 1 bomber
Germans defend with 1 infantry
British roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber in Finland, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Finland to United Kingdom
1 armour moved from Libya to Egypt
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
Place Units - British
1 factory placed in India
1 fighter and 1 infantry placed in United Kingdom
1 cruiser and 1 submarine placed in 2 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : -0.33
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
British roll dice for 1 armour in Egypt, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Egypt
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Belorussia to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from East Poland to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from France to Czechoslovakia Hungary
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 techTokens; 0 PUs;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
1 bomber moved from Australia to Solomon Islands
1 bomber moved from United Kingdom to Archangel
1 bomber moved from Caucasus to Archangel
Combat - Americans
Battle in Solomon Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Americans attack with 2 bombers
Germans defend with 2 infantry
Americans roll dice for 2 bombers in Archangel, round 2 : 1/2 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Americans roll dice for 2 bombers in Archangel, round 3 : 0/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Archangel, round 4 : 0/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Archangel, round 5 : 1/2 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Archangel
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber moved from Archangel to Caucasus
1 fighter moved from Greenland to United Kingdom
1 fighter moved from Australia to India
1 bomber moved from Solomon Islands to Australia
Place Units - Americans
1 fighter and 1 transport placed in 56 Sea Zone
1 infantry placed in Eastern United States
2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Ningxia to Suiyuan
Chinese take Suiyuan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Ningxia to Chinghai
Place Units - Chinese
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans rolls : : 0.00
Americans : -3.33
Japanese : -0.33