Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
I just realized I have won the game for victory city’s count:santa:
Would you like another game ?
G7.tsvg
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 bombers and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 51 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 51 Sea Zone to 53 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 53 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 56 Sea Zone to Western United States
4 fighters moved from 51 Sea Zone to Western United States
2 battleships moved from 51 Sea Zone to 56 Sea Zone
1 cruiser moved from 51 Sea Zone to 56 Sea Zone
1 armour moved from Novosibirsk to Evenki National Okrug
1 armour moved from Kazakh S.S.R. to Evenki National Okrug
1 armour moved from Chinghai to Evenki National Okrug
1 bomber moved from Caucasus to Evenki National Okrug
1 fighter moved from Caucasus to Evenki National Okrug
1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
1 bomber moved from Manchuria to Stanovoj Chrebet
2 bombers moved from French Indo-China Thailand to Stanovoj Chrebet
2 bombers moved from Philippine Islands to Soviet Far East
2 armour moved from Manchuria to Soviet Far East
2 destroyers and 2 submarines moved from 51 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits
Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Stanovoj Chrebet
Japanese attack with 1 armour and 3 bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 bombers in Stanovoj Chrebet, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win with 3 bombers remaining. Battle score for attacker is -2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Evenki National Okrug
Japanese attack with 3 armour, 1 bomber and 1 fighter
Russians defend with 3 infantry
Japanese roll dice for 3 armour, 1 bomber and 1 fighter in Evenki National Okrug, round 2 : 3/6 hits
Russians roll dice for 3 infantry in Evenki National Okrug, round 2 : 2/3 hits
2 armour owned by the Japanese and 3 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 armour
Battle in Soviet Far East
Japanese attack with 2 armour and 2 bombers
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 bombers in Soviet Far East, round 2 : 4/6 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western United States
Japanese attack with 1 armour, 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 aaGun, 1 artillery, 1 factory, 2 fighters and 1 infantry
AA fire in Western United States : 0/4 hits
Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Western United States, round 2 : 2/7 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Western United States, round 2 : 3/4 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 3 fighters in Western United States, round 3 : 1/4 hits
Americans roll dice for 2 fighters in Western United States, round 3 : 0/2 hits
1 fighter owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 3 fighters in Western United States, round 4 : 1/4 hits
Americans roll dice for 1 fighter in Western United States, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery, 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Non Combat Move - Japanese
2 fighters moved from Western United States to 56 Sea Zone
1 fighter moved from Evenki National Okrug to Urals
1 bomber moved from Evenki National Okrug to Karelia S.S.R.
1 armour moved from India to Trans-Jordan
1 bomber moved from Stanovoj Chrebet to Archangel
2 bombers moved from Stanovoj Chrebet to Buryatia S.S.R.
2 bombers moved from Soviet Far East to Buryatia S.S.R.
2 carriers moved from 51 Sea Zone to 56 Sea Zone
Place Units - Japanese
2 bombers placed in French Indo-China Thailand
2 bombers placed in Manchuria
2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Yes! I do believe I did better that game, but it was over once you got that lucky dice roll for heavy bombers and demolished my Pacific Fleet at Carolina. In my estimations, I would have done fine in any battle, but I didn’t account for the Heavy Bombers!
Yes you are getting better and better!
Will start shortly…
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 submarine moved from 46 Sea Zone to 53 Sea Zone
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 destroyer moved from 51 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 infantry moved from Burma to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
2 fighters moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter moved from Japan to Suiyuan
2 infantry moved from Kiangsu to Suiyuan
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Fukien
1 cruiser moved from 50 Sea Zone to 61 Sea Zone
Combat - Japanese
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Fukien
Japanese attack with 1 armour and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 3 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Yunnan
Japanese attack with 2 fighters and 3 infantry
Chinese defend with 1 fighter and 2 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 3 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 destroyer and 1 fighter
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 61 Sea Zone
1 carrier moved from 51 Sea Zone to 61 Sea Zone
1 bomber moved from 53 Sea Zone to 51 Sea Zone
1 bomber moved from 51 Sea Zone to Caroline Islands
1 fighter moved from 35 Sea Zone to French Indo-China Thailand
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Suiyuan to Kiangsu
Place Units - Japanese
1 transport placed in 62 Sea Zone
2 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
1 unit repaired.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Russia to Belorussia
1 artillery moved from Russia to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
3 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 bomber moved from Russia to Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Ukraine, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 2 infantry
Non Combat Move - Russians
1 fighter moved from Belorussia to Karelia S.S.R.
1 bomber moved from Ukraine to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
1 armour moved from Archangel to Karelia S.S.R.
3 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Urals to Russia
2 infantry moved from Novosibirsk to Russia
Place Units - Russians
1 armour and 1 infantry placed in Caucasus
1 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 29 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 2.00
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 2 Sea Zone
2 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Eastern Ukraine to Ukraine
2 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from East Poland to Belorussia
1 submarine moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to 2 Sea Zone
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from Bulgaria Romania to 15 Sea Zone
1 fighter moved from France to Karelia S.S.R.
1 artillery moved from East Poland to Belorussia
2 armour moved from Eastern Ukraine to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Eastern Ukraine to Belorussia
1 fighter moved from East Poland to Karelia S.S.R.
1 fighter moved from Norway to 2 Sea Zone
Combat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belorussia
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 1 artillery and 4 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 3 armour, 1 artillery and 4 infantry in Ukraine, round 2 : 2/8 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/4 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 3 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 3/7 hits
Russians roll dice for 1 armour and 1 artillery in Ukraine, round 3 : 1/2 hits
1 armour owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the British, 2 submarines owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the British lost in 2 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 1 destroyer and 1 transport
Battle in 15 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans lost in 15 Sea Zone
Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 2 armour, 3 fighters and 6 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 6 infantry
AA fire in Karelia S.S.R. : 0/3 hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 2 armour, 3 fighters and 6 infantry in Karelia S.S.R., round 2 : 3/11 hits
Russians roll dice for 1 armour, 1 fighter and 6 infantry in Karelia S.S.R., round 2 : 5/8 hits
5 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 2 armour, 3 fighters and 1 infantry in Karelia S.S.R., round 3 : 2/6 hits
Russians roll dice for 1 armour, 1 fighter and 3 infantry in Karelia S.S.R., round 3 : 2/5 hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 armour and 3 fighters in Karelia S.S.R., round 4 : 3/4 hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 2/3 hits
1 fighter owned by the Germans, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Germans: 2 armour, 1 fighter and 6 infantry
Casualties for Russians: 1 armour, 1 fighter and 6 infantry
Non Combat Move - Germans
1 fighter moved from 2 Sea Zone to Norway
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 bomber moved from 2 Sea Zone to Norway
1 armour and 1 infantry moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Morocco Algeria to Libya
1 armour and 1 infantry moved from 16 Sea Zone to Ukraine
4 infantry moved from Germany to France
1 armour moved from Germany to France
1 armour moved from Germany to France
2 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
2 infantry moved from Poland to Baltic States
1 fighter moved from 15 Sea Zone to Libya
Place Units - Germans
1 carrier placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
1 artillery and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 16 Sea Zone
Combat - British
Battle in 16 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 16 Sea Zone to Caucasus
1 fighter moved from United Kingdom to Karelia S.S.R.
1 infantry moved from Eastern Canada to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from 2 Sea Zone to United Kingdom
1 cruiser moved from 1 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 2 Sea Zone
1 destroyer moved from 12 Sea Zone to 2 Sea Zone
1 cruiser moved from 12 Sea Zone to 2 Sea Zone
1 infantry moved from Persia to Trans-Jordan
1 armour moved from Egypt to Persia
1 fighter moved from Egypt to India
1 fighter moved from Australia to India
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
Place Units - British
1 carrier placed in 2 Sea Zone
1 fighter placed in 2 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 35 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
2 infantry moved from Libya to Egypt
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
British defend with 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 2/4 hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits
1 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 armour moved from Balkans to Ukraine
1 fighter moved from Italy to Ukraine
1 infantry moved from Italy to France
1 armour moved from Italy to France
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Balkans
Place Units - Italians
1 fighter placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 techTokens; 6 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Belorussia
1 bomber moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 18 Sea Zone
1 destroyer moved from 10 Sea Zone to 18 Sea Zone
2 infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Belorussia
Americans attack with 1 bomber
Germans defend with 1 artillery
Americans roll dice for 1 bomber in Belorussia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Belorussia, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belorussia
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 53 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from 53 Sea Zone to Australia
1 bomber moved from Belorussia to Karelia S.S.R.
Place Units - Americans
1 submarine and 1 transport placed in 56 Sea Zone
1 carrier placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans rolls : : 0.00
Americans : 0.33
Japanese : 0.67
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Suiyuan to Ningxia
1 infantry moved from Fukien to Yunnan
1 infantry moved from Kiangsu to Hupeh
1 fighter moved from Kiangsu to Ningxia
2 bombers moved from Japan to Ningxia
1 fighter moved from 61 Sea Zone to Hupeh
2 fighters moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Hupeh
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Caroline Islands to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 3/3 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Hupeh
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hupeh, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ningxia
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in Ningxia, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Ningxia, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Ningxia
Japanese win with 2 bombers remaining. Battle score for attacker is -7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 transport moved from 61 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to Ukraine
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 armour moved from Fukien to French Indo-China Thailand
2 bombers moved from Ningxia to Manchuria
1 bomber moved from Buryatia S.S.R. to Manchuria
2 fighters moved from Hupeh to French Indo-China Thailand
1 fighter moved from Yunnan to 36 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 40 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Belorussia
Russians take Belorussia from Germans
1 infantry moved from Russia to Eastern Ukraine
Russians take Eastern Ukraine from Germans
1 bomber moved from Russia to Buryatia S.S.R.
2 infantry moved from Soviet Far East to Buryatia S.S.R.
Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Buryatia S.S.R.
Russians win, taking Buryatia S.S.R. from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Russians
1 bomber moved from Buryatia S.S.R. to Stanovoj Chrebet
3 armour moved from Russia to Karelia S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Russia to Archangel
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
2 infantry placed in Karelia S.S.R.
2 artilleries placed in Russia
1 armour placed in Caucasus
3 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Russians : 0.00
Japanese : -0.33
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 infantry moved from Ukraine to Eastern Ukraine
2 fighters moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 bomber moved from Norway to Karelia S.S.R.
1 artillery moved from Ukraine to Eastern Ukraine
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 1 bomber, 4 fighters and 3 infantry
Russians defend with 1 aaGun, 3 armour, 1 factory and 2 infantry; British defend with 1 fighter; Americans defend with 1 bomber
AA fire in Karelia S.S.R. : 0/5 hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 3 infantry in Karelia S.S.R., round 2 : 3/9 hits
Russians roll dice for 3 armour, 1 bomber, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 4/7 hits
1 bomber owned by the Americans, 1 fighter owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Karelia S.S.R., round 3 : 0/5 hits
Russians roll dice for 3 armour and 1 fighter in Karelia S.S.R., round 3 : 3/4 hits
2 fighters owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Russians win with 3 armour and 1 fighter remaining. Battle score for attacker is -25
Casualties for Germans: 1 artillery, 3 fighters and 3 infantry
Casualties for Russians: 2 infantry
Casualties for Americans: 1 bomber
1 bomber owned by the Germans and 1 fighter owned by the Germans retreated
Battle in Eastern Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
3 infantry moved from Norway to Finland
1 bomber moved from Karelia S.S.R. to Germany
2 infantry moved from Germany to France
1 submarine moved from 3 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from France to Poland
2 infantry moved from Bulgaria Romania to Poland
1 fighter moved from Libya to Poland
1 artillery moved from Libya to Egypt
2 infantry moved from Libya to Egypt
Place Units - Germans
1 destroyer placed in 5 Sea Zone
1 armour, 1 artillery, 2 bombers and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory and 2 fighters; Remaining resources: 5 PUs;
Combat Move - British
1 bomber moved from Caucasus to Yunnan
2 fighters moved from India to Yunnan
Combat - British
Battle in Yunnan
British attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Yunnan
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
2 fighters moved from 2 Sea Zone to Karelia S.S.R.
Place Units - British
2 fighters placed in 2 Sea Zone
Turning on Edit Mode
1 factory placed in India
British undo move 2.
British undo move 1.
1 factory placed in India
2 fighters placed in 2 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 33 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour
EDIT: Adding units owned by British to India: 1 armour
EDIT: Removing units owned by British from India: 1 bomber
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33
Japanese : 0.67
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 factory; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
1 artillery owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 infantry moved from Bulgaria Romania to East Poland
1 armour moved from Balkans to Ukraine
1 armour moved from France to Poland
1 fighter moved from Ukraine to France
Place Units - Italians
1 factory placed in Egypt
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Americans
Americans spend 5 on tech rolls
Americans roll 4,5 and gets 0 hits
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 2 techTokens; 5 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 18 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
1 bomber moved from United Kingdom to East Poland
2 infantry moved from Western United States to 56 Sea Zone
2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
1 bomber moved from Australia to Solomon Islands
2 infantry moved from 46 Sea Zone to Solomon Islands
Combat - Americans
Battle in East Poland
Americans attack with 1 bomber
Italians defend with 1 infantry
Americans roll dice for 1 bomber in East Poland, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in East Poland
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Solomon Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Solomon Islands to Australia
1 battleship moved from 56 Sea Zone to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 cruiser moved from 56 Sea Zone to 46 Sea Zone
1 fighter moved from Hawaiian Islands to Australia
1 fighter moved from Hawaiian Islands to Australia
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 destroyer moved from 18 Sea Zone to 12 Sea Zone
1 bomber moved from East Poland to Karelia S.S.R.
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in 56 Sea Zone
1 armour placed in Western United States
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Chinghai to Ningxia
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hupeh
1 infantry placed in Sikang
Chinese undo move 2.
1 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 39 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.33
Japanese : -0.33
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 3
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 bombers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
3 bombers moved from Manchuria to Stanovoj Chrebet
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
2 infantry moved from French Indo-China Thailand to Yunnan
1 armour moved from French Indo-China Thailand to Hupeh
2 fighters moved from French Indo-China Thailand to Yunnan
2 fighters moved from Yunnan to Hupeh
2 fighters moved from 36 Sea Zone to Yunnan
2 fighters moved from Ukraine to Belorussia
Combat - Japanese
Battle in Belorussia
Japanese attack with 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 fighters in Belorussia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in Belorussia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Belorussia
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 1/3 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 2 : 0/2 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 3 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hupeh
Japanese attack with 1 armour and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 fighters in Hupeh, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Stanovoj Chrebet
Japanese attack with 3 bombers
Russians defend with 1 bomber and 1 infantry
Japanese roll dice for 3 bombers in Stanovoj Chrebet, round 2 : 3/3 hits
Russians roll dice for 1 bomber and 1 infantry in Stanovoj Chrebet, round 2 : 0/2 hits
1 bomber owned by the Russians and 1 infantry owned by the Russians lost in Stanovoj Chrebet
Japanese win with 3 bombers remaining. Battle score for attacker is 15
Casualties for Russians: 1 bomber and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Yunnan to French Indo-China Thailand
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 bomber moved from Buryatia S.S.R. to Kwangtung
3 bombers moved from Stanovoj Chrebet to Kwangtung
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Hupeh to 61 Sea Zone
1 fighter moved from Hupeh to French Indo-China Thailand
1 fighter moved from French Indo-China Thailand to 36 Sea Zone
1 fighter moved from Belorussia to Ukraine
Place Units - Japanese
1 transport placed in 62 Sea Zone
1 armour, 2 artilleries, 2 bombers and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Archangel
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Kazakh S.S.R. to Novosibirsk
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour placed in Caucasus
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.33
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 armour moved from Poland to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
1 fighter moved from Poland to Karelia S.S.R.
3 bombers moved from Germany to Karelia S.S.R.
1 armour moved from Anglo-Egypt Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
2 infantry moved from Ukraine to Eastern Ukraine
1 armour moved from Ukraine to Eastern Ukraine
Combat - Germans
Battle in Eastern Ukraine
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 2 armour, 1 artillery, 3 bombers, 2 fighters and 4 infantry
Russians defend with 1 aaGun, 3 armour, 1 factory and 3 infantry; British defend with 3 fighters; Americans defend with 1 bomber
AA fire in Karelia S.S.R. : 2/5 hits
2 bombers owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits
Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry in Karelia S.S.R., round 2 : 4/10 hits
Russians roll dice for 3 armour, 1 bomber, 3 fighters and 3 infantry in Karelia S.S.R., round 2 : 4/10 hits
1 bomber owned by the Americans, 1 armour owned by the Russians, 4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R.
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 4/6 hits
Russians roll dice for 2 armour and 3 fighters in Karelia S.S.R., round 3 : 2/5 hits
2 fighters owned by the British, 2 armour owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 4 : 1/4 hits
Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the British lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 1 artillery, 2 bombers, 1 fighter and 4 infantry
Casualties for Russians: 3 armour and 3 infantry
Casualties for British: 3 fighters
Casualties for Americans: 1 bomber
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Ukraine
1 bomber moved from Karelia S.S.R. to Germany
2 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
2 fighters and 1 transport placed in 5 Sea Zone
2 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 1 carrier and 3 infantry; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour moved from United Kingdom to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 armour moved from 4 Sea Zone to Karelia S.S.R.
1 infantry moved from India to Burma
British take Burma from Japanese
Combat - British
Battle in Karelia S.S.R.
British attack with 1 armour and 1 infantry
Germans defend with 1 aaGun, 1 armour and 1 factory
British roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Karelia S.S.R.
British roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 9 Sea Zone
1 infantry moved from India to Persia
1 armour moved from India to Persia
1 fighter moved from India to Persia
Place Units - British
1 armour and 2 infantry placed in India
1 infantry placed in United Kingdom
1 carrier placed in 2 Sea Zone
Turn Complete - British
British collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : -0.67
British rolls : : 0.00
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
2 cruisers moved from 15 Sea Zone to 34 Sea Zone
Combat - Italians
Battle in Persia
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Italians roll dice for 2 cruisers in Persia, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits
1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Persia
Italians roll dice for 1 artillery in Persia, round 3 : 1/1 hits
British roll dice for 1 fighter in Persia, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Italians lost in Persia
British win with no units remaining. Battle score for attacker is 11
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Non Combat Move - Italians
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Egypt to 14 Sea Zone
1 fighter moved from France to 14 Sea Zone
1 armour moved from Poland to Ukraine
Place Units - Italians
1 carrier placed in 14 Sea Zone
1 armour and 1 infantry placed in Egypt
1 infantry placed in Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 infantry
EDIT: Adding units owned by Italians to Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs