dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
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Got some lucky dices in this key battle:helmet_with_white_cross:
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I had some good dice rolls the previous turn with the British, and you had them this turn. I think the game’s pretty much done. I got stomped too much, too early, and couldn’t recover worth a hoot.
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Thank you! It was a good game. Would you like to have another game?
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Sure thing. Could you set it up?
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I made a mistake on the starting game… I forgot that the plane cannot retreat since it has moved 4 territories already. I will resort this to forum dice (keep fighting)…
Not an ideal start for J1…
:dice 6: Axis
:dice 6: Allies -
Sorry for the confusion…I was in the middle of leaving and was not able to finish it. I couldn’t find out the saved file, unfortunately, so I tried to buy the same things and repeated the moves. Similar Pearl Harbor combat result… Please let me know for any questions.J1.tsvg
Game History
Round: 1 Research Technology - Japanese Japanese spend 5 on tech rolls Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 4 PUs; 1 techTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo-China Thailand to Yunnan 1 infantry moved from Kwangtung to Fukien 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 bomber moved from Japan to Yunnan 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Fukien 1 fighter moved from French Indo-China Thailand to Yunnan 1 cruiser moved from 50 Sea Zone to 53 Sea Zone 1 fighter moved from 51 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Burma to Yunnan 1 fighter moved from Formosa to Hupeh Combat - Japanese Battle in Fukien Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier and 3 fighters remaining. Battle score for attacker is 39 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hupeh Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 carrier and 1 destroyer Casualties for Japanese: 1 cruiser, 1 destroyer and 1 fighter 1 fighter owned by the Americans forced to land in Hawaiian Islands Non Combat Move - Japanese 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from Hupeh to Kiangsu 1 fighter moved from Yunnan to Manchuria 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 bomber moved from Yunnan to Kwangtung Place Units - Japanese 1 transport placed in 62 Sea Zone 1 factory placed in French Indo-China Thailand Japanese undo move 2. 1 factory placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 35 PUs; end with 39 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs 1 unit repaired. -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Finland 1 armour moved from Archangel to Finland 3 infantry moved from Archangel to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 fighter moved from Karelia S.S.R. to Finland Combat - Russians Battle in Belorussia Russians attack with 1 armour and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour and 3 infantry in Belorussia, round 2 : 3/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Finland Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 fighter and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter and 1 infantry in Finland, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Eastern Ukraine Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 3/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 artillery and 1 bomber in Eastern Ukraine, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Caucasus 1 fighter moved from Finland to Karelia S.S.R. 2 infantry moved from Novosibirsk to Chinghai 2 infantry moved from Kazakh S.S.R. to Caucasus 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 infantry moved from Russia to Belorussia 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 infantry moved from Urals to Russia 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 1 fighter placed in Caucasus 2 infantry placed in Karelia S.S.R. 1 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 30 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 4.50 -
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - Germans 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour and 1 infantry moved from Germany to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 artillery and 2 infantry moved from East Poland to Belorussia 3 infantry moved from Norway to Finland 1 armour moved from Bulgaria Romania to Belorussia 1 armour moved from Ukraine to Belorussia 1 fighter moved from East Poland to Belorussia 1 fighter moved from Norway to Finland 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from Germany to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 submarine moved from 7 Sea Zone to 12 Sea Zone 1 fighter moved from France to Finland 1 submarine moved from 8 Sea Zone to 12 Sea Zone Combat - Germans Battle in Belorussia Germans attack with 2 armour, 1 artillery, 3 fighters and 2 infantry Russians defend with 1 armour and 4 infantry Germans roll dice for 2 armour, 1 artillery, 3 fighters and 2 infantry in Belorussia, round 2 : 5/8 hits Russians roll dice for 1 armour and 4 infantry in Belorussia, round 2 : 1/5 hits 1 armour owned by the Russians, 1 infantry owned by the Germans and 4 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 2 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 4 infantry Battle in Finland Germans attack with 2 fighters and 3 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Finland, round 2 : 1/5 hits Russians roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Finland Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 2/4 hits Russians roll dice for 1 armour in Finland, round 3 : 1/1 hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Karelia S.S.R. Germans attack with 2 armour, 1 bomber and 4 infantry Russians defend with 1 aaGun, 1 factory, 1 fighter and 3 infantry AA fire in Karelia S.S.R. : 0/1 hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits Germans roll dice for 2 armour, 1 bomber and 4 infantry in Karelia S.S.R., round 2 : 2/7 hits Russians roll dice for 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 3 : 0/5 hits Russians roll dice for 1 fighter in Karelia S.S.R., round 3 : 0/1 hits Germans roll dice for 2 armour, 1 bomber and 2 infantry in Karelia S.S.R., round 4 : 3/5 hits Russians roll dice for 1 fighter in Karelia S.S.R., round 4 : 1/1 hits 1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 3 infantry Casualties for Russians: 1 fighter and 3 infantry Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 submarines British defend with 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 1/2 hits Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits 2 submarines owned by the Germans and 1 destroyer owned by the British lost in 12 Sea Zone 1 destroyer owned by the Germans retreated to 13 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Non Combat Move - Germans 1 armour and 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 artillery and 1 infantry moved from Morocco Algeria to Libya 1 infantry moved from Ukraine to East Poland 1 armour moved from Germany to East Poland 3 fighters moved from Belorussia to East Poland 2 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Poland to Baltic States 1 fighter moved from Finland to East Poland 1 fighter moved from Finland to 5 Sea Zone 1 armour moved from Northwestern Europe to Poland 2 infantry moved from Czechoslovakia Hungary to Poland 1 bomber moved from Karelia S.S.R. to East Poland 1 aaGun moved from France to Germany 1 infantry moved from Northwestern Europe to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 1 fighter placed in 5 Sea Zone 1 bomber placed in Germany Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 7 PUs; Combat Move - British 1 fighter moved from Australia to India 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone 1 armour moved from Egypt to Persia 1 fighter moved from Egypt to Russia 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from United Kingdom to Russia 1 bomber moved from United Kingdom to Karelia S.S.R. 1 fighter moved from United Kingdom to 2 Sea Zone 1 infantry moved from Persia to Trans-Jordan 1 transport moved from 27 Sea Zone to 25 Sea Zone Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 5 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Non Combat Move - British 1 bomber moved from Karelia S.S.R. to Russia Place Units - British 1 carrier placed in 2 Sea Zone 1 fighter placed in 2 Sea Zone Turn Complete - British British collect 31 PUs; end with 38 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Balkans to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt Combat - Italians Battle in Egypt Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Italy to France 1 infantry moved from Balkans to Germany 2 armour moved from Italy to France 1 armour moved from Balkans to East Poland 1 fighter moved from Italy to East Poland 1 aaGun moved from Italy to France 1 cruiser moved from 14 Sea Zone to 15 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from United Kingdom to 14 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 bomber moved from Western United States to Australia 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 2 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Brazil 1 bomber moved from Eastern United States to United Kingdom Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from 14 Sea Zone to Trans-Jordan Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 armour placed in Western United States Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 2,2 and gets 0 hits Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buryatia S.S.R. 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Suiyuan to Ningxia 1 bomber moved from Kwangtung to Ningxia 1 infantry moved from Hupeh to Ningxia 1 infantry moved from Hupeh to Sikang 1 fighter moved from French Indo-China Thailand to Sikang 1 fighter moved from Kiangsu to Ningxia 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 infantry and 1 transport moved from 60 Sea Zone to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Ningxia Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 4 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship in Buryatia S.S.R., round 2 : 1/1 hits Japanese roll dice for 1 armour, 1 fighter and 4 infantry in Buryatia S.S.R., round 2 : 3/6 hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Japanese: 2 infantry Battle in Ningxia Japanese attack with 1 bomber, 2 fighters and 3 infantry Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters and 3 infantry in Ningxia, round 2 : 3/6 hits Chinese roll dice for 3 infantry in Ningxia, round 2 : 0/3 hits 3 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Sikang Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits 1 infantry owned by the Japanese lost in Sikang retreated to Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Fukien to Hupeh 2 infantry moved from Yunnan to Burma 2 fighters moved from 35 Sea Zone to Burma 1 fighter moved from Sikang to Burma 1 artillery moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 fighter moved from Buryatia S.S.R. to 62 Sea Zone 1 submarine moved from 53 Sea Zone to 60 Sea Zone 1 fighter moved from Ningxia to Hupeh 1 fighter moved from Ningxia to Hupeh 1 fighter moved from Hupeh to Yunnan 1 battleship and 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Ningxia to French Indo-China Thailand Place Units - Japanese 2 armour placed in French Indo-China Thailand 1 carrier, 1 destroyer and 2 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour and 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Russia to Belorussia 1 armour moved from Eastern Ukraine to Belorussia 1 infantry moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Belorussia 1 fighter moved from Caucasus to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Germans defend with 2 armour, 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Belorussia, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Belorussia, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Belorussia, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour, 1 artillery and 1 infantry Battle in Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Archangel 1 bomber moved from Belorussia to Caucasus 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Place Units - Russians 2 armour and 4 infantry placed in Russia 1 armour and 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 23 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 0.83 -
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 45 PUs; 1 techTokens; Germans buy 5 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Poland to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to United Kingdom 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 bomber moved from Germany to United Kingdom 2 fighters moved from 5 Sea Zone to United Kingdom 1 bomber moved from East Poland to United Kingdom 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from Karelia S.S.R. to Archangel 2 fighters moved from East Poland to Archangel 2 infantry moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 2 infantry moved from Baltic States to Belorussia 2 armour moved from Karelia S.S.R. to Belorussia 1 fighter moved from East Poland to Eastern Ukraine 1 fighter moved from East Poland to Belorussia 1 armour moved from Libya to Anglo-Egypt Sudan Germans take Anglo-Egypt Sudan from British Combat - Germans Battle in Belorussia Germans attack with 3 armour, 1 fighter and 4 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 1 fighter and 4 infantry in Belorussia, round 2 : 2/8 hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 2/3 hits 2 infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 3 armour, 1 fighter and 2 infantry in Belorussia, round 3 : 1/6 hits Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry; Americans defend with 1 bomber AA fire in United Kingdom : 1/4 hits 1 bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 2 : 1/5 hits British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in United Kingdom, round 2 : 0/5 hits 1 bomber owned by the Americans lost in United Kingdom Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in United Kingdom, round 3 : 2/5 hits British roll dice for 1 armour, 1 artillery and 2 infantry in United Kingdom, round 3 : 1/4 hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 1 bomber and 2 fighters in United Kingdom, round 4 : 2/4 hits British roll dice for 1 armour and 1 artillery in United Kingdom, round 4 : 1/2 hits 1 bomber owned by the Germans, 1 armour owned by the British and 1 artillery owned by the British lost in United Kingdom Germans captures 43PUs while taking British capital Germans win, taking United Kingdom from British with 1 armour and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 bombers and 1 infantry Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Americans: 1 bomber Non Combat Move - Germans 2 fighters moved from United Kingdom to 7 Sea Zone 1 destroyer and 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 13 Sea Zone to 7 Sea Zone 2 infantry moved from Germany to France 1 armour, 1 artillery and 3 infantry moved from Libya to Egypt 2 fighters moved from Archangel to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 2 infantry moved from Poland to East Poland 1 fighter moved from Belorussia to East Poland 1 fighter moved from Eastern Ukraine to East Poland 1 infantry moved from Germany to Poland Place Units - Germans 1 artillery and 1 infantry placed in Karelia S.S.R. 5 armour, 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 91 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 96 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 101 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Combat Move - British 1 transport moved from 2 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to United Kingdom 1 armour moved from 8 Sea Zone to United Kingdom 1 bomber moved from Russia to Karelia S.S.R. 2 fighters moved from 2 Sea Zone to United Kingdom 1 armour moved from Persia to India 1 transport moved from 25 Sea Zone to 27 Sea Zone Combat - British Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Karelia S.S.R. causes 2 damage total. Battle in United Kingdom British attack with 1 armour, 2 fighters and 2 infantry Germans defend with 1 aaGun, 1 armour and 1 factory AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in United Kingdom British roll dice for 1 armour, 1 fighter and 2 infantry in United Kingdom, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in United Kingdom British win, taking United Kingdom from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is -8 Casualties for British: 1 fighter and 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 2 cruisers moved from 2 Sea Zone to 8 Sea Zone 1 carrier moved from 2 Sea Zone to 8 Sea Zone 1 battleship moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from United Kingdom to 8 Sea Zone 1 bomber moved from Karelia S.S.R. to Russia Turn Complete - British British collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : 0.50 British : -0.33 AA fire in Karelia S.S.R. : : -0.17 AA fire in United Kingdom : : 0.67 -
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 2 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery and 3 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries and 4 infantry British defend with 1 artillery and 4 infantry; Americans defend with 1 bomber Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits Italians roll dice for 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 1/6 hits British roll dice for 1 artillery, 1 bomber and 4 infantry in Trans-Jordan, round 2 : 1/6 hits 1 bomber owned by the Americans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians roll dice for 2 artilleries and 3 infantry in Trans-Jordan, round 3 : 3/5 hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 3/4 hits 3 infantry owned by the Italians and 3 infantry owned by the British lost in Trans-Jordan Italians roll dice for 2 artilleries in Trans-Jordan, round 4 : 1/2 hits British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 12 Casualties for Italians: 1 artillery and 4 infantry Casualties for British: 1 artillery and 4 infantry Casualties for Americans: 1 bomber Non Combat Move - Italians 1 armour moved from East Poland to Ukraine 1 fighter moved from East Poland to Karelia S.S.R. 2 armour moved from France to Poland 1 infantry moved from Italy to France Place Units - Italians 2 artilleries and 2 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier and 3 infantry; Remaining resources: 1 techTokens; 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 armour moved from 8 Sea Zone to United Kingdom 2 infantry moved from 8 Sea Zone to United Kingdom 1 artillery moved from 8 Sea Zone to United Kingdom 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 4 infantry moved from Western United States to 56 Sea Zone 4 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Australia to Solomon Islands 4 infantry moved from 46 Sea Zone to Solomon Islands 1 fighter moved from Brazil to Eastern Canada Combat - Americans Battle in Solomon Islands Americans attack with 1 bomber and 4 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 4 infantry in Solomon Islands, round 2 : 1/5 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Australia 1 carrier moved from 56 Sea Zone to 46 Sea Zone 1 destroyer moved from 56 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 46 Sea Zone 1 armour moved from Western United States to Eastern United States Place Units - Americans 1 carrier placed in 56 Sea Zone 1 bomber and 3 infantry placed in Western United States 1 armour placed in Eastern United States Combat Move - Chinese 1 infantry moved from Sikang to Chinghai Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 Americans : -0.33 Japanese : -0.33 -
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 4,6,6 and gets 2 hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Ningxia to Chinghai 1 infantry moved from Hupeh to Sikang Japanese take Sikang from Chinese 1 fighter moved from Hupeh to Chinghai 1 fighter moved from Yunnan to Chinghai 3 fighters moved from Burma to India 2 infantry moved from Burma to India 2 armour moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet Combat - Japanese Battle in Chinghai Japanese attack with 2 fighters and 3 infantry Russians defend with 2 infantry; Chinese defend with 2 infantry Japanese roll dice for 2 fighters and 3 infantry in Chinghai, round 2 : 2/5 hits Chinese roll dice for 4 infantry in Chinghai, round 2 : 0/4 hits 2 infantry owned by the Chinese lost in Chinghai Japanese roll dice for 2 fighters and 3 infantry in Chinghai, round 3 : 1/5 hits Chinese roll dice for 2 infantry in Chinghai, round 3 : 1/2 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chinghai Japanese roll dice for 2 fighters and 2 infantry in Chinghai, round 4 : 2/4 hits Chinese roll dice for 1 infantry in Chinghai, round 4 : 0/1 hits 1 infantry owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Stanovoj Chrebet, round 2 : 2/4 hits Russians roll dice for 3 infantry in Stanovoj Chrebet, round 2 : 3/3 hits 2 infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Russians lost in Stanovoj Chrebet retreated to Stanovoj Chrebet Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 2 infantry Casualties for Japanese: 1 armour and 2 infantry Battle in India Japanese attack with 2 armour, 1 bomber, 3 fighters and 2 infantry British defend with 1 aaGun, 1 armour, 1 fighter and 3 infantry AA fire in India : 1/4 hits 1 bomber owned by the Japanese lost in India Japanese roll dice for 2 armour, 3 fighters and 2 infantry in India, round 2 : 4/7 hits British roll dice for 1 armour, 1 fighter and 3 infantry in India, round 2 : 1/5 hits 1 infantry owned by the Japanese, 1 armour owned by the British and 3 infantry owned by the British lost in India Japanese roll dice for 2 armour, 3 fighters and 1 infantry in India, round 3 : 3/6 hits British roll dice for 1 fighter in India, round 3 : 0/1 hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for British: 1 armour, 1 fighter and 3 infantry Casualties for Japanese: 1 bomber and 1 infantry Non Combat Move - Japanese 1 infantry moved from Japan to 62 Sea Zone 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Stanovoj Chrebet to Manchuria 1 artillery and 1 infantry moved from Yunnan to Fukien 3 fighters moved from India to 36 Sea Zone 1 submarine moved from 60 Sea Zone to 62 Sea Zone 2 fighters moved from Chinghai to Suiyuan Place Units - Japanese 2 fighters placed in 36 Sea Zone Japanese undo move 1. 1 artillery and 1 fighter placed in French Indo-China Thailand Japanese undo move 1. 1 artillery placed in French Indo-China Thailand 1 fighter placed in 36 Sea Zone 2 submarines placed in 62 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 infantry moved from Russia to Belorussia 1 bomber moved from Caucasus to Belorussia 1 fighter moved from Caucasus to Belorussia 1 armour moved from Caucasus to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Soviet Far East to Yakut S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 submarine moved from 2 Sea Zone to 3 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Germans defend with 3 armour and 2 infantry Russians roll dice for 2 armour, 1 bomber, 1 fighter and 3 infantry in Belorussia, round 2 : 2/7 hits, 2.67 expected hits Germans roll dice for 3 armour and 2 infantry in Belorussia, round 2 : 4/5 hits, 2.17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 bomber and 1 fighter in Belorussia, round 3 : 2/3 hits, 1.67 expected hits Germans roll dice for 3 armour in Belorussia, round 3 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Belorussia retreated to Belorussia Germans win with 1 armour remaining. Battle score for attacker is -13 Casualties for Russians: 2 armour, 1 fighter and 3 infantry Casualties for Germans: 2 armour and 2 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia 1 infantry moved from Russia to Archangel 1 infantry moved from Caucasus to Kazakh S.S.R. Place Units - Russians 6 infantry placed in Russia 2 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 2.33 Russians : -0.33 -
This game is probably about done, too. This last turn I had 90% chance at winning a battle and still couldn’t manage. Kinda takes the wind outta one’s sails.





