dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 artillery, 1 factory and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 bomber moved from United Kingdom to 5 Sea Zone 2 fighters moved from United Kingdom to 5 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 bomber and 2 fighters Germans defend with 1 cruiser, 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Germans Submerged British roll dice for 1 bomber and 2 fighters in 5 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport Non Combat Move - British 1 bomber moved from 5 Sea Zone to United Kingdom 1 fighter moved from 5 Sea Zone to United Kingdom 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to United Kingdom 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 25 Sea Zone 1 fighter moved from Australia to India 1 artillery moved from Trans-Jordan to Persia 1 fighter moved from Egypt to India 1 armour moved from Egypt to Persia Place Units - British 1 factory placed in Australia 1 armour, 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.17 British : 0.33 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1 Research Technology - Italians Italians spend 10 on tech rolls Italians roll 4,2 and gets 0 hits Non Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 2 infantry moved from 16 Sea Zone to Caucasus 1 fighter moved from Italy to Caucasus 1 armour moved from Balkans to East Poland 2 armour moved from Italy to Bulgaria Romania 2 infantry moved from Balkans to Bulgaria Romania 1 artillery moved from Italy to Balkans Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
I forgot to move the ships along with the transport. here’s the correct version
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern United States to 12 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 bomber moved from Western United States to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in 12 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 infantry and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 12 Sea Zone Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 12 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 12 Sea Zone Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is 4 Casualties for Germans: 2 submarines Casualties for Americans: 1 destroyer Battle in Morocco Algeria Battle in 53 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone Americans win, taking Morocco Algeria from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Casualties for Japanese: 1 cruiser Non Combat Move - Americans Turning on Edit Mode EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Hawaiian Islands to Australia 1 bomber moved from 53 Sea Zone to Australia 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 bomber moved from 12 Sea Zone to Eastern United States EDIT: 1 infantry moved from 12 Sea Zone to Morocco Algeria 1 bomber moved from Germany to United Kingdom 2 infantry moved from Central United States to Eastern United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 carrier placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone 1 artillery placed in Western United States 1 infantry placed in Western United States Combat Move - Chinese 1 infantry moved from Fukien to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hupeh to Fukien 1 infantry moved from Sikang to Hupeh 1 infantry moved from Chinghai to Ningxia Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Yunnan 1 infantry placed in Sikang Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.50 Americans : 1.50 Japanese : 0.50 -
I forgot to offload that extra infantry so I went ahead and did that. I’m finally figuring out how to do edit mode.
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You are now one step forward ;-)
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@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese roll 2,5,1 and gets 0 hits Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 7 PUs; 3 techTokens; Combat Move - Japanese 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. 3 infantry moved from Suiyuan to Ningxia 1 artillery moved from Manchuria to Kiangsu 1 infantry moved from Manchuria to Kiangsu 1 fighter moved from Manchuria to Ningxia 1 fighter moved from 61 Sea Zone to Kiangsu 2 fighters moved from 35 Sea Zone to Yunnan 1 infantry moved from Kwangtung to Fukien 1 bomber moved from Caroline Islands to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Fukien, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits Japanese roll dice for 1 bomber and 1 infantry in Fukien, round 3 : 2/2 hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia S.S.R. Japanese attack with 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 0/2 hits Japanese roll dice for 2 infantry in Buryatia S.S.R., round 2 : 1/2 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsu, round 2 : 1/3 hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Ningxia, round 2 : 1/4 hits Chinese roll dice for 2 infantry in Ningxia, round 2 : 1/2 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 : 0/3 hits Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 4 : 2/3 hits Chinese roll dice for 1 infantry in Ningxia, round 4 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 infantry Battle in Yunnan Japanese attack with 2 fighters Chinese defend with 1 infantry Japanese roll dice for 2 fighters in Yunnan, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits retreated to Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Ningxia to Manchuria 1 fighter moved from Kiangsu to 36 Sea Zone 1 carrier moved from 61 Sea Zone to 62 Sea Zone 1 bomber moved from Fukien to Manchuria Place Units - Japanese 1 fighter and 2 transports placed in 62 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour and 5 infantry; Remaining resources: 12 PUs; Combat Move - Russians 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 submarine moved from 2 Sea Zone to 6 Sea Zone 1 bomber moved from Russia to Karelia S.S.R. Combat - Russians Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Non Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Russia 1 artillery moved from Belorussia to Russia 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Kazakh S.S.R. 1 infantry moved from Urals to Russia 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 2 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 31 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game HistoryRound: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans roll 4,1 and gets 0 hits Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 55 PUs; 2 techTokens; Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 infantry moved from East Poland to Eastern Ukraine 1 infantry moved from East Poland to Belorussia 2 fighters moved from East Poland to Eastern Ukraine 1 fighter moved from Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 infantry moved from Caucasus to Kazakh S.S.R. 1 fighter moved from Eastern Ukraine to Kazakh S.S.R. 1 armour, 1 artillery and 2 infantry moved from Libya to Egypt 1 fighter moved from Balkans to Egypt 1 fighter moved from France to 12 Sea Zone 1 armour and 1 infantry moved from Karelia S.S.R. to Archangel Combat - Germans Battle in 12 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Belorussia Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 2/3 hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Egypt Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry British defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Kazakh S.S.R. Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits Germans roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakh S.S.R. Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 1/2 hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits Germans roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits 1 infantry owned by the Germans lost in Eastern Ukraine retreated to Eastern Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 2 armour moved from East Poland to Karelia S.S.R. 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 12 Sea Zone to France 1 fighter moved from Egypt to Libya 1 fighter moved from Kazakh S.S.R. to Caucasus 1 fighter moved from Belorussia to Finland 1 infantry moved from Karelia S.S.R. to Finland 2 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 1 infantry moved from Baltic States to Karelia S.S.R. 1 fighter moved from Eastern Ukraine to Karelia S.S.R. 2 armour moved from Germany to East Poland 1 artillery and 2 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Caucasus 1 armour and 1 artillery placed in Karelia S.S.R. 1 bomber, 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 2 Sea Zone to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Northwestern Europe 1 cruiser moved from 2 Sea Zone to 6 Sea Zone 1 destroyer moved from 2 Sea Zone to 6 Sea Zone 1 battleship moved from 2 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 bomber moved from United Kingdom to Germany 1 infantry moved from India to Burma British take Burma from Japanese 1 artillery moved from Persia to India 1 armour moved from Persia to India Combat - British Strategic bombing raid in Germany Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Battle in 6 Sea Zone British attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the British 1 submarine owned by the Germans lost in 6 Sea Zone British win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Northwestern Europe Battle in Norway Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 42 Sea Zone Place Units - British 1 carrier and 1 transport placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 1 infantry placed in Australia 1 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs 1 unit repaired.Combat Hit Differential Summary :
Germans : 0.83 British : 0.00 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
I2.tsvg
Game HistoryRound: 2 Research Technology - Italians Italians spend 0 on tech rolls Italians roll 6,1 and gets 1 hit Italians removing all Technology Tokens after successful research. Italians discover Heavy Bomber Activate Technology - Italians Italians activating Heavy Bomber Purchase Units - Italians Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery moved from Balkans to 14 Sea Zone 2 infantry moved from Libya to Morocco Algeria 1 artillery and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery moved from 13 Sea Zone to Morocco Algeria 1 infantry moved from Caucasus to Kazakh S.S.R. Italians take Kazakh S.S.R. from Russians 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine 1 cruiser moved from 16 Sea Zone to 13 Sea Zone 1 battleship moved from 16 Sea Zone to 13 Sea Zone Combat - Italians Battle in Morocco Algeria Italians attack with 1 artillery and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 battleship in Morocco Algeria, round 2 : 1/1 hits Italians roll dice for 1 artillery and 2 infantry in Morocco Algeria, round 2 : 1/3 hits Americans roll dice for 2 infantry in Morocco Algeria, round 2 : 1/2 hits 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco Algeria Italians win, taking Morocco Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in Eastern Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits Italians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 armour moved from Bulgaria Romania to Caucasus 1 armour moved from East Poland to Caucasus 1 fighter moved from Eastern Ukraine to Caucasus 2 infantry moved from Bulgaria Romania to Ukraine Place Units - Italians 1 bomber and 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 techTokens; 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 battleship moved from 56 Sea Zone to 46 Sea Zone 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 1 bomber moved from Australia to Fukien 1 fighter moved from 56 Sea Zone to Solomon Islands 1 fighter moved from Hawaiian Islands to Solomon Islands 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Fukien Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Fukien, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 carrier moved from 56 Sea Zone to 46 Sea Zone 2 fighters moved from Solomon Islands to 46 Sea Zone 1 bomber moved from Fukien to Yunnan 1 fighter moved from Australia to India 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 carrier and 1 submarine placed in 56 Sea Zone 1 fighter placed in 56 Sea Zone Combat Move - Chinese 1 infantry moved from Yunnan to Fukien Chinese take Fukien from Japanese 1 infantry moved from Hupeh to Suiyuan Chinese take Suiyuan from Japanese 1 infantry moved from Sikang to Yunnan Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Chinghai 1 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 Americans : 0.17 Japanese : 0.33 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese roll 6,3,5 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover War Bonds Activate Technology - Japanese Japanese activating War Bonds Purchase Units - Japanese Japanese buy 1 battleship, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from French Indo-China Thailand to Yunnan 1 bomber moved from Manchuria to Yunnan 1 fighter moved from 36 Sea Zone to Yunnan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 armour and 1 infantry moved from 61 Sea Zone to Fukien 1 battleship moved from 36 Sea Zone to 61 Sea Zone 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East 1 battleship moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Ningxia to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 artillery moved from Kiangsu to Hupeh 1 infantry moved from Kiangsu to Hupeh Combat - Japanese Battle in Fukien Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship in Fukien, round 2 : 1/1 hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 2 : 0/2 hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hupeh Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Hupeh, round 2 : 2/2 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Stanovoj Chrebet, round 2 : 2/3 hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 fighters Americans defend with 1 bomber; Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 fighters in Yunnan, round 2 : 1/3 hits Chinese roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits 1 bomber owned by the Americans lost in Yunnan Japanese roll dice for 1 bomber and 2 fighters in Yunnan, round 3 : 2/3 hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15 Casualties for Americans: 1 bomber Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 61 Sea Zone 2 fighters moved from Yunnan to 61 Sea Zone 1 bomber moved from Yunnan to Kiangsu 1 fighter moved from Suiyuan to 62 Sea Zone 1 fighter moved from Stanovoj Chrebet to 62 Sea Zone Place Units - Japanese 1 battleship, 1 submarine and 2 transports placed in 62 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Japanese collect 6 PUs from War Bonds; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 9 PUs; Combat Move - Russians 1 infantry moved from Russia to Archangel 1 artillery moved from Russia to Archangel 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour and 1 infantry in Belorussia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Russians roll dice for 1 armour in Belorussia, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Belorussia, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Belorussia Germans win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Russians retreated to Russia Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Russians attack with 1 bomber and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Eastern Ukraine, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Ukraine, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Russia 2 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Urals 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Russians 4 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : -1.33 Russians : -4.50 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 3 Research Technology - Germans Germans roll 3,5 and gets 0 hits Purchase Units - Germans Germans repair damage of 10x factory; Remaining resources: 50 PUs; 2 techTokens; Germans buy 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Germans 1 armour moved from Archangel to Russia 1 infantry moved from Archangel to Russia 5 armour moved from Karelia S.S.R. to Russia 5 armour, 2 artilleries, 1 fighter and 3 infantry moved from Caucasus to Russia 2 armour moved from East Poland to Russia 1 artillery moved from Belorussia to Russia 3 infantry moved from Finland to Norway 2 infantry moved from France to Northwestern Europe 1 bomber moved from Germany to Russia 1 fighter moved from Karelia S.S.R. to Russia 1 fighter moved from Finland to Norway 1 fighter moved from France to Northwestern Europe 1 fighter moved from Germany to Northwestern Europe 1 armour moved from Egypt to Belgian Congo Germans take Anglo-Egypt Sudan from British Germans take Belgian Congo from British 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Libya to Trans-Jordan Combat - Germans Germans creates battle in territory 5 Sea Zone Battle in Northwestern Europe Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 1/4 hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits 1 infantry owned by the British lost in Northwestern Europe Germans win, taking Northwestern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Norway Germans attack with 1 fighter and 3 infantry British defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 0/4 hits British roll dice for 1 infantry in Norway, round 2 : 1/1 hits 1 infantry owned by the Germans lost in Norway Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 : 1/3 hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits 1 infantry owned by the British lost in Norway Germans win, taking Norway from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/3 hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Russia Germans attack with 13 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry Russians defend with 1 aaGun, 7 armour, 2 artilleries, 1 bomber, 1 factory and 7 infantry AA fire in Russia : 0/3 hits Germans roll dice for 13 armour, 3 artilleries, 1 bomber, 2 fighters and 4 infantry in Russia, round 2 : 10/23 hits Russians roll dice for 7 armour, 2 artilleries, 1 bomber and 7 infantry in Russia, round 2 : 5/17 hits 1 bomber owned by the Russians, 4 infantry owned by the Germans, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 7 infantry owned by the Russians lost in Russia Germans roll dice for 13 armour, 2 artilleries, 1 bomber and 2 fighters in Russia, round 3 : 9/18 hits Russians roll dice for 7 armour in Russia, round 3 : 1/7 hits 7 armour owned by the Russians and 1 artillery owned by the Germans lost in Russia Germans captures 21PUs while taking Russians capital Germans win, taking Russia from Russians with 13 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 56 Casualties for Germans: 2 artilleries and 4 infantry Casualties for Russians: 7 armour, 2 artilleries, 1 bomber and 7 infantry Non Combat Move - Germans 1 fighter moved from Norway to 5 Sea Zone 2 fighters moved from Northwestern Europe to 5 Sea Zone 1 fighter moved from Russia to 5 Sea Zone 1 fighter moved from Russia to Karelia S.S.R. 1 transport moved from 16 Sea Zone to 13 Sea Zone 1 artillery moved from Poland to Germany 2 infantry moved from Poland to Germany 2 infantry moved from Baltic States to Karelia S.S.R. 1 bomber moved from Russia to Caucasus 1 fighter moved from Trans-Jordan to Caucasus 1 submarine moved from 7 Sea Zone to 13 Sea Zone Place Units - Germans 2 carriers and 2 destroyers placed in 5 Sea Zone 2 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 76 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 2 artilleries moved from United Kingdom to 6 Sea Zone 1 armour moved from United Kingdom to 6 Sea Zone 3 infantry moved from United Kingdom to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Northwestern Europe 1 armour moved from 6 Sea Zone to Northwestern Europe 2 artilleries moved from 6 Sea Zone to Northwestern Europe 2 fighters moved from 6 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Germany 1 infantry moved from Burma to French Indo-China Thailand British take French Indo-China Thailand from Japanese 2 fighters moved from India to Kazakh S.S.R. 1 infantry moved from Persia to Trans-Jordan 1 armour moved from India to Trans-Jordan Combat - British Strategic bombing raid in Germany Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Germany causes 1 damage total. Battle in Northwestern Europe British attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Kazakh S.S.R. British attack with 2 fighters Italians defend with 1 infantry British roll dice for 2 fighters in Kazakh S.S.R., round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kazakh S.S.R. British win with 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 1 armour and 1 infantry Germans defend with 1 artillery British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Trans-Jordan British win, taking Trans-Jordan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from India to Persia 2 fighters moved from Kazakh S.S.R. to India EDIT: 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 51 Sea Zone EDIT: 1 artillery moved from 51 Sea Zone to Caroline Islands EDIT: 1 infantry moved from 51 Sea Zone to Caroline Islands 1 bomber moved from Germany to United Kingdom 2 fighters moved from Northwestern Europe to 6 Sea Zone Place Units - British 1 carrier and 1 fighter placed in 6 Sea Zone 1 destroyer placed in 47 Sea Zone 1 artillery placed in Australia Turn Complete - British British collect 33 PUs; end with 33 PUs Objective 1: British met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 1.17 Italians : -0.33 -
I created an edit as I wanted to battle in Caroline. I don’t know how to create the battle there, but the troops are moved into position.
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Ah that is a bit tricky there because you made an edit at non-combat movement, so they didn’t fight.
Let see later if they will fight at J turn…
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 bomber moved from Italy to Trans-Jordan 1 cruiser moved from 16 Sea Zone to 15 Sea Zone 1 battleship moved from 13 Sea Zone to 15 Sea Zone 1 cruiser moved from 13 Sea Zone to 15 Sea Zone 3 armour moved from Caucasus to Persia 2 infantry moved from Ukraine to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine Combat - Italians Battle in Persia Italians attack with 3 armour British defend with 1 infantry Italians roll dice for 3 armour in Persia, round 2 : 2/3 hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 3 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 1/4 hits British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits 1 armour owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Eastern Ukraine Italians attack with 1 fighter and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 0/3 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits Italians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Ukraine Italians win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Italy 1 fighter moved from Eastern Ukraine to Germany Place Units - Italians 1 bomber and 2 infantry placed in Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
I3b.tsvg
To simplify the case, I assume you made a hit and so am I - I change the Caroline to UK owned.
CHeers





