@ManuC23 said in TGC vs ManuC23 - Classic, Restricted Attack, no bid:
I guess the M84 rule is used in these games?
Do you mean the economic victory for the Axis? If yes, then yes that is a standard victory condition.
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Trans-Jordan to Persia
Italians take Persia from British
1 armour moved from Persia to Caucasus
1 armour moved from Gibraltar to 13 Sea Zone
1 armour and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 armour moved from 18 Sea Zone to Brazil
Italians take Brazil from Americans
1 fighter moved from Libya to Caucasus
Combat - Italians
Non Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Italy to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
1 submarine moved from 14 Sea Zone to 12 Sea Zone
1 infantry moved from Trans-Jordan to Persia
Place Units - Italians
2 armour, 1 fighter and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
I3.tsvg [I3.tsvg]
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover AA Radar
Activate Technology - Americans
Americans activating AA Radar
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
2 infantry moved from Solomon Islands to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 battleship moved from 46 Sea Zone to 53 Sea Zone
1 transport moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 46 Sea Zone to 53 Sea Zone
1 cruiser moved from 46 Sea Zone to 53 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from 10 Sea Zone to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 18 Sea Zone
1 bomber moved from United Kingdom to 11 Sea Zone
1 bomber moved from United Kingdom to Caucasus
1 fighter moved from Eastern United States to 11 Sea Zone
Combat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Caucasus causes 4 damage total.
Battle in 18 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 18 Sea Zone
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 11 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 11 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 11 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine; Italians defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Germans and 1 submarine owned by the Italians lost in 12 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 bomber moved from 11 Sea Zone to United Kingdom
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from 11 Sea Zone to Eastern United States
1 bomber moved from Caucasus to Russia
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 56 Sea Zone
2 armour and 1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 35 PUs; end with 35 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans rolls : : 1.00
Americans : 1.17
AA fire in Caucasus : : -0.17
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese rolls : 0/1 hits
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Japanese
1 infantry moved from Chinghai to Kazakh S.S.R.
2 submarines moved from 50 Sea Zone to 53 Sea Zone
1 destroyer moved from 50 Sea Zone to 53 Sea Zone
1 battleship moved from 50 Sea Zone to 53 Sea Zone
2 fighters moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 carrier moved from 50 Sea Zone to 53 Sea Zone
1 bomber moved from French Indo-China Thailand to Kazakh S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
1 artillery moved from Stanovoj Chrebet to Soviet Far East
1 armour, 1 artillery and 2 infantry moved from Philippine Islands to 50 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Australia
1 armour and 1 artillery moved from 39 Sea Zone to Australia
1 battleship moved from 35 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Australia
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 aaGun and 3 infantry; Americans defend with 1 bomber
Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 2 : 0/4 hits
British roll dice for 1 bomber and 3 infantry in Australia, round 2 : 0/4 hits
1 bomber owned by the Americans lost in Australia
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 3 : 2/4 hits
British roll dice for 3 infantry in Australia, round 3 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia
Japanese roll dice for 1 armour and 1 artillery in Australia, round 4 : 2/2 hits
British roll dice for 1 infantry in Australia, round 4 : 0/1 hits
1 infantry owned by the British lost in Australia
Japanese win, taking Australia from British with 1 armour and 1 artillery remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 2 submarines in 53 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/6 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 53 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 submarines in 53 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/6 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 53 Sea Zone, round 3 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 4 : 2/6 hits
2 transports owned by the Americans lost in 53 Sea Zone
Japanese win with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 48
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 submarine
Battle in Soviet Far East
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries and 1 infantry in Soviet Far East, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits
1 artillery owned by the Japanese lost in Soviet Far East
Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 1/2 hits
Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Japanese roll dice for 1 artillery in Soviet Far East, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 8 : 0/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Soviet Far East, round 9 : 1/1 hits
Russians roll dice for 1 infantry in Soviet Far East, round 9 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 53 Sea Zone to 51 Sea Zone
1 bomber moved from 51 Sea Zone to Caroline Islands
1 fighter moved from French Indo-China Thailand to Caucasus
1 bomber moved from Kazakh S.S.R. to Caucasus
1 armour moved from India to Caucasus
1 infantry moved from Ningxia to Chinghai
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 armour moved from French Indo-China Thailand to Sikang
Place Units - Japanese
1 armour, 1 fighter and 1 infantry placed in India
Japanese undo move 1.
1 armour and 1 infantry placed in India
1 fighter placed in 35 Sea Zone
1 armour and 1 fighter placed in French Indo-China Thailand
Japanese undo move 3.
1 armour and 1 artillery placed in French Indo-China Thailand
Japanese undo move 3.
1 armour and 1 fighter placed in French Indo-China Thailand
1 artillery and 1 infantry placed in Japan
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
1 unit repaired.
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Evenki National Okrug
2 infantry moved from Russia to Archangel
1 bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 bomber moved from Archangel to Russia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.00
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans rolls : 0/1 hits
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 58 PUs; 1 techTokens;
Germans buy 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 fighters moved from 13 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 armour moved from Egypt to Belgian Congo
Germans take Anglo-Egypt Sudan from British
Germans take Belgian Congo from British
1 bomber moved from Trans-Jordan to 12 Sea Zone
1 carrier moved from 13 Sea Zone to 12 Sea Zone
1 armour moved from Caucasus to Novosibirsk
2 fighters moved from East Poland to Archangel
1 fighter moved from East Poland to Novosibirsk
2 infantry moved from Karelia S.S.R. to Archangel
Combat - Germans
Battle in Novosibirsk
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 fighter in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 fighters in Archangel, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 12 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser and 3 fighters
Americans defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser and 3 fighters in 12 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/5 hits
1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Germans and 1 fighter owned by the Americans lost in 12 Sea Zone
Germans roll dice for 2 bombers, 1 carrier and 2 fighters in 12 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 fighter in 12 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 12 Sea Zone
Germans win with 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 cruiser and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 12 Sea Zone to Germany
1 bomber moved from 12 Sea Zone to France
4 infantry moved from France to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
2 infantry moved from 13 Sea Zone to Morocco Algeria
1 aaGun moved from Germany to France
1 artillery moved from Germany to France
1 infantry moved from Germany to France
1 armour moved from Belorussia to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
1 armour moved from Eastern Ukraine to Caucasus
1 infantry moved from Ukraine to Eastern Ukraine
2 armour moved from East Poland to Caucasus
2 fighters moved from Archangel to Karelia S.S.R.
1 armour moved from Germany to East Poland
1 fighter moved from Novosibirsk to Chinghai
Place Units - Germans
1 submarine placed in 5 Sea Zone
1 artillery and 1 infantry placed in Karelia S.S.R.
1 artillery, 2 fighters and 1 infantry placed in Caucasus
Germans undo move 3.
1 artillery and 3 infantry placed in Caucasus
1 bomber and 2 fighters placed in Germany
Germans undo move 4.
Germans undo move 3.
1 artillery, 1 fighter and 2 infantry placed in Caucasus
1 bomber, 1 fighter and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
3 fighters moved from United Kingdom to Russia
1 fighter moved from United Kingdom to Russia
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 21 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 2 Sea Zone
Turn Complete - British
British collect 20 PUs; end with 23 PUs
Combat Hit Differential Summary :
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - Italians
1 battleship moved from 13 Sea Zone to 12 Sea Zone
1 fighter moved from Italy to 12 Sea Zone
Non Combat Move - Italians
2 armour moved from Italy to Bulgaria Romania
1 infantry moved from Persia to Caucasus
2 infantry moved from Italy to Balkans
Place Units - Italians
2 destroyers and 1 transport placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter and 2 transports; Remaining resources: 0 techTokens; 1 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Belorussia
1 bomber moved from Russia to Eastern Ukraine
1 fighter moved from Eastern United States to 56 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 18 Sea Zone to 12 Sea Zone
Combat - Americans
Battle in Belorussia
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Belorussia, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 12 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 carrier and 1 fighter; Italians defend with 1 battleship and 1 fighter
1 submarine owned by the Americans Submerged
Battle in Eastern Ukraine
Americans attack with 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber in Eastern Ukraine, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Americans winGermans win with 1 battleship, 1 carrier and 2 fighters remaining with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Eastern Ukraine to Russia
1 bomber moved from Belorussia to Russia
Place Units - Americans
1 battleship, 1 fighter and 2 transports placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 36 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67
Americans : 0.67
@gribble
Game History
Round: 5
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 1,2 and gets 0 hits
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Caucasus to Evenki National Okrug
1 artillery moved from Australia to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 48 Sea Zone
1 infantry moved from New Guinea to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Solomon Islands
1 armour moved from Australia to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 46 Sea Zone
1 armour moved from 46 Sea Zone to Solomon Islands
2 fighters moved from 53 Sea Zone to Solomon Islands
1 battleship moved from 39 Sea Zone to 46 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 bomber moved from Caroline Islands to Solomon Islands
1 battleship moved from 53 Sea Zone to 46 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 fighter moved from Caucasus to Evenki National Okrug
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Solomon Islands
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in Solomon Islands, round 2 : 2/2 hits
British roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 53 Sea Zone to 46 Sea Zone
1 carrier moved from 53 Sea Zone to 46 Sea Zone
2 fighters moved from Solomon Islands to 46 Sea Zone
1 submarine moved from 51 Sea Zone to 46 Sea Zone
1 bomber moved from Solomon Islands to New Guinea
1 armour moved from India to Caucasus
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Chinghai to Kazakh S.S.R.
1 infantry moved from Sikang to Chinghai
1 armour moved from Sikang to Chinghai
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
1 bomber moved from Evenki National Okrug to Caucasus
1 fighter moved from 35 Sea Zone to Caucasus
1 fighter moved from French Indo-China Thailand to Caucasus
1 aaGun moved from India to Persia
1 armour moved from French Indo-China Thailand to India
1 carrier moved from 35 Sea Zone to 15 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
Place Units - Japanese
1 armour and 2 infantry placed in India
1 transport placed in 36 Sea Zone
1 infantry placed in French Indo-China Thailand
1 bomber and 1 fighter placed in Japan
1 infantry placed in Japan
2 submarines placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 submarine moved from 16 Sea Zone to 15 Sea Zone
Combat - Russians
Battle in 15 Sea Zone
Russians attack with 1 submarine
Japanese defend with 1 carrier
Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 carrier in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 submarine in 15 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 15 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 carrier
Battle in Novosibirsk
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 bomber moved from Novosibirsk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.17
Japanese : -0.67
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 4,2 and gets 0 hits
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Germans
1 fighter moved from 12 Sea Zone to 2 Sea Zone
2 bombers moved from Germany to 2 Sea Zone
1 armour moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Russia
2 armour moved from Karelia S.S.R. to Russia
9 armour moved from Caucasus to Russia
2 infantry moved from Caucasus to Russia
1 artillery moved from Caucasus to Russia
1 armour moved from East Poland to Russia
2 fighters moved from Karelia S.S.R. to Russia
1 fighter moved from Caucasus to Russia
1 fighter moved from Germany to 1 Sea Zone
1 bomber moved from France to 2 Sea Zone
1 armour moved from Belgian Congo to French West Africa
Germans take French Equatorial Africa from British
Germans take French West Africa from British
Combat - Germans
Germans creates battle in territory 12 Sea Zone
Battle in 1 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 1 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 2 Sea Zone
Germans attack with 3 bombers and 1 fighter
British defend with 1 carrier, 1 destroyer and 1 transport
Germans roll dice for 3 bombers and 1 fighter in 2 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 2 Sea Zone
Germans roll dice for 2 bombers in 2 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 carrier, 1 destroyer and 1 transport in 2 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 2 Sea Zone
Germans roll dice for 1 bomber in 2 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 2 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 bomber in 2 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 carrier and 1 transport in 2 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Germans lost in 2 Sea Zone
British win with 1 carrier and 1 transport remaining. Battle score for attacker is -38
Casualties for Germans: 3 bombers and 1 fighter
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 13 armour, 1 artillery, 3 fighters and 2 infantry
Russians defend with 1 aaGun, 4 armour, 1 bomber, 1 factory and 13 infantry; British defend with 8 fighters; Americans defend with 2 bombers
AA fire in Russia : 0/3 hits
Germans roll dice for 13 armour, 1 artillery, 3 fighters and 2 infantry in Russia, round 2 : 5/19 hits
Russians roll dice for 4 armour, 3 bombers, 8 fighters and 13 infantry in Russia, round 2 : 9/28 hits
2 bombers owned by the Americans, 1 bomber owned by the Russians, 2 infantry owned by the Germans, 6 armour owned by the Germans, 1 artillery owned by the Germans and 2 infantry owned by the Russians lost in Russia
7 armour owned by the Germans retreated to Caucasus
Russians win with 4 armour, 8 fighters and 11 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 6 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 bomber and 2 infantry
Casualties for Americans: 2 bombers
Non Combat Move - Germans
1 submarine moved from 5 Sea Zone to 3 Sea Zone
2 infantry moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Gibraltar to 13 Sea Zone
3 infantry and 2 transports moved from 13 Sea Zone to 17 Sea Zone
3 infantry moved from 17 Sea Zone to French West Africa
1 infantry moved from Karelia S.S.R. to Archangel
3 fighters moved from Russia to Caucasus
1 artillery moved from Karelia S.S.R. to Belorussia
1 infantry moved from Germany to Poland
1 infantry moved from France to Germany
1 fighter moved from Chinghai to Karelia S.S.R.
1 carrier and 1 fighter moved from 12 Sea Zone to 1 Sea Zone
Place Units - Germans
1 artillery and 3 infantry placed in Caucasus
Germans undo move 1.
1 artillery and 3 infantry placed in Caucasus
3 bombers placed in Germany
1 artillery placed in Karelia S.S.R.
Germans undo move 1.
1 artillery and 2 infantry placed in Caucasus
1 infantry placed in Karelia S.S.R.
Germans undo move 4.
1 infantry placed in Caucasus
1 submarine placed in 4 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 68 PUs
@innohub
In Russia I took your Bombers as casualty if you prefer other as casualty feel free to edit and change to the ones you like to take.
Cheers
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 1 fighter; Remaining resources: 5 PUs;
Combat Move - British
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Brazil
1 artillery moved from 22 Sea Zone to Brazil
Combat - British
Battle in Brazil
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour
British roll dice for 1 artillery and 1 infantry in Brazil, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 armour in Brazil, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Brazil
British win, taking Brazil from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
Place Units - British
1 destroyer and 1 fighter placed in 2 Sea Zone
Turn Complete - British
British collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 0.33
Italians : 0.50
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Gibraltar to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 battleship moved from 12 Sea Zone to 18 Sea Zone
1 cruiser moved from 13 Sea Zone to 18 Sea Zone
2 infantry moved from 18 Sea Zone to Brazil
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
1 cruiser moved from 13 Sea Zone to 12 Sea Zone
1 destroyer moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Caucasus to 15 Sea Zone
1 fighter moved from 1 Sea Zone to 12 Sea Zone
Combat - Italians
Battle in 15 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 15 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 15 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 15 Sea Zone
retreated to 15 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 12 Sea Zone
Italians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Brazil
Italians attack with 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Brazil, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Brazil, round 2 : 0/1 hits
1 artillery owned by the British lost in Brazil
Italians win, taking Brazil from Americans with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
2 infantry moved from Balkans to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Gibraltar
2 armour moved from Bulgaria Romania to Caucasus
1 fighter moved from 15 Sea Zone to Caucasus
1 fighter moved from 12 Sea Zone to 1 Sea Zone
Place Units - Italians
1 armour, 1 bomber and 1 fighter placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter; Remaining resources: 0 techTokens; 2 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 56 Sea Zone
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 fighter placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 37 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 6
Research Technology - Japanese
Japanese spend 5 on tech rolls
Japanese roll 4,1,5 and gets 0 hits
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat Move - Japanese
1 bomber moved from Caucasus to Russia
1 infantry moved from Evenki National Okrug to Urals
Japanese take Urals from Russians
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 artillery and 1 infantry moved from Solomon Islands to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 57 Sea Zone
1 artillery and 1 infantry moved from 57 Sea Zone to Midway
Combat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Russia causes 3 damage total.
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Solomon Islands to 46 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 fighters, 2 submarines and 1 transport moved from 46 Sea Zone to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 armour, 2 battleships, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 destroyer moved from 53 Sea Zone to 60 Sea Zone
2 submarines moved from 62 Sea Zone to 60 Sea Zone
2 armour moved from India to Caucasus
1 aaGun moved from Persia to Caucasus
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 infantry moved from Chinghai to Kazakh S.S.R.
1 armour moved from Chinghai to Caucasus
1 armour moved from Caucasus to Eastern Ukraine
2 infantry moved from India to Persia
1 artillery moved from French Indo-China Thailand to 36 Sea Zone
1 artillery and 2 transports moved from 36 Sea Zone to 50 Sea Zone
2 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 60 Sea Zone
1 artillery and 3 infantry moved from 60 Sea Zone to Okinawa
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 transport moved from 63 Sea Zone to 60 Sea Zone
2 infantry moved from French Indo-China Thailand to Fukien
1 fighter moved from Yakut S.S.R. to 62 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
1 bomber moved from New Guinea to Okinawa
1 bomber moved from Japan to Soviet Far East
1 bomber moved from Russia to Yakut S.S.R.
1 bomber moved from Yakut S.S.R. to Soviet Far East
Place Units - Japanese
1 carrier, 1 destroyer and 4 submarines placed in 62 Sea Zone
3 armour placed in India
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 7 PUs;
Russians buy 2 infantry; Remaining resources: 1 PUs;
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
I feel like I’m really getting stomped. This is the first time I’ve played the 42 setup and the first time I’ve really played as the Allies. Lots to learn!
@gribble
No worry:man: experience will grow. I was stomped from time to time too.
I am happy to continue to play but when you prefer to start another new game please let me know
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5,6,1 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Long Range Aircraft
Activate Technology - Germans
Germans activating Long Range Aircraft
Purchase Units - Germans
Germans buy 4 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
3 bombers moved from Germany to United Kingdom
1 armour moved from French West Africa to 17 Sea Zone
1 infantry moved from French West Africa to 17 Sea Zone
1 armour, 1 infantry and 2 transports moved from 17 Sea Zone to 12 Sea Zone
1 fighter moved from 1 Sea Zone to United Kingdom
1 fighter moved from Karelia S.S.R. to United Kingdom
1 fighter moved from Caucasus to United Kingdom
1 infantry moved from Gibraltar to 12 Sea Zone
1 armour, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
1 artillery moved from France to 7 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 1 armour, 1 artillery, 3 bombers, 3 fighters and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory and 6 infantry
AA fire in United Kingdom : 1/6 hits
1 bomber owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in United Kingdom, round 2 : 1/9 hits
British roll dice for 1 armour, 1 artillery and 6 infantry in United Kingdom, round 2 : 1/8 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters and 1 infantry in United Kingdom, round 3 : 5/8 hits
British roll dice for 1 armour, 1 artillery and 5 infantry in United Kingdom, round 3 : 1/7 hits
1 infantry owned by the Germans and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 3 fighters in United Kingdom, round 4 : 3/7 hits
British roll dice for 1 armour and 1 artillery in United Kingdom, round 4 : 1/2 hits
1 armour owned by the British, 1 artillery owned by the British and 1 artillery owned by the Germans lost in United Kingdom
Germans captures 22PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery, 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 6 infantry
Non Combat Move - Germans
1 carrier and 1 fighter moved from 1 Sea Zone to 7 Sea Zone
1 submarine moved from 3 Sea Zone to 7 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 submarine moved from 4 Sea Zone to 3 Sea Zone
2 bombers moved from United Kingdom to France
1 fighter moved from United Kingdom to France
2 fighters moved from Caucasus to France
1 aaGun moved from East Poland to Ukraine
1 infantry moved from Poland to Baltic States
1 fighter moved from 7 Sea Zone to France
Place Units - Germans
3 armour placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
4 fighters placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 83 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 98 PUs