dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belorussia 1 artillery moved from Archangel to Belorussia 1 infantry moved from Russia to Belorussia 2 infantry moved from Ukraine to East Poland 1 infantry moved from Eastern Ukraine to East Poland 1 armour moved from Caucasus to East Poland Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in East Poland Russians attack with 1 armour and 3 infantry Germans defend with 2 armour Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 armour in East Poland, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 armour and 3 infantry in East Poland, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 armour in East Poland, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Non Combat Move - Russians 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Archangel to Russia 1 submarine moved from 7 Sea Zone to 13 Sea Zone Place Units - Russians 1 submarine placed in 16 Sea Zone 2 infantry placed in Caucasus 4 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 7 Research Technology - Germans Germans spend 5 on tech rolls Germans roll 2,2,5 and gets 0 hits Purchase Units - Germans Germans buy 2 artilleries, 2 carriers, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 3 techTokens; Combat Move - Germans 1 armour moved from Karelia S.S.R. to East Poland 3 bombers moved from Germany to East Poland 1 fighter moved from Karelia S.S.R. to East Poland 1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 0/2 hits 1 infantry owned by the Russians lost in Belorussia Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 3 : 1/2 hits Russians roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in East Poland Germans attack with 1 armour, 3 bombers and 1 fighter Russians defend with 1 armour and 2 infantry Germans roll dice for 1 armour, 3 bombers and 1 fighter in East Poland, round 2 : 5/5 hits Russians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits 1 fighter owned by the Germans, 1 armour owned by the Russians and 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 fighter Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Germans 2 fighters moved from Karelia S.S.R. to 8 Sea Zone 2 fighters moved from Germany to 8 Sea Zone 1 aaGun, 1 artillery and 13 infantry moved from Germany to Poland 3 bombers moved from East Poland to Poland 3 bombers moved from Poland to United Kingdom 1 armour moved from Egypt to Trans-Jordan Place Units - Germans 2 carriers, 2 destroyers and 2 transports placed in 8 Sea Zone 1 artillery and 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Karelia S.S.R. 1 fighter and 1 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
I’d say this game is pretty much done. Did pretty good, then it all fell apart.
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Yes I think so too. You did pretty well at the beginning and Germany was in trouble! I think you have done better and better.
Another game with same setting? :-) -
Sure thing!!
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Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 bomber and 2 transports; Remaining resources: 5 PUs; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 infantry moved from Burma to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 fighter moved from Formosa to Yunnan 1 battleship moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone1 artillery and 1 infantry moved from 61 Sea Zone to Fukien
1 infantry moved from Kwangtung to Fukien
2 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 fighter moved from Manchuria to Suiyuan
1 fighter moved from Japan to Suiyuan
1 fighter moved from 51 Sea Zone to 53 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea ZoneCombat - Japanese Battle in Fukien Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese win, taking Fukien from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuan Japanese attack with 2 fighters and 3 infantry Chinese defend with 2 infantry Japanese win, taking Suiyuan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 5 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Casualties for Japanese: 1 carrier and 2 fighters Battle in Yunnan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 3 infantry Battle in 53 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 26 Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter Casualties for Japanese: 1 submarine Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Suiyuan to French Indo-China Thailand 1 fighter moved from Suiyuan to Manchuria 1 fighter moved from 53 Sea Zone to 62 Sea Zone 1 carrier moved from 51 Sea Zone to 62 Sea Zone 1 bomber moved from 53 Sea Zone to Caroline Islands 1 cruiser moved from 50 Sea Zone to 62 Sea Zone Place Units - Japanese 2 transports placed in 62 Sea Zone 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs 1 unit repaired. -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Caucasus to Ukraine 1 artillery moved from Caucasus to Ukraine 1 bomber moved from Russia to Ukraine 3 infantry moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 armour moved from Russia to Belorussia Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Belorussia, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 3 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Ukraine Russians attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 bomber and 2 infantry in Ukraine, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 infantry Non Combat Move - Russians 1 bomber moved from Ukraine to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Russia 1 infantry moved from Urals to Russia 1 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Russia 1 infantry moved from Archangel to Karelia S.S.R. Place Units - Russians 1 artillery and 3 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -1.33 Russians : 2.33 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Finland to Karelia S.S.R. 3 infantry moved from Baltic States to Karelia S.S.R. 1 armour moved from Poland to Karelia S.S.R. 1 armour and 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 armour moved from Eastern Ukraine to Belorussia 2 infantry moved from Eastern Ukraine to Belorussia 2 infantry moved from East Poland to Belorussia 1 armour moved from Bulgaria Romania to Belorussia 1 artillery moved from East Poland to Belorussia 1 artillery moved from Eastern Ukraine to Belorussia 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 16 Sea Zone 1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine 2 infantry moved from Bulgaria Romania to Ukraine 1 fighter moved from Bulgaria Romania to Belorussia 1 fighter moved from East Poland to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. Combat - Germans Battle in Belorussia Germans attack with 3 armour, 2 artilleries, 1 fighter and 4 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Belorussia, round 2 : 4/10 hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 : 0/3 hits 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 3 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Battle in Ukraine Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 1/3 hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 5 : 2/3 hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 1/2 hits 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits 1 battleship owned by the British lost in 2 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 3 : 0/2 hits 1 transport owned by the British lost in 2 Sea Zone Germans roll dice for 1 submarine in 2 Sea Zone, round 4 : 0/1 hits Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 29 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Karelia S.S.R. Germans attack with 2 armour, 2 fighters and 6 infantry Russians defend with 1 aaGun, 1 armour, 1 factory, 1 fighter and 5 infantry AA fire in Karelia S.S.R. : 0/2 hits Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits Germans roll dice for 2 armour, 2 fighters and 6 infantry in Karelia S.S.R., round 2 : 3/10 hits Russians roll dice for 1 armour, 1 fighter and 5 infantry in Karelia S.S.R., round 2 : 4/7 hits 4 infantry owned by the Germans and 3 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 1/6 hits Russians roll dice for 1 armour, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 2/4 hits 2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 2 armour and 2 fighters in Karelia S.S.R., round 4 : 1/4 hits Russians roll dice for 1 armour, 1 fighter and 1 infantry in Karelia S.S.R., round 4 : 1/3 hits 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R. Germans roll dice for 1 armour and 2 fighters in Karelia S.S.R., round 5 : 2/3 hits Russians roll dice for 1 armour and 1 fighter in Karelia S.S.R., round 5 : 1/2 hits 1 fighter owned by the Germans, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour, 1 fighter and 6 infantry Casualties for Russians: 1 armour, 1 fighter and 5 infantry Battle in 12 Sea Zone Germans attack with 1 destroyer and 1 fighter British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 1/2 hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 0/2 hits 1 destroyer owned by the British lost in 12 Sea Zone Germans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits British roll dice for 1 cruiser in 12 Sea Zone, round 3 : 0/1 hits 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 fighter moved from 12 Sea Zone to France 2 armour moved from Germany to East Poland 2 infantry moved from Poland to East Poland 2 infantry moved from Czechoslovakia Hungary to Poland 2 infantry moved from Germany to France 2 infantry moved from Germany to Poland 1 fighter moved from Karelia S.S.R. to Norway 1 fighter moved from Belorussia to East Poland Place Units - Germans 1 bomber and 1 fighter placed in Germany 1 destroyer and 1 submarine placed in 5 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 destroyer; Remaining resources: 9 PUs; Combat Move - British 1 armour moved from Egypt to Libya 3 infantry moved from Egypt to Libya 1 fighter moved from Egypt to Libya 1 bomber moved from United Kingdom to 12 Sea Zone Combat - British Battle in 12 Sea Zone British attack with 1 bomber Germans defend with 1 destroyer British roll dice for 1 bomber in 12 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 12 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Libya British attack with 1 armour, 1 fighter and 3 infantry Germans defend with 1 armour and 1 infantry; Italians defend with 2 infantry British roll dice for 1 armour, 1 fighter and 3 infantry in Libya, round 2 : 3/5 hits, 1.50 expected hits Italians roll dice for 1 armour and 3 infantry in Libya, round 2 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Libya British win, taking Libya from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 1 armour and 1 infantry Casualties for Italians: 2 infantry Non Combat Move - British 1 destroyer moved from 15 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 fighter moved from Libya to Gibraltar 1 fighter moved from Australia to India 1 bomber moved from 12 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to 2 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to United Kingdom 1 armour moved from 2 Sea Zone to United Kingdom 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 artillery moved from Union of South Africa to 27 Sea Zone 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 22 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 2 Sea Zone Turn Complete - British British collect 32 PUs; end with 41 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 2.67 Italians : 0.00 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game HistoryRound: 1 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar 1 battleship and 2 cruisers moved from 14 Sea Zone to 13 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 2 infantry British defend with 1 fighter Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits 1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 fighter Non Combat Move - Italians 1 fighter moved from Italy to Belorussia 1 armour moved from Balkans to East Poland 1 armour moved from Italy to France 1 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania 1 artillery moved from Italy to Balkans Turn Complete - Italians Italians collect 9 PUs; end with 19 PUs -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers and 1 fighter; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Western United States to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Western United States to 53 Sea Zone 1 bomber moved from United Kingdom to 16 Sea Zone 1 fighter moved from Eastern United States to 2 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British loiter and taunt; Americans attack with 1 fighter Germans defend with 1 submarine 1 submarine owned by the Germans Submerged Battle in 53 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 53 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 53 Sea Zone Americans winAmericans win with 1 fighter remaining with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 53 Sea Zone to Australia 1 fighter moved from Hawaiian Islands to Australia 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 bomber moved from 16 Sea Zone to Caucasus 1 fighter moved from 2 Sea Zone to Greenland 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 2 infantry moved from Central United States to Western United States 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier placed in 56 Sea Zone 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone Non Combat Move - Chinese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Chinghai to Ningxia Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Americans : 0.50 Japanese : -0.33 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs; Combat Move - Japanese 1 battleship moved from 35 Sea Zone to 33 Sea Zone 1 artillery moved from Fukien to Yunnan 1 infantry moved from Fukien to Yunnan 1 infantry moved from Fukien to Hupeh 2 infantry moved from Suiyuan to Hupeh 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 2 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from French Indo-China Thailand to Yunnan 2 fighters moved from Burma to Yunnan 1 bomber moved from Caroline Islands to Buryatia S.S.R. 1 fighter moved from Manchuria to Soviet Far East 1 fighter moved from 62 Sea Zone to Soviet Far East 2 infantry moved from Japan to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to Soviet Far East 1 bomber moved from Japan to Soviet Far East 1 battleship moved from 61 Sea Zone to 63 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 battleship British defend with 1 destroyer Japanese roll dice for 1 battleship in 33 Sea Zone, round 2 : 0/1 hits British roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 1/1 hits British roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits 1 destroyer owned by the British lost in 33 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 bomber and 3 infantry Russians defend with 3 infantry Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 2 : 2/5 hits Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 0/3 hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Buryatia S.S.R., round 3 : 1/5 hits Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits 1 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Hupeh Japanese attack with 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 infantry in Hupeh, round 2 : 0/3 hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits Japanese roll dice for 3 infantry in Hupeh, round 3 : 1/3 hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 3 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Yunnan, round 2 : 3/5 hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 3 infantry Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 1/1 hits Japanese roll dice for 1 bomber, 2 fighters and 2 infantry in Soviet Far East, round 2 : 2/5 hits Russians roll dice for 3 infantry in Soviet Far East, round 2 : 3/3 hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 3 infantry owned by the Russians lost in Soviet Far East Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -7 Casualties for Russians: 3 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter moved from Soviet Far East to 62 Sea Zone 1 transport moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 2 fighters moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 1 bomber moved from Buryatia S.S.R. to Kiangsu 1 bomber moved from Soviet Far East to Kiangsu Place Units - Japanese 1 factory placed in French Indo-China Thailand Japanese undo move 1. 1 factory placed in East Indies 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 36 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Eastern Ukraine Russians take Eastern Ukraine from Germans 1 artillery moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 armour moved from Russia to Karelia S.S.R. 1 bomber moved from Russia to Karelia S.S.R. 1 infantry moved from Caucasus to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 8 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Ukraine, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Karelia S.S.R. Russians attack with 1 armour and 1 bomber Germans defend with 1 aaGun, 1 armour and 1 factory AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour and 1 bomber in Karelia S.S.R., round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Karelia S.S.R. to Russia 1 infantry moved from Russia to Archangel 1 infantry moved from Yakut S.S.R. to Soviet Far East 1 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Russia to Novosibirsk 1 armour moved from Caucasus to Russia 1 submarine moved from 4 Sea Zone to 2 Sea Zone Place Units - Russians 5 infantry placed in Russia 1 armour and 3 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -2.50 AA fire in Karelia S.S.R. : : -0.17 Russians : -2.50 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
I forgot to relocate the submarine at the start of the turn, and therefore the edit. Please let me know if you have any question on this.
Game History
Round: 2 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 0/1 hits Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 2 infantry moved from Norway to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 2 infantry moved from East Poland to Ukraine 1 infantry moved from Belorussia to Eastern Ukraine 1 artillery moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Eastern Ukraine 1 infantry moved from Belorussia to Archangel 1 infantry moved from Belorussia to Archangel 1 fighter moved from Germany to Ukraine 1 bomber moved from Germany to Ukraine 1 armour moved from East Poland to Ukraine 1 fighter moved from East Poland to Eastern Ukraine 1 bomber moved from Norway to Archangel Combat - Germans Germans creates battle in territory 2 Sea Zone Battle in Ukraine Germans attack with 1 armour, 1 bomber, 1 fighter and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 infantry in Ukraine, round 2 : 3/5 hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 1 artillery and 2 infantry Russians defend with 1 aaGun, 1 armour and 1 factory Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 0/3 hits Russians roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits Germans roll dice for 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 1/3 hits Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in 2 Sea Zone Germans attack with 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 2 Sea Zone, round 2 : 2/5 hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Eastern Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 armour moved from France to Poland 4 infantry moved from Poland to East Poland 1 artillery moved from Belorussia to Karelia S.S.R. 1 bomber moved from Ukraine to Germany 1 bomber moved from Archangel to East Poland 1 infantry moved from Norway to Finland 2 fighters moved from Norway to France 3 armour moved from Belorussia to Ukraine 1 fighter moved from Ukraine to East Poland 1 fighter moved from Eastern Ukraine to East Poland Place Units - Germans 1 destroyer and 1 transport placed in 5 Sea Zone 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 1 cruiser, 1 factory, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma British take Burma from Japanese 1 bomber moved from United Kingdom to Finland Combat - British Battle in Finland British attack with 1 bomber Germans defend with 1 infantry British roll dice for 1 bomber in Finland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in Finland, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Finland to United Kingdom 1 armour moved from Libya to Egypt 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone Place Units - British 1 factory placed in India 1 fighter and 1 infantry placed in United Kingdom 1 cruiser and 1 submarine placed in 2 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.67 British : -0.33 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from Balkans to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 artillery and 1 infantry moved from 15 Sea Zone to Egypt 1 battleship and 2 cruisers moved from 13 Sea Zone to 15 Sea Zone Combat - Italians Battle in Egypt Italians attack with 1 artillery and 1 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits British roll dice for 1 armour and 1 infantry in Egypt, round 2 : 1/2 hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits British roll dice for 1 armour in Egypt, round 3 : 1/1 hits 1 artillery owned by the Italians lost in Egypt British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Belorussia to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from East Poland to Belorussia 1 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from France to Czechoslovakia Hungary Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 1 techTokens; 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 bomber moved from Australia to Solomon Islands 1 bomber moved from United Kingdom to Archangel 1 bomber moved from Caucasus to Archangel Combat - Americans Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Americans attack with 2 bombers Germans defend with 2 infantry Americans roll dice for 2 bombers in Archangel, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Americans roll dice for 2 bombers in Archangel, round 3 : 0/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Archangel, round 4 : 0/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Archangel, round 5 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Archangel Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Casualties for Americans: 1 bomber Non Combat Move - Americans 1 bomber moved from Archangel to Caucasus 1 fighter moved from Greenland to United Kingdom 1 fighter moved from Australia to India 1 bomber moved from Solomon Islands to Australia Place Units - Americans 1 fighter and 1 transport placed in 56 Sea Zone 1 infantry placed in Eastern United States 2 infantry placed in Western United States 2 submarines placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Ningxia to Chinghai Place Units - Chinese 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -0.67 Americans rolls : : 0.00 Americans : -3.33 Japanese : -0.33 -
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East 1 fighter moved from 62 Sea Zone to Suiyuan 3 infantry moved from Hupeh to Suiyuan 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 2 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to India 1 battleship moved from 33 Sea Zone to 35 Sea Zone 3 fighters moved from French Indo-China Thailand to India 2 bombers moved from Kiangsu to India Combat - Japanese Battle in Suiyuan Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 3 infantry in Stanovoj Chrebet, round 2 : 1/4 hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 2 : 0/1 hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Soviet Far East Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Soviet Far East, round 2 : 0/1 hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 3 : 0/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 4 : 0/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits Japanese roll dice for 1 artillery and 1 infantry in Soviet Far East, round 5 : 2/2 hits Russians roll dice for 1 infantry in Soviet Far East, round 5 : 1/1 hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in India Japanese attack with 2 bombers, 3 fighters and 2 infantry British defend with 1 aaGun, 1 factory, 1 fighter and 2 infantry; Americans defend with 1 fighter AA fire in India : 1/5 hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 battleship in India, round 2 : 0/1 hits Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in India, round 2 : 3/6 hits British roll dice for 2 fighters and 2 infantry in India, round 2 : 2/4 hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the British and 2 infantry owned by the British lost in India Japanese roll dice for 2 bombers, 1 fighter and 1 infantry in India, round 3 : 3/4 hits British roll dice for 1 fighter in India, round 3 : 0/1 hits 1 fighter owned by the Americans lost in India Japanese win, taking India from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 fighter and 2 infantry Casualties for Americans: 1 fighter Casualties for Japanese: 2 fighters and 1 infantry Non Combat Move - Japanese 1 aaGun moved from Japan to 62 Sea Zone 1 aaGun and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 aaGun and 1 infantry moved from 61 Sea Zone to Kwangtung 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 infantry moved from Iwo Jima to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 fighter moved from Suiyuan to 62 Sea Zone 1 cruiser moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from India to Yunnan 2 bombers moved from India to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 38 Sea Zone 1 artillery placed in East Indies 1 bomber and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 bombers EDIT: Adding units owned by Japanese to French Indo-China Thailand: 2 bombers EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 41 PUs; end with 41 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 bomber moved from Russia to Eastern Ukraine 1 submarine moved from 2 Sea Zone to 12 Sea Zone Combat - Russians Battle in Belorussia Russians attack with 1 armour and 1 infantry Italians defend with 1 armour Russians roll dice for 1 armour and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Eastern Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 bomber and 2 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Russia 1 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Russia to Novosibirsk 1 infantry moved from Russia to Urals Place Units - Russians 2 artilleries and 2 infantry placed in Caucasus 1 armour and 2 infantry placed in Russia Russians undo move 2. Russians undo move 1. 1 artillery and 3 infantry placed in Caucasus 1 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 1.33 -
@gribble said in Anniv Edition, innohub (axis) v gribble (allies) standard rules, 1942 setup:
Savegame
Game History
Round: 3 Research Technology - Germans Germans rolls : 0/1 hits Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Archangel 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from East Poland to Belorussia 2 infantry moved from East Poland to Eastern Ukraine 1 bomber moved from East Poland to Archangel 2 fighters moved from East Poland to Belorussia 2 bombers moved from Germany to Eastern Ukraine 1 fighter moved from Germany to Belorussia Combat - Germans Battle in Belorussia Germans attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Belorussia, round 2 : 2/5 hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Archangel Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 0/3 hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 bomber in Archangel, round 3 : 1/2 hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Eastern Ukraine, round 2 : 1/4 hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Belorussia to Karelia S.S.R. 1 bomber moved from Archangel to Karelia S.S.R. 1 artillery and 3 infantry moved from Germany to 5 Sea Zone 1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from Poland to East Poland 2 armour moved from East Poland to Ukraine 1 infantry moved from East Poland to Ukraine 2 fighters moved from Belorussia to Karelia S.S.R. 2 bombers moved from Eastern Ukraine to Germany Place Units - Germans 1 carrier placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone 1 bomber and 1 infantry placed in Germany 1 artillery and 1 infantry placed in Karelia S.S.R. Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 54 PUs





