@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wizmark (X) vs Toucan (L) BM3
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Holland Belgium 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 2 armour moved from Rostov to Smolensk 1 bomber moved from Novgorod to Smolensk -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Holland Belgium 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to Holland Belgium 2 armour moved from Rostov to Smolensk 1 bomber moved from Novgorod to Smolensk Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Italians attack with 2 armour and 1 bomber Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour and 1 bomber in Smolensk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Smolensk Italians roll dice for 1 bomber in Smolensk, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Italians win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Italians: 2 armour Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Novgorod 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Northern Italy to France Place Units - Italians 1 armour, 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.17 British : 0.67 Russians : 1.00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 54 Sea Zone to 43 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun moved from South Australia to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to 126 Sea Zone 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Southern France -
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to 126 Sea Zone 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Southern France 1 bomber moved from Bryansk to Volgograd 1 armour moved from Bryansk to Vologda -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to 126 Sea Zone 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 1 armour and 2 mech_infantrys moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 2 bombers moved from Western Germany to Southern France 1 bomber moved from Bryansk to Volgograd 1 armour moved from Bryansk to Vologda Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 2 mech_infantrys Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 armour in Vologda, round 4 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 armour in Vologda, round 5 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Vologda Germans roll dice for 1 armour in Vologda, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 artillery in Vologda, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Vologda Russians win with 1 artillery remaining. Battle score for attacker is -11 Casualties for Germans: 2 armour and 2 mech_infantrys Casualties for Russians: 1 aaGun and 1 mech_infantry Battle in Southern France Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 1 bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter and 1 tactical_bomber moved from Tambov to Bryansk 1 fighter moved from Germany to Western Germany 1 armour and 2 mech_infantrys moved from Germany to Baltic States 1 bomber moved from 126 Sea Zone to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in France 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber placed in Western Germany 1 infantry placed in Germany 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Germans collect 54 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : -3.17 Americans : -0.33 Russians : 1.00 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter and 2 infantry moved from Russia to Smolensk 1 fighter and 2 infantry moved from Russia to Tambov 1 mech_infantry moved from Samara to Caucasus Russians take Caucasus from Germans 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in 97 Sea Zone Russians attack with 1 submarine Italians defend with 1 destroyer Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 97 Sea Zone Italians win with no units remaining. Battle score for attacker is 2 Casualties for Russians: 1 submarine Casualties for Italians: 1 destroyer Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 7 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 2 armour and 1 tactical_bomber in Volgograd, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Volgograd to Russia 1 mech_infantry moved from Russia to Kazakhstan Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 Russians : -2.00 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Kweichow 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 armour and 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Siam 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Philippines to 43 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 artillery, 2 destroyers, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 armour moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Kweichow 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 armour and 1 artillery moved from French Indo China to Yunnan 1 artillery moved from French Indo China to Siam 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Jehol to Chahar 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Siam 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 bomber moved from Philippines to 43 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Suiyuyan Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Siam Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Siam Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery Casualties for British: 1 mech_infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery and 1 infantry British defend with 1 aaGun; Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Yunnan Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 4 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 5 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan Japanese roll dice for 1 armour in Yunnan, round 6 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from 41 Sea Zone to French Indo China 1 armour moved from Shantung to Hunan 1 fighter moved from Shensi to Hunan 1 tactical_bomber moved from Suiyuyan to Anhwe 1 bomber moved from 43 Sea Zone to Philippines 1 bomber moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to Philippines 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from Amur to Manchuria 1 infantry moved from Jehol to Chahar Place Units - Japanese 2 destroyers placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6 Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Americans : -0.67 Chinese : -0.33 UK_Pacific : 1.33 Japanese : -2.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 7/7 hits, 3.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 4 fighters moved from Southern France to Normandy Bordeaux 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from 63 Sea Zone to New Zealand 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 1 airfield and 1 factory_minor placed in Norway 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 artillery placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 46 PUs; British buy 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Norway to Russia 1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 1 submarine British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Greece British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Java 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Persia to Northwest Persia 1 aaGun and 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from 125 Sea Zone to Norway 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter and 3 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : -2.17 British : -2.17 Italians : -0.50 Americans : 3.50 Chinese : 0.67 Japanese : 0.17 -
The walls are closing in!
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Western United States to 25 Sea Zone 1 infantry moved from Libya to Tobruk Americans take Tobruk from Italians 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Norway 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 54 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France Combat - Americans Battle in Borneo Battle in 44 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 6 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 6 fighters and 1 infantry in Southern France, round 2 : 7/7 hits, 3.17 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 1 fighter moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to 110 Sea Zone 4 fighters moved from Southern France to Normandy Bordeaux 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone 2 fighters moved from 63 Sea Zone to New Zealand 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 fighter and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone Place Units - Americans 1 armour and 2 infantry placed in Normandy Bordeaux 1 airfield and 1 factory_minor placed in Norway 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Americans collect 72 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Burma to Kweichow 1 infantry moved from Szechwan to Kweichow 1 artillery and 1 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 artillery and 1 infantry Japanese defend with 2 infantry Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shensi 1 artillery owned by the Chinese retreated to Szechwan Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Burma Place Units - Chinese 1 infantry placed in Yunnan 1 artillery placed in Tsinghai 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 46 PUs; British buy 1 artillery, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs; UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 2 fighters moved from Norway to Russia 1 fighter and 1 tactical_bomber moved from Iraq to 99 Sea Zone 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from Norway to 125 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 1 submarine British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Greece British attack with 1 artillery and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 1 fighter and 2 infantry Italians defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Java 1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Persia to Northwest Persia 1 aaGun and 3 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 4 infantry moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Iraq 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from 125 Sea Zone to Norway 1 fighter moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter and 3 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1 British collect 36 PUs (4 lost to blockades); end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.17 British : -2.17 Italians : -0.50 Americans : 3.50 Chinese : 0.67 Japanese : 0.17 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 bomber moved from Novgorod to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Northern Italy to Holland Belgium 1 artillery and 1 infantry moved from France to Holland Belgium 1 bomber moved from Novgorod to 99 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 destroyer and 1 transport Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Holland Belgium Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy 2 infantry moved from Ukraine to Rostov Place Units - Italians 1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -1.00 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to South Australia Place Units - ANZAC 1 airfield placed in Java 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : 0.00 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern France 1 armour and 1 mech_infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Baltic States to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Smolensk 3 bombers and 1 fighter moved from Western Germany to United Kingdom -
@Toucan-son-of-sam intercept in UK?
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No intercept
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern France 1 armour and 1 mech_infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 2 mech_infantrys moved from Baltic States to Archangel 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 armour moved from Ukraine to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 bomber moved from Bryansk to Smolensk 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Smolensk 3 bombers and 1 fighter moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits AA fire in United Kingdom : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: factory_major = 5, airfield = 3 Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour and 1 factory_minor Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 2/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 armour and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 2 armour Battle in Archangel Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Smolensk Germans attack with 1 bomber, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Smolensk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Southern France Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Volgograd to Bryansk 2 fighters moved from Smolensk to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 bomber moved from Smolensk to Bryansk 2 bombers moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Holland Belgium 3 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Germany to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 infantry moved from Germany to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 2 artilleries and 1 infantry placed in France 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : -0.33 Russians : 2.50 AA fire in United Kingdom : : 0.50 -
@Toucan-son-of-sam shockingly good round for the russians there…:white_frowning_face:





