Moving. Should be able to go by Wednesday.
L19 majikforce vs AetV game 1
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@majikforce, all good.
Getting Ready for the kill! -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 4x factory_major; Remaining resources: 17 PUs; Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bryansk to Rostov 1 infantry moved from Bryansk to Tambov 1 armour moved from Bryansk to Tambov 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 1 mech_infantry moved from Bryansk to Smolensk 1 armour moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Tambov 1 bomber and 1 infantry moved from Western Germany to France 1 infantry and 2 mech_infantrys moved from Northern Italy to France 1 mech_infantry moved from Southern Italy to France 3 fighters moved from Southern Italy to France 1 fighter moved from Cyprus to Rostov Combat - Italians Battle in Tambov Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Rostov Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 artillery and 1 mech_infantry Battle in Smolensk Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Italians win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Italians attack with 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in France, round 2 : 2/9 hits, 3,00 expected hits French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the Italians lost in France Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in France, round 3 : 4/7 hits, 2,67 expected hits French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians and 3 infantry owned by the French lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 2 infantry and 1 mech_infantry Casualties for Americans: 1 infantry Casualties for French: 4 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from France to Southern Italy 1 armour moved from Greece to Yugoslavia 1 fighter moved from Rostov to Ukraine 1 aaGun moved from Bryansk to Tambov Place Units - Italians 3 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0,67 French : 0,33 Russians : -1,00 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from South Australia to Western Australia ANZAC take Western Australia from Japanese Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Libya to Tobruk 1 fighter moved from Normandy Bordeaux to Gibraltar Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Bryansk to Vologda 2 tactical_bombers moved from Bryansk to Vologda 1 artillery and 3 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 fighters moved from Novgorod to Russia 2 tactical_bombers moved from Bryansk to Russia 2 fighters moved from Novgorod to Russia 3 bombers moved from Novgorod to Russia 1 infantry moved from Bryansk to Russia 1 bomber moved from Novgorod to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Novgorod to Vologda 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 3/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Russia Germans attack with 1 artillery, 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_major and 10 infantry Germans roll dice for 1 artillery, 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 10/15 hits, 6,67 expected hits Russians roll dice for 10 infantry in Russia, round 2 : 5/10 hits, 3,33 expected hits 10 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia Germans captures 29PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 5 infantry Casualties for Russians: 10 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 tactical_bombers moved from Vologda to Tambov 4 fighters and 2 tactical_bombers moved from Russia to Tambov 2 aaGuns, 23 armour, 7 artilleries, 17 infantry, 1 marine and 8 mech_infantrys moved from Bryansk to Tambov 4 mech_infantrys moved from Ukraine to Tambov 1 bomber moved from Volgograd to Tambov 3 bombers moved from Russia to Novgorod 1 fighter moved from Novgorod to 113 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 114 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Western Germany to Northern Italy 5 infantry moved from Germany to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany Place Units - Germans 2 mech_infantrys placed in Ukraine 1 armour placed in Ukraine 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 49 PUs (2 lost to blockades); end with 78 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : 3,83 Americans : -0,33 Russians : 3,00 -
@majikforce you are up.
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@aequitas-et-veritas Hopefully tonight. With Moscow and Calcutta in the hands of the evil axis these turns take a lot of thought and planning. :)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - Russians 1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Rostov 1 artillery and 2 infantry moved from Samara to Russia 1 armour and 3 mech_infantrys moved from Samara to Smolensk 1 artillery and 2 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Russia 1 mech_infantry moved from Samara to Archangel Russians take Archangel from Germans Combat - Russians Battle in Rostov Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber Italians defend with 1 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 4 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Rostov Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Russians: 1 tactical_bomber Battle in Russia Russians attack with 1 artillery and 3 infantry Germans defend with 1 airfield, 1 artillery and 1 factory_minor Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 armour and 3 mech_infantrys Italians defend with 1 armour and 1 mech_infantry Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 mech_infantry Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Rostov to Kazakhstan 3 armour and 3 mech_infantrys moved from Samara to Sikang 12 artilleries moved from Samara to Kazakhstan 3 artilleries moved from Samara to Kazakhstan 2 aaGuns moved from Samara to Kazakhstan 16 infantry moved from Samara to Kazakhstan 1 infantry moved from Kazakhstan to Samara Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : -0.67 Italians : -2.00 Russians : -2.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea 1 bomber moved from Java to India 2 infantry moved from Burma to India 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Jehol to Shantung 1 mech_infantry moved from Kiangsu to Shantung 2 fighters moved from Hunan to Shantung 2 fighters moved from French Indo China to India 2 tactical_bombers moved from Siam to India 1 bomber moved from Siam to India 2 bombers moved from Kwangtung to Shantung 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 carrier Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for British: 1 carrier Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shantung Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/6 hits, 2,67 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in India Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/8 hits, 4,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from India to Siam 1 bomber moved from India to Burma 1 carrier, 1 destroyer and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Siam to 6 Sea Zone 2 fighters moved from Shantung to 6 Sea Zone 2 bombers moved from Shantung to Kwangtung 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from Siam to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Siam 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 aaGun moved from Jehol to Shantung 2 fighters and 2 tactical_bombers moved from India to Burma Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 2 mech_infantrys placed in Kwangtung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
British : -0,33 ANZAC : -0,33 Chinese : -0,33 UK_Pacific : 0,00 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Southern France to France 1 infantry moved from Southern France to France 1 bomber moved from United Kingdom to France 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Normandy Bordeaux to France Combat - Americans Battle in Norway Battle in France Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 factory_minor and 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 2 mech_infantrys in France, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in France Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in France, round 3 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in France, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in France Americans win, taking Norway from Germans, taking France from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Italians: 2 mech_infantrys Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 bomber moved from Egypt to Persia 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 3 destroyers and 3 submarines placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Hopei to Kweichow 1 fighter moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Chahar 1 infantry moved from Hopei to Chahar Place Units - Chinese 1 infantry placed in Anhwe 1 infantry placed in Hopei 1 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Holland Belgium 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 mech_infantry moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Persia to Caucasus 2 infantry moved from West India to India 4 fighters moved from West India to India 1 tactical_bomber moved from West India to India 1 bomber moved from Egypt to Caucasus Combat - British Battle in Holland Belgium British attack with 1 fighter, 3 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Caucasus British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 armour and 4 mech_infantrys moved from West India to Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 3 armour and 1 mech_infantry moved from Iraq to Northwest Persia 2 infantry moved from Syria to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 4 fighters and 1 tactical_bomber moved from India to Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia 1 fighter moved from Holland Belgium to Norway 3 fighters moved from Gibraltar to Norway 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from 125 Sea Zone to Norway Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 fighter placed in United Kingdom 2 mech_infantrys placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.00 British : 2.67 Americans : -0.83 Chinese : 0.00 Japanese : -0.67 -
@majikforce pfeww, this will take a bit of thinking…
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@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce pfeww, this will take a bit of thinking…
Ha! Tell me about it! Exciting game even though I’m slowly getting choked out.
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Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Ukraine to Russia 1 bomber moved from Southern Italy to Russia 1 fighter moved from Southern Italy to 112 Sea Zone 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Russia 1 mech_infantry moved from Tambov to Russia Combat - Italians Battle in 112 Sea Zone Italians attack with 1 fighter Americans defend with 1 destroyer and 2 transports Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone Americans win with 2 transports remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Russia Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Russia, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 3/4 hits, 1,33 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Russia retreated to Russia Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -20 Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Russia to Bryansk 1 aaGun moved from Tambov to Bryansk 1 armour moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 artillery moved from Greece to Bulgaria Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -1,33 Americans : 0,67 Russians : 1,67 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Western Australia to South Australia 2 infantry moved from New South Wales to South Australia 3 fighters moved from New South Wales to Queensland 1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria 1 fighter moved from Gibraltar to United Kingdom 2 infantry moved from Normandy Bordeaux to Southern France Non Combat Move - French Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 French collect 16 PUs (1 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Tambov to Samara 1 artillery moved from Tambov to Samara 2 artilleries and 2 infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Tambov to Caucasus 1 mech_infantry moved from Tambov to Caucasus 2 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 5 mech_infantrys moved from Ukraine to Smolensk 1 fighter and 1 tactical_bomber moved from Tambov to Samara 1 fighter and 1 tactical_bomber moved from Tambov to Smolensk 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Caucasus 1 bomber moved from Novgorod to 126 Sea Zone 1 bomber moved from Novgorod to 125 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to France 1 bomber moved from Novgorod to France 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Tambov to Smolensk 1 fighter moved from Tambov to Caucasus 1 bomber moved from Tambov to Archangel Combat - Germans Germans creates battle in territory 112 Sea Zone Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 125 Sea Zone Germans attack with 1 bomber British defend with 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged 1 transport owned by the British lost in 125 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Holland Belgium Germans attack with 1 fighter and 3 infantry British defend with 2 infantry and 1 mech_infantry Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for British: 2 infantry and 1 mech_infantry Battle in France Germans attack with 1 bomber and 3 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 bomber and 3 infantry in France, round 2 : 0/4 hits, 1,17 expected hits French roll dice for 1 artillery and 1 mech_infantry in France, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber and 3 infantry in France, round 3 : 0/4 hits, 1,17 expected hits French roll dice for 1 artillery and 1 mech_infantry in France, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in France Germans roll dice for 1 bomber and 1 infantry in France, round 4 : 1/2 hits, 0,83 expected hits French roll dice for 1 artillery and 1 mech_infantry in France, round 4 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Americans lost in France Germans roll dice for 1 bomber and 1 infantry in France, round 5 : 1/2 hits, 0,83 expected hits French roll dice for 1 artillery in France, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in France Germans destroys 16PUs while taking French capital Germans win, taking France from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Archangel Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers Russians defend with 1 armour and 3 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 2/9 hits, 3,17 expected hits Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 3/4 hits, 1,50 expected hits 2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2,67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 5 mech_infantrys Casualties for Russians: 1 armour and 3 mech_infantrys Battle in Samara Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 5 infantry AA fire in Samara : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 2,50 expected hits Russians roll dice for 1 aaGun and 5 infantry in Samara, round 2 : 3/5 hits, 1,67 expected hits 2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 2,00 expected hits Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 4 : 1/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 3 infantry Casualties for Russians: 1 aaGun and 5 infantry Battle in Russia Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 5/8 hits, 3,17 expected hits Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans destroys 30PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Caucasus Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 mech_infantrys Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Samara to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 2 aaGuns, 21 armour, 4 artilleries, 9 infantry, 1 marine and 9 mech_infantrys moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk 1 bomber moved from Archangel to Rostov 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 bomber moved from 125 Sea Zone to Novgorod 1 bomber moved from 126 Sea Zone to Novgorod 2 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Northern Italy Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 armour and 1 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Novgorod 2 fighters placed in 113 Sea Zone 1 fighter placed in Western Germany 2 artilleries placed in Western Germany 1 armour placed in Western Germany 4 armour placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 British : 0,33 French : -0,33 AA fire in Samara : : -0,33 Russians : 4,00 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - Russians 2 mech_infantrys moved from Sikang to Szechwan 1 bomber moved from Kazakhstan to Szechwan 2 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 16 artilleries, 2 fighters and 24 infantry moved from Kazakhstan to Samara 1 infantry moved from Volgograd to Tambov 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 armour and 1 mech_infantry moved from Sikang to Hopei Combat - Russians Battle in Szechwan Russians attack with 1 bomber and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 16 artilleries, 2 fighters and 24 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 16 artilleries, 2 fighters and 24 infantry in Samara, round 2 : 11/42 hits, 13.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 16 artilleries, 2 fighters and 23 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 4 aaGuns moved from Kazakhstan to Samara 2 fighters moved from Samara to Northwest Persia 1 bomber moved from Szechwan to Persia Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : -2.00 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 7 infantry moved from Burma to India 4 artilleries moved from Burma to India 5 mech_infantrys moved from Burma to India 2 armour moved from Burma to India 1 marine moved from Burma to India 3 mech_infantrys moved from Yunnan to India 1 artillery moved from Hunan to Kweichow 2 bombers moved from Kwangtung to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 bomber moved from Siam to Szechwan 1 tactical_bomber moved from Siam to Szechwan 1 fighter moved from Burma to Szechwan 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Shantung to Anhwe 1 bomber moved from Burma to Anhwe 1 tactical_bomber moved from Burma to Anhwe 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands Combat - Japanese Battle in Solomon Islands Battle in India Japanese attack with 2 armour, 4 artilleries, 7 infantry, 1 marine and 8 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 8 mech_infantrys in India, round 2 : 7/22 hits, 5,67 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese destroys 5PUs while taking UK_Pacific capital Japanese win, taking Solomon Islands from ANZAC, taking India from UK_Pacific with 2 armour, 4 artilleries, 6 infantry, 1 marine and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2,83 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Russians defend with 2 mech_infantrys Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,83 expected hits Chinese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1,83 expected hits Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 fighter Battle in Anhwe Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber and 1 tactical_bomber moved from Szechwan to Yunnan 1 bomber moved from Yunnan to Siam 2 bombers moved from Kweichow to Siam 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 bomber moved from Anhwe to Yunnan 1 tactical_bomber moved from Anhwe to Shantung 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Burma to India 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 fighter moved from Japan to Shantung 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 marine placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : 0,33 Japanese : 5,33 -
TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 fighter moved from 54 Sea Zone to 49 Sea Zone 1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia 1 bomber moved from Persia to Saudi Arabia 2 artilleries and 2 infantry moved from Gibraltar to Spain 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from Norway to Finland Americans take Finland from Germans 2 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 91 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 fighter moved from Gibraltar to Spain -
@majikforce Big turn! Scramble and/or intercept?
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@majikforce No scramble, full Interception, please.
Thank you.





