got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
1 bomber moved from Russia to Alexandria
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Tunisia from Americans
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from United Kingdom to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Alexandria
Americans attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Alexandria
Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Americans attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 102 Sea Zone to 101 Sea Zone
6 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Alexandria to Egypt
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 infantry and 1 marine placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Hopei to Yunnan
1 artillery and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters moved from Egypt to 99 Sea Zone
1 bomber moved from Normandy Bordeaux to 99 Sea Zone
2 infantry moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Persia to Syria
Combat - British
Battle in Syria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 battleship, 2 cruisers and 2 transports
British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone
British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 28
Casualties for British: 3 fighters
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 armour moved from Persia to West India
2 fighters moved from Persia to West India
1 fighter moved from Syria to Persia
1 tactical_bomber moved from Syria to Persia
1 artillery moved from Iraq to Persia
3 armour and 2 mech_infantrys moved from Egypt to Iraq
3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Suiyuyan to Chahar
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Persia
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by French to France: 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Italians : -0.17
British : 0.17
Americans : 0.00
Chinese : -1.00
Japanese : 1.00
@majikforce, all good.
Getting Ready for the kill!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 17 PUs;
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Tambov
1 bomber and 1 infantry moved from Western Germany to France
1 infantry and 2 mech_infantrys moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to France
3 fighters moved from Southern Italy to France
1 fighter moved from Cyprus to Rostov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Rostov, round 3 : 1/4 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Smolensk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Italians attack with 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 3 mech_infantrys in France, round 2 : 2/9 hits, 3,00 expected hits
French roll dice for 5 infantry in France, round 2 : 2/5 hits, 1,67 expected hits
1 infantry owned by the Americans, 1 infantry owned by the French and 2 infantry owned by the Italians lost in France
Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in France, round 3 : 4/7 hits, 2,67 expected hits
French roll dice for 3 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Italians and 3 infantry owned by the French lost in France
Italians destroys 0PUs while taking French capital
Italians win, taking France from French with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Casualties for French: 4 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from France to Southern Italy
1 armour moved from Greece to Yugoslavia
1 fighter moved from Rostov to Ukraine
1 aaGun moved from Bryansk to Tambov
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,67
French : 0,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Libya to Tobruk
1 fighter moved from Normandy Bordeaux to Gibraltar
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Vologda
2 tactical_bombers moved from Bryansk to Vologda
1 artillery and 3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 fighters moved from Novgorod to Russia
2 tactical_bombers moved from Bryansk to Russia
2 fighters moved from Novgorod to Russia
3 bombers moved from Novgorod to Russia
1 infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 mech_infantrys and 3 tactical_bombers in Vologda, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 1 artillery, 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 10 infantry
Germans roll dice for 1 artillery, 3 bombers, 4 fighters, 5 infantry and 2 tactical_bombers in Russia, round 2 : 10/15 hits, 6,67 expected hits
Russians roll dice for 10 infantry in Russia, round 2 : 5/10 hits, 3,33 expected hits
10 infantry owned by the Russians and 5 infantry owned by the Germans lost in Russia
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 5 infantry
Casualties for Russians: 10 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 tactical_bombers moved from Vologda to Tambov
4 fighters and 2 tactical_bombers moved from Russia to Tambov
2 aaGuns, 23 armour, 7 artilleries, 17 infantry, 1 marine and 8 mech_infantrys moved from Bryansk to Tambov
4 mech_infantrys moved from Ukraine to Tambov
1 bomber moved from Volgograd to Tambov
3 bombers moved from Russia to Novgorod
1 fighter moved from Novgorod to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 114 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
1 fighter moved from 113 Sea Zone to Western Germany
Place Units - Germans
2 mech_infantrys placed in Ukraine
1 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 49 PUs (2 lost to blockades); end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 3,83
Americans : -0,33
Russians : 3,00
@majikforce you are up.
@aequitas-et-veritas Hopefully tonight. With Moscow and Calcutta in the hands of the evil axis these turns take a lot of thought and planning. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Rostov
1 artillery and 2 infantry moved from Samara to Russia
1 armour and 3 mech_infantrys moved from Samara to Smolensk
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Russia
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Rostov
Russians attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 2.33 expected hits
Italians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Rostov, round 4 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 armour in Rostov, round 4 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 tactical_bomber
Battle in Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 armour and 3 mech_infantrys
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 bomber and 2 fighters moved from Rostov to Kazakhstan
3 armour and 3 mech_infantrys moved from Samara to Sikang
12 artilleries moved from Samara to Kazakhstan
3 artilleries moved from Samara to Kazakhstan
2 aaGuns moved from Samara to Kazakhstan
16 infantry moved from Samara to Kazakhstan
1 infantry moved from Kazakhstan to Samara
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -2.00
Russians : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 bomber moved from Java to India
2 infantry moved from Burma to India
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Jehol to Shantung
1 mech_infantry moved from Kiangsu to Shantung
2 fighters moved from Hunan to Shantung
2 fighters moved from French Indo China to India
2 tactical_bombers moved from Siam to India
1 bomber moved from Siam to India
2 bombers moved from Kwangtung to Shantung
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 carrier
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 carrier in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 carrier owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shantung
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Shantung, round 2 : 1/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/8 hits, 4,00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from India to Siam
1 bomber moved from India to Burma
1 carrier, 1 destroyer and 4 transports moved from 38 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Siam to 6 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
2 bombers moved from Shantung to Kwangtung
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Yunnan
1 battleship, 1 carrier, 1 destroyer and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Siam
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 aaGun moved from Jehol to Shantung
2 fighters and 2 tactical_bombers moved from India to Burma
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 mech_infantrys placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : -0,33
Chinese : -0,33
UK_Pacific : 0,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 bomber moved from United Kingdom to France
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Normandy Bordeaux to France
Combat - Americans
Battle in Norway
Battle in France
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 mech_infantrys in France, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in France
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in France, round 3 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in France, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in France
Americans win, taking Norway from Germans, taking France from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Italians: 2 mech_infantrys
Non Combat Move - Americans
1 bomber moved from France to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 bomber moved from Egypt to Persia
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Hopei to Kweichow
1 fighter moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Chahar
1 infantry moved from Hopei to Chahar
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hopei
1 infantry placed in Chahar
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Persia to Caucasus
2 infantry moved from West India to India
4 fighters moved from West India to India
1 tactical_bomber moved from West India to India
1 bomber moved from Egypt to Caucasus
Combat - British
Battle in Holland Belgium
British attack with 1 fighter, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 armour and 4 mech_infantrys moved from West India to Persia
2 artilleries and 1 infantry moved from Persia to Northwest Persia
3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
2 infantry moved from Syria to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
4 fighters and 1 tactical_bomber moved from India to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter moved from Holland Belgium to Norway
3 fighters moved from Gibraltar to Norway
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 fighter placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,5,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.00
British : 2.67
Americans : -0.83
Chinese : 0.00
Japanese : -0.67
@majikforce pfeww, this will take a bit of thinking…
@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce pfeww, this will take a bit of thinking…
Ha! Tell me about it! Exciting game even though I’m slowly getting choked out.
Going on vacation for 10 days. I am hopeful I can still post turns but it all depnds on the WiFi where I am staying.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Ukraine to Russia
1 bomber moved from Southern Italy to Russia
1 fighter moved from Southern Italy to 112 Sea Zone
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Tambov to Russia
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer and 2 transports
Italians roll dice for 1 fighter in 112 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Russia
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Russia, round 2 : 0/4 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 3/4 hits, 1,33 expected hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Russia
retreated to Russia
Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour, 1 fighter and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Russia to Bryansk
1 aaGun moved from Tambov to Bryansk
1 armour moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Greece to Bulgaria
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1,33
Americans : 0,67
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
2 infantry moved from New South Wales to South Australia
3 fighters moved from New South Wales to Queensland
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Normandy Bordeaux to Southern France
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
French collect 16 PUs (1 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Tambov to Samara
1 artillery moved from Tambov to Samara
2 artilleries and 2 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Tambov to Caucasus
1 mech_infantry moved from Tambov to Caucasus
2 mech_infantrys moved from Eastern Poland to Archangel
1 armour and 5 mech_infantrys moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 tactical_bomber moved from Tambov to Caucasus
1 bomber moved from Novgorod to 126 Sea Zone
1 bomber moved from Novgorod to 125 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to France
1 bomber moved from Novgorod to France
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Tambov to Smolensk
1 fighter moved from Tambov to Caucasus
1 bomber moved from Tambov to Archangel
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in 126 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 2/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in France
Germans attack with 1 bomber and 3 infantry
French defend with 1 airfield and 1 factory_minor; Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in France, round 2 : 0/4 hits, 1,17 expected hits
French roll dice for 1 artillery and 1 mech_infantry in France, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber and 3 infantry in France, round 3 : 0/4 hits, 1,17 expected hits
French roll dice for 1 artillery and 1 mech_infantry in France, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in France
Germans roll dice for 1 bomber and 1 infantry in France, round 4 : 1/2 hits, 0,83 expected hits
French roll dice for 1 artillery and 1 mech_infantry in France, round 4 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in France
Germans roll dice for 1 bomber and 1 infantry in France, round 5 : 1/2 hits, 0,83 expected hits
French roll dice for 1 artillery in France, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in France
Germans destroys 16PUs while taking French capital
Germans win, taking France from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Archangel, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 3 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 2/9 hits, 3,17 expected hits
Russians roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
2 mech_infantrys owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 1 armour and 3 mech_infantrys
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 5 infantry
AA fire in Samara : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 2,50 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Samara, round 2 : 3/5 hits, 1,67 expected hits
2 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 3 infantry in Samara, round 3 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Samara
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 4 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 5/8 hits, 3,17 expected hits
Russians roll dice for 1 artillery and 3 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans destroys 30PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 mech_infantrys
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 aaGuns, 21 armour, 4 artilleries, 9 infantry, 1 marine and 9 mech_infantrys moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
1 bomber moved from Archangel to Rostov
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to Novgorod
1 bomber moved from 126 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Northern Italy
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
2 fighters placed in 113 Sea Zone
1 fighter placed in Western Germany
2 artilleries placed in Western Germany
1 armour placed in Western Germany
4 armour placed in Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,17
British : 0,33
French : -0,33
AA fire in Samara : : -0,33
Russians : 4,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
2 mech_infantrys moved from Sikang to Szechwan
1 bomber moved from Kazakhstan to Szechwan
2 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
16 artilleries, 2 fighters and 24 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Tambov
1 submarine moved from 125 Sea Zone to 110 Sea Zone
3 armour and 1 mech_infantry moved from Sikang to Hopei
Combat - Russians
Battle in Szechwan
Russians attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 16 artilleries, 2 fighters and 24 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 16 artilleries, 2 fighters and 24 infantry in Samara, round 2 : 11/42 hits, 13.00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 16 artilleries, 2 fighters and 23 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
4 aaGuns moved from Kazakhstan to Samara
2 fighters moved from Samara to Northwest Persia
1 bomber moved from Szechwan to Persia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
Russians : -2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 marine, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
7 infantry moved from Burma to India
4 artilleries moved from Burma to India
5 mech_infantrys moved from Burma to India
2 armour moved from Burma to India
1 marine moved from Burma to India
3 mech_infantrys moved from Yunnan to India
1 artillery moved from Hunan to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 bomber moved from Siam to Szechwan
1 tactical_bomber moved from Siam to Szechwan
1 fighter moved from Burma to Szechwan
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Shantung to Anhwe
1 bomber moved from Burma to Anhwe
1 tactical_bomber moved from Burma to Anhwe
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Japanese
Battle in Solomon Islands
Battle in India
Japanese attack with 2 armour, 4 artilleries, 7 infantry, 1 marine and 8 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 8 mech_infantrys in India, round 2 : 7/22 hits, 5,67 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking Solomon Islands from ANZAC, taking India from UK_Pacific with 2 armour, 4 artilleries, 6 infantry, 1 marine and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits, 2,83 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1,83 expected hits
Chinese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Szechwan
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 3/3 hits, 1,83 expected hits
Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 fighter
Battle in Anhwe
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Szechwan to Yunnan
1 bomber moved from Yunnan to Siam
2 bombers moved from Kweichow to Siam
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Anhwe to Yunnan
1 tactical_bomber moved from Anhwe to Shantung
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 marine and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 artillery and 1 marine placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 5,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 fighter moved from 54 Sea Zone to 49 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Saudi Arabia
1 bomber moved from Persia to Saudi Arabia
2 artilleries and 2 infantry moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
@majikforce Big turn! Scramble and/or intercept?