Nice move! I did not see that one coming. I changed my buy with anzac
L19 majikforce vs AetV game 1
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 2 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 3 bombers moved from Siam to Kazakhstan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Chahar Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Chahar Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 4 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 3 bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 3 bombers in Kazakhstan, round 2 : 2/3 hits, 2,00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Japanese and 1 armour owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi 1 mech_infantry moved from Kwangtung to Anhwe 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 battleship, 2 carriers, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 3 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Szechwan to India 1 bomber moved from Szechwan to India 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 marine moved from French Indo China to Yunnan 1 aaGun moved from Shantung to Anhwe 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter placed in 36 Sea Zone 2 bombers placed in French Indo China 1 armour and 2 artilleries placed in India 3 mech_infantrys placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : 1,33 Russians : 0,17 Japanese : -2,00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 2 SuicideAttackTokens; Japanese buy 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Politics - Japanese Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Japanese 1 infantry moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 1 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 marine moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 3 bombers moved from Siam to Kazakhstan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 bomber moved from Yunnan to Szechwan Combat - Japanese Battle in Siberia Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 1 marine in Java, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 marine in Java, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 marine in Java, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Chahar Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Chahar Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 4 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Casualties for Chinese: 1 infantry Battle in Kazakhstan Japanese attack with 3 bombers British defend with 1 armour and 1 mech_infantry Japanese roll dice for 3 bombers in Kazakhstan, round 2 : 2/3 hits, 2,00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the British, 1 bomber owned by the Japanese and 1 armour owned by the British lost in Kazakhstan Japanese win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 bomber Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi 1 mech_infantry moved from Kwangtung to Anhwe 1 armour and 1 mech_infantry moved from Kwangtung to Hunan 1 battleship, 2 carriers, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 3 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Szechwan to India 1 bomber moved from Szechwan to India 1 tactical_bomber moved from Yunnan to 35 Sea Zone 1 marine moved from French Indo China to Yunnan 1 aaGun moved from Shantung to Anhwe 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 fighter placed in 36 Sea Zone 2 bombers placed in French Indo China 1 armour and 2 artilleries placed in India 3 mech_infantrys placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 armour EDIT: Removing units owned by Germans from Eastern Poland: 2 armour EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -0,67 Chinese : 1,33 Russians : 0,17 Japanese : -2,00 -
@majikforce , the 2nd file is with two tanks edit back to Germany.
Please read above.
The first one is the original one without the Edit, if you should object.Best regards
AetV
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 2 destroyers, 2 factory_minors, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 5 Sea Zone Americans take 6 Sea Zone from Japanese 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 2 fighters moved from 54 Sea Zone to New Guinea 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea 1 bomber moved from Persia to Volgograd 1 artillery moved from Spain to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 fighter moved from Gibraltar to Portugal 2 artilleries moved from Spain to Portugal 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 1 infantry moved from Finland to Karelia Russians take Karelia from Germans Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in 5 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Denmark Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in New Guinea Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in New Guinea, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New Guinea Americans win, taking New Guinea from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Portugal Americans attack with 3 artilleries, 1 fighter and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 3 artilleries, 1 fighter and 1 infantry in Portugal, round 2 : 2/5 hits, 1.83 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 fighter moved from Portugal to Gibraltar 1 artillery moved from Spain to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey 1 bomber moved from Volgograd to Persia 1 carrier, 3 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from New Guinea to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Denmark to United Kingdom 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Spain Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 factory_minor placed in Spain 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour, 1 artillery and 1 infantry placed in Norway 1 fighter placed in Western United States 2 destroyers placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 marine Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 marine in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Chinese 1 fighter moved from Yunnan to Chahar Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Northwest Persia to Rostov Russians take Caucasus from Germans Russians take Rostov from Italians 1 armour moved from Turkey to Albania British take Greece from Italians British take Albania from Italians 1 bomber moved from Persia to India Combat - British Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Non Combat Move - British 1 bomber moved from India to Persia 1 mech_infantry moved from Persia to Caucasus 1 mech_infantry moved from Northwest Persia to Kazakhstan 1 infantry moved from Turkey to Greece 3 aaGuns and 13 infantry moved from Eastern Persia to Persia 1 infantry moved from Tobruk to Alexandria 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from Spain to Normandy Bordeaux 1 aaGun and 1 infantry moved from Norway to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Norway to United Kingdom 1 armour moved from Turkey to Northwest Persia 1 artillery moved from Northwest Persia to Iraq 3 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 2 mech_infantrys moved from Turkey to Iraq 1 artillery moved from Turkey to Iraq 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 destroyer moved from 71 Sea Zone to 81 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 1 transport placed in 110 Sea Zone 1 armour and 2 mech_infantrys placed in Persia 1 infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.33 AA fire in Volgograd : : -0.17 Americans : 1.00 Neutral_True : -0.67 Chinese : 0.17 AA fire in India : : -0.17 Japanese : 0.00 -
@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce , the 2nd file is with two tanks edit back to Germany.
Please read above.
The first one is the original one without the Edit, if you should object.Best regards
AetV
I went with the first file. I am not in the habit of allowing edits after another power has taken their turn. No worries though I had already looked at the Berlin take and decided against it.
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@majikforce said in L19 majikforce vs AetV game 1:
@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce , the 2nd file is with two tanks edit back to Germany.
Please read above.
The first one is the original one without the Edit, if you should object.Best regards
AetV
I went with the first file. I am not in the habit of allowing edits after another power has taken their turn. No worries though I had already looked at the Berlin take and decided against it.
Also very late here and I think I forgot to edit out the US troops in turkey. If it’s okay I would like then with the UK stack in Iraq. Thanks. Going to sleep now.
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@majikforce said in L19 majikforce vs AetV game 1:
@aequitas-et-veritas said in L19 majikforce vs AetV game 1:
@majikforce , the 2nd file is with two tanks edit back to Germany.
Please read above.
The first one is the original one without the Edit, if you should object.Best regards
AetV
I went with the first file. I am not in the habit of allowing edits after another power has taken their turn. No worries though I had already looked at the Berlin take and decided against it.
Good to know. I am glad i asked and posted two files.
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Greece 2 bombers moved from Southern Italy to Spain 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 armour and 1 mech_infantry moved from Northern Italy to Albania Combat - Italians Air Battle in SpainCombat Hit Differential Summary :
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Sending Interceptor for Spain @majikforce ?
1 France Ftr vs two Ita Bmbrs??
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@aequitas-et-veritas Vive la France! Send him up!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 mech_infantry moved from Bulgaria to Greece 1 fighter moved from Southern Italy to Albania 1 fighter moved from Southern Italy to Greece 2 bombers moved from Southern Italy to Spain 1 mech_infantry moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 1 armour and 1 mech_infantry moved from Northern Italy to Albania Combat - Italians Air Battle in Spain Italians attacks with 2 units heading to Spain Americans launches 1 interceptors out of Spain Attackers Fire, : 2/2 hits, 0,33 expected hits Defenders Fire, : 0/1 hits, 0,33 expected hits 1 fighter owned by the French lost in Spain Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Spain AA fire in Spain : 1/2 hits, 0,33 expected hits 1 bomber killed by AA Bombing raid in Spain rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Spain causes 3 damage total. Battle in Greece Italians attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 artillery Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Albania Italians attack with 1 armour, 1 fighter and 1 mech_infantry British defend with 1 armour Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Albania, round 2 : 0/3 hits, 1,17 expected hits British roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Albania, round 3 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour in Albania, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Albania Italians win, taking Albania from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for British: 1 armour Cleaning up after air battles Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 fighter moved from Albania to Southern Italy 1 bomber moved from Spain to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy Place Units - Italians 5 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 5 infantry EDIT: Removing units owned by Italians from Northern Italy: 5 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0,33 Italians : -1,17 British : -0,33 Americans : -0,33 Attackers Fire, : : 1,67 AA fire in Spain : : 0,67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 marine in Java, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the ANZAC lost in Java Japanese win with 1 marine remaining. Battle score for attacker is -9 Casualties for ANZAC: 1 armour and 1 infantry Battle in 55 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from Turkey: 1 armour and 1 mech_infantry EDIT: Adding units owned by Americans to Iraq: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -2.33 Japanese : 2.00 -
@majikforce Tough marine in Java
-
@majikforce said in L19 majikforce vs AetV game 1:
@majikforce Tough marine in Java
You remember Onoda Hirō who was found on an island near the Philipines?
Well you met him.Oh and let me tell you, he is not the only one.
So be careful 🤣🤣😎 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 1 bomber, 1 fighter, 4 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 2 bombers moved from Ukraine to Russia 2 infantry moved from Volgograd to Tambov 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Samara 3 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 10 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from Western Germany to Denmark 3 infantry moved from Western Germany to Denmark 2 tactical_bombers moved from Novgorod to Karelia 1 fighter moved from Novgorod to Denmark 1 armour and 1 mech_infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery and 1 marine moved from Volgograd to Caucasus Combat - Germans Battle in Karelia Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 5 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 6 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Denmark Germans attack with 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 3/5 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Rostov Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/7 hits, 2,83 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kazakhstan Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry AA fire in Samara : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Russia Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Russia, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia Germans destroys 21PUs while taking Russians capital Germans win, taking Russia from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Caucasus Germans attack with 10 armour, 1 artillery and 1 marine British defend with 1 mech_infantry Germans roll dice for 10 armour, 1 artillery and 1 marine in Caucasus, round 2 : 6/12 hits, 5,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 7 mech_infantrys moved from Volgograd to Caucasus 6 armour moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Rostov to Novgorod 2 tactical_bombers moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Karelia 4 armour moved from Eastern Poland to Belarus 3 bombers moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus 2 fighters moved from Denmark to Western Germany 1 mech_infantry moved from France to Western Germany 3 infantry moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Novgorod 1 transport placed in 115 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0,33 Americans : 0,33 AA fire in Samara : : -0,33 Russians : 0,83 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Persia to Greece 2 infantry moved from Vologda to Russia 1 artillery moved from Vologda to Russia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 artilleries moved from Vologda to Samara 2 infantry moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Kansu to Timguska 2 armour moved from Kansu to Timguska Combat - Russians Battle in Greece Russians attack with 1 bomber and 1 fighter Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Greece Russians roll dice for 1 bomber and 1 fighter in Greece, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Greece Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Timguska Russians attack with 3 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Greece to Turkey 1 bomber moved from Greece to Persia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -1.33 Italians : -1.00 Russians : 1.83 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 2 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Kweichow 2 bombers moved from Volgograd to Smolensk 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber moved from India to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in West India, round 2 : 7/26 hits, 8,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 armour, 6 artilleries, 1 bomber, 5 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Smolensk Japanese attack with 2 bombers Russians defend with 1 infantry Japanese roll dice for 2 bombers in Smolensk, round 2 : 2/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Yunnan to Philippines 1 mech_infantry moved from Kwangtung to Hunan 2 mech_infantrys moved from Kwangtung to Anhwe 1 aaGun moved from French Indo China to Yunnan 1 tactical_bomber moved from West India to India 1 bomber moved from West India to India 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from Smolensk to Novgorod Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in India 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 Chinese : -1,33 UK_Pacific : 0,67 Russians : -0,33 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 97 PUs; Americans buy 3 armour, 3 artilleries, 1 battleship, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Iraq to Greece Americans take Greece from Italians 1 bomber moved from Persia to India 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Portugal to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries and 2 infantry moved from Norway to Sweden 2 fighters moved from 112 Sea Zone to Sweden 1 bomber moved from United Kingdom to Holland Belgium 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Sumatra Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sweden Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Sweden, round 2 : 1/7 hits, 2.83 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 0/6 hits, 2.00 expected hits 1 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Sweden, round 3 : 2/7 hits, 2.83 expected hits Neutral_True roll dice for 5 infantry in Sweden, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 1 armour, 2 artilleries and 2 fighters in Sweden, round 4 : 2/5 hits, 2.17 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 1 armour, 1 artillery and 2 fighters in Sweden, round 5 : 4/4 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Sweden to Norway 3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux 2 artilleries moved from Portugal to Spain 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from India to Persia 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 3 armour placed in Saudi Arabia 2 infantry placed in Spain 1 battleship placed in 92 Sea Zone 3 infantry placed in Norway 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Americans collect 72 PUs (2 lost to blockades); end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to 80 Sea Zone 5 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 artilleries moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 4 armour and 4 mech_infantrys moved from Iraq to Greece 1 fighter and 2 infantry moved from Norway to Finland 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in France British attack with 1 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in France British win, taking France from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Finland British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland British roll dice for 1 fighter and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber, 5 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia 2 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Finland to 110 Sea Zone Place Units - British 3 infantry placed in Persia 1 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0.33 British : -1.17 Americans : 1.33 Neutral_True : -2.00 AA fire in India : : -0.17 Japanese : 0.50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to France 1 bomber moved from Southern Italy to Finland 2 fighters moved from Southern Italy to Turkey Combat - Italians Battle in Turkey Italians attack with 2 fighters Russians defend with 1 fighter Italians roll dice for 2 fighters in Turkey, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 fighter in Turkey, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Turkey Italians win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Russians: 1 fighter Battle in Finland Italians attack with 1 bomber British defend with 1 infantry Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Finland Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from France to Southern Italy 1 armour moved from Albania to Bulgaria 2 fighters moved from Turkey to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 bomber moved from Finland to Novgorod 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5 Italians collect 12 PUs (3 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : 1,50 British : -1,00 French : -0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 2 aaGuns and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Spain to Southern France 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :





