I am always wondering what to do with the subs near Gibraltar, it seems like they have no use anymore and are being hunted down almost instantly. What are your thoughts on that?!
Anniversary Edition CrazyIvan (Axis) vs gribble (Allies)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from East Poland to Eastern Ukraine 4 armour moved from East Poland to Caucasus 10 armour moved from Ukraine to Caucasus 1 infantry moved from East Poland to Eastern Ukraine 1 bomber moved from Germany to Eastern Ukraine 1 artillery moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 bomber moved from Germany to Belorussia 5 armour moved from Germany to Baltic States 5 infantry moved from Poland to Baltic States 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway Germans win, taking Norway from Russians with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 14 armour British defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 1 aaGun, 1 factory and 10 infantry Germans roll dice for 14 armour in Caucasus, round 2 : 7/0 hits, 7.00 expected hits Russians roll dice for 1 bomber, 1 fighter and 10 infantry in Caucasus, round 2 : 4/1 hits, 4.17 expected hits 6 infantry owned by the Russians, 4 armour owned by the Germans and 1 bomber owned by the Americans lost in Caucasus Germans roll dice for 10 armour in Caucasus, round 3 : 5/0 hits, 5.00 expected hits Russians roll dice for 1 fighter and 4 infantry in Caucasus, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Russians, 2 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour remaining. Battle score for attacker is 22 Casualties for Germans: 6 armour Casualties for Americans: 1 bomber Casualties for Russians: 10 infantry Casualties for British: 1 fighter Battle in Eastern Ukraine Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 5 armour and 5 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 5 armour and 5 infantry in Baltic States, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Belorussia Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters moved from East Poland to Egypt 1 bomber moved from Belorussia to Germany 1 bomber moved from Eastern Ukraine to Germany 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Czechoslovakia Hungary Place Units - Germans 6 armour, 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 32 PUs; end with 32 PUs Germans collect 2 PUs from War Bonds; end with 34 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.50 Germans rolls : : 0.00 Russians : 1.00 -
Back to Russia. 12:21pm, May 22nd.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour and 7 infantry; Remaining resources: 5 PUs; 0 techTokens; Combat Move - Russians 1 armour moved from Karelia S.S.R. to Russia 1 armour moved from Karelia S.S.R. to Russia Non Combat Move - Russians Place Units - Russians 1 armour and 5 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 17 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 factories, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Chinghai to Persia Japanese take Kazakh S.S.R. from Russians 1 armour and 1 infantry moved from India to Trans-Jordan 1 armour moved from Persia to Egypt 2 fighters moved from Ningxia to Trans-Jordan 1 bomber moved from Ningxia to India 1 infantry moved from Evenki National Okrug to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 2 infantry moved from Fukien to 61 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 4 transports moved from 61 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 infantry and 7 transports moved from 50 Sea Zone to 48 Sea Zone 5 infantry moved from 48 Sea Zone to New Guinea Combat - Japanese Non Combat Move - Japanese 2 bombers moved from Japan to India 1 bomber moved from India to Trans-Jordan Place Units - Japanese 1 factory placed in Burma 1 factory placed in French Indo-China Thailand 1 fighter and 2 infantry placed in India 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
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And back to the UK. 3:12pm, May 22nd.
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 2 armour and 2 fighters; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 4 infantry moved from United Kingdom to 7 Sea Zone 4 infantry moved from 7 Sea Zone to France 2 fighters moved from 7 Sea Zone to Russia 1 fighter moved from United Kingdom to Russia 1 destroyer moved from 23 Sea Zone to 18 Sea Zone 1 transport moved from 23 Sea Zone to 18 Sea Zone Non Combat Move - British Place Units - British 2 armour placed in United Kingdom 2 fighters placed in 7 Sea Zone Turn Complete - British British collect 26 PUs; end with 28 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Purchase Units - Italians Italians repair damage of 2x factory; Remaining resources: 16 PUs; 0 techTokens; Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 armour and 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from Anglo-Egypt Sudan to Italian Africa Italians take Italian Africa from British 1 armour moved from Italian Africa to Belgian Congo Italians take Belgian Congo from British 1 infantry moved from Anglo-Egypt Sudan to French Equatorial Africa Italians take French Equatorial Africa from British 1 fighter moved from Union of South Africa to Egypt 1 armour moved from Germany to Italy Combat - Italians Non Combat Move - Italians Place Units - Italians 1 armour and 1 infantry placed in Egypt 1 armour and 1 infantry placed in Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
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Back to the USA! :)
12:32 pm, May 23rd. -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 fighter moved from 10 Sea Zone to France 1 fighter moved from 10 Sea Zone to France 1 fighter moved from Eastern United States to 56 Sea Zone 2 armour moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 20 Sea Zone 1 carrier moved from 10 Sea Zone to 20 Sea Zone 1 submarine moved from 10 Sea Zone to 20 Sea Zone 1 fighter moved from 56 Sea Zone to 20 Sea Zone Non Combat Move - Americans Place Units - Americans 1 battleship and 1 fighter placed in 56 Sea Zone 1 fighter and 3 infantry placed in Western United States Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 51 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans rolls : : 0.00 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 6 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Norway to 5 Sea Zone 1 infantry moved from Poland to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from Belorussia to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Ukraine to Karelia S.S.R. 5 armour moved from Baltic States to Karelia S.S.R. 4 infantry moved from Baltic States to Karelia S.S.R. 6 armour moved from Germany to France 1 infantry moved from Northwestern Europe to France 2 infantry moved from Germany to France 2 artilleries moved from Germany to France 2 bombers moved from Germany to France 1 artillery moved from Belorussia to Karelia S.S.R. Combat - Germans Battle in Finland Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia S.S.R. Germans attack with 6 armour, 1 artillery and 4 infantry Russians defend with 1 aaGun, 2 artilleries, 1 factory and 6 infantry Germans roll dice for 6 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 5/1 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 6 infantry in Karelia S.S.R., round 2 : 2/1 hits, 2.67 expected hits 5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 6 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 3 : 4/1 hits, 3.83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 17 Casualties for Germans: 3 infantry Casualties for Russians: 2 artilleries and 6 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 2 bombers and 3 infantry British defend with 8 infantry; Americans defend with 2 fighters Germans roll dice for 6 armour, 2 artilleries, 2 bombers and 3 infantry in France, round 2 : 6/1 hits, 5.83 expected hits British roll dice for 2 fighters and 8 infantry in France, round 2 : 4/0 hits, 4.00 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans and 6 infantry owned by the British lost in France Germans roll dice for 6 armour, 1 artillery and 2 bombers in France, round 3 : 4/1 hits, 4.67 expected hits British roll dice for 2 fighters and 2 infantry in France, round 3 : 2/0 hits, 2.00 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans, 2 fighters owned by the Americans and 2 infantry owned by the British lost in France Germans win, taking France from British with 5 armour and 2 bombers remaining. Battle score for attacker is 22 Casualties for Germans: 1 armour, 2 artilleries and 3 infantry Casualties for British: 8 infantry Casualties for Americans: 2 fighters Non Combat Move - Germans 2 bombers moved from France to Germany 3 fighters moved from Egypt to Caucasus 1 infantry moved from Czechoslovakia Hungary to Poland Place Units - Germans 2 artilleries and 2 infantry placed in Caucasus 6 armour placed in Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Germans collect 6 PUs from War Bonds; end with 50 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : 1.00 British : 0.00 Germans rolls : : 0.00 Russians : -1.00 -
“Back to the USSR, boy, you don’t know how lucky you are…
Back,…
Back,…
Back to the USSR…”Old beach boys lyrics popped into my head, and I couldn’t resist. :)
10:34pm, 23rd May.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 9 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Russia to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 infantry moved from Russia to Belorussia Russians take Belorussia from Germans 1 infantry moved from Russia to Eastern Ukraine Russians take Eastern Ukraine from Germans Combat - Russians Non Combat Move - Russians 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 1 factory, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Trans-Jordan to Libya 1 armour moved from Egypt to Libya 2 bombers and 2 infantry moved from India to Libya 1 bomber moved from Trans-Jordan to Libya 2 fighters moved from Trans-Jordan to Libya 6 infantry moved from New Guinea to 48 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry and 7 transports moved from 48 Sea Zone to 39 Sea Zone 6 infantry moved from 39 Sea Zone to Australia 1 armour and 1 infantry moved from Persia to Egypt 1 infantry moved from India to Persia 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 fighter moved from India to Kazakh S.S.R. 1 infantry moved from Yakut S.S.R. to Evenki National Okrug Combat - Japanese Battle in Australia Japanese attack with 6 infantry British defend with 1 aaGun and 3 infantry Japanese roll dice for 1 battleship and 1 cruiser in Australia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 6 infantry in Australia, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 3 infantry in Australia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Australia Japanese roll dice for 5 infantry in Australia, round 3 : 1/1 hits, 0.83 expected hits British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Kazakh S.S.R. Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Japanese attack with 2 armour, 3 bombers, 2 fighters and 3 infantry Americans defend with 2 armour, 1 artillery and 3 infantry Japanese roll dice for 2 armour, 3 bombers, 2 fighters and 3 infantry in Libya, round 2 : 5/1 hits, 4.83 expected hits Americans roll dice for 2 armour, 1 artillery and 3 infantry in Libya, round 2 : 3/1 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Libya Japanese roll dice for 2 armour, 3 bombers and 2 fighters in Libya, round 3 : 4/1 hits, 4.33 expected hits Americans roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Libya Japanese win, taking Libya from Americans with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 3 infantry Casualties for Americans: 2 armour, 1 artillery and 3 infantry Non Combat Move - Japanese 1 fighter moved from Libya to 15 Sea Zone 1 fighter moved from Libya to 15 Sea Zone 1 fighter moved from Japan to Philippine Islands 1 fighter moved from Kazakh S.S.R. to Caucasus 3 bombers moved from Libya to Egypt Place Units - Japanese 1 armour and 1 infantry placed in Burma 1 armour and 1 infantry placed in French Indo-China Thailand 3 fighters placed in India 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
British : 0.67 Japanese rolls : : 1.00 Americans : 0.17 Russians : -0.33 Japanese : 0.00 -
And back to the UK. 11:21 pm, May 23ed.
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 2 fighters and 4 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 destroyer and 1 transport moved from 18 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe British take Northwestern Europe from Germans 2 fighters moved from 7 Sea Zone to Russia Combat - British Non Combat Move - British Place Units - British 2 fighters placed in 7 Sea Zone 4 infantry placed in United Kingdom Turn Complete - British British collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Egypt to Morocco Algeria Germans take Morocco Algeria from Americans 1 infantry moved from French Equatorial Africa to French West Africa Italians take French West Africa from British 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Egypt to 15 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 infantry and 1 transport moved from 15 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to French Madagascar Italians take French Madagascar from British 3 armour moved from Italy to Northwestern Europe 1 artillery moved from Germany to Northwestern Europe 1 infantry moved from Germany to Northwestern Europe 5 infantry moved from Italy to Balkans 1 fighter moved from Egypt to Italy 1 armour moved from Egypt to Persia 2 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Northwestern Europe Italians attack with 3 armour, 1 artillery and 1 infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 infantry in Northwestern Europe, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 3 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Place Units - Italians 6 infantry placed in Italy Turn Complete - Italians Italians collect 22 PUs; end with 23 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Italians : -0.17 British : 0.67 -
USA is up.
11:56 pm, 23rd May. -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 3,4 and gets 0 hits Purchase Units - Americans Americans buy 6 armour, 1 artillery and 5 infantry; Remaining resources: 2 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 submarine moved from 56 Sea Zone to 64 Sea Zone 1 battleship moved from 56 Sea Zone to 64 Sea Zone 2 fighters moved from 56 Sea Zone to 64 Sea Zone 1 carrier moved from 56 Sea Zone to 64 Sea Zone 1 destroyer moved from 20 Sea Zone to 56 Sea Zone 1 carrier moved from 20 Sea Zone to 56 Sea Zone 1 fighter moved from 20 Sea Zone to 56 Sea Zone 2 armour, 4 infantry and 3 transports moved from 20 Sea Zone to 56 Sea Zone 1 submarine moved from 20 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone Non Combat Move - Americans Place Units - Americans 6 armour and 4 infantry placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans buy 8 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 artillery moved from Karelia S.S.R. to Belorussia 1 infantry moved from Karelia S.S.R. to Belorussia 1 artillery moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 bomber moved from Germany to Eastern Ukraine 1 bomber moved from Germany to Belorussia 6 armour moved from Germany to East Poland 1 infantry moved from Poland to East Poland 2 infantry moved from Finland to Karelia S.S.R. Combat - Germans Battle in Eastern Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belorussia Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to East Poland 1 bomber moved from Eastern Ukraine to East Poland Place Units - Germans 2 armour placed in Karelia S.S.R. 4 armour placed in Caucasus 2 armour, 1 artillery and 7 infantry placed in Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUs Germans collect 3 PUs from War Bonds; end with 48 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.67 Germans rolls : : 0.00 Russians : 0.33 -
USSR 7 up next. 10:04 am, May 24th.





