@axis-dominion Tried some test games with Daaras and Stu on some variations, going to so far as to use the bid on land units for the G1 eastern front attacks and building an AB on Poland for the land scramble (if you also attack baltic states). Looked strong for the first few rounds but Allies ended up recovering, just so hard to kill Russia quickly in PTV. But we’ll see, it will be a fun one.
Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone Combat - ANZAC Battle in 54 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone ANZAC win, taking 54 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 2 aaGuns, 1 artillery, 1 fighter and 3 infantry moved from New South Wales to Queensland 2 fighters moved from 54 Sea Zone to Queensland 1 cruiser moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from Sumatra to Burma Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.17 -
Well, the good news is that your upvote did give me 1 reputation, so I upvoted 3 of yours and so you should be reputation 3 now.
The bad is that my Atlantic campaign has had everything go bad, and now I made a bad mistake and you capitalized. Bye-bye fleet. Hopefully, I can kill several planes.
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@surfer lol…yes, I got lucky I had planted all but one bomber in range and of course I was lucky to have the Italian bombers available to eliminate your blocker. … Going to church now. c ya
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 bomber moved from Finland to 91 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone -
#'s to scramble? Thanks for the upvotes. I guess thats all you have to do? I upvoted a few of yours and I’ll just make a habit of upvoting your posts. I guess there’s no limit.
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TripleA Move Summary: Germans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 artillery moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 marine moved from Nenetsia to 127 Sea Zone 1 artillery moved from Nenetsia to 127 Sea Zone 1 artillery and 2 infantry moved from Finland to 127 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 bomber moved from Finland to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone -
I made a few changes to my attack plans. Pls use the last file I sent you.
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Sorry…another change. The German North Sea fleet will stop in sz126 not sz125. I’ll make the edits after we do battle.
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Max scramble.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Nenetsia to Archangel Germans take Archangel from Russians 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 1 bomber moved from Finland to 91 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone 2 fighters and 3 tactical_bombers moved from Holland Belgium to 91 Sea Zone 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone Combat - Germans British scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 4 bombers, 2 destroyers, 3 fighters, 3 submarines and 4 tactical_bombers British defend with 1 carrier, 2 cruisers, 5 fighters and 1 submarine; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 4 bombers, 2 destroyers, 3 fighters and 4 tactical_bombers in 91 Sea Zone, round 2 : 8/1 hits, 7.33 expected hits British roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 7 fighters in 91 Sea Zone, round 2 : 5/1 hits, 4.67 expected hits British roll dice for 2 carriers, 3 cruisers and 1 transport in 91 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 3 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Germans, 1 submarine owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 4 bombers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 5/0 hits, 5.00 expected hits British roll dice for 6 fighters and 1 transport in 91 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits 2 fighters owned by the Germans, 2 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone Germans roll dice for 4 bombers in 91 Sea Zone, round 4 : 2/1 hits, 2.67 expected hits British roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans, 1 transport owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 31 Casualties for Germans: 1 bomber, 2 destroyers, 3 fighters, 3 submarines and 4 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport Casualties for British: 1 carrier, 2 cruisers, 5 fighters and 1 submarine Non Combat Move - Germans 1 bomber moved from 91 Sea Zone to Holland Belgium 2 bombers moved from 91 Sea Zone to Holland Belgium 1 artillery moved from Nenetsia to 127 Sea Zone 1 marine moved from Nenetsia to 127 Sea Zone 1 artillery moved from Finland to 127 Sea Zone 2 infantry moved from Finland to 127 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 127 Sea Zone to 126 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 126 Sea Zone to Norway 1 tactical_bomber moved from Finland to Western Germany 2 infantry moved from Vyborg to Novgorod 3 infantry moved from Karelia to Novgorod 2 armour moved from Poland to Novgorod 1 infantry moved from Northern Italy to Western Germany 2 artilleries and 1 infantry moved from France to Holland Belgium 1 infantry moved from Southern France to France 1 infantry moved from Eastern Poland to Baltic States 2 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 2 armour moved from Germany to Romania 3 mech_infantrys moved from Germany to Romania 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Romania to Eastern Poland 2 aaGuns and 10 infantry moved from Baltic States to Novgorod 2 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Germany to Romania 1 infantry moved from Finland to Karelia 2 armour moved from Germany to Poland 1 armour moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Slovakia Hungary Place Units - Germans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone 1 artillery and 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 0.00 British : 1.33 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Belarus to Archangel 1 fighter moved from Belarus to Archangel 3 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Belarus to Ukraine 1 infantry moved from Russia to Vologda 2 mech_infantrys moved from Russia to Vologda 1 armour moved from Belarus to Vologda 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Amur to Buryatia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Archangel to Russia 3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Belarus to Bryansk 4 infantry and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -1.00 -
This will be interesting now that the Luftwaffe has been traded for Atlantic fleet.
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Would have preferred to not do it this way, but perhaps not too bad.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 battleship and 1 cruiser moved from 21 Sea Zone to 43 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from French Indo China to Shan State 1 bomber moved from Siam to Sumatra 2 fighters moved from Siam to Sumatra 1 tactical_bomber moved from Siam to Malaya 1 bomber moved from Kwangsi to Shan State 1 infantry moved from Hunan to Kwangsi 2 infantry moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber British defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 cruiser owned by the British lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 cruiser and 1 destroyer Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Sumatra, round 2 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Shan State Japanese attack with 1 artillery and 1 bomber British defend with 1 infantry Japanese roll dice for 1 artillery and 1 bomber in Shan State, round 2 : 1/0 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Sumatra to 41 Sea Zone 1 bomber moved from Sumatra to Siam 1 bomber moved from Shan State to Siam 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to Kiangsi 1 fighter moved from 43 Sea Zone to Kiangsi 1 armour moved from Guam to 21 Sea Zone 1 armour and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Anhwe to Siam 1 fighter moved from 37 Sea Zone to Siam 1 fighter moved from Japan to 37 Sea Zone 2 fighters moved from Kweichow to Anhwe 1 tactical_bomber moved from Kweichow to Suiyuyan 1 tactical_bomber moved from Caroline Islands to Kiangsi 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 aaGun moved from Jehol to Anhwe 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kiangsi 1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi Place Units - Japanese 1 factory_minor placed in Kwangtung 2 artilleries and 1 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
British : 0.17 Americans : 0.83 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 1.33 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Italians : -0.50 Americans : -0.67 Japanese : -0.67 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 4 fighters, 1 infantry and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 battleship moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/1 hits, 1.67 expected hits Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Battle in 92 Sea Zone Americans attack with 1 bomber and 1 destroyer Italians defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 92 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone 1 transport owned by the Italians lost in 92 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 bomber moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour and 1 infantry moved from 86 Sea Zone to Brazil 1 submarine moved from 101 Sea Zone to 88 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 carriers moved from 26 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 4 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Burma to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 33 PUs; British buy 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory 1 fighter moved from Union of South Africa to Tanganyika Territory 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 3 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 2 infantry moved from Burma to Shan State 1 fighter moved from Burma to Shan State Combat - British British creates battle in territory 106 Sea Zone Battle in Egypt British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Italians defend with 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/1 hits, 1.83 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 : 1/1 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 4 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/1 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 artillery owned by the British lost in Egypt British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 5 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 armour in Egypt, round 5 : 1/1 hits, 0.50 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking 106 Sea Zone from Germans, taking Egypt from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 artilleries and 3 infantry Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Battle in Iraq British attack with 1 fighter, 3 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/1 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq 2 infantry owned by the British retreated to Persia Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Neutral_Axis: 2 infantry Battle in Shan State British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Tanganyika Territory British attack with 1 fighter and 2 mech_infantrys Italians defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Tanganyika Territory, round 2 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Tanganyika Territory to French Equatorial Africa 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 aaGun and 5 infantry moved from Burma to Yunnan 1 artillery and 1 infantry moved from Burma to India 1 fighter moved from Shan State to India 1 battleship and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone 1 tactical_bomber moved from United Kingdom to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Place Units - British 2 infantry placed in Union of South Africa 1 artillery, 1 fighter and 2 infantry placed in United Kingdom 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 30 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,1,2,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrysCombat Hit Differential Summary :
Italians : 0.17 British : 0.00 Americans : -0.67 Chinese : 0.33 Neutral_Axis : 0.00 Japanese : -1.00 -
Um. I forgot to move the Russian sub to SZ105 so I made edit. If you don’t think it’s fair, please move back.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 bomber, 1 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to 81 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 submarine moved from 95 Sea Zone to 92 Sea Zone Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Egypt Italians attack with 1 armour, 1 artillery and 2 infantry British defend with 1 armour, 1 harbour and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from 81 Sea Zone to Greece 1 infantry moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 artillery moved from Trans-Jordan to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Morocco to Algeria 1 fighter moved from Morocco to Southern Italy 1 fighter moved from Southern France to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy 1 bomber and 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2 Italians collect 23 PUs (1 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 0.33 British : 0.17 -
TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 cruiser moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to 33 Sea Zone 1 fighter moved from Burma to India Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :





