@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
max intercept. submerge sub
if you hit the fighters, kill french.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 3 infantry, 1 marine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 2 infantry and 1 marine moved from Norway to 126 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 126 Sea Zone to 111 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 111 Sea Zone to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
5 infantry moved from Novgorod to Archangel
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 submarine moved from 112 Sea Zone to 115 Sea Zone
2 bombers moved from Holland Belgium to 115 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits, 0.50 expected hits
Defenders Fire, : 0/1 hits, 0.67 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Scotland
Battle in 115 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers in 115 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win, taking Scotland from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Archangel, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from 115 Sea Zone to Norway
1 bomber moved from 115 Sea Zone to Norway
1 infantry moved from France to Holland Belgium
1 infantry moved from Novgorod to Karelia
2 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Poland to Western Germany
1 armour moved from Poland to Western Germany
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Poland to Baltic States
4 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 armour moved from Romania to Germany
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 transports placed in 113 Sea Zone
1 artillery, 1 fighter, 2 infantry and 1 marine placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -0.67
Attackers Fire, : : -0.50
Russians : 0.17
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry and 2 mech_infantrys moved from Vologda to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
Russians take Urals from Germans
4 infantry moved from Timguska to Evenkiyskiy
1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Ukraine
Russians attack with 4 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 4 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 3 infantry in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 9/1 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 6 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Archangel, round 3 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Germans: 5 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter and 4 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 4 transports in 113 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Russia
2 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour, 4 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 0.33
I scrambled your fighter in W. Ger. as it would make the sub battle an automatic loser, and didn’t risk the fighter.
On a side note, it’s getting old losing so many important die rolls in this game.
@surfer re sz113: I’m not really sure how that battle can play out. If your sub hits, do I get a defensive roll?
Yes, you have a destroyer therefore I don’t have a surprise attack. I only have a “normal” attack and you get a normal defense+fighters since the destroyer is there. If I had hit, the only thing the sub can hit is the destroyer, but I didn’t and your defense power of 6 made the sub an auto casualty.
@surfer Oh good, because thats what I was thinking. But then after the fact, I wasnt so sure. Does a DD only negate a subs ability to dive or, I guess its both, its submergability and its ability to do a surprise attack. Thanks
Um. I only forgot the most important move of the game. Moving russian sub to British coast.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry and 2 mech_infantrys moved from Vologda to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
Russians take Urals from Germans
4 infantry moved from Timguska to Evenkiyskiy
1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Ukraine
Russians attack with 4 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians roll dice for 4 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 3 infantry in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 artilleries, 26 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 9/1 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 armour, 6 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/1 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Archangel, round 2 : 2/1 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Archangel, round 3 : 1/0 hits, 1.00 expected hits
1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 4 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry and 3 mech_infantrys
Casualties for Germans: 5 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 1 fighter and 4 transports
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer, 1 fighter and 4 transports in 113 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
4 aaGuns moved from Bryansk to Western Ukraine
1 fighter moved from Belarus to Russia
2 infantry moved from Timguska to Urals
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 armour, 4 infantry and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
Combat Hit Differential Summary :
Germans : 2.33
Russians : 0.33
no worries on the sub move. But what did you mean about loosing an important battle? Which die rolls where you referring to?
I see that I also forgot to move my units out of Belgium so they can be loaded for SeaLion. May I edit?
DD negate both.
RE Die rolls. Let me count the ways
G2: Both subs around Britain hit so that neither of my ships do not get a chance to kill a sub. Odds 1/9
R3: 2 for 2 German single infantry hit back. One of those allowed Germans to keep country. Odds 1/9
G4: Air battle misses – you did too, but I had slightly better odds. Odds 1 /3
Sub hits again so that the Russian cruiser can’t return fire. Odds 1/3
R4: Germans hit both times (and I miss) so they could to prevent me from entering Archangel. Odds hard to predict but involved me missing on a 2 and you hitting on a 2, so at least 1/9
Sub misses against bad odds, but after all the bad dice, I wanted 1 to go my way. Odds 2/3 (as said bad attack but sub would die anyway.)
Cumulative Odds = 1/9 1/9 * 1/31/3 *1/9 * 2/3 = ~ 1 / 10,000
Just sour grapes…you are killing me.
Re: units in Belgium. Sure.
@surfer You know thats the very reason I like low luck over dice. As you know, with regular dice things can get really wild.
@max334 …I’m thinking back to G2… it was nice having three subs still alive surrounding the UK at the end of G2. Sorry, I guess that did leave you a bit sour. Its funny how people (speaking of myself) usually dont see the good, but they sure do remember the bad.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 bombers moved from Siam to India
2 fighters and 1 tactical_bomber moved from Siam to Shan State
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to India
2 bombers moved from Siam to India
2 fighters and 1 tactical_bomber moved from Siam to Shan State
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 1/1 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/1 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
2 fighters moved from India to 41 Sea Zone
1 bomber moved from India to Siam
1 artillery moved from Sumatra to 41 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 battleship and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter and 2 tactical_bombers moved from Kiangsi to Philippines
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Shan State to Siam
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 mech_infantry moved from Suiyuyan to Tsinghai
1 armour moved from Kiangsi to Hopei
1 fighter moved from Kweichow to Kwangtung
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 factory_minor placed in Malaya
4 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.33
AA fire in India : : 0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
Battle in French West Africa
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win, taking Guam from Japanese, taking French West Africa from Neutral_Axis with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 88 Sea Zone to 103 Sea Zone
1 carrier moved from 101 Sea Zone to 107 Sea Zone
1 destroyer moved from 106 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Central United States to Western United States
1 aaGun and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
5 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67