Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
I also meant to move a sub to sz56 instead of sz37. Pls do that if it’s not an issue.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from Malta to Gibraltar
1 fighter moved from Malta to Algeria
2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 carrier moved from 92 Sea Zone to 83 Sea Zone
3 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 62 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to Central United States
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns, 1 artillery and 1 tactical_bomber moved from British Columbia to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 0.67
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Yunnan to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - British
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
2 fighters moved from 71 Sea Zone to 72 Sea Zone
OOL in Persia, please.
@surfer did you mean to attack Persia? Planes are over eastern persia
My bad E. Persia.
tank first
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from Malta to Gibraltar
1 fighter moved from Malta to Algeria
2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 carrier moved from 92 Sea Zone to 83 Sea Zone
3 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 62 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to Central United States
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns, 1 artillery and 1 tactical_bomber moved from British Columbia to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 31 PUs;
British buy 1 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
2 fighters moved from 71 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 72 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Persia
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour; Japanese defend with 1 fighter
British roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 fighter in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Eastern Persia
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 armour
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 fighter moved from Eastern Persia to India
1 carrier, 2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 carrier moved from 71 Sea Zone to 70 Sea Zone
2 fighters moved from 72 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 submarine placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 mech_infantry
EDIT: Changing ownership of Syria from British to Italians
EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,2,4,6,4,2
British collect 21 PUs (6 lost to blockades); end with 21 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 0.50
British : 0.83
Americans : 0.67
Chinese : 0.33
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Wake Island to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
2 bombers moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 33 Sea Zone to 25 Sea Zone
1 cruiser moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 6 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/1 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/1 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Midway
Americans win, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans roll dice for 1 bomber and 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 104 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
1 bomber moved from Malta to Gibraltar
1 fighter moved from Malta to Algeria
2 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 83 Sea Zone
1 mech_infantry moved from Tunisia to Algeria
1 carrier moved from 92 Sea Zone to 83 Sea Zone
3 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
2 fighters moved from Midway to 25 Sea Zone
1 carrier moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 carrier and 1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 62 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Eastern United States to Central United States
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns, 1 artillery and 1 tactical_bomber moved from British Columbia to Western United States
1 tactical_bomber moved from Western United States to Eastern United States
Place Units - Americans
4 bombers and 1 fighter placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Yunnan to Burma
Combat - Chinese
Battle in Burma
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 13 infantry in Burma, round 2 : 4/1 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma
Chinese win, taking Burma from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 4 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 31 PUs;
British buy 1 armour, 1 artillery, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 mech_infantry moved from Iraq to Syria
British take Syria from Italians
2 fighters moved from 71 Sea Zone to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British roll dice for 2 fighters in 72 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 72 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Eastern Persia
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour; Japanese defend with 1 fighter
British roll dice for 1 fighter and 1 tactical_bomber in Eastern Persia, round 2 : 2/1 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 fighter in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Eastern Persia
British win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 tactical_bomber
Casualties for Germans: 1 armour
Casualties for Japanese: 1 fighter
Non Combat Move - British
1 fighter moved from Eastern Persia to India
1 carrier, 2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Morocco to Algeria
1 carrier moved from 71 Sea Zone to 70 Sea Zone
2 fighters moved from 72 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 submarine placed in 110 Sea Zone
1 artillery and 5 infantry placed in United Kingdom
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Syria: 1 mech_infantry
EDIT: Changing ownership of Syria from British to Italians
EDIT: Adding units owned by British to Northwest Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,2,4,6,4,2
British collect 21 PUs (6 lost to blockades); end with 21 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 aaGun, 1 artillery and 5 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun, 1 artillery and 5 infantry
EDIT: Removing units owned by British from India: 8 infantry
EDIT: Adding units owned by British to West India: 8 infantry
EDIT: Removing units owned by British from West India: 8 infantry
EDIT: Adding units owned by UK_Pacific to India: 8 infantry
EDIT: Removing units owned by UK_Pacific from India: 8 infantry
EDIT: Adding units owned by British to India: 8 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 0.83
Americans : 0.67
Chinese : 0.33
Japanese : 0.33
Well, it didn’t matter on OOL since I rolled well and killed both.
My edits were because I forgot about UK Pacific forces. Moved back to burma, and thought about --and then decided against moving to W. India.
nice move around Africa. Thought for sure those ships where dead. I couldn’t even find them at first :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Egypt to Bessarabia
1 bomber moved from Egypt to Bessarabia
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 bombers and 1 infantry in Bessarabia, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/1 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Trans-Jordan to Persia
2 fighters moved from Southern Italy to Persia
1 bomber moved from Bessarabia to Bulgaria
1 bomber moved from Bessarabia to Yugoslavia
1 mech_infantry moved from Eastern Poland to Poland
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.83
British : 0.67
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Yunnan to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to Queensland
1 fighter moved from Yunnan to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
2 mech_infantrys moved from Tsinghai to Caucasus
1 armour moved from Tsinghai to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 tactical_bomber moved from Tsinghai to Caucasus
1 armour moved from Nenetsia to Urals
1 armour moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 infantry moved from Novosibirsk to Vologda
2 armour moved from Tsinghai to Vologda
1 submarine moved from 103 Sea Zone to 101 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
2 marines moved from Scotland to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines, 1 submarine and 5 transports moved from 109 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
6 artilleries, 6 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
2 bombers moved from France to United Kingdom
2 bombers moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from France to United Kingdom
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
2 mech_infantrys moved from Tsinghai to Caucasus
1 armour moved from Tsinghai to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 tactical_bomber moved from Tsinghai to Caucasus
1 armour moved from Nenetsia to Urals
1 armour moved from Urals to Vologda
1 mech_infantry moved from Nenetsia to Vologda
1 infantry moved from Novosibirsk to Vologda
2 armour moved from Tsinghai to Vologda
1 submarine moved from 103 Sea Zone to 101 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
2 fighters moved from 109 Sea Zone to United Kingdom
2 marines moved from Scotland to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 marines, 1 submarine and 5 transports moved from 109 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from Scotland to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
4 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
6 artilleries, 6 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
2 bombers moved from France to United Kingdom
2 bombers moved from Southern France to United Kingdom
1 fighter moved from Southern France to United Kingdom
1 fighter moved from France to United Kingdom
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 transports in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 101 Sea Zone
2 transports owned by the Americans lost in 101 Sea Zone
Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Vologda
Germans attack with 3 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 3 armour and 1 mech_infantry in Vologda, round 3 : 2/1 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
3 armour owned by the Germans retreated to Novosibirsk
Russians win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in United Kingdom
Germans attack with 11 artilleries, 4 bombers, 4 fighters, 11 infantry and 2 marines
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry; Americans defend with 1 bomber and 2 fighters
AA fire in United Kingdom : 1/1 hits, 1.33 expected hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 11 artilleries, 4 bombers, 3 fighters, 11 infantry and 2 marines in United Kingdom, round 2 : 12/1 hits, 12.17 expected hits
British roll dice for 5 aaGuns, 2 artilleries, 1 bomber, 4 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 2 : 10/1 hits, 9.67 expected hits
5 aaGuns owned by the British, 10 infantry owned by the Germans, 1 bomber owned by the Americans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 11 artilleries, 4 bombers, 3 fighters, 1 infantry and 2 marines in United Kingdom, round 3 : 9/1 hits, 8.83 expected hits
British roll dice for 2 artilleries, 4 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 3 : 7/1 hits, 7.17 expected hits
6 artilleries owned by the Germans, 1 infantry owned by the Germans and 9 infantry owned by the British lost in United Kingdom
Germans roll dice for 5 artilleries, 4 bombers, 3 fighters and 2 marines in United Kingdom, round 4 : 7/1 hits, 6.50 expected hits
British roll dice for 2 artilleries, 4 fighters, 1 mech_infantry and 1 tactical_bomber in United Kingdom, round 4 : 4/1 hits, 4.17 expected hits
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 4 artilleries owned by the Germans, 2 fighters owned by the Americans, 2 artilleries owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans roll dice for 1 artillery, 4 bombers, 3 fighters and 2 marines in United Kingdom, round 5 : 5/1 hits, 5.17 expected hits
British roll dice for 1 fighter in United Kingdom, round 5 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 24PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 bombers, 3 fighters and 2 marines remaining. Battle score for attacker is 61
Casualties for Germans: 11 artilleries, 1 fighter and 11 infantry
Casualties for British: 5 aaGuns, 2 artilleries, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 1 bomber and 2 fighters
Casualties for French: 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 submarine moved from 91 Sea Zone to 90 Sea Zone
1 submarine moved from 104 Sea Zone to 103 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk
1 aaGun moved from Nenetsia to Urals
1 mech_infantry moved from Yenisey to Urals
1 mech_infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 artilleries moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Eastern Poland to Romania
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Slovakia Hungary
1 armour moved from Eastern Poland to Poland
1 armour moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Southern France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
1 aaGun moved from Southern France to France
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
1 infantry placed in Novgorod
1 fighter placed in Western Germany
3 artilleries, 3 infantry and 4 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 62 PUs; end with 86 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.33
Americans : -0.33
Russians : -0.67
AA fire in United Kingdom : : -0.33