Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech

  • 2026 25 24 23 22 21 20

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - British
            1 fighter and 2 infantry moved from Persia to Iraq
            1 mech_infantry moved from Eastern Persia to Iraq
            1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
            1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana
            1 artillery and 4 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 artillery moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
    

    Savegame

  • 2026 25 24 23 22 21 20

    OOL in Iraq

  • 2026 25 24 23 22 21 20

    BTW, that was a freaking tragedy in the British Straits…

  • 25 24 22 21 19 18

    WTF… damn, I just gave you the german fleet.

    take the bomber in Iraq

  • 25 24 22 21 19 18

    the plan was for the fleet to park in sz125 not 112, that’s why I took Scotland so the bombers couldn’t reach

  • 2026 25 24 23 22 21 20

    Before battle commences. I have 4 changes to make

    1. American fighter that I put in WUS, I’d like to put in EUS
    2. American tank blitz to Belgian Congo vice Ethiopia
    3. Change the British buy to 1DD 1 Ftr 3 Mech Inf 1 sub
    4. British attack Italian DD vice German one.
  • 2026 25 24 23 22 21 20

    Re German fleet. Ah…Quite honestly, I’m so pissed about the British straits thing, I’d say you keep your fleet and I get the American move do over.

  • 2026 25 24 23 22 21 20

    I wasn’t expecting to have the Germans gift wrapped…

  • 25 24 22 21 19 18

    yes…thats very good of you. Yes, I made a big blunder. If you want you can do the whole turn over…start fresh with the German fleet in sz128.

  • 2026 25 24 23 22 21 20

    Ok. I assume you meant SZ125 vice 128.

  • 2026 25 24 23 22 21 20

    There is a fly in the ointment for that plan. You placed 1 DD + 3 subs in SZ112. Where do you want to place them?

  • 2026 25 24 23 22 21 20

    The subs don’t really matter as I cant attack them. I’m going to assume the DD goes SZ113 to stay alive.

  • 25 24 22 21 19 18

    yes, sorry sz125 and dd to 113.

  • 25 24 22 21 19 18

    subs can stay in 112

  • 2026 25 24 23 22 21 20

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
            EDIT: Adding units owned by Germans to 125 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 fighter moved from United Kingdom to 119 Sea Zone
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
            5 bombers moved from Gibraltar to 97 Sea Zone
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 fighter and 1 submarine moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
            3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
            1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
            1 battleship moved from 63 Sea Zone to 49 Sea Zone
            1 bomber and 1 fighter moved from Western United States to Alaska
            1 mech_infantry moved from British Columbia to Alaska
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
    

    Savegame

  • 2026 25 24 23 22 21 20

    Scramble to protect Italian fleet?

    BTW, this is one of the most complicated moves I’ve had to make (twice…)

  • 2026 25 24 23 22 21 20

    Also, I’ll be attacking Iraq on British turn. Same way. Any change on OOL?

  • 25 24 22 21 19 18

    …I’m flabbergasted, so the fighters are allowed even though I have blockers???

  • 2026 25 24 23 22 21 20

    Sure, I’m wiping (or will attempt to) them out.
    As long as I could recover them on my non combat move, or from a build of CV, it’s not a “kamikazi” attack.

  • 25 24 22 21 19 18

    ok…didn’t understand that, but still better than losing the German fleet.
    I’ll scramble the Italian ftrs and yes take the bomber in Iraq assuming same attack.
    I knew those bombers would be trouble :(

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