I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Surfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Yugoslavia to Romania 1 mech_infantry moved from Slovakia Hungary to Romania 2 bombers moved from Southern France to Romania 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Italians Battle in Romania Italians attack with 1 artillery, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Romania, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 2 artilleries moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Southern Italy to Egypt 1 bomber moved from Romania to Southern Italy 1 bomber moved from Romania to Southern Italy 1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany Place Units - Italians 1 factory_minor placed in Egypt 1 transport placed in 97 Sea Zone 1 fighter and 2 marines placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0.00 Russians : 0.33 -
TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 25 Sea Zone -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 tactical_bomber moved from New South Wales to New Zealand 1 transport moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 marine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 25 Sea Zone Combat - ANZAC Battle in 25 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from Queensland to Hawaiian Islands 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 1 tactical_bomber moved from New South Wales to New Zealand 1 transport moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 72 Sea Zone to 76 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 destroyers, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Timguska Germans take Timguska from Russians 1 armour moved from Urals to Tsinghai 1 mech_infantry moved from Archangel to Urals 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 infantry moved from Belarus to Eastern Poland 2 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Poland to Eastern Poland 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland 1 fighter moved from Western Germany to Scotland 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland Combat - Germans Battle in Scotland Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Scotland Germans win, taking Scotland from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Poland Germans attack with 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/1 hits, 3.83 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/1 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Eastern Poland to France 1 bomber moved from Eastern Poland to Western Germany 1 infantry moved from Southern France to Northern Italy 2 artilleries and 3 infantry moved from Southern France to France 3 artilleries and 3 infantry moved from Germany to 113 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 108 Sea Zone 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 marines moved from Germany to 113 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 113 Sea Zone to 112 Sea Zone 1 carrier moved from 113 Sea Zone to 112 Sea Zone 3 artilleries, 3 infantry and 2 marines moved from 112 Sea Zone to Norway 1 aaGun moved from Baltic States to Novgorod 2 artilleries and 2 infantry moved from Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Scotland to 112 Sea Zone 2 artilleries and 5 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 1 bomber moved from Eastern Poland to Iraq 1 fighter moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Eastern Poland to Archangel 2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Archangel 2 armour moved from Baltic States to Archangel 2 mech_infantrys moved from Germany to Baltic States 2 armour moved from Poland to Novgorod 1 infantry moved from Smolensk to Archangel 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Removing units owned by Germans from Urals: 1 mech_infantry EDIT: Removing units owned by Germans from Nenetsia: 1 infantry EDIT: Adding units owned by Germans to Archangel: 1 infantry EDIT: Adding units owned by Germans to Nenetsia: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Belarus: 1 armour EDIT: Removing units owned by Germans from Novgorod: 1 armour EDIT: Turning off Edit Mode 1 artillery and 1 mech_infantry placed in Novgorod 1 artillery and 1 infantry placed in Western Germany 1 infantry placed in Novgorod 1 destroyer placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone 1 submarine placed in 93 Sea Zone Germans undo move 7. 3 submarines placed in 112 Sea Zone 1 infantry placed in Western Germany Germans undo move 8. 2 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -0.00 British : -0.33 Russians : -0.50 -
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Russia to Belarus Russians take Smolensk from Germans 1 fighter moved from Russia to Belarus 3 infantry moved from Bessarabia to Romania 1 fighter moved from Bessarabia to Romania 1 submarine moved from 110 Sea Zone to 104 Sea Zone 6 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Russia to Samara 2 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Russia to Samara -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 armour moved from Russia to Belarus Russians take Smolensk from Germans 1 fighter moved from Russia to Belarus 3 infantry moved from Bessarabia to Romania 1 fighter moved from Bessarabia to Romania 1 submarine moved from 110 Sea Zone to 104 Sea Zone 6 infantry moved from Western Ukraine to Bryansk 1 fighter moved from Russia to Samara 2 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Western Ukraine to Eastern Poland 2 infantry moved from Russia to Samara Combat - Russians Battle in Romania Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry; Italians defend with 1 artillery Russians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania Russians roll dice for 1 fighter and 2 infantry in Romania, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 artillery in Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 artillery Battle in Bryansk Russians attack with 6 infantry Germans defend with 1 infantry Russians roll dice for 6 infantry in Bryansk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 armour and 1 fighter Germans defend with 1 armour Russians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 104 Sea Zone Russians attack with 1 submarine Germans defend with 1 destroyer Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Samara Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 2 artilleries and 6 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 infantry in Eastern Poland, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland 5 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Romania to Western Ukraine 1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Northwest Persia to Eastern Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Russia to Smolensk 1 fighter moved from Belarus to Russia 1 fighter moved from Samara to Russia 1 artillery and 5 infantry moved from Vologda to Russia 1 mech_infantry moved from Volgograd to Northwest Persia 2 artilleries moved from Western Ukraine to Bryansk 2 infantry moved from Western Ukraine to Bryansk 2 aaGuns and 12 infantry moved from Siberia to Amur Place Units - Russians 1 infantry and 2 mech_infantrys placed in Volgograd 7 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.50 Russians : 0.33 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 5 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Novosibirsk to Urals 1 tactical_bomber moved from Kansu to Urals 1 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Sikang to Eastern Persia 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 destroyer moved from 6 Sea Zone to 2 Sea Zone 1 fighter moved from Japan to 2 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to Ceylon 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 58 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in Ceylon Battle in 2 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 carrier Japanese roll dice for 1 destroyer and 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 carrier in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 2 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Ceylon from UK_Pacific with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 carrier Battle in Solomon Islands Battle in Eastern Persia Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 3 mech_infantrys; Russians defend with 2 mech_infantrys Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 5 mech_infantrys in Eastern Persia, round 2 : 2/1 hits, 1.67 expected hits 2 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia 1 armour owned by the Japanese retreated to Turkmenistan British win, taking Solomon Islands from ANZAC with 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 mech_infantrys Battle in Urals Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Japanese win, taking Urals from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Turkmenistan 1 fighter moved from Kansu to Turkmenistan 1 fighter moved from Eastern Persia to Turkmenistan 1 tactical_bomber moved from Eastern Persia to Turkmenistan 1 tactical_bomber moved from Urals to Tsinghai 2 mech_infantrys moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Kweichow to Tsinghai 2 artilleries moved from Hunan to Kweichow 1 artillery moved from Kweichow to Shensi 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Anhwe to Hopei 1 artillery moved from Anhwe to Hopei 2 infantry moved from Shantung to Anhwe 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 45 Sea Zone to 37 Sea Zone 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 battleship moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 56 Sea Zone 1 battleship and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone 1 submarine moved from 45 Sea Zone to 35 Sea Zone 1 carrier moved from 45 Sea Zone to 35 Sea Zone 1 cruiser moved from 45 Sea Zone to 37 Sea Zone 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone 1 fighter moved from 2 Sea Zone to Alaska 1 tactical_bomber moved from Japan to Midway 1 bomber moved from Japan to Midway 1 submarine moved from 45 Sea Zone to 22 Sea Zone 1 bomber moved from Philippines to Malaya 1 fighter moved from Philippines to Japan 1 fighter moved from 45 Sea Zone to Java 1 fighter moved from 45 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Kwangtung to Malaya 1 artillery moved from Kwangtung to Kwangsi 1 aaGun moved from Kwangsi to Hunan 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung 1 transport placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya Japanese undo move 2. 1 bomber, 1 infantry and 1 mech_infantry placed in Kwangtung 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
British : 0.33 Americans : 0.67 Russians : -0.33 Japanese : 0.50 -
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 6 bombers moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Gibraltar to 108 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands 1 cruiser moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 mech_infantry moved from British Columbia to Alaska 1 fighter moved from Western United States to Alaska 1 bomber moved from Western United States to Alaska 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from Amur to Shantung -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - Americans 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 6 bombers moved from Gibraltar to 112 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 113 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 fighter moved from Gibraltar to 108 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone 1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to Solomon Islands 1 cruiser moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 mech_infantry moved from British Columbia to Alaska 1 fighter moved from Western United States to Alaska 1 bomber moved from Western United States to Alaska 1 armour moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Anglo Egyptian Sudan to Ethiopia 1 bomber moved from Amur to Shantung Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 0/1 hits, 0.17 expected hits Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Shantung causes 4 damage total. Battle in 113 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 49 Sea Zone Americans attack with 1 cruiser and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 108 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -18 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Casualties for Germans: 1 submarine Battle in Alaska Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 fighter and 2 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Alaska, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/1 hits, 1.83 expected hits Japanese roll dice for 1 fighter in Alaska, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the Americans lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Japanese: 1 fighter and 2 infantry Battle in 112 Sea Zone Americans attack with 6 bombers and 3 fighters Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 3 transports 3 submarines owned by the Germans Submerged Americans roll dice for 6 bombers and 3 fighters in 112 Sea Zone, round 2 : 5/1 hits, 5.50 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 3/1 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 carrier owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 6 bombers in 112 Sea Zone, round 3 : 4/0 hits, 4.00 expected hits Germans roll dice for 1 battleship, 2 fighters and 3 transports in 112 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits 1 battleship owned by the Germans, 2 fighters owned by the Germans, 2 bombers owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone 2 transports owned by the Germans lost in 112 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 43 Casualties for Americans: 2 bombers and 3 fighters Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports Battle in Solomon Islands Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/1 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Shantung to Amur 1 fighter moved from 108 Sea Zone to United Kingdom 4 bombers moved from 112 Sea Zone to United Kingdom 1 fighter moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 49 Sea Zone 3 fighters and 1 tactical_bomber moved from Solomon Islands to 49 Sea Zone 1 fighter moved from Alaska to Western United States 2 aaGuns moved from British Columbia to Alaska 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 1 carrier moved from 91 Sea Zone to 88 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States 1 fighter could not land in 110 Sea Zone and was removed Turn Complete - Americans Americans collect 54 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Germans : 1.83 AA fire in Shantung : : -0.17 Americans : -1.33 Japanese : -0.33 -
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - British 1 fighter and 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Eastern Persia to Iraq 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 artillery and 1 infantry moved from 88 Sea Zone to French Guiana 1 artillery and 4 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 artillery moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland -
OOL in Iraq
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BTW, that was a freaking tragedy in the British Straits…
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WTF… damn, I just gave you the german fleet.
take the bomber in Iraq
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the plan was for the fleet to park in sz125 not 112, that’s why I took Scotland so the bombers couldn’t reach
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Before battle commences. I have 4 changes to make
- American fighter that I put in WUS, I’d like to put in EUS
- American tank blitz to Belgian Congo vice Ethiopia
- Change the British buy to 1DD 1 Ftr 3 Mech Inf 1 sub
- British attack Italian DD vice German one.
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Re German fleet. Ah…Quite honestly, I’m so pissed about the British straits thing, I’d say you keep your fleet and I get the American move do over.
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I wasn’t expecting to have the Germans gift wrapped…
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yes…thats very good of you. Yes, I made a big blunder. If you want you can do the whole turn over…start fresh with the German fleet in sz128.
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Ok. I assume you meant SZ125 vice 128.





