@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Sorry for long absence. Take your time getting your head back in this game. I know it took me a minute to figure out what was going on. Kids started back in school and I hope to be able to be a consistent player as before. Let me know. I posted my turn. Cheers
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
5 bombers moved from Eastern United States to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
5 bombers moved from Eastern United States to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Morocco
Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from Morocco to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
5 bombers moved from Morocco to Gibraltar
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
Americans : 0.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from United Kingdom to France
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Gibraltar to Morocco
5 bombers moved from Eastern United States to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from French West Africa to Nigeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Morocco
Americans attack with 1 artillery, 5 bombers, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Americans roll dice for 1 artillery, 5 bombers, 2 fighters and 1 infantry in Morocco, round 2 : 5/0 hits, 5.00 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 2/1 hits, 1.83 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco
Americans win, taking Celebes from Japanese with 5 bombers and 2 fighters remaining. Battle score for attacker is 25
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from Morocco to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
5 bombers moved from Morocco to Gibraltar
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
2 mech_infantrys moved from Western United States to Eastern United States
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to Burma
Turn Complete - Chinese
Chinese collect 2 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 32 PUs;
British buy 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 bomber moved from United Kingdom to France
Combat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Non Combat Move - British
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
3 aaGuns moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to India
1 artillery moved from India to Burma
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
2 submarines placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.17
AA fire in France : : 0.83
Americans : 0.00
Glad to see you are back. Yep, this took a bit longer to process as we are in the “thick” of it now…Good luck.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
ok man…scramble Gibraltar?
Sure, scramble to protect the destroyer.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 91 Sea Zone
Italians attack with 2 bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer; Americans defend with 1 fighter
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 92 Sea Zone
1 submarine owned by the Italians retreated to 93 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
2 bombers moved from 91 Sea Zone to Southern France
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 aaGun, 1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Greece to 97 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 aaGun and 1 marine moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Smolensk
1 bomber moved from Finland to Vologda
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Scotland to Eire
Germans take Eire from Neutral_Allies
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Nenetsia to Novosibirsk
2 armour and 2 mech_infantrys moved from Archangel to Urals
1 infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Baltic States
1 infantry moved from Novgorod to Belarus
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Vologda to Novgorod
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Poland to Baltic States
1 armour moved from Germany to Poland
1 armour moved from Germany to Baltic States
1 armour moved from Western Germany to Slovakia Hungary
1 armour moved from Western Germany to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Novgorod to Baltic States
4 artilleries and 5 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 aaGuns, 4 artilleries, 6 infantry and 2 marines moved from Scotland to 111 Sea Zone
3 aaGuns, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 6 infantry, 2 marines, 1 tactical_bomber and 7 transports moved from 111 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun, 4 artilleries, 5 infantry and 2 marines moved from 113 Sea Zone to Germany
1 infantry moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Romania to Slovakia Hungary
Place Units - Germans
1 bomber and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Southern France
1 destroyer and 1 submarine placed in 113 Sea Zone
1 fighter placed in Western Germany
Germans undo move 1.
1 bomber, 1 infantry and 1 mech_infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
Test summary from TripleA, engine version: 1.9, time: 5:13:19 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
12 infantry moved from Amur to Siberia
2 infantry moved from Bessarabia to Romania
1 fighter moved from Russia to Romania
6 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Russia to Urals
12 infantry moved from Amur to Siberia
2 infantry moved from Bessarabia to Romania
1 fighter moved from Russia to Romania
6 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Bryansk to Western Ukraine
1 artillery and 7 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Urals, round 2 : 2/1 hits, 2.17 expected hits
Germans roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Urals
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Urals, round 3 : 1/1 hits, 1.83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Urals, round 3 : 2/1 hits, 1.33 expected hits
1 tactical_bomber owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals
retreated to Urals
Germans win with 2 armour remaining. Battle score for attacker is -8
Casualties for Russians: 3 infantry and 1 tactical_bomber
Casualties for Germans: 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 5 infantry in Western Ukraine, round 2 : 3/1 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 artillery and 6 infantry
Germans defend with 2 infantry; Italians defend with 1 aaGun, 1 armour and 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Poland, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/1 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 : 1/1 hits, 1.67 expected hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 1/1 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 4 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Eastern Poland, round 4 : 1/1 hits, 1.17 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Eastern Poland
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 5 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 4 infantry
Casualties for Germans: 2 infantry
Casualties for Italians: 1 aaGun, 1 armour and 2 mech_infantrys
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 8 infantry in Vologda, round 2 : 1/1 hits, 1.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 7 infantry in Vologda, round 3 : 2/1 hits, 1.67 expected hits
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Urals to Russia
2 mech_infantrys moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Rostov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
1 fighter moved from Romania to Bessarabia
4 infantry moved from Bryansk to Western Ukraine
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Western Ukraine
2 aaGuns moved from Amur to Siberia
Place Units - Russians
3 infantry placed in Volgograd
1 armour, 2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 destroyers moved from 6 Sea Zone to 2 Sea Zone
2 artilleries moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 battleship moved from 37 Sea Zone to 44 Sea Zone
3 carriers moved from 37 Sea Zone to 45 Sea Zone
2 cruisers moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Philippines to Celebes
1 battleship moved from 36 Sea Zone to 45 Sea Zone
1 submarine moved from 20 Sea Zone to 23 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Sikang to Turkmenistan
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
1 artillery moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
2 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Kwangtung to Japan
1 bomber moved from Malaya to Philippines
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
2 artilleries moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Anhwe
Combat - Japanese
Battle in Alaska
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Alaska from Americans, taking 44 Sea Zone from Americans with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Midway
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1.83 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Midway from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/1 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Celebes, round 3 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from Kiangsi to Kwangsi
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
1 tactical_bomber moved from Celebes to 45 Sea Zone
1 fighter moved from French Indo China to Malaya
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from Shantung to Sikang
1 fighter moved from Shantung to Sikang
Place Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Americans : 0.00
Japanese : -1.50
I see the dice Gods did a number on you in the Urals