Game History
Round: 1 Purchase Units - Japanese Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Kwangsi to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Kiangsu to Yunnan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 fighter moved from Formosa to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 2 fighters moved from Japan to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 tactical_bomber moved from Japan to Kwangtung 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 3 infantry moved from Kiangsi to Hunan 1 tactical_bomber moved from Kiangsu to Yunnan 2 infantry moved from Korea to Amur 1 fighter moved from Korea to Amur Combat - Japanese Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports Americans defend with 1 destroyer, 1 fighter and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 24 Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Americans: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 5 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese win, taking 37 Sea Zone from Neutral with 2 bombers and 1 cruiser remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in Amur Japanese attack with 1 fighter and 2 infantry Russians defend with 1 infantry Japanese win, taking Amur from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Shan State: 1 infantry EDIT: Removing units owned by Japanese from Siam: 2 infantry EDIT: Changing ownership of French Indo China from French to Japanese EDIT: Changing ownership of Shan State from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 fighter moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 2 bombers moved from 37 Sea Zone to Kwangsi 1 mech_infantry moved from Manchuria to Anhwe 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 carriers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kiangsu to Kiangsi 1 artillery moved from Jehol to Chahar 1 artillery moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 2 infantry moved from Korea to Manchuria Place Units - Japanese 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 44 PUsSurfer (Allies +6) vs. Max332 (Axis) BM3 LL no Tech
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Max334, Just to recap.
First round, I attacked with power 21 and you defended with 14 as you stated. Result German loss 3: Brits 2.
I needed the Brits to lose the artillery + inf vice 2 inf so that my power dropped to 17 rather than 19–that way I can attack again and kill at most 3 units, i.e. no chance of “winning” the battle, which would have left London exposed. -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 artilleries, 1 bomber, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 artillery moved from Syria to 99 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Greece to Ukraine 2 infantry moved from Bessarabia to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 mech_infantry moved from Romania to Ukraine 1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to 87 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt Combat - Italians Battle in 87 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 87 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Egypt Italians attack with 2 artilleries and 2 infantry British defend with 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Egypt Italians win, taking Egypt from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Italians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Russians: 3 infantry Battle in Belarus Italians attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Iraq to Trans-Jordan 1 bomber moved from 87 Sea Zone to Morocco 1 artillery and 1 infantry moved from Algeria to Morocco 1 fighter moved from Southern Italy to Morocco 1 aaGun moved from Northern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 aaGun and 1 marine moved from 97 Sea Zone to Greece 1 mech_infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from Bessarabia to Ukraine 1 bomber moved from Ukraine to Southern Italy 1 fighter moved from Ukraine to Greece Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 submarine placed in 95 Sea Zone 2 artilleries, 2 infantry and 2 mech_infantrys placed in Northern Italy 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : -0.33 Russians : -0.33
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TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone
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submerge in java?
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@surfer yes, pls dive
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may i place one inf & one art in Southern instead of Northern Italy.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 2 submarines moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3 ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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I didn’t see your comment about moving units until now, but no problem. Just edit on your German move.
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Baltic States to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 fighter moved from 111 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom 1 bomber moved from Western Germany to United Kingdom
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London interceptors?
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@max334 yes. Max intercept
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Baltic States to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Baltic States to Smolensk Germans take Smolensk from Russians 1 fighter moved from 111 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 1 bomber moved from Norway to United Kingdom 1 bomber moved from Western Germany to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom British launches 3 interceptors out of United Kingdom Attackers Fire, : 1/0 hits, 1.00 expected hits Defenders Fire, : 1/0 hits, 1.00 expected hits 1 fighter owned by the Germans lost in United Kingdom 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/1 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Romania 2 armour and 1 mech_infantry moved from Bessarabia to Belarus 1 mech_infantry moved from Bessarabia to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 1 aaGun moved from Eastern Poland to Belarus 1 infantry moved from Baltic States to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Archangel 2 aaGuns, 2 armour, 2 artilleries and 5 infantry moved from Novgorod to Archangel 2 infantry moved from Karelia to Novgorod 1 bomber moved from Norway to Finland 1 bomber moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to 111 Sea Zone 3 transports moved from 111 Sea Zone to 112 Sea Zone 4 artilleries moved from Western Germany to 113 Sea Zone 4 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from Denmark to 112 Sea Zone 1 cruiser moved from 111 Sea Zone to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 111 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 111 Sea Zone 3 aaGuns moved from Western Germany to 112 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 3 aaGuns, 4 artilleries, 7 infantry and 1 marine moved from 111 Sea Zone to Scotland 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Poland 1 armour moved from Western Germany to Slovakia Hungary 1 armour moved from Germany to Romania 1 submarine moved from 115 Sea Zone to 112 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Normandy Bordeaux 3 artilleries, 1 fighter and 6 infantry placed in Western Germany Germans undo move 1. 1 artillery and 2 infantry placed in Normandy Bordeaux Germans undo move 1. 4 artilleries, 1 fighter and 5 infantry placed in Western Germany 1 infantry placed in Novgorod 2 armour placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 armour EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour EDIT: Removing units owned by Germans from Poland: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Defenders Fire, : : 0.00 Attackers Fire, : : 0.00 AA fire in United Kingdom : : 0.67
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forgot, pls move my DD to sz104
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@max334 …sorry, i can do it on Japs turn
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Urals to Vologda 2 infantry moved from Western Ukraine to Bryansk 1 armour and 3 mech_infantrys moved from Russia to Rostov 6 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 3 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 armour and 4 mech_infantrys moved from Western Ukraine to Ukraine 2 artilleries moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Ukraine 2 infantry moved from Western Ukraine to Bryansk 1 artillery moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 5 infantry moved from Western Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 1 artillery and 15 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 15 infantry in Bessarabia, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 artillery and 4 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 4 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 1 aaGun, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Italians, 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/1 hits, 2.50 expected hits Italians roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 aaGun, 1 infantry and 1 mech_infantry Battle in Rostov Russians attack with 1 armour and 3 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 3 mech_infantrys in Rostov, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour moved from Urals to Russia 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Western Ukraine to Bessarabia 1 aaGun moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Bryansk 2 artilleries moved from Western Ukraine to Bryansk 2 aaGuns moved from Western Ukraine to Bryansk 7 infantry moved from Russia to Bryansk 2 artilleries moved from Russia to Bryansk 3 infantry moved from Evenkiyskiy to Timguska Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : 0.00
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FYI, I should have mentioned earlier, but going on a family vacation starting tomorrow. I will probably not respond Thursday-Tues.
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@surfer no worries…I’m so busy with family stuff I can’t put any good time towards game. hf
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Ready to go back to war?
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@surfer Sorry man, I’ll try to make time to get back to our game. Combination of getting a new puppy and a little A&A burn out.