Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsWizmark (X) vs FMEd (L) BM3 G2
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy nothing; Remaining resources: 14 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun and 2 infantry moved from Tambov to Volgograd 1 mech_infantry moved from Tambov to Volgograd Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,5,4,2,5,5,4,2 Italians collect 6 PUs (6 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
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@FMErwinRommel Thought I had blocked a landing but missed the marine on the battleship. Well played. Forces me to concentrate in home waters again whilst anzacs keep sneaking islands off me. Picking up enough income elsewhere to offset it a bit. You have pulled back to north africa I see. and British are starting to run out of money to play with the big boys.
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Actually, UK had more money than production capacity in the Mideast. Otherwise, I wouldn’t have built subs in the Atlantic. With all the unit icons in the Carolines and sea zone, it was easy to overlook the marine.
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TripleA Move Summary: ANZAC round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 35 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Caucasus to Volgograd
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Submerge Japan sub off Phil in sz35? Attacking with 2 subs & bomber vs your DD, sub & transport.
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@FMErwinRommel keep it in battle please for first round…submerge if destroyer hit…please hit destroyer if your subs hit not my sub if you only get 1 sub hit. Hope that makes sense!
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 35 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Caucasus to Volgograd Combat - ANZAC Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Sumatra Battle in 35 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 bomber moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : 0.83 ANZAC : -0.33 Japanese : 0.50
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Lousy dice. AA and your sub both hit despite 1/6 chance. Your Italian bomber didn’t get hit until its third bombing run. Mine got hit on its first raid. Since you had a DD, my subs didn’t get first strike, but your’s did, and hit on round 1. So one of my subs sank without firing, and the other missed. But ANZ got more cash and you have no transports to retake any territory this coming turn.
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 35 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from Queensland to 35 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Caucasus to Volgograd Combat - ANZAC Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Sumatra Battle in 35 Sea Zone ANZAC attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Japanese Submerged 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC 1 bomber moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
AA fire in Volgograd : : 0.83 ANZAC : -0.33 Japanese : 0.50
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TripleA Move Summary: Germans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 32 armour, 21 artilleries, 24 infantry and 34 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Tambov to Caucasus 3 fighters and 3 tactical_bombers moved from Tambov to Caucasus 3 bombers moved from Southern Italy to Caucasus 7 bombers moved from Western Germany to Caucasus
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 32 armour, 21 artilleries, 24 infantry and 34 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Tambov to Caucasus 3 fighters and 3 tactical_bombers moved from Tambov to Caucasus 3 bombers moved from Southern Italy to Caucasus 7 bombers moved from Western Germany to Caucasus Combat - Germans Battle in Caucasus Germans attack with 32 armour, 21 artilleries, 10 bombers, 3 fighters, 24 infantry, 37 mech_infantrys and 3 tactical_bombers British defend with 2 aaGuns, 8 armour, 4 artilleries, 1 fighter, 14 infantry and 10 mech_infantrys; ANZAC defend with 2 infantry; Americans defend with 1 fighter; Russians defend with 5 aaGuns, 2 armour, 16 artilleries, 1 fighter, 64 infantry and 4 mech_infantrys AA fire in Caucasus : 1/16 hits, 2.67 expected hits 1 fighter owned by the Germans lost in Caucasus Germans roll dice for 32 armour, 21 artilleries, 10 bombers, 2 fighters, 24 infantry, 37 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 43/129 hits, 46.33 expected hits Russians roll dice for 7 aaGuns, 10 armour, 20 artilleries, 3 fighters, 80 infantry and 14 mech_infantrys in Caucasus, round 2 : 48/127 hits, 45.00 expected hits 36 infantry owned by the Russians, 2 aaGuns owned by the British, 4 artilleries owned by the Germans, 24 infantry owned by the Germans, 5 aaGuns owned by the Russians and 20 mech_infantrys owned by the Germans lost in Caucasus Germans roll dice for 32 armour, 17 artilleries, 10 bombers, 2 fighters, 17 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 32/81 hits, 37.00 expected hits Russians roll dice for 10 armour, 20 artilleries, 3 fighters, 44 infantry and 14 mech_infantrys in Caucasus, round 3 : 35/91 hits, 33.00 expected hits 27 infantry owned by the Russians, 17 artilleries owned by the Germans, 1 armour owned by the Germans, 17 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Caucasus Germans roll dice for 31 armour, 10 bombers, 2 fighters and 3 tactical_bombers in Caucasus, round 4 : 28/46 hits, 25.17 expected hits Russians roll dice for 10 armour, 20 artilleries, 3 fighters, 12 infantry and 14 mech_infantrys in Caucasus, round 4 : 23/59 hits, 22.33 expected hits 4 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 10 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the Russians, 23 armour owned by the Germans and 9 infantry owned by the British lost in Caucasus 8 armour owned by the Germans retreated to Volgograd Russians win with 10 armour, 18 artilleries and 3 fighters remaining. Battle score for attacker is -119 Casualties for Germans: 24 armour, 21 artilleries, 1 fighter, 24 infantry and 37 mech_infantrys Casualties for British: 2 aaGuns, 14 infantry and 10 mech_infantrys Casualties for Russians: 5 aaGuns, 2 artilleries, 64 infantry and 4 mech_infantrys Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 armour moved from Russia to Volgograd 2 mech_infantrys moved from Bessarabia to Rostov 1 mech_infantry moved from Kazakhstan to Volgograd 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 6 transports moved from 112 Sea Zone to 115 Sea Zone 2 aaGuns, 3 artilleries and 3 infantry moved from Western Ukraine to Ukraine 10 bombers, 2 fighters and 3 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 armour placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber EDIT: Adding units owned by Germans to Ukraine: 1 tactical_bomber EDIT: Turning off Edit Mode 3 bombers placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3,5,5,4,2,4,4 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -5.50 Russians : 5.67 AA fire in Caucasus : : -1.67
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@FMErwinRommel you certainly got your good dice in that battle! But hopefully the massive casualties suffered by both sides will tell in my favour eventually
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@wizmark hurray, I got the dice I wanted in a big battle. Looked bad with the AA. I am away from home until Saturday evening. So can’t assess the situation. You do have income advantage. And you only lost one plane. You have income and I.C.s to build troops. U.S. has planes.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Combat Move - Russians Non Combat Move - Russians 2 armour, 14 artilleries and 1 fighter moved from Caucasus to Northwest Persia Turn Complete - Russians
Combat Hit Differential Summary :
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Your builds and reinforcements already make you more powerful than the allies in the Cauc, offensively and defensively. Plus the Japanese are there. Although the Russians and Brits are strong enough to attack the Japanese.
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I concede the game. Despite sinking the Japanese fleet and later defeating the stronger German army in southern Russia due to great dice, its hopeless. On to the rematch, where I hope that the Axis continues to win. I enjoyed the game, you are a worthy opponent. I will post my concession in the league results forum.