Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Wizmark (X) vs FMEd (L) BM3 G2
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 bomber moved from French Central Africa to 72 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 72 Sea Zone 3 bombers moved from Syria to 72 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 2 bombers moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone
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Submerge Japan sub in sz6?
OOL Japan fleet in sz72. If you want to wait for 1st round of dice, let me know.
It’s a chancy air attack on ships, but the game is basically over anyway. -
@FMErwinRommel keep sub in battle in sz 6 please…if you only get 1 hit, lose the dd and submerge the sub please
sz 72…2 hits on carriers, dd, 2nd hit on carriers, cruiser tac, fighters please. If I have any air left please land in tanganyika with armour and mech
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I lost the sea battle off of Africa and your sub in homeland survived and submerged. Heading out shortly for the day. Will post when I can.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 bomber moved from French Central Africa to 72 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 72 Sea Zone 3 bombers moved from Syria to 72 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 2 bombers moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 72 Sea Zone Americans attack with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 72 Sea Zone Americans roll dice for 3 bombers in 72 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 72 Sea Zone Americans roll dice for 1 bomber in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 transports in 72 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -14 Casualties for Americans: 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in 43 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Anglo Egyptian Sudan Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese forced to land in Tanganyika Territory Non Combat Move - Americans 1 marine moved from Celebes to 44 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 marine and 3 submarines moved from 44 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 destroyers moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 4 fighters moved from Syria to Eastern Persia 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 92 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from 16 Sea Zone to Wake Island 2 bombers moved from 6 Sea Zone to Midway Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour and 5 infantry placed in Western United States 4 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 62 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 1.33 Japanese : 2.00
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I will take UK turn tomorrow evening
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Oops, U.S. inflicted 2 hits in first round in sz6, so I should have taken your sub as hit by my sub and DD by my bombers. Will edit to remove your sub and NCM DD to Hawaii instead of guarding transport in sz3.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 bomber moved from French Central Africa to 72 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 72 Sea Zone 3 bombers moved from Syria to 72 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 2 bombers moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 72 Sea Zone Americans attack with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 72 Sea Zone Americans roll dice for 3 bombers in 72 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 72 Sea Zone Americans roll dice for 1 bomber in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 transports in 72 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -14 Casualties for Americans: 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in 43 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Anglo Egyptian Sudan Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese forced to land in Tanganyika Territory Non Combat Move - Americans 1 marine moved from Celebes to 44 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 marine and 3 submarines moved from 44 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 destroyers moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 4 fighters moved from Syria to Eastern Persia 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 92 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from 16 Sea Zone to Wake Island 2 bombers moved from 6 Sea Zone to Midway Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour and 5 infantry placed in Western United States 4 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 62 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 3 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 1.33 Japanese : 2.00
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Pending your approval, U.S. is changing NCM of 1 fighter from Syria > Egypt, instead of to E. Persia.
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 4 fighters, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from French Central Africa to Anglo Egyptian Sudan 1 bomber moved from French Central Africa to 72 Sea Zone 1 destroyer moved from 98 Sea Zone to 72 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 72 Sea Zone 3 bombers moved from Syria to 72 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from Caroline Islands to 16 Sea Zone 2 bombers moved from Caroline Islands to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Battle in Soviet Far East Battle in 6 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 submarine owned by the Japanese Submerged Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans win, taking Soviet Far East from Japanese, taking 6 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 72 Sea Zone Americans attack with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports Americans roll dice for 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 72 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits Japanese roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 72 Sea Zone Americans roll dice for 3 bombers in 72 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits Japanese roll dice for 2 fighters, 1 tactical_bomber and 2 transports in 72 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 72 Sea Zone Americans roll dice for 1 bomber in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 transports in 72 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 72 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -14 Casualties for Americans: 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Battle in 43 Sea Zone Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Anglo Egyptian Sudan Americans attack with 1 armour Japanese defend with 1 infantry Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Japanese with 1 armour remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 1 fighter owned by the Japanese forced to land in Tanganyika Territory Non Combat Move - Americans 1 marine moved from Celebes to 44 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 marine and 3 submarines moved from 44 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 46 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 4 destroyers moved from 26 Sea Zone to 46 Sea Zone 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 4 fighters moved from Syria to Eastern Persia 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 submarine moved from 92 Sea Zone to 87 Sea Zone 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 mech_infantry moved from 87 Sea Zone to French West Africa 3 fighters moved from Gibraltar to United Kingdom 1 fighter moved from 92 Sea Zone to United Kingdom 1 fighter moved from Eastern United States to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from 16 Sea Zone to Wake Island 2 bombers moved from 6 Sea Zone to Midway Place Units - Americans 2 transports placed in 10 Sea Zone 1 armour and 5 infantry placed in Western United States 4 fighters and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 62 PUs (1 lost to blockades); end with 64 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 3 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern Persia: 1 fighter EDIT: Adding units owned by Americans to Egypt: 1 fighter EDIT: Turning off Edit Mode British repair damage of 2x factory_minor; Remaining resources: 33 PUs; British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Volgograd British take Volgograd from Germans 1 infantry moved from Caucasus to Kazakhstan 2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan Combat - British Battle in Kazakhstan British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Kazakhstan to Eastern Persia 4 infantry moved from Persia to Eastern Persia 2 infantry moved from Iraq to Persia 1 aaGun and 3 infantry moved from Syria to Iraq 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 fighter and 2 infantry placed in Persia 1 mech_infantry placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,3 British collect 30 PUs (2 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.17 Americans : 1.33 Japanese : 1.67
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TripleA Move Summary: Italians round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Rostov to Iraq
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber moved from Rostov to Iraq Combat - Italians Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Non Combat Move - Italians 1 bomber moved from Iraq to Rostov Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,6,1,5,4,6,2 Italians collect 7 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
AA fire in Iraq : : -0.17
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@FMErwinRommel no prob with editing non com before I get to my go :+1:
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Celebes to 44 Sea Zone 1 cruiser, 1 marine and 2 submarines moved from 44 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to New Guinea 2 fighters moved from Celebes to New Guinea Place Units - ANZAC 2 artilleries and 1 infantry placed in Queensland 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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That pesky Italian bomber has been lucky as far as not being hit, although it doesn’t do max damage. Guess Italy is just frustrated at its inability to do anything else, so it goes on a suicide mission. Italy was lucky that UK subs rolled poorly for convoy blockage. Now you can build again. Oh joy.
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TripleA Move Summary: Germans round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland 3 mech_infantrys moved from Russia to Kazakhstan 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 bomber, 1 destroyer, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from Western Germany to 112 Sea Zone 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland 3 mech_infantrys moved from Russia to Kazakhstan 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd Combat - Germans Battle in Scotland Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 0/6 hits, 2.67 expected hits British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 3 : 3/6 hits, 2.67 expected hits British roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Scotland from British, taking Volgograd from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 artilleries and 3 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov 2 fighters moved from Volgograd to Rostov 2 tactical_bombers moved from Volgograd to Rostov 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 112 Sea Zone to 111 Sea Zone 1 bomber moved from Southern Italy to Western Germany Place Units - Germans 3 mech_infantrys placed in Russia 1 bomber and 1 tactical_bomber placed in Western Germany 1 destroyer and 2 transports placed in 113 Sea Zone 5 artilleries and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,2,3,6,2,1,5,4 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -2.00 British : 0.00
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@FMErwinRommel Got to keep annoying those allies somehow! :wink:
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Combat Move - Russians 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Caucasus to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Eastern Persia 1 fighter moved from Volgograd to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0.67 Russians : 1.67
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TripleA Move Summary: Japanese round 17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 2 armour, 2 destroyers, 4 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer and 1 submarine moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone Japanese take 80 Sea Zone from British 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to Philippines 1 armour moved from Tanganyika Territory to 72 Sea Zone 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 1 marine moved from French Madagascar to 72 Sea Zone 1 armour, 1 marine, 1 mech_infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 12 armour, 4 artilleries, 1 infantry and 3 mech_infantrys moved from West India to Eastern Persia 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from India to Eastern Persia 2 bombers moved from French Indo China to Eastern Persia