Will have to come to this later.
Wizmark (X) vs FMEd (L) BM3 G2
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Another example of extreme opposite dice results: UK attacks Kazak with power of 13 & rolls 0-for-5, defenders roll 2-for-2. Indian army got tired of guarding homeland and moved out in force; defender rolled 1-for-1. .
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TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 1 mech_infantry moved from Ukraine to Rostov
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber and 1 mech_infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in 98 Sea Zone Italians attack with 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy Place Units - Italians 1 infantry and 1 mech_infantry placed in Northern Italy 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.50 French : -0.67 Russians : 0.67
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@FMErwinRommel Well you certainly have italy under control for now…but at the cost of a lack of presence in the atlantic. The can openers got me to where i wanted to be with the wehrmacht…hopefully a superior industrial base will be enough to grind the combined russian army down…and japan is still going strong
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 armour and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Borneo Battle in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 2 bombers moved from Novgorod to Vologda 1 submarine moved from 112 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Bryansk to Caucasus Germans take Rostov from Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 2 infantry moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Tambov 2 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 2 bombers moved from Novgorod to Vologda 1 submarine moved from 112 Sea Zone to 109 Sea Zone Germans take 109 Sea Zone from Americans Combat - Germans Battle in Tambov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Vologda Germans attack with 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 armour Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Caucasus Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 armour Battle in Volgograd Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Tambov to Western Ukraine 1 fighter moved from Volgograd to Ukraine 1 tactical_bomber moved from Volgograd to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 3 bombers moved from Vologda to Novgorod 1 fighter moved from Western Germany to Western Ukraine 1 tactical_bomber moved from Tambov to Bryansk 1 tactical_bomber moved from Western Germany to Bryansk 3 armour moved from Ukraine to Bryansk Place Units - Germans 3 armour placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone 1 submarine placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Smolensk: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Bryansk: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Novosibirsk to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 aaGun and 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Russia to Samara 1 infantry moved from Kansu to Novosibirsk 1 infantry moved from Kansu to Timguska 1 infantry moved from Olgiy to Yenisey 2 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Novosibirsk to Tsinghai Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians : 0.00 Japanese : -0.67
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Russia is getting squeezed and income is shrinking rapidly. In 1914 NML, Russia & Communists could build militia for 1 or 2 P.U.
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If Japan does a big land battle, ask me for OOL please.
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 3 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar 5 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from Americans 1 marine moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to Sumatra 1 fighter moved from French Indo China to Sumatra 3 bombers moved from French Indo China to Tsinghai 1 infantry moved from Sakha to Buryatia
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@FMErwinRommel japan attacking tsinghai so how would you like it to go?
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AA, Russ inf, Chinese inf. Sorry for delay, the Triplea notification doesn’t make a sound while the website is minimized
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Central Mongolia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 3 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar 5 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shensi to Tsinghai 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone Japanese take 42 Sea Zone from Americans 1 marine moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to Sumatra 1 fighter moved from French Indo China to Sumatra 3 bombers moved from French Indo China to Tsinghai 1 infantry moved from Sakha to Buryatia Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Tsinghai Japanese attack with 5 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 15 infantry; Russians defend with 2 aaGuns and 1 infantry AA fire in Tsinghai : 0/6 hits, 1.00 expected hits Japanese roll dice for 5 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 11/17 hits, 8.33 expected hits Chinese roll dice for 2 aaGuns and 16 infantry in Tsinghai, round 2 : 4/16 hits, 5.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Russians and 8 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 5 armour, 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 7/13 hits, 7.17 expected hits Chinese roll dice for 7 infantry in Tsinghai, round 3 : 2/7 hits, 2.33 expected hits 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 4 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys Casualties for Chinese: 15 infantry Casualties for Russians: 2 aaGuns and 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.33 expected hits UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 armour and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Shantung to Anhwe 1 armour moved from French Indo China to Hunan 1 mech_infantry moved from Kwangtung to Hunan 1 armour moved from Kwangtung to Hunan 2 armour, 2 artilleries and 2 mech_infantrys moved from Yunnan to Hunan 1 aaGun moved from Kweichow to Hunan 1 destroyer moved from 20 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Sumatra to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone 1 destroyer moved from 19 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from Philippines to French Indo China 1 fighter moved from Tsinghai to Hunan 1 tactical_bomber moved from Tsinghai to Hunan 1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan 1 bomber moved from Tsinghai to Suiyuyan 2 bombers moved from Tsinghai to Hunan 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 battleships, 4 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone Japanese undo move 1. 1 armour, 1 infantry and 1 mech_infantry placed in Shantung 1 armour and 1 mech_infantry placed in Kwangtung 1 submarine placed in 20 Sea Zone 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Tsinghai : : -1.00 ANZAC : -0.83 Chinese : -1.67 UK_Pacific : 0.17 Japanese : 3.00
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@FMErwinRommel No problem…
A good round for japan, very unfortunate rolling in tsinghai for china and a good first round for japan turned my plan for just causing casualties and then retreating into being able to destroy the chinese stack.
Regaining the DEI for minimal losses without being overexposed should keep the US fleet pinned.
Small gains in russia and mongolia
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Won’t get to my turn until tomorrow eve or Monday.
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to 110 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 96 Sea Zone to 97 Sea Zone 3 bombers moved from Gibraltar to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 bombers moved from Russia to 97 Sea Zone 3 fighters moved from Northwest Persia to Caucasus 1 bomber moved from Queensland to 43 Sea Zone 1 bomber moved from Queensland to Shan State 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
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Scramble 3 Italian fighters in SZ97?
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@FMErwinRommel no scramble thanks
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7 hits, need OOL. You have 2 subs, 3 DDs 2 CRs & BB.