Wizmark (X) vs FMEd (L) BM3 G2

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 carrier, 2 destroyers, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            2 fighters moved from Gibraltar to Malta
            1 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Malta
            1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 96 Sea Zone
            3 fighters moved from Egypt to Caucasus
            1 armour moved from Iraq to Caucasus
            2 fighters moved from Northwest Persia to Caucasus
            2 bombers moved from India to Caucasus
            1 artillery moved from New Guinea to Dutch New Guinea
                  Americans take Dutch New Guinea from Japanese
            1 submarine moved from 55 Sea Zone to 44 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from Scotland to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 3 damage total. 
            Battle in Malta
                Americans attack with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Malta, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer and 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Caucasus
                Americans attack with 1 armour, 2 bombers and 5 fighters
                Italians defend with 3 armour and 1 mech_infantry
                    Americans roll dice for 1 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 4/8 hits, 4.33 expected hits
                    Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.83 expected hits
                    1 mech_infantry owned by the Italians and 3 armour owned by the Italians lost in Caucasus
                Americans win, taking Caucasus from Italians with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 22
                Casualties for Italians: 3 armour and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers moved from Caucasus to Russia
            2 fighters moved from Caucasus to Russia
            3 fighters moved from Caucasus to Northwest Persia
            1 bomber moved from Normandy Bordeaux to United Kingdom
            3 bombers moved from Eastern United States to Gibraltar
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 bombers moved from Western United States to Queensland
            1 marine moved from Johnston Island to 30 Sea Zone
            1 battleship and 1 marine moved from 30 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
    
        Place Units - Americans
            1 fighter, 1 infantry and 1 marine placed in Western United States
            3 fighters placed in Eastern United States
            1 destroyer and 1 submarine placed in 101 Sea Zone
            2 submarines and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            14 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Tsinghai, round 2 : 1/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Northwest Persia to Kazakhstan
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            3 fighters moved from Russia to Kazakhstan
            1 mech_infantry moved from Northwest Persia to Rostov
                  Russians take Rostov from Italians
            1 armour, 2 artilleries, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
            3 mech_infantrys moved from West India to Burma
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
            1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 mech_infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in French Madagascar
            Battle in Burma
                British attack with 1 armour, 2 artilleries, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 armour, 2 artilleries, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/20 hits, 4.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 armour, 2 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kazakhstan
                British attack with 1 armour, 3 fighters and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 2.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
                 retreated to Kazakhstan
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Kazakhstan to Russia
            3 aaGuns moved from India to Burma
            1 artillery moved from Morocco to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            2 cruisers, 1 destroyer and 2 submarines moved from 98 Sea Zone to 96 Sea Zone
            3 infantry moved from Persia to Northwest Persia
            1 infantry moved from Eastern Persia to Turkmenistan
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Iraq to Eastern Persia
            2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 artilleries and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour and 1 infantry
    

    Combat Hit Differential Summary :

    Italians : -2.50
    British : -3.00
    Americans : 1.50
    AA fire in Normandy Bordeaux : : -0.17
    Chinese : -1.33
    Japanese : 2.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Another example of extreme opposite dice results: UK attacks Kazak with power of 13 & rolls 0-for-5, defenders roll 2-for-2. Indian army got tired of guarding homeland and moved out in force; defender rolled 1-for-1. .

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber and 1 mech_infantry moved from Ukraine to Rostov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber and 1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 bomber and 1 mech_infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in 98 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Southern Italy
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in Northern Italy
            2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    French : -0.67
    Russians : 0.67
    

    Savegame

  • '20 '19

    @FMErwinRommel Well you certainly have italy under control for now…but at the cost of a lack of presence in the atlantic. The can openers got me to where i wanted to be with the wehrmacht…hopefully a superior industrial base will be enough to grind the combined russian army down…and japan is still going strong

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 armour and 1 infantry moved from 43 Sea Zone to Borneo
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; 
            Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            2 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            2 bombers moved from Novgorod to Vologda
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from Americans
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs; 
            Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
            1 mech_infantry moved from Novgorod to Vologda
            1 bomber moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Rostov from Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            2 infantry moved from Bryansk to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
            2 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
            2 bombers moved from Novgorod to Vologda
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
                  Germans take 109 Sea Zone from Americans
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Vologda
                Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 2.33 expected hits
                    Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Caucasus
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 armour
            Battle in Volgograd
                Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Caucasus to Ukraine
            1 fighter moved from Tambov to Western Ukraine
            1 fighter moved from Volgograd to Ukraine
            1 tactical_bomber moved from Volgograd to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            3 bombers moved from Vologda to Novgorod
            1 fighter moved from Western Germany to Western Ukraine
            1 tactical_bomber moved from Tambov to Bryansk
            1 tactical_bomber moved from Western Germany to Bryansk
            3 armour moved from Ukraine to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 artillery and 2 infantry placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Bryansk: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Kazakhstan
            1 infantry moved from Novosibirsk to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            1 aaGun and 1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Russia to Samara
            1 infantry moved from Kansu to Novosibirsk
            1 infantry moved from Kansu to Timguska
            1 infantry moved from Olgiy to Yenisey
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun moved from Novosibirsk to Tsinghai
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 12 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.00
    Japanese : -0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Russia is getting squeezed and income is shrinking rapidly. In 1914 NML, Russia & Communists could build militia for 1 or 2 P.U.

  • 2025 2024 '23 '22 '21 '20 '19

    If Japan does a big land battle, ask me for OOL please.

  • '20 '19

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Central Mongolia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
            5 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shensi to Tsinghai
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from French Indo China to Sumatra
            1 fighter moved from French Indo China to Sumatra
            3 bombers moved from French Indo China to Tsinghai
            1 infantry moved from Sakha to Buryatia
    

    Savegame

  • '20 '19

    @FMErwinRommel japan attacking tsinghai so how would you like it to go?

  • 2025 2024 '23 '22 '21 '20 '19

    AA, Russ inf, Chinese inf. Sorry for delay, the Triplea notification doesn’t make a sound while the website is minimized

  • '20 '19

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 armour and 1 mech_infantry moved from Buyant-Uhaa to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Central Mongolia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            3 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 armour and 1 mech_infantry moved from Central Mongolia to Dzavhan
                  Japanese take Dzavhan from Russians
            1 armour and 1 mech_infantry moved from Dzavhan to Ulaanbaatar
            5 armour, 2 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Shensi to Tsinghai
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 42 Sea Zone from Americans
            1 marine moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            1 tactical_bomber moved from French Indo China to Sumatra
            1 fighter moved from French Indo China to Sumatra
            3 bombers moved from French Indo China to Tsinghai
            1 infantry moved from Sakha to Buryatia
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in Tsinghai
                Japanese attack with 5 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 15 infantry; Russians defend with 2 aaGuns and 1 infantry
                    AA fire in Tsinghai : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 5 armour, 2 artilleries, 3 bombers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 11/17 hits, 8.33 expected hits
                    Chinese roll dice for 2 aaGuns and 16 infantry in Tsinghai, round 2 : 4/16 hits, 5.33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Russians and 8 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 5 armour, 1 artillery, 3 bombers, 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 7/13 hits, 7.17 expected hits
                    Chinese roll dice for 7 infantry in Tsinghai, round 3 : 2/7 hits, 2.33 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 4 armour, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
                Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Casualties for Chinese: 15 infantry
                Casualties for Russians: 2 aaGuns and 1 infantry
            Battle in Borneo
                Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 4/7 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery
                Casualties for ANZAC: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Shantung to Chahar
            1 infantry moved from Shantung to Anhwe
            1 armour moved from French Indo China to Hunan
            1 mech_infantry moved from Kwangtung to Hunan
            1 armour moved from Kwangtung to Hunan
            2 armour, 2 artilleries and 2 mech_infantrys moved from Yunnan to Hunan
            1 aaGun moved from Kweichow to Hunan
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 fighter moved from Sumatra to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 42 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            2 fighters moved from Philippines to French Indo China
            1 fighter moved from Tsinghai to Hunan
            1 tactical_bomber moved from Tsinghai to Hunan
            1 fighter and 1 tactical_bomber moved from Tsinghai to Suiyuyan
            1 bomber moved from Tsinghai to Suiyuyan
            2 bombers moved from Tsinghai to Hunan
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            3 battleships, 4 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
            Japanese undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour and 1 mech_infantry placed in Kwangtung
            1 submarine placed in 20 Sea Zone
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Tsinghai : : -1.00
    ANZAC : -0.83
    Chinese : -1.67
    UK_Pacific : 0.17
    Japanese : 3.00
    

    Savegame

  • '20 '19

    @FMErwinRommel No problem…

    A good round for japan, very unfortunate rolling in tsinghai for china and a good first round for japan turned my plan for just causing casualties and then retreating into being able to destroy the chinese stack.

    Regaining the DEI for minimal losses without being overexposed should keep the US fleet pinned.

    Small gains in russia and mongolia

  • 2025 2024 '23 '22 '21 '20 '19

    Won’t get to my turn until tomorrow eve or Monday.

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer and 1 submarine moved from 101 Sea Zone to 122 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 96 Sea Zone to 97 Sea Zone
            3 bombers moved from Gibraltar to 97 Sea Zone
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            2 bombers moved from Russia to 97 Sea Zone
            3 fighters moved from Northwest Persia to Caucasus
            1 bomber moved from Queensland to 43 Sea Zone
            1 bomber moved from Queensland to Shan State
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Scramble 3 Italian fighters in SZ97?

  • '20 '19

    @FMErwinRommel no scramble thanks

Suggested Topics

  • 17
  • 152
  • 66
  • 89
  • 183
  • 395
  • 169
  • 211
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.5k

Topics

1.8m

Posts