I have the previous convoys.
sz44: 2
sz35: 0
sz20: 0
sz19: 0
sz6: 1
So it would be a total of 3 lost to convoys. I can edit when I move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 armour moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 artillery and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Tsinghai to Kansu
2 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
1 aaGun and 3 infantry moved from Sakha to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Samara to Kazakhstan
1 aaGun moved from Samara to Novosibirsk
1 armour moved from Novosibirsk to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 3.50
Building a factory in W. Ukr! You must be preparing for a long slog, or hoping to avoid one.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Jehol to Central Mongolia
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Amur to Sakha
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 bombers moved from French Indo China to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Jehol to Central Mongolia
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 infantry moved from Amur to Sakha
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
2 bombers moved from French Indo China to 44 Sea Zone
2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes
1 bomber moved from French Indo China to Burma
2 fighters moved from French Indo China to 44 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 8/9 hits, 4.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
2 armour moved from Yunnan to Shensi
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
2 bombers moved from 44 Sea Zone to French Indo China
1 marine moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
3 fighters moved from Celebes to 35 Sea Zone
4 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
Place Units - Japanese
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 1 mech_infantry placed in Shantung
1 armour and 1 mech_infantry placed in Kwangtung
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -1.17
Chinese : 0.67
UK_Pacific : 0.67
Russians : -0.33
Japanese : 3.50
@FMErwinRommel Well the volgograd factory is hard to get operational so extra production right on the front line is very useful.
The eastern half of Asia is a nice yellow colour now :wink:
Probably won’t get to take all of my turn this evening. Will need another day.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 destroyers, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to Malta
1 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Malta
1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 96 Sea Zone
3 fighters moved from Egypt to Caucasus
1 armour moved from Iraq to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 bombers moved from India to Caucasus
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Scotland to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Malta
Americans attack with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Malta, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Caucasus
Americans attack with 1 armour, 2 bombers and 5 fighters
Italians defend with 3 armour and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 4/8 hits, 4.33 expected hits
Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.83 expected hits
1 mech_infantry owned by the Italians and 3 armour owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 3 armour and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Caucasus to Russia
2 fighters moved from Caucasus to Russia
3 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Western United States to Queensland
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship and 1 marine moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
Place Units - Americans
1 fighter, 1 infantry and 1 marine placed in Western United States
3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -2.50
Americans : 1.50
AA fire in Normandy Bordeaux : : -0.17
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
14 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Tsinghai, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : -0.33
After the Allies missed their defensive shots against Japanese attacks, the Italian armor division missed against the American attack in the Caucasus; even sparing my sole ground unit, let alone my planes. The Italians also missed on Malta. On the other hand, the Chinese attack went 1-for-14. But that was enough to take out the sole defender. Unfortunately, the U.S. attack by the Celebes was mutual sinking, so your transport survived. Didn’t have a bomber this time. The Germans abandoned their can opener allies in the Caucasus. I was glad to wipe them out. The outlook is still grim, but there are rays of hope.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 destroyers, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to Malta
1 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Malta
1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 96 Sea Zone
3 fighters moved from Egypt to Caucasus
1 armour moved from Iraq to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 bombers moved from India to Caucasus
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Scotland to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Malta
Americans attack with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Malta, round 2 : 2/5 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Caucasus
Americans attack with 1 armour, 2 bombers and 5 fighters
Italians defend with 3 armour and 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 4/8 hits, 4.33 expected hits
Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.83 expected hits
1 mech_infantry owned by the Italians and 3 armour owned by the Italians lost in Caucasus
Americans win, taking Caucasus from Italians with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 3 armour and 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Caucasus to Russia
2 fighters moved from Caucasus to Russia
3 fighters moved from Caucasus to Northwest Persia
1 bomber moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Eastern United States to Gibraltar
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Western United States to Queensland
1 marine moved from Johnston Island to 30 Sea Zone
1 battleship and 1 marine moved from 30 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
Place Units - Americans
1 fighter, 1 infantry and 1 marine placed in Western United States
3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
14 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Tsinghai, round 2 : 1/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
3 fighters moved from Russia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
1 armour, 2 artilleries, 10 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma
3 mech_infantrys moved from West India to Burma
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
Combat - British
Battle in French Madagascar
Battle in Burma
British attack with 1 armour, 2 artilleries, 10 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 2 artilleries, 10 infantry, 6 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/20 hits, 4.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 armour, 2 artilleries, 9 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kazakhstan
British attack with 1 armour, 3 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/5 hits, 2.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Kazakhstan to Russia
3 aaGuns moved from India to Burma
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 cruisers, 1 destroyer and 2 submarines moved from 98 Sea Zone to 96 Sea Zone
3 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Burma to India
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 artilleries and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Italians : -2.50
British : -3.00
Americans : 1.50
AA fire in Normandy Bordeaux : : -0.17
Chinese : -1.33
Japanese : 2.83
Another example of extreme opposite dice results: UK attacks Kazak with power of 13 & rolls 0-for-5, defenders roll 2-for-2. Indian army got tired of guarding homeland and moved out in force; defender rolled 1-for-1. .
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 1 mech_infantry moved from Ukraine to Rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 1 mech_infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Rostov
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.50
French : -0.67
Russians : 0.67
@FMErwinRommel Well you certainly have italy under control for now…but at the cost of a lack of presence in the atlantic. The can openers got me to where i wanted to be with the wehrmacht…hopefully a superior industrial base will be enough to grind the combined russian army down…and japan is still going strong
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 78 PUs;
Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Germans take Rostov from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 bombers moved from Novgorod to Vologda
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Caucasus
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Volgograd
Germans attack with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Tambov to Western Ukraine
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
3 bombers moved from Vologda to Novgorod
1 fighter moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
3 armour moved from Ukraine to Bryansk
Place Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun and 1 infantry moved from Kansu to Tsinghai
1 infantry moved from Russia to Samara
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Timguska
1 infantry moved from Olgiy to Yenisey
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 aaGun and 4 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun moved from Novosibirsk to Tsinghai
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Russians : 0.00
Japanese : -0.67
Russia is getting squeezed and income is shrinking rapidly. In 1914 NML, Russia & Communists could build militia for 1 or 2 P.U.
If Japan does a big land battle, ask me for OOL please.