Will have to come to this later.
Wizmark (X) vs FMEd (L) BM3 G2
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Turning on Edit Mode EDIT: Editing Political Relationship for Russians and Chinese from Neutrality to default_allied_relation EDIT: Removing units owned by Russians from Kazakhstan: 1 aaGun EDIT: Adding units owned by Russians to Tsinghai: 1 aaGun EDIT: Turning off Edit Mode Americans buy 6 bombers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from Gibraltar to 125 Sea Zone 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 cruiser, 1 destroyer and 3 submarines moved from 92 Sea Zone to 98 Sea Zone 3 fighters moved from Gibraltar to 98 Sea Zone 1 bomber moved from Russia to Burma 2 bombers moved from Queensland to Burma 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea 2 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 fighter and 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone Combat - Americans Battle in 98 Sea Zone Americans attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines Italians defend with 1 submarine Americans roll dice for 3 submarines in 98 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in New Guinea Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea Americans win, taking New Guinea from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 3 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is -5 Casualties for Americans: 1 bomber Casualties for Japanese: 1 artillery and 1 infantry Battle in 110 Sea Zone Americans attack with 2 submarines Germans defend with 1 destroyer Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 14 Casualties for Germans: 1 destroyer and 1 submarine Non Combat Move - Americans 1 bomber moved from 125 Sea Zone to Scotland 1 marine moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 2 destroyers, 1 marine, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 armour moved from Egypt to Iraq 3 fighters moved from 98 Sea Zone to Egypt 2 fighters moved from Trans-Jordan to Northwest Persia 2 bombers moved from Burma to India 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland 1 marine moved from Western United States to 10 Sea Zone 1 battleship and 1 marine moved from 10 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 submarine moved from 54 Sea Zone to 44 Sea Zone Place Units - Americans 3 bombers and 1 infantry placed in Western United States 3 bombers placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 14 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Kansu, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 1 marine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery, 1 fighter and 2 infantry moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Russia 3 mech_infantrys moved from Persia to West India 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 mech_infantry moved from Egypt to 81 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 aaGun and 6 infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 2 cruisers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from United Kingdom to Scotland Place Units - British 1 airfield and 1 marine placed in Egypt 3 infantry placed in Persia 1 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Tobruk: 2 armour EDIT: Adding units owned by British to Egypt: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 1.67 Americans : 2.50 Chinese : 0.67 Japanese : 2.00
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Just edited NCM 2 tanks from Tobruk > Egypt
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The Allies are trying to hold back the Axis, but you already are earning more income than me. Japan is positioned to take out China and India. Russia’s income has collapsed as Germany’s went up. Even if we continue to trade Cauc & Stalingrad back and forth, you get 2 N,O,s and I just get the territory value. The U.S. needs to spend all its income in the Pacific or Europe to really make a difference. But now that Germany’s income is up, I can’t spend it all in the Pacific.
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Southern Italy to Caucasus
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Rostov to Caucasus 1 bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 3 armour, 1 bomber and 1 mech_infantry British defend with 1 artillery and 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : -0.67
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@FMErwinRommel Yes it can all get a bit pinched for the allies at this point…but a lot of things still need to go right for me before victory is assured
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 armour moved from Western Australia to Queensland 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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I may want to undo French DD move to sz98. But computer is making noise, had to shut down. Can’t get to it today. Please hold off your move it allow me to undo the DD after your turn
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@FMErwinRommel no problem…I will wait for you to post again :+1:
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No change, the French DD will stay in the Med as added insurance.
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Smolensk to Vologda 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Smolensk to Vologda 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 fighters moved from Western Germany to 125 Sea Zone 1 bomber moved from Novgorod to Vologda
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 fighter moved from Ukraine to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 2 mech_infantrys moved from Novgorod to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Smolensk to Vologda 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 submarine moved from 124 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 2 bombers moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 2 fighters moved from Western Germany to 125 Sea Zone 1 bomber moved from Novgorod to Vologda Combat - Germans Battle in 125 Sea Zone Germans attack with 3 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits, 3.17 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 3 : 4/5 hits, 2.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/8 hits, 3.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 bombers moved from Vologda to Novgorod 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 8 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Novgorod to Bryansk 3 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Bryansk to Smolensk Place Units - Germans 1 factory_minor placed in Western Ukraine 1 bomber placed in Western Germany 1 destroyer and 1 submarine placed in 112 Sea Zone 3 armour placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 2 infantry placed in France 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Samara to Volgograd 1 fighter moved from Russia to Volgograd 1 artillery moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 armour moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 1 artillery and 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry and 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Battle in Tambov Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Tambov, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 1 fighter moved from Tambov to Russia 1 tactical_bomber moved from Vologda to Russia 1 aaGun moved from Tsinghai to Kansu 2 infantry moved from Olgiy to Kansu 1 infantry moved from Timguska to Kansu 1 aaGun and 3 infantry moved from Sakha to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Kazakhstan to Tsinghai 1 infantry moved from Samara to Kazakhstan 1 aaGun moved from Samara to Novosibirsk 1 armour moved from Novosibirsk to Russia 1 infantry moved from Samara to Novosibirsk 1 infantry moved from Russia to Samara Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.17 Russians : 3.50
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Building a factory in W. Ukr! You must be preparing for a long slog, or hoping to avoid one.
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Jehol to Chahar 1 armour and 1 mech_infantry moved from Jehol to Central Mongolia 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 artillery and 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 infantry moved from Amur to Sakha 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 bombers moved from French Indo China to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 bomber moved from French Indo China to Burma 2 fighters moved from French Indo China to 44 Sea Zone
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 3 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Chahar to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Jehol to Chahar 1 armour and 1 mech_infantry moved from Jehol to Central Mongolia 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa 1 artillery and 1 infantry moved from Sikang to Kazakhstan 1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from Shensi to Tsinghai 1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai 1 infantry moved from Amur to Sakha 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 2 bombers moved from French Indo China to 44 Sea Zone 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes 1 bomber moved from French Indo China to Burma 2 fighters moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport Americans defend with 1 submarine; ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 21 Casualties for ANZAC: 1 destroyer and 1 transport Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Burma Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers in Celebes, round 2 : 8/9 hits, 4.67 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter and 1 tactical_bomber moved from Kazakhstan to Shensi 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 2 armour moved from Yunnan to Shensi 1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to French Indo China 1 bomber moved from Burma to French Indo China 2 bombers moved from 44 Sea Zone to French Indo China 1 marine moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 3 fighters moved from Celebes to 35 Sea Zone 4 tactical_bombers moved from Celebes to 35 Sea Zone 2 fighters moved from 44 Sea Zone to Philippines 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangtung to Kwangsi 1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan Place Units - Japanese 1 destroyer placed in 20 Sea Zone 1 destroyer placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Shantung 1 armour and 1 mech_infantry placed in Kwangtung 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : -1.17 Chinese : 0.67 UK_Pacific : 0.67 Russians : -0.33 Japanese : 3.50
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@FMErwinRommel Well the volgograd factory is hard to get operational so extra production right on the front line is very useful.
The eastern half of Asia is a nice yellow colour now :wink:
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Probably won’t get to take all of my turn this evening. Will need another day.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 carrier, 2 destroyers, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to Malta 1 infantry, 1 marine and 1 mech_infantry moved from 96 Sea Zone to Malta 1 cruiser, 1 destroyer and 3 submarines moved from 98 Sea Zone to 96 Sea Zone 3 fighters moved from Egypt to Caucasus 1 armour moved from Iraq to Caucasus 2 fighters moved from Northwest Persia to Caucasus 2 bombers moved from India to Caucasus 1 artillery moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 submarine moved from 55 Sea Zone to 44 Sea Zone Americans take 42 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 bomber moved from Scotland to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in Malta Americans attack with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Malta, round 2 : 2/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 2 fighters, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 44 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer and 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in Caucasus Americans attack with 1 armour, 2 bombers and 5 fighters Italians defend with 3 armour and 1 mech_infantry Americans roll dice for 1 armour, 2 bombers and 5 fighters in Caucasus, round 2 : 4/8 hits, 4.33 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Caucasus, round 2 : 0/4 hits, 1.83 expected hits 1 mech_infantry owned by the Italians and 3 armour owned by the Italians lost in Caucasus Americans win, taking Caucasus from Italians with 1 armour, 2 bombers and 5 fighters remaining. Battle score for attacker is 22 Casualties for Italians: 3 armour and 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Caucasus to Russia 2 fighters moved from Caucasus to Russia 3 fighters moved from Caucasus to Northwest Persia 1 bomber moved from Normandy Bordeaux to United Kingdom 3 bombers moved from Eastern United States to Gibraltar 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 bombers moved from Western United States to Queensland 1 marine moved from Johnston Island to 30 Sea Zone 1 battleship and 1 marine moved from 30 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone Place Units - Americans 1 fighter, 1 infantry and 1 marine placed in Western United States 3 fighters placed in Eastern United States 1 destroyer and 1 submarine placed in 101 Sea Zone 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : -2.50 Americans : 1.50 AA fire in Normandy Bordeaux : : -0.17 Japanese : 1.17