TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to Borneo
Thai take Borneo from Dutch
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
3 Infantrys moved from Thailand to Phuket
1 Artillery moved from Thailand to Phuket
1 Tank moved from Thailand to Phuket
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 6:08:21 PM
Savegame
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - British
1 Artillery and 1 Infantry moved from W.Borneo to Borneo
1 Infantry and 1 Tank moved from N.B to Borneo
1 Artillery, 1 EarlyFighter, 3 Infantrys and 1 Tank moved from Burma to Thailand
1 Artillery and 1 Infantry moved from Ceylon to sz63
1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65
1 Infantry moved from Amdanam to sz65
1 Artillery moved from S.A to sz65
1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz66
1 Artillery and 1 Infantry moved from sz66 to Thailand
1 Artillery, 1 Infantry and 1 Transport moved from sz65 to sz66
1 Artillery and 1 Infantry moved from sz66 to Thailand
Purchase Units - British
British buy 2 B.Transports and 5 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Borneo
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 2/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Borneo
British win, taking Borneo from Thai with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Thailand
British attack with 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank
Yamamoto defend with 1 EarlyFighter
British roll dice for 3 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank in Thailand, round 2 : 6/10 hits, 3.17 expected hits
Thai roll dice for 1 EarlyFighter in Thailand, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 EarlyFighter owned by the Yamamoto lost in Thailand
British win, taking Thailand from Thai with 3 Artillerys, 1 EarlyFighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 EarlyFighter
Non Combat Move - British
1 EarlyFighter moved from Thailand to Malaya
1 Artillery and 1 Infantry moved from Bengal to Burma
1 Infantry moved from E.India to Bengal
1 Infantry moved from Nepal to Bengal
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from M.India to C.India
1 Tank moved from S.India to C.India
2 Infantrys moved from India to Nagpur
1 Infantry moved from Nagpur to E.India
1 Artillery and 1 Infantry moved from Bhopa to Nepal
1 EarlyFighter moved from Bhopa to Bengal
1 EarlyFighter moved from Dheli to Bengal
1 Tank moved from Dheli to Nepal
1 Artillery and 1 Infantry moved from Bhopal to Bhopa
1 Infantry moved from W.India to Bhopa
2 Infantrys moved from Dheli to Bhopa
1 EarlyFighter moved from Calcutta to Malaya
1 Tank moved from Calcutta to E.India
1 Artillery moved from Calcutta to C.India
4 Infantrys moved from Calcutta to C.India
2 Destroyers and 1 Submarine moved from sz63 to sz66
1 Submarine and 2 T.Boats moved from sz64 to sz66
1 Infantry moved from N.G to New Guinea
1 Artillery moved from E.G to New Guinea
Place Units - British
2 B.Transports placed in sz63
5 Infantrys placed in Calcutta
Turn Complete - British
British collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : 3.50
Thai : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Anzac
Purchase Units - Anzac
Anzac buy 1 Transport; Remaining resources: 2 PUs;
Non Combat Move - Anzac
1 Infantry moved from New Zealand to sz35
1 Artillery and 2 Infantrys moved from Wellington to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37
1 Artillery and 3 Infantrys moved from sz37 to E.Australia
1 Infantry moved from Samoa to sz38
1 Infantry moved from Fiji to sz38
2 Infantrys moved from New Caledonia to sz41
2 Infantrys and 2 T.Boats moved from sz38 to sz41
4 Infantrys moved from sz41 to Townsville
1 EarlyFighter moved from Melbourne to sz37
1 Infantry moved from Sydney to E.Australia
1 EarlyFighter moved from Sydney to N.Australia
1 Artillery and 3 Infantrys moved from Darwin to N.Australia
1 Infantry moved from Derby to N.Australia
2 Infantrys moved from W.Australia to Derby
1 Tank moved from Australia to N.Australia
2 Tanks moved from Melbourne to E.Australia
3 Infantrys moved from Melbourne to Sydney
1 Artillery moved from Melbourne to Sydney
Place Units - Anzac
1 Transport placed in sz37
Turn Complete - Anzac
Anzac collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Americans
1 Destroyer moved from sz31 to sz40
1 Transport moved from sz27 to sz23
1 Destroyer moved from sz27 to sz23
1 EarlyFighter moved from San Francisco to sz23
1 Submarine moved from sz13 to sz23
1 EarlyFighter moved from Midway to sz23
1 Destroyer moved from sz45 to sz40
1 Transport moved from sz45 to sz40
1 Submarine moved from sz31 to sz40
1 Destroyer and 1 Transport moved from sz5 to sz14
2 Infantrys moved from Rocky Mt to Portland
2 Artillerys moved from Rocky Mt to Portland
2 Infantrys moved from Los Angeles to Central Valley
Purchase Units - Americans
Americans buy 3 Infantrys and 4 Marines; Remaining resources: 0 PUs;
Non Combat Move - Americans
2 Infantrys moved from Taka to Wohto
1 EarlyFighter moved from Johnston to Phonpei
1 Bomber moved from Portland to Taka
1 Tank moved from Central Valley to San Francisco
Place Units - Americans
4 Marines placed in Davao
2 Infantrys placed in Hilo
1 Infantry placed in Pearl Harbor
Turn Complete - Americans
Americans collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Masaharu
1 Artillery, 2 Infantrys and 1 Tank moved from Sukhalin to sz1
1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Amursk
1 Infantry moved from Manchuria to Amursk
3 Infantrys moved from Manchuria to Belogorsk
1 Artillery moved from Manchuria to Belogorsk
2 Infantrys moved from Hsingan to Jinan
1 Artillery and 1 Tank moved from Hsingan to Jinan
1 Artillery, 2 Infantrys and 1 Tank moved from Hsingan to Quingdao
1 Infantry moved from Akina to sz15
1 Infantry and 1 T.Boat moved from sz15 to sz1
1 Infantry moved from sz1 to Yakutsk
1 Artillery and 1 Infantry moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Artillery and 1 Infantry moved from sz1 to Yakutsk
1 Infantry and 1 Tank moved from N.Japan to sz15
1 Infantry, 1 Tank and 1 Transport moved from sz15 to sz1
1 Infantry and 1 Tank moved from sz1 to Vostok
1 Bomber moved from Akina to Vostok
1 EarlyFighter moved from Akina to Belogorsk
Purchase Units - Masaharu
Masaharu buy 6 Infantrys and 2 Tankettes; Remaining resources: 1 PUs;
Combat - Masaharu
Battle in Amursk
Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 AAGun, 1 Bunker and 1 Factory
Masaharu roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Amursk, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Amursk, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Amursk
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Amursk
Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Amursk, round 4 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Amursk, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk
Masaharu win, taking Amursk from Russians with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Masaharu: 3 Infantrys
Casualties for Russians: 1 Bunker
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Quingdao, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Quingdao, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Quingdao, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Jinan
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Jinan, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan
Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Belogorsk
Masaharu attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Belogorsk, round 2 : 0/5 hits, 1.33 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 2 : 0/1 hits, 0.50 expected hits
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Belogorsk, round 3 : 1/5 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Belogorsk, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Belogorsk, round 4 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 Bunker in Belogorsk, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Yakutsk
Masaharu attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 2 Infantrys in Yakutsk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vostok
Masaharu attack with 1 Bomber, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber, 1 Infantry and 1 Tank in Vostok, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Masaharu
1 Bomber moved from Vostok to Akina
2 Infantrys and 2 Tanks moved from Akina to sz15
1 EarlyFighter moved from Belogorsk to Manchuria
3 Infantrys moved from Akina to N.Japan
Place Units - Masaharu
6 Infantrys and 2 Tankettes placed in Akina
Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Masaharu : -1.00
Russians : -0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1
Combat Move - Russians
1 Infantry moved from Kyzal to N.Mongolia
1 Infantry moved from Jinquan to N.Mongolia
2 Tanks moved from Kaask to N.Mongolia
1 EarlyFighter moved from Kaask to N.Mongolia
1 Infantry moved from Angarsk to Ustkut
2 Infantrys moved from Irkutsk to Ustkut
2 Infantrys moved from Ulaan Ude to Tulun
1 Infantry moved from Bratsk to Ustkut
1 Artillery moved from Kaask to Tulun
1 Artillery moved from Kaask to Kyzal
4 Infantrys moved from Kaask to Kyzal
1 Infantry moved from Krasnoyarsk to Kaask
1 Infantry moved from Kyzyl to Jinquan
1 Tank moved from Achinsk to Jinquan
1 Artillery moved from Achinsk to Kyzyl
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Abakan to Jinquan
1 Infantry moved from Maltan to Haixi
1 Submarine moved from sz4 to sz6
Purchase Units - Russians
Russians buy 3 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in N.Mongolia
Russians attack with 1 EarlyFighter, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Russians roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in N.Mongolia, round 2 : 0/5 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 EarlyFighter, 2 Infantrys and 2 Tanks in N.Mongolia, round 3 : 2/5 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in N.Mongolia
Russians loses 0 PUs for violating N.Mongolias neutrality.
Russians win, taking N.Mongolia from Neutral with 1 EarlyFighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Non Combat Move - Russians
1 EarlyFighter moved from N.Mongolia to Tulun
Place Units - Russians
3 Infantrys placed in Kaask
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Neutral : -1.00
Russians : -1.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Research Technology - Yamamoto
Combat Move - Yamamoto
2 Carriers, 1 Cruiser, 4 EarlyFighters and 5 Submarines moved from sz25 to sz23
1 Artillery moved from Frenchindochina to sz73
1 Artillery and 1 Transport moved from sz73 to sz68
1 Infantry moved from Manila to sz68
1 Artillery, 1 Infantry and 1 Transport moved from sz68 to sz70
1 Infantry moved from sz70 to Davao
1 Artillery moved from sz70 to Davao
2 Tanks moved from Manila to sz71
1 Artillery moved from Manila to sz71
1 Artillery, 2 Tanks and 3 Transports moved from sz71 to sz72
3 Infantrys moved from Iwo Jima to sz72
1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz72 to sz70
3 Infantrys moved from sz70 to Davao
2 Tanks moved from sz70 to Davao
1 Artillery moved from sz70 to Davao
2 EarlyFighters moved from sz71 to Davao
1 Battleship moved from sz71 to sz70
1 Carrier moved from sz71 to sz70
2 EarlyFighters moved from sz73 to Davao
1 Carrier moved from sz73 to sz70
1 Infantry moved from Frenchindochina to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz60
1 Submarine moved from sz68 to sz60
1 Destroyer moved from sz73 to sz60
1 Infantry moved from sz60 to W.Borneo
1 Bomber moved from Japan to Davao
1 Bomber moved from Naha to Davao
1 Submarine moved from sz71 to sz60
2 Tanks moved from S.Japan to sz78
2 Infantrys moved from S.Japan to sz78
1 Infantry moved from Iwo Jima to sz75
2 Infantrys, 2 Tanks and 2 Transports moved from sz78 to sz71
1 Infantry and 1 T.Boat moved from sz75 to sz71
1 Infantry moved from sz71 to Samar
1 Tank moved from sz71 to Samar
1 Tank moved from sz71 to Punay
1 Infantry moved from sz71 to Punay
1 Infantry moved from sz71 to S
Yamamoto take S from Americans
2 EarlyFighters moved from sz78 to Samar
1 EarlyFighter moved from sz78 to Punay
1 EarlyFighter moved from sz78 to Samar
2 Carriers moved from sz78 to sz71
1 Infantry moved from Kamchatka to sz7
1 Tank moved from Kamchatka to sz7
1 Transport moved from sz7 to sz16
1 Tank moved from Japan to sz16
1 Infantry moved from Japan to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz7
1 Tank moved from sz7 to Ostrov
1 Infantry moved from sz7 to Ostrov
1 Tank moved from Kamchatka to Magadan
1 Tank moved from Palana to Magadan
1 Infantry moved from Kamchatka to sz2
1 Infantry moved from sz2 to Ostrov
1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz3
1 Infantry moved from sz3 to Attla
1 Tank moved from sz3 to Attla
1 Submarine moved from sz71 to sz70
1 Destroyer moved from sz71 to sz70
1 Destroyer moved from sz7 to sz3
1 Submarine moved from sz7 to sz3
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Bomber, 1 Carrier and 1 Fighter; Remaining resources: 3 PUs;
Combat - Yamamoto
Battle in Ostrov
Yamamoto attack with 2 Infantrys and 1 Tank
Russians defend with 1 Bunker
Yamamoto roll dice for 2 Infantrys and 1 Tank in Ostrov, round 2 : 1/3 hits, 0.83 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Ostrov
Yamamoto roll dice for 1 Infantry and 1 Tank in Ostrov, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Bunker in Ostrov, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto lost in Ostrov
Yamamoto roll dice for 1 Tank in Ostrov, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Bunker in Ostrov, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Ostrov
Yamamoto win, taking Ostrov from Russians with 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Bunker
Battle in sz60
Yamamoto attack with 1 Destroyer, 2 Submarines and 1 T.Boat
Dutch defend with 2 Transports
Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz60, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 2 Transports in sz60, round 2 : 1/2 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer and 1 T.Boat in sz60, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 2 Transports in sz60, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Dutch lost in sz60
Yamamoto roll dice for 1 Submarine in sz60, round 4 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Dutch lost in sz60
Yamamoto win with 1 Destroyer, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Casualties for Dutch: 2 Transports
Battle in W.Borneo
Battle in Magadan
Yamamoto attack with 2 Tanks
Russians defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in Magadan, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Magadan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Magadan
Yamamoto win, taking W.Borneo from British, taking Magadan from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Attla
Yamamoto attack with 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Attla, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Attla, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Attla
Yamamoto win, taking Attla from Americans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Samar
Yamamoto attack with 3 EarlyFighters, 1 Infantry and 1 Tank
Americans defend with 2 Infantrys
Yamamoto roll dice for 3 EarlyFighters, 1 Infantry and 1 Tank in Samar, round 2 : 2/5 hits, 1.67 expected hits
Americans roll dice for 2 Infantrys in Samar, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Samar
Yamamoto win, taking Samar from Americans with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Infantrys
Battle in Punay
Yamamoto attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Americans defend with 1 Infantry
Yamamoto roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Punay, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 Infantry in Punay, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Punay
Yamamoto win, taking Punay from Americans with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Davao
Yamamoto attack with 2 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 2 Tanks
Americans defend with 1 AAGun, 1 EarlyFighter, 1 Factory, 1 Infantry, 4 Marines and 2 Tanks; Dutch defend with 1 EarlyFighter
AA fire in Davao : 1/0 hits, 1.00 expected hits
1 EarlyFighter owned by the Yamamoto lost in Davao
Yamamoto roll dice for 1 Battleship in Davao, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 3 EarlyFighters, 4 Infantrys and 2 Tanks in Davao, round 2 : 3/13 hits, 5.00 expected hits
Americans roll dice for 2 EarlyFighters, 1 Infantry, 4 Marines and 2 Tanks in Davao, round 2 : 4/9 hits, 3.67 expected hits
2 Marines owned by the Americans, 4 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
Yamamoto roll dice for 2 Artillerys, 2 Bombers, 3 EarlyFighters and 2 Tanks in Davao, round 3 : 4/9 hits, 4.00 expected hits
Americans roll dice for 2 EarlyFighters, 2 Marines and 2 Tanks in Davao, round 3 : 3/6 hits, 2.67 expected hits
2 Marines owned by the Americans, 2 Artillerys owned by the Yamamoto, 2 Tanks owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in Davao
Yamamoto roll dice for 2 Bombers, 2 EarlyFighters and 2 Tanks in Davao, round 4 : 3/6 hits, 3.00 expected hits
Americans roll dice for 2 EarlyFighters in Davao, round 4 : 1/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Dutch, 1 EarlyFighter owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in Davao
Yamamoto win, taking Davao from Americans with 2 Bombers, 1 EarlyFighter and 2 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Artillerys, 3 EarlyFighters and 4 Infantrys
Casualties for Americans: 1 EarlyFighter, 1 Infantry, 4 Marines and 2 Tanks
Casualties for Dutch: 1 EarlyFighter
Battle in sz23
Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 5 Submarines
Americans defend with 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 2 Transports
Yamamoto roll dice for 5 Submarines in sz23, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Submarine in sz23, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz23, round 2 : 2/7 hits, 2.17 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters and 2 Transports in sz23, round 2 : 5/7 hits, 3.00 expected hits
1 Submarine owned by the Americans, 3 Submarines owned by the Yamamoto, 2 Carriers owned by the Yamamoto and 2 Transports owned by the Americans lost in sz23
Yamamoto roll dice for 2 Submarines in sz23, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Cruiser and 4 EarlyFighters in sz23, round 3 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 2 EarlyFighters in sz23, round 3 : 4/5 hits, 2.67 expected hits
1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 2 Submarines owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 2 EarlyFighters owned by the Yamamoto lost in sz23
Yamamoto roll dice for 1 Cruiser and 2 EarlyFighters in sz23, round 4 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 Battleship in sz23, round 4 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz23
Yamamoto win with 1 Cruiser and 1 EarlyFighter remaining. Battle score for attacker is -6
Casualties for Yamamoto: 2 Carriers, 3 EarlyFighters and 5 Submarines
Casualties for Americans: 1 Battleship, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 1 Submarine and 2 Transports
Non Combat Move - Yamamoto
1 EarlyFighter could not land in sz23 and was removed
1 Tank moved from E.Shansi to Shansi
2 Infantrys moved from Shantung to Shansi
1 Infantry moved from E.Shansi to Shansi
4 Infantrys moved from Manchuria to Hsingan
2 Artillerys moved from Manchuria to Hsingan
1 Tank moved from Manchuria to Quingdao
1 Artillery moved from N.French I. to Frenchindochina
1 Tank moved from N.French I. to Frenchindochina
3 EarlyFighters moved from Samar to sz71
1 EarlyFighter moved from Punay to sz71
2 Bombers moved from Davao to Mindanao
1 EarlyFighter moved from Davao to sz70
Place Units - Yamamoto
1 B.Transport and 1 Carrier placed in sz78
1 Fighter placed in sz78
1 Bomber placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 62 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Americans : 3.83
AA fire in Davao : : 0.00
Russians : 0.17
Dutch : 0.33
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
2 EarlyFighters moved from Tsingnan to Sian
1 Artillery moved from Szechwan to Sian
5 Infantrys moved from Chunking to N.French I.
2 Infantrys moved from Kwangsi to N.French I.
1 Infantry moved from Szechwan to Sian
1 Tank moved from Kwangsi to N.Chunking
1 Tank moved from Chunking to N.Chunking
1 Infantry moved from Agra to Punjab
1 Artillery moved from Agra to Punjab
1 Tank moved from Agra to Punjab
1 Infantry moved from Gobi to S.Mongolia
1 Infantry moved from Tsingnan to S.Mongolia
1 Artillery moved from Tsingnan to S.Mongolia
2 Infantrys moved from Gansu to Szechwan
5 Infantrys moved from Tsingnan to Gansu
1 Artillery moved from Tsingnan to Gansu
3 Infantrys moved from Xining to Tsingnan
1 Infantry moved from Quyan to Cheng
1 Artillery moved from Quyan to Cheng
1 Infantry moved from W.Mongolia to Gobi
1 Tank moved from W.Mongolia to S.Mongolia
1 Tank moved from Gobi to Gansu
1 Tank moved from Gobi to S.Mongolia
1 Tank moved from Gobi to Gansu
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Bomber, 4 Infantrys and 3 Mech.Infs; Remaining resources: 2 PUs;
Combat - Chinese
Battle in S.Mongolia
Chinese attack with 1 Artillery, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker
Chinese roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in S.Mongolia, round 2 : 1/5 hits, 1.83 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in S.Mongolia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in S.Mongolia
Chinese roll dice for 1 Artillery, 1 Infantry and 2 Tanks in S.Mongolia, round 3 : 3/4 hits, 1.67 expected hits
Neutral roll dice for 1 Bunker in S.Mongolia, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Chinese lost in S.Mongolia
Chinese loses 0 PUs for violating S.Mongolias neutrality.
Chinese win, taking S.Mongolia from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 2 Infantrys
Casualties for Neutral: 1 Bunker
Battle in N.French I.
Chinese attack with 7 Infantrys
Yamamoto defend with 1 Artillery
Chinese roll dice for 7 Infantrys in N.French I., round 2 : 0/7 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery in N.French I., round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 6 Infantrys in N.French I., round 3 : 0/6 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in N.French I., round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 5 Infantrys in N.French I., round 4 : 0/5 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery in N.French I., round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 4 Infantrys in N.French I., round 5 : 0/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in N.French I., round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French I.
Chinese roll dice for 3 Infantrys in N.French I., round 6 : 1/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in N.French I., round 6 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in N.French I.
Chinese win, taking N.French I. from Yamamoto with 3 Infantrys remaining. Battle score for attacker is -4
Casualties for Chinese: 4 Infantrys
Casualties for Yamamoto: 1 Artillery
Battle in Sian
Chinese attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Sian, round 2 : 1/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Infantry in Sian, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Punjab
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Punjab, round 2 : 1/3 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Punjab
Chinese loses 0 PUs for violating Punjabs neutrality.
Chinese win, taking Punjab from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Chinese
2 EarlyFighters moved from Sian to Szechwan
Place Units - Chinese
2 Artillerys and 4 Infantrys placed in Xining
1 Bomber and 3 Mech.Infs placed in Urumal
Turn Complete - Chinese
Chinese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Hisaichi : -0.33
Yamamoto : 2.33
Chinese : -3.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
2 Tanks moved from Vladivostok to Tientsin
1 Infantry moved from Manchuria to Tientsin
1 Artillery and 1 Infantry moved from Vladivostok to sz79
1 Infantry moved from Seoul to sz79
1 Carrier, 1 Destroyer, 2 EarlyFighters and 3 Submarines moved from sz68 to sz60
2 Artillerys and 2 Infantrys moved from Mindanao to sz70
2 Artillerys, 1 Battleship, 1 Destroyer, 2 Infantrys, 1 Submarine and 2 Transports moved from sz70 to sz60
1 Infantry moved from Hongkong to sz67
1 Artillery moved from Hongkong to sz67
3 Tanks moved from Hongkong to sz67
4 Infantrys moved from Kwangtung to sz67
1 Infantry moved from Macau to Kwangsi
Yamamoto take Kwangsi from Chinese
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Borneo
1 Artillery, 1 B.Transport, 1 Carrier, 2 EarlyFighters and 2 Infantrys moved from sz79 to sz68
1 Artillery, 2 EarlyFighters and 2 Infantrys moved from sz68 to Borneo
1 Artillery, 1 Carrier, 1 Destroyer, 2 EarlyFighters, 4 Infantrys, 3 Tanks and 4 Transports moved from sz67 to sz60
3 Artillerys, 6 Infantrys and 3 Tanks moved from sz60 to S.Borneo
2 Bombers moved from Manila to S.Borneo
4 Infantrys moved from Hopeh to E.Shansi
1 Infantry moved from Shansi to Sian
1 Infantry moved from Nanking to Sian
1 Tank moved from Kichedung to Shansi
1 EarlyFighter moved from Fukien to Sian
1 Infantry moved from Hankou to Kiangsi
Hisaichi take Kiangsi from Chinese
3 Tanks moved from Kwangtung to Hanan
1 Infantry moved from Hankou to Hanan
1 Tank moved from Kwangtung to Hanan
1 Artillery moved from Hankou to Hanan
2 Tanks moved from Nanking to Shansi
1 Artillery moved from Shansi to Sian
2 Infantrys moved from Kichedung to Nanking
1 Artillery moved from Kwangtung to Kiangsi
1 EarlyFighter moved from Seoul to Kwangtung
2 Infantrys, 2 Tanks and 2 Transports moved from sz15 to sz79
1 Artillery and 1 Infantry moved from Vladivostok to Manchuria
4 EarlyFighters moved from sz60 to S.Borneo
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 B.Transport, 2 Bombers, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Borneo
Hisaichi attack with 1 Artillery, 2 EarlyFighters and 3 Infantrys
British defend with 1 Artillery, 2 Infantrys and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 3 Infantrys in Borneo, round 2 : 1/6 hits, 1.67 expected hits
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Borneo, round 2 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Borneo
Hisaichi roll dice for 1 Artillery, 2 EarlyFighters and 1 Infantry in Borneo, round 3 : 0/4 hits, 1.33 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Borneo, round 3 : 2/3 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Borneo
Hisaichi roll dice for 2 EarlyFighters in Borneo, round 4 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Borneo, round 4 : 2/3 hits, 1.17 expected hits
2 EarlyFighters owned by the Hisaichi and 1 Infantry owned by the British lost in Borneo
Dutch win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -22
Casualties for Hisaichi: 1 Artillery, 2 EarlyFighters and 3 Infantrys
Casualties for British: 2 Infantrys
Battle in S.Borneo
Hisaichi attack with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 6 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 3 Artillerys, 1 EarlyFighter, 1 Factory, 8 Infantrys and 1 Tank
AA fire in S.Borneo : 1/0 hits, 1.00 expected hits
1 Bomber owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Dutch lost in S.Borneo
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 4 EarlyFighters, 6 Infantrys and 3 Tanks in S.Borneo, round 2 : 5/17 hits, 6.00 expected hits
Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 7 Infantrys and 1 Tank in S.Borneo, round 2 : 4/12 hits, 4.33 expected hits
5 Infantrys owned by the Dutch and 4 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 4 EarlyFighters, 2 Infantrys and 3 Tanks in S.Borneo, round 3 : 5/13 hits, 5.17 expected hits
Dutch roll dice for 3 Artillerys, 1 EarlyFighter, 2 Infantrys and 1 Tank in S.Borneo, round 3 : 2/7 hits, 2.67 expected hits
3 Artillerys owned by the Dutch, 2 Infantrys owned by the Dutch and 2 Infantrys owned by the Hisaichi lost in S.Borneo
Hisaichi roll dice for 3 Artillerys, 1 Bomber, 4 EarlyFighters and 3 Tanks in S.Borneo, round 4 : 6/11 hits, 4.50 expected hits
Dutch roll dice for 1 EarlyFighter and 1 Tank in S.Borneo, round 4 : 0/2 hits, 1.00 expected hits
1 EarlyFighter owned by the Dutch and 1 Tank owned by the Dutch lost in S.Borneo
Hisaichi captures 27PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 1 Bomber, 4 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Bomber and 6 Infantrys
Casualties for Dutch: 3 Artillerys, 1 EarlyFighter, 8 Infantrys and 1 Tank
Battle in Hanan
Hisaichi attack with 1 Artillery, 1 Infantry and 4 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Hanan, round 2 : 5/6 hits, 2.67 expected hits
Chinese roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Sian
Hisaichi attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Chinese defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 2 : 0/4 hits, 1.17 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Sian
Hisaichi roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in Sian, round 3 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Sian, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Sian
1 Artillery retreated to Shansi
Chinese win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Non Combat Move - Hisaichi
4 EarlyFighters moved from S.Borneo to sz60
1 Bomber moved from S.Borneo to Phuket
1 EarlyFighter moved from Sian to Shansi
Place Units - Hisaichi
2 Bombers and 3 Infantrys placed in Seoul
1 B.Transport placed in sz79
2 Artillerys, 2 Infantrys and 2 Mech.Infs placed in Hongkong
Turn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83
AA fire in S.Borneo : : 0.00
Chinese : 1.33
Dutch : 0.17
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Dutch
2 Infantrys moved from E.Borneo to Borneo
1 Destroyer moved from sz57 to sz49
1 T.Boat moved from sz57 to sz50
1 T.Boat moved from sz50 to sz49
1 Transport moved from sz57 to sz59
1 Artillery moved from Bali to sz59
1 Infantry moved from Bali to sz59
1 Artillery, 1 Infantry and 1 Transport moved from sz59 to sz69
1 Artillery moved from sz69 to Borneo
1 Infantry moved from sz69 to Borneo
1 Artillery moved from Sarong to New Guinea
1 Infantry moved from Sarong to New Guinea
Non Combat Move - Dutch
Turn Complete - Dutch
Combat Hit Differential Summary :
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Infantry moved from sz60 to Sumatra
Thai take Sumatra from Dutch
Purchase Units - Thai
Thai buy 6 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Non Combat Move - Thai
1 Transport moved from sz73 to sz60
1 Destroyer moved from sz73 to sz60
1 T.Boat moved from sz68 to sz60
Place Units - Thai
6 Infantrys placed in Phuket
Turn Complete - Thai
Thai collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :