Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
ANZAC collect 11 PUs (3 lost to blockades); end with 12 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 10 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 113 Sea Zone to Poland
1 tactical_bomber moved from Germany to Poland
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Poland
2 tactical_bombers moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
Combat - Germans
Battle in Archangel
Battle in Nenetsia
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Battle in Slovakia Hungary
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
British defend with 1 bomber and 1 fighter; Russians defend with 3 infantry
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Slovakia Hungary
Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Slovakia Hungary
Germans win, taking Baltic States from Russians, taking Slovakia Hungary from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 104 Sea Zone to France
2 bombers moved from Slovakia Hungary to France
1 artillery and 2 infantry moved from Western Germany to Germany
1 artillery moved from Germany to Slovakia Hungary
12 armour, 2 artilleries and 10 mech_infantrys moved from Germany to Slovakia Hungary
7 infantry moved from Yugoslavia to Slovakia Hungary
6 aaGuns moved from Germany to Slovakia Hungary
1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to Germany
2 tactical_bombers moved from Slovakia Hungary to Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
1 tactical_bomber moved from Germany to France
Place Units - Germans
10 artilleries placed in Germany
5 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to United Kingdom: 3 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 3 bombers
EDIT: Removing units owned by Germans from France: 3 bombers and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.33
Russians : -0.17
Edit at the end of the turn because of my typical idiotness… mostly remembering the existence of 10 U.S. bombers and moving German assets to where they won’t be annihilated. Or… at least less likely to be.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 10 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour and 1 infantry moved from 127 Sea Zone to Nenetsia
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Germany to Poland
4 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 113 Sea Zone to Poland
1 tactical_bomber moved from Germany to Poland
1 bomber moved from Western Germany to 104 Sea Zone
2 bombers moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Germany to Poland
2 tactical_bombers moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States
Combat - Germans
Battle in Archangel
Battle in Nenetsia
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 tactical_bomber and 2 transports
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 tactical_bomber and 2 transports in 115 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
Germans win, taking Archangel from Russians, taking Nenetsia from Russians with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Poland, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 armour and 2 infantry in Poland, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Baltic States
Battle in Slovakia Hungary
Germans attack with 2 bombers, 5 infantry and 2 tactical_bombers
British defend with 1 bomber and 1 fighter; Russians defend with 3 infantry
Germans roll dice for 2 bombers, 5 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/9 hits, 3.17 expected hits
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the British lost in Slovakia Hungary
Germans roll dice for 2 bombers, 4 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Slovakia Hungary
Germans win, taking Baltic States from Russians, taking Slovakia Hungary from Russians with 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 104 Sea Zone to France
2 bombers moved from Slovakia Hungary to France
1 artillery and 2 infantry moved from Western Germany to Germany
1 artillery moved from Germany to Slovakia Hungary
12 armour, 2 artilleries and 10 mech_infantrys moved from Germany to Slovakia Hungary
7 infantry moved from Yugoslavia to Slovakia Hungary
6 aaGuns moved from Germany to Slovakia Hungary
1 battleship, 1 carrier, 1 cruiser and 6 transports moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Poland to 112 Sea Zone
1 tactical_bomber moved from Poland to Germany
2 tactical_bombers moved from Slovakia Hungary to Germany
1 fighter moved from Poland to Germany
1 tactical_bomber moved from 115 Sea Zone to Germany
1 tactical_bomber moved from Germany to France
Place Units - Germans
10 artilleries placed in Germany
5 infantry placed in Western Germany
Germans undo move 2.
3 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Slovakia Hungary: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to United Kingdom: 3 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 3 bombers
EDIT: Removing units owned by Germans from France: 3 bombers and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Removing units owned by Germans from France: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
Americans : -0.33
Russians : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Romania to Bulgaria
1 fighter moved from Belarus to 127 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Romania to Baltic States
2 armour moved from Romania to Baltic States
1 armour moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Romania to Poland
1 mech_infantry moved from Bessarabia to Poland
1 armour moved from Romania to Baltic States
1 fighter moved from Belarus to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Dzavhan to Yenisey
1 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Romania to Bulgaria
1 fighter moved from Belarus to 127 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Romania to Baltic States
2 armour moved from Romania to Baltic States
1 armour moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Romania to Poland
1 mech_infantry moved from Bessarabia to Poland
1 armour moved from Romania to Baltic States
1 fighter moved from Belarus to Novgorod
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Novgorod
Russians attack with 2 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Poland
Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour in Poland, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour in Poland, round 5 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Poland, round 5 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 3 armour and 2 mech_infantrys
Germans defend with 2 artilleries and 2 infantry
Russians roll dice for 3 armour and 2 mech_infantrys in Baltic States, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 armour in Baltic States, round 3 : 1/3 hits, 1.50 expected hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians roll dice for 3 armour in Baltic States, round 4 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Germans: 2 artilleries and 2 infantry
Battle in Bulgaria
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
16 infantry moved from Romania to Bessarabia
9 armour moved from Romania to Bessarabia
4 aaGuns moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Bryansk to Belarus
1 fighter moved from 127 Sea Zone to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Olgiy to Kansu
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -2.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries, 4 fighters, 1 infantry, 6 mech_infantrys and 5 tactical_bombers moved from Hunan to Yunnan
3 mech_infantrys moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 fighter moved from Kwangtung to Yunnan
1 bomber moved from Philippines to Yunnan
2 fighters moved from 37 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
3 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 armour moved from Soviet Far East to Sakha
Japanese take Siberia from Russians
Japanese take Sakha from Russians
6 infantry and 1 mech_infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
1 armour, 1 infantry and 2 mech_infantrys moved from Shantung to Anhwe
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in French Indo China
Battle in Manchuria
Japanese attack with 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 6 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking French Indo China from UK_Pacific, taking Manchuria from Chinese with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 6 infantry in Jehol, round 2 : 3/7 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 1 infantry, 6 mech_infantrys and 6 tactical_bombers
British defend with 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry; Chinese defend with 4 artilleries, 1 fighter and 11 infantry
AA fire in Yunnan : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 6 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 12/23 hits, 10.33 expected hits
Chinese roll dice for 2 aaGuns, 4 artilleries, 2 fighters, 14 infantry and 1 mech_infantry in Yunnan, round 2 : 7/21 hits, 7.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 5 mech_infantrys owned by the Japanese, 2 aaGuns owned by the British, 9 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 1 bomber, 7 fighters, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 3 : 9/16 hits, 8.83 expected hits
Chinese roll dice for 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Yunnan, round 3 : 5/11 hits, 4.33 expected hits
3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 infantry owned by the Chinese, 4 artilleries owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 bomber, 4 fighters and 6 tactical_bombers in Yunnan, round 4 : 7/11 hits, 6.33 expected hits
Chinese roll dice for 2 fighters in Yunnan, round 4 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Chinese and 1 fighter owned by the British lost in Yunnan
Japanese win with 1 bomber, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries, 4 fighters, 1 infantry and 6 mech_infantrys
Casualties for British: 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Chinese: 4 artilleries, 1 fighter and 11 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 5 mech_infantrys
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour and 5 mech_infantrys in Kwangsi, round 2 : 0/6 hits, 1.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 3 mech_infantrys in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 4 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 5 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 6 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
2 battleships and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 bomber moved from Yunnan to Kwangtung
3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 harbour placed in Okinawa
Japanese undo move 1.
1 harbour placed in Shantung
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Yunnan : : 0.00
Chinese : -2.67
Japanese : 4.00
@weddingsinger Your navy is safe!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Romania to 115 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Romania to 115 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec
9 bombers moved from Romania to India
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Central United States to Western United States
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 115 Sea Zone to Belarus
Place Units - Americans
4 destroyers and 2 submarines placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 1.00
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 armour moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to French Indo China
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Romania to 115 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in Celebes
Battle in 115 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 transports
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from 106 Sea Zone to Quebec
9 bombers moved from Romania to India
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Central United States to Western United States
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 115 Sea Zone to Belarus
Place Units - Americans
4 destroyers and 2 submarines placed in 101 Sea Zone
3 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Alaska: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Siam to French Indo China
1 artillery and 1 infantry moved from Shan State to French Indo China
1 armour moved from India to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to French Indo China
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
Combat - British
Battle in Borneo
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking Borneo from Japanese, taking 36 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 mech_infantry moved from Shensi to Yunnan
2 artilleries moved from Egypt to Trans-Jordan
1 fighter moved from 39 Sea Zone to India
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Germans : -0.17
British : 0.67
Americans : 1.00
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Bulgaria
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
Combat - Italians
Battle in Bulgaria
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria
Italians win, taking Bulgaria from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Romania, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sumatra to Yunnan
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Holland Belgium to 104 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 fighter and 1 tactical_bomber moved from Germany to 110 Sea Zone
1 infantry moved from Vyborg to Novgorod
2 tactical_bombers moved from Germany to Baltic States
2 bombers moved from Holland Belgium to 104 Sea Zone
1 artillery and 1 infantry moved from Archangel to Belarus
1 armour moved from Nenetsia to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 tactical_bomber moved from Germany to Novgorod
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 tactical_bomber moved from Germany to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Baltic States
1 armour moved from Slovakia Hungary to Baltic States
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Iceland
Battle in 104 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win, taking Iceland from British with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Belarus
Germans attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 bomber; Russians defend with 1 artillery, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 2/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 fighter in Belarus, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Belarus, round 4 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 fighter in Belarus, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 armour in Baltic States, round 2 : 1/2 hits, 1.00 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Baltic States, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Novgorod
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Vyborg
2 tactical_bombers moved from Baltic States to Eastern Poland
6 aaGuns, 11 armour, 6 artilleries, 13 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
5 artilleries moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
3 bombers moved from 104 Sea Zone to United Kingdom
1 infantry moved from Western Germany to 112 Sea Zone
4 transports moved from 112 Sea Zone to 113 Sea Zone
4 artilleries moved from Germany to 113 Sea Zone
4 artilleries and 4 transports moved from 113 Sea Zone to 110 Sea Zone
4 artilleries moved from 110 Sea Zone to United Kingdom
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Germans
3 infantry placed in United Kingdom
1 infantry placed in Normandy Bordeaux
8 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -2.00
Americans : -0.50
Russians : -0.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Urals
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
2 infantry and 1 mech_infantry moved from Persia to Iraq
17 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ulaanbaatar to Buryatia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Urals
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
2 infantry and 1 mech_infantry moved from Persia to Iraq
17 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Chahar to Hopei
Chinese take Hopei from Japanese
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ulaanbaatar to Buryatia
Combat - Russians
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 6 infantry and 1 mech_infantry
Russians roll dice for 17 infantry in Manchuria, round 2 : 2/17 hits, 2.83 expected hits
Japanese roll dice for 1 aaGun, 6 infantry and 1 mech_infantry in Manchuria, round 2 : 3/7 hits, 2.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 14 infantry in Manchuria, round 3 : 2/14 hits, 2.33 expected hits
Japanese roll dice for 5 infantry and 1 mech_infantry in Manchuria, round 3 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 12 infantry in Manchuria, round 4 : 4/12 hits, 2.00 expected hits
Japanese roll dice for 3 infantry and 1 mech_infantry in Manchuria, round 4 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 8 infantry
Casualties for Japanese: 1 aaGun, 6 infantry and 1 mech_infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Romania, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour and 1 artillery in Romania, round 4 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Romania, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 artillery in Romania, round 5 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 armour in Romania, round 5 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians lost in Romania
Russians roll dice for 1 armour in Romania, round 6 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour in Romania, round 6 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Romania
Germans win with 1 armour remaining. Battle score for attacker is -13
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 artillery in Urals, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Iraq
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 4/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Non Combat Move - Russians
9 armour and 1 mech_infantry moved from Bessarabia to Ukraine
12 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bessarabia to Ukraine
4 aaGuns moved from Bessarabia to Ukraine
4 armour and 2 mech_infantrys moved from Russia to Ukraine
2 aaGuns moved from Buyant-Uhaa to Manchuria
1 fighter and 1 tactical_bomber moved from Iraq to Syria
Place Units - Russians
3 artilleries placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 1.33
Neutral_Axis : 0.67
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 cruiser, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 artillery and 6 infantry moved from Jehol to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Kwangtung to Manchuria
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Borneo
1 mech_infantry and 1 transport moved from 19 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 55 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 36 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 bomber, 6 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns and 9 infantry
AA fire in Manchuria : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 infantry and 5 mech_infantrys in Manchuria, round 2 : 3/14 hits, 3.50 expected hits
Chinese roll dice for 2 aaGuns and 9 infantry in Manchuria, round 2 : 4/9 hits, 3.00 expected hits
4 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 5 mech_infantrys in Manchuria, round 3 : 4/10 hits, 2.83 expected hits
Chinese roll dice for 8 infantry in Manchuria, round 3 : 3/8 hits, 2.67 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Manchuria, round 4 : 2/7 hits, 2.33 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 4 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 3 mech_infantrys in Manchuria, round 5 : 3/7 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 5 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Borneo, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
1 bomber moved from Manchuria to Guam
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
1 armour moved from Kwangsi to Kiangsi
1 mech_infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
2 tactical_bombers moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 cruiser and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 artilleries placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : 0.00
Americans : 0.33
Chinese : 0.67
AA fire in Manchuria : : -0.17
UK_Pacific : -0.33
Russians : 1.00
Japanese : 1.83