@SuperbattleshipYamato You kinda already did waste the post.
Anniversary Edition, gribble(Axis) vs CrazyIvan(Allies), default settings.
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TripleA Manual Gamesave Post: Americans round 2
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 2 Research Technology - Americans Americans spend 0 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Mechanized Infantry Activate Technology - Americans Americans activating Mechanized Infantry Purchase Units - Americans Americans buy 3 artilleries, 2 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from 20 Sea Zone to Morocco Algeria 1 fighter moved from Eastern United States to Morocco Algeria 1 bomber moved from Eastern United States to Morocco Algeria 1 fighter moved from Eastern Canada to Morocco Algeria 1 bomber moved from United Kingdom to Morocco Algeria 1 fighter moved from United Kingdom to Morocco Algeria 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone 3 infantry moved from Eastern United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from 1 Sea Zone to Eastern Canada Non Combat Move - Americans Combat Move - Chinese 1 fighter moved from Chinghai to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter Japanese defend with 1 fighter Chinese roll dice for 1 fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter in Hupeh, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Hupeh Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Chinese: 1 fighter Casualties for Japanese: 1 fighter Non Combat Move - Chinese Place Units - Americans 3 artilleries, 2 bombers and 4 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : : 1.00 Chinese : 0.50 Japanese : 0.33
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Back to Germany for round #3. 12:08 am, 15th May.
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@gribble Indeed! You done for the night?
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 4 armour moved from Belorussia to Karelia S.S.R. 2 artilleries moved from Belorussia to Karelia S.S.R. 2 armour moved from East Poland to Karelia S.S.R. 3 infantry moved from Belorussia to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 6 armour, 2 artilleries and 3 infantry Russians defend with 1 factory and 2 infantry Germans roll dice for 6 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 5/11 hits, 4.50 expected hits Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from East Poland to Bulgaria Romania 5 infantry moved from Germany to Poland 1 fighter moved from France to Poland 1 fighter moved from Germany to Poland 1 armour moved from Germany to Poland 1 transport moved from 15 Sea Zone to 14 Sea Zone Place Units - Germans 4 armour, 1 bomber and 5 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 34 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.33
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Heh heh, dreading what this save is going to show me about the last German turn…Three hours ago, 12:29am, 15th May.
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery moved from Russia to Belorussia 1 infantry moved from Russia to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 1 artillery and 5 infantry moved from Baltic States to East Poland 1 artillery moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 6 infantry moved from Russia to Caucasus 1 armour moved from Ukraine to Caucasus 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk 7 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Russia to Belorussia 1 infantry moved from Ukraine to Bulgaria Romania Combat - Russians Battle in East Poland Russians attack with 1 artillery and 7 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 7 infantry in East Poland, round 2 : 5/8 hits, 1.67 expected hits Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belorussia Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bulgaria Romania Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 armour and 6 infantry Italians defend with 1 aaGun, 1 armour, 1 factory and 1 infantry Russians roll dice for 1 armour and 6 infantry in Caucasus, round 2 : 1/7 hits, 1.50 expected hits Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus Russians roll dice for 1 armour and 5 infantry in Caucasus, round 3 : 2/6 hits, 1.33 expected hits Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 1 armour and 5 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Kazakh S.S.R. 1 aaGun moved from Archangel to Russia 6 infantry moved from Ukraine to East Poland Place Units - Russians 4 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.33 Russians : 4.50
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Japan’s up. I fear the unleashing…
1:06pm, 15th May. -
I’m really tired, and fighting to stay awake right now, but I’m game if you want to lay some turns out tonight. I did have some question:
- Do you get any tech notifications when I roll the dice?
- Even if you do, should I still explicitly state when I get a tech?
- When I’m playing around with our game in single player mode, does this cause you to get MARTI emails?
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@CrazyIvan 1. I get notifications, but not via email. I do a game history for the turn to review what all happened, and that’s when I see it. Americans now have mechanized infantry.
3. I haven’t been getting superfulous emails, so it’s probably ok. -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 2 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone 1 cruiser moved from 48 Sea Zone to 39 Sea Zone 2 fighters moved from 48 Sea Zone to Australia 3 infantry moved from 39 Sea Zone to Australia 2 infantry moved from Sikang to Chinghai Japanese take Chinghai from Chinese 2 infantry moved from Ningxia to Chinghai 3 infantry moved from Burma to India 1 fighter moved from French Indo-China Thailand to India 3 armour moved from Japan to 62 Sea Zone 3 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone 1 infantry moved from 52 Sea Zone to Wake Island 1 armour moved from 52 Sea Zone to Wake Island 1 transport moved from 36 Sea Zone to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 armour moved from 62 Sea Zone to Buryatia S.S.R. 4 infantry moved from Manchuria to Buryatia S.S.R. Combat - Japanese Battle in Australia Japanese attack with 2 fighters and 3 infantry British defend with 1 aaGun, 1 artillery and 1 infantry AA fire in Australia : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in Australia, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 2 fighters and 3 infantry in Australia, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in India Japanese attack with 1 fighter and 3 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Wake Island Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 48 Sea Zone to 39 Sea Zone 2 fighters moved from Australia to 39 Sea Zone 1 fighter moved from India to French Indo-China Thailand 1 artillery moved from Yunnan to Burma 1 bomber moved from Japan to French Indo-China Thailand 1 carrier moved from 50 Sea Zone to 52 Sea Zone 2 fighters moved from 50 Sea Zone to 52 Sea Zone 1 battleship moved from 36 Sea Zone to 51 Sea Zone 1 destroyer moved from 36 Sea Zone to 51 Sea Zone Place Units - Japanese 2 armour, 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 45 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
British : -0.33 Japanese rolls : : 0.00 AA fire in Australia : : -0.33 Americans : -0.33 Japanese : 0.33
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Dreading this…11:08 pm, 15th May.
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - British 1 armour moved from United Kingdom to 6 Sea Zone 1 infantry moved from United Kingdom to 6 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Finland 2 fighters moved from Baltic States to 16 Sea Zone 1 bomber moved from Baltic States to 16 Sea Zone 3 fighters moved from Russia to 16 Sea Zone 1 infantry moved from Morocco Algeria to Libya 1 armour moved from Eastern Canada to Central United States 1 infantry moved from Eastern Canada to Eastern United States Combat - British Battle in Finland British attack with 1 armour and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 16 Sea Zone British attack with 1 bomber and 5 fighters Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 16 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 31 Casualties for British: 2 fighters Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - British 3 fighters moved from 16 Sea Zone to East Poland 1 bomber moved from 16 Sea Zone to Trans-Jordan 1 aaGun moved from Persia to Trans-Jordan 3 fighters moved from United Kingdom to East Poland Place Units - British 1 artillery, 3 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : 2.67 Italians : 0.33
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Back to Italy! 11:19 pm, May 15th.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 2 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Italians 2 infantry moved from Italy to Balkans Non Combat Move - Italians Place Units - Italians 2 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 3 infantry moved from 8 Sea Zone to United Kingdom 1 artillery moved from 8 Sea Zone to United Kingdom 2 infantry moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to United Kingdom 3 infantry moved from Eastern United States to Eastern Canada 2 artilleries moved from Eastern United States to Eastern Canada 2 bombers moved from Eastern United States to Libya 1 bomber moved from Morocco Algeria to 14 Sea Zone 5 fighters moved from Morocco Algeria to Trans-Jordan 1 bomber moved from Morocco Algeria to Trans-Jordan Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - Americans 1 bomber moved from 14 Sea Zone to Trans-Jordan Place Units - Americans 1 artillery placed in Eastern United States 2 fighters and 8 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
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Back to Germany. 11:31pm, 15th May.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Germans 6 armour moved from Karelia S.S.R. to Archangel 1 infantry moved from Karelia S.S.R. to Archangel 2 artilleries moved from Karelia S.S.R. to Archangel 5 infantry moved from Poland to Bulgaria Romania 1 armour moved from Poland to Bulgaria Romania 2 armour moved from Germany to Bulgaria Romania 1 bomber moved from Germany to Bulgaria Romania 2 fighters moved from Poland to Finland 2 infantry moved from Norway to Finland Combat - Germans Battle in Bulgaria Romania Germans attack with 3 armour, 1 bomber and 5 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 armour, 1 bomber and 5 infantry in Bulgaria Romania, round 2 : 2/9 hits, 3.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Germans roll dice for 3 armour, 1 bomber and 3 infantry in Bulgaria Romania, round 3 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 3 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Finland Germans attack with 2 fighters and 2 infantry British defend with 1 armour and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Finland Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Finland Germans win, taking Finland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour and 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Germans attack with 6 armour, 2 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries and 1 infantry in Archangel, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 6 armour and 2 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Bulgaria Romania to Germany 2 fighters moved from Finland to Germany 1 infantry moved from Germany to France 2 infantry moved from Germany to Czechoslovakia Hungary 2 armour moved from Germany to Bulgaria Romania Place Units - Germans 2 armour, 1 fighter and 7 infantry placed in Germany Turn Complete - Germans Germans collect 34 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.33 Russians : 0.67
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 7 infantry moved from Stanovoj Chrebet to Yakut S.S.R. 1 infantry moved from Baltic States to Poland 1 artillery and 12 infantry moved from East Poland to Poland 1 artillery and 2 infantry moved from Belorussia to Archangel 4 armour, 2 artilleries and 2 infantry moved from Russia to Archangel 1 armour moved from Caucasus to Archangel 1 infantry moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Poland Russians attack with 1 artillery and 13 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 13 infantry in Poland, round 2 : 3/14 hits, 2.67 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery and 13 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 5 armour, 3 artilleries and 4 infantry Germans defend with 6 armour and 2 artilleries Russians roll dice for 5 armour, 3 artilleries and 4 infantry in Archangel, round 2 : 3/12 hits, 4.67 expected hits Germans roll dice for 6 armour and 2 artilleries in Archangel, round 2 : 4/8 hits, 3.67 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Archangel Russians roll dice for 5 armour and 3 artilleries in Archangel, round 3 : 2/8 hits, 3.50 expected hits Germans roll dice for 5 armour in Archangel, round 3 : 4/5 hits, 2.50 expected hits 1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians roll dice for 4 armour in Archangel, round 4 : 2/4 hits, 2.00 expected hits Germans roll dice for 3 armour in Archangel, round 4 : 1/3 hits, 1.50 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel Russians roll dice for 3 armour in Archangel, round 5 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is 4 Casualties for Russians: 2 armour, 3 artilleries and 4 infantry Casualties for Germans: 6 armour and 2 artilleries Non Combat Move - Russians 1 infantry moved from Caucasus to Persia 3 infantry moved from Caucasus to Kazakh S.S.R. Place Units - Russians 3 artilleries and 3 infantry placed in Russia 1 armour and 1 artillery placed in Caucasus Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.33
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And Back to Japan! 11:50 pm, 15th May.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4 Research Technology - Japanese Japanese spend 10 on tech rolls Japanese roll 6,3,1 and gets 1 hit Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 armour, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from Wake Island to 52 Sea Zone 1 armour moved from Wake Island to 52 Sea Zone 3 armour, 3 infantry and 3 transports moved from 52 Sea Zone to 53 Sea Zone 3 armour moved from 53 Sea Zone to Hawaiian Islands 3 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 52 Sea Zone to Hawaiian Islands 1 infantry moved from Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 infantry moved from Australia to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 infantry moved from Buryatia S.S.R. to Soviet Far East Japanese take Soviet Far East from Russians 4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet Japanese take Stanovoj Chrebet from Russians 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 artillery moved from Burma to India 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to Alaska 1 armour moved from 64 Sea Zone to Alaska 2 fighters moved from 62 Sea Zone to Alaska Combat - Japanese Battle in Hawaiian Islands Japanese attack with 3 armour, 2 fighters and 3 infantry Americans defend with 1 infantry Japanese roll dice for 3 armour, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 6/8 hits, 3.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Alaska Japanese attack with 1 armour, 2 fighters and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 carrier moved from 62 Sea Zone to 64 Sea Zone 2 fighters moved from Alaska to 64 Sea Zone 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 carrier moved from 52 Sea Zone to 53 Sea Zone 1 battleship moved from 51 Sea Zone to 46 Sea Zone 1 destroyer moved from 51 Sea Zone to 42 Sea Zone 1 bomber moved from Japan to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to India 1 fighter moved from Japan to French Indo-China Thailand 1 bomber moved from French Indo-China Thailand to India 1 bomber moved from French Indo-China Thailand to India Place Units - Japanese 1 factory placed in India 2 armour, 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : 1.67