Anniversary Edition, gribble(Axis) vs CrazyIvan(Allies), default settings.

  • '19

    TripleA Manual Gamesave Post: Americans round 2

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Mechanized Infantry
    
        Activate Technology - Americans
            Americans activating Mechanized Infantry
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 fighters moved from 20 Sea Zone to Morocco Algeria
            1 fighter moved from Eastern United States to Morocco Algeria
            1 bomber moved from Eastern United States to Morocco Algeria
            1 fighter moved from Eastern Canada to Morocco Algeria
            1 bomber moved from United Kingdom to Morocco Algeria
            1 fighter moved from United Kingdom to Morocco Algeria
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 10 Sea Zone
            3 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Eastern Canada
    
        Non Combat Move - Americans
    
        Combat Move - Chinese
            1 fighter moved from Chinghai to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 1 fighter
                Japanese defend with 1 fighter
                    Chinese roll dice for 1 fighter in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Hupeh, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Hupeh
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 fighter
                Casualties for Japanese: 1 fighter
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            3 artilleries, 2 bombers and 4 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    Chinese : 0.50
    Japanese : 0.33
    

    Savegame

  • '19

    Back to Germany for round #3. 12:08 am, 15th May.

  • '19

    @gribble Indeed! You done for the night?


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            4 armour moved from Belorussia to Karelia S.S.R.
            2 artilleries moved from Belorussia to Karelia S.S.R.
            2 armour moved from East Poland to Karelia S.S.R.
            3 infantry moved from Belorussia to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 6 armour, 2 artilleries and 3 infantry
                Russians defend with 1 factory and 2 infantry
                    Germans roll dice for 6 armour, 2 artilleries and 3 infantry in Karelia S.S.R., round 2 : 5/11 hits, 4.50 expected hits
                    Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 6 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from East Poland to Bulgaria Romania
            5 infantry moved from Germany to Poland
            1 fighter moved from France to Poland
            1 fighter moved from Germany to Poland
            1 armour moved from Germany to Poland
            1 transport moved from 15 Sea Zone to 14 Sea Zone
    
        Place Units - Germans
            4 armour, 1 bomber and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 34 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 39 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.33
    

    Savegame

  • '19

    Heh heh, dreading what this save is going to show me about the last German turn…Three hours ago, 12:29am, 15th May.

  • '19

    TripleA Manual Gamesave Post: Russians round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Russia to Belorussia
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Eastern Ukraine to Belorussia
            1 artillery and 5 infantry moved from Baltic States to East Poland
            1 artillery moved from Ukraine to Bulgaria Romania
            1 infantry moved from Ukraine to Bulgaria Romania
            1 infantry moved from Ukraine to Bulgaria Romania
            6 infantry moved from Russia to Caucasus
            1 armour moved from Ukraine to Caucasus
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Evenki National Okrug to Novosibirsk
            7 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Russia to Belorussia
            1 infantry moved from Ukraine to Bulgaria Romania
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 artillery and 7 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 7 infantry in East Poland, round 2 : 5/8 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belorussia
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Belorussia, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bulgaria Romania
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bulgaria Romania
                Russians win, taking Bulgaria Romania from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour and 6 infantry
                Italians defend with 1 aaGun, 1 armour, 1 factory and 1 infantry
                    Russians roll dice for 1 armour and 6 infantry in Caucasus, round 2 : 1/7 hits, 1.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
                    Russians roll dice for 1 armour and 5 infantry in Caucasus, round 3 : 2/6 hits, 1.33 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Caucasus
                Russians win, taking Caucasus from Italians with 1 armour and 5 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Kazakh S.S.R.
            1 aaGun moved from Archangel to Russia
            6 infantry moved from Ukraine to East Poland
    
        Place Units - Russians
            4 armour and 2 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Italians : -0.33
    Russians : 4.50
    

    Savegame

  • '19

    Japan’s up. I fear the unleashing…
    1:06pm, 15th May.

  • '19

    I’m really tired, and fighting to stay awake right now, but I’m game if you want to lay some turns out tonight. I did have some question:

    1. Do you get any tech notifications when I roll the dice?
    2. Even if you do, should I still explicitly state when I get a tech?
    3. When I’m playing around with our game in single player mode, does this cause you to get MARTI emails?

  • @CrazyIvan 1. I get notifications, but not via email. I do a game history for the turn to review what all happened, and that’s when I see it. Americans now have mechanized infantry.
    3. I haven’t been getting superfulous emails, so it’s probably ok.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 50 Sea Zone to 39 Sea Zone
            1 cruiser moved from 48 Sea Zone to 39 Sea Zone
            2 fighters moved from 48 Sea Zone to Australia
            3 infantry moved from 39 Sea Zone to Australia
            2 infantry moved from Sikang to Chinghai
                  Japanese take Chinghai from Chinese
            2 infantry moved from Ningxia to Chinghai
            3 infantry moved from Burma to India
            1 fighter moved from French Indo-China Thailand to India
            3 armour moved from Japan to 62 Sea Zone
            3 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 52 Sea Zone
            1 infantry moved from 52 Sea Zone to Wake Island
            1 armour moved from 52 Sea Zone to Wake Island
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
                  Japanese take Buryatia S.S.R. from Russians
            1 armour moved from 62 Sea Zone to Buryatia S.S.R.
            4 infantry moved from Manchuria to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 2 fighters and 3 infantry
                British defend with 1 aaGun, 1 artillery and 1 infantry
                    AA fire in Australia : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 cruiser in Australia, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Australia, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in India
                Japanese attack with 1 fighter and 3 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                Japanese win, taking India from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Wake Island
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Wake Island, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 48 Sea Zone to 39 Sea Zone
            2 fighters moved from Australia to 39 Sea Zone
            1 fighter moved from India to French Indo-China Thailand
            1 artillery moved from Yunnan to Burma
            1 bomber moved from Japan to French Indo-China Thailand
            1 carrier moved from 50 Sea Zone to 52 Sea Zone
            2 fighters moved from 50 Sea Zone to 52 Sea Zone
            1 battleship moved from 36 Sea Zone to 51 Sea Zone
            1 destroyer moved from 36 Sea Zone to 51 Sea Zone
    
        Place Units - Japanese
            2 armour, 1 bomber, 1 fighter and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 45 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Japanese rolls : : 0.00
    AA fire in Australia : : -0.33
    Americans : -0.33
    Japanese : 0.33
    

    Savegame

  • '19

    Dreading this…11:08 pm, 15th May.

  • '19

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from United Kingdom to 6 Sea Zone
            1 infantry moved from United Kingdom to 6 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Finland
            2 fighters moved from Baltic States to 16 Sea Zone
            1 bomber moved from Baltic States to 16 Sea Zone
            3 fighters moved from Russia to 16 Sea Zone
            1 infantry moved from Morocco Algeria to Libya
            1 armour moved from Eastern Canada to Central United States
            1 infantry moved from Eastern Canada to Eastern United States
    
        Combat - British
            Battle in Finland
                British attack with 1 armour and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Finland
                British win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 16 Sea Zone
                British attack with 1 bomber and 5 fighters
                Italians defend with 1 battleship, 2 cruisers and 1 transport
                    British roll dice for 1 bomber and 5 fighters in 16 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 16 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 transport owned by the Italians, 2 cruisers owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 16 Sea Zone
                British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 31
                Casualties for British: 2 fighters
                Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
    
        Non Combat Move - British
            3 fighters moved from 16 Sea Zone to East Poland
            1 bomber moved from 16 Sea Zone to Trans-Jordan
            1 aaGun moved from Persia to Trans-Jordan
            3 fighters moved from United Kingdom to East Poland
    
        Place Units - British
            1 artillery, 3 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.67
    Italians : 0.33
    

    Savegame

  • '19

    Back to Italy! 11:19 pm, May 15th.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 armour and 2 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            2 infantry moved from Italy to Balkans
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 armour and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 9 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
            3 infantry moved from 8 Sea Zone to United Kingdom
            1 artillery moved from 8 Sea Zone to United Kingdom
            2 infantry moved from Eastern Canada to 1 Sea Zone
            2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to United Kingdom
            3 infantry moved from Eastern United States to Eastern Canada
            2 artilleries moved from Eastern United States to Eastern Canada
            2 bombers moved from Eastern United States to Libya
            1 bomber moved from Morocco Algeria to 14 Sea Zone
            5 fighters moved from Morocco Algeria to Trans-Jordan
            1 bomber moved from Morocco Algeria to Trans-Jordan
    
        Combat - Americans
            Battle in 14 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 14 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 14 Sea Zone to Trans-Jordan
    
        Place Units - Americans
            1 artillery placed in Eastern United States
            2 fighters and 8 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    Back to Germany. 11:31pm, 15th May.


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 fighter and 7 infantry; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Germans
            6 armour moved from Karelia S.S.R. to Archangel
            1 infantry moved from Karelia S.S.R. to Archangel
            2 artilleries moved from Karelia S.S.R. to Archangel
            5 infantry moved from Poland to Bulgaria Romania
            1 armour moved from Poland to Bulgaria Romania
            2 armour moved from Germany to Bulgaria Romania
            1 bomber moved from Germany to Bulgaria Romania
            2 fighters moved from Poland to Finland
            2 infantry moved from Norway to Finland
    
        Combat - Germans
            Battle in Bulgaria Romania
                Germans attack with 3 armour, 1 bomber and 5 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 3 armour, 1 bomber and 5 infantry in Bulgaria Romania, round 2 : 2/9 hits, 3.00 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania
                    Germans roll dice for 3 armour, 1 bomber and 3 infantry in Bulgaria Romania, round 3 : 2/7 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bulgaria Romania
                Germans win, taking Bulgaria Romania from Russians with 3 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Finland
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Finland, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the British lost in Finland
                    Germans roll dice for 2 fighters and 2 infantry in Finland, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 armour in Finland, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Finland
                Germans win, taking Finland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Germans attack with 6 armour, 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 2 artilleries and 1 infantry in Archangel, round 2 : 6/9 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 6 armour and 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bulgaria Romania to Germany
            2 fighters moved from Finland to Germany
            1 infantry moved from Germany to France
            2 infantry moved from Germany to Czechoslovakia Hungary
            2 armour moved from Germany to Bulgaria Romania
    
        Place Units - Germans
            2 armour, 1 fighter and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 34 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Russians : 0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 4

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            7 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
            1 infantry moved from Baltic States to Poland
            1 artillery and 12 infantry moved from East Poland to Poland
            1 artillery and 2 infantry moved from Belorussia to Archangel
            4 armour, 2 artilleries and 2 infantry moved from Russia to Archangel
            1 armour moved from Caucasus to Archangel
            1 infantry moved from Caucasus to Eastern Ukraine
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 artillery and 13 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 13 infantry in Poland, round 2 : 3/14 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 artillery and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 5 armour, 3 artilleries and 4 infantry
                Germans defend with 6 armour and 2 artilleries
                    Russians roll dice for 5 armour, 3 artilleries and 4 infantry in Archangel, round 2 : 3/12 hits, 4.67 expected hits
                    Germans roll dice for 6 armour and 2 artilleries in Archangel, round 2 : 4/8 hits, 3.67 expected hits
                    4 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Archangel
                    Russians roll dice for 5 armour and 3 artilleries in Archangel, round 3 : 2/8 hits, 3.50 expected hits
                    Germans roll dice for 5 armour in Archangel, round 3 : 4/5 hits, 2.50 expected hits
                    1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 armour owned by the Germans lost in Archangel
                    Russians roll dice for 4 armour in Archangel, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 3 armour in Archangel, round 4 : 1/3 hits, 1.50 expected hits
                    1 armour owned by the Russians and 2 armour owned by the Germans lost in Archangel
                    Russians roll dice for 3 armour in Archangel, round 5 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is 4
                Casualties for Russians: 2 armour, 3 artilleries and 4 infantry
                Casualties for Germans: 6 armour and 2 artilleries
    
        Non Combat Move - Russians
            1 infantry moved from Caucasus to Persia
            3 infantry moved from Caucasus to Kazakh S.S.R.
    
        Place Units - Russians
            3 artilleries and 3 infantry placed in Russia
            1 armour and 1 artillery placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.33
    

    Savegame

  • '19

    And Back to Japan! 11:50 pm, 15th May.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 10 on tech rolls
                Japanese roll 6,3,1 and gets 1 hit
            Japanese removing all Technology Tokens after successful research.
            Japanese discover Jet Power
    
        Activate Technology - Japanese
            Japanese activating Jet Power
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 factory, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Wake Island to 52 Sea Zone
            1 armour moved from Wake Island to 52 Sea Zone
            3 armour, 3 infantry and 3 transports moved from 52 Sea Zone to 53 Sea Zone
            3 armour moved from 53 Sea Zone to Hawaiian Islands
            3 infantry moved from 53 Sea Zone to Hawaiian Islands
            2 fighters moved from 52 Sea Zone to Hawaiian Islands
            1 infantry moved from Australia to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 infantry moved from Australia to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to Solomon Islands
                  Japanese take Solomon Islands from British
            1 infantry moved from Buryatia S.S.R. to Soviet Far East
                  Japanese take Soviet Far East from Russians
            4 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 artillery moved from Burma to India
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to Alaska
            1 armour moved from 64 Sea Zone to Alaska
            2 fighters moved from 62 Sea Zone to Alaska
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 3 armour, 2 fighters and 3 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 3 armour, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 6/8 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Alaska
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Alaska, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Alaska
                Japanese win, taking Alaska from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 62 Sea Zone to 64 Sea Zone
            2 fighters moved from Alaska to 64 Sea Zone
            2 fighters moved from Hawaiian Islands to 53 Sea Zone
            1 carrier moved from 52 Sea Zone to 53 Sea Zone
            1 battleship moved from 51 Sea Zone to 46 Sea Zone
            1 destroyer moved from 51 Sea Zone to 42 Sea Zone
            1 bomber moved from Japan to French Indo-China Thailand
            1 fighter moved from French Indo-China Thailand to India
            1 fighter moved from Japan to French Indo-China Thailand
            1 bomber moved from French Indo-China Thailand to India
            1 bomber moved from French Indo-China Thailand to India
    
        Place Units - Japanese
            1 factory placed in India
            2 armour, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Japanese : 1.67
    

    Savegame

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