Anniversary Edition, gribble(Axis) vs CrazyIvan(Allies), default settings.

  • '19

    There we go, and off to work I go… See you tonight!


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 2 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 fighter moved from 61 Sea Zone to Philippine Islands
            2 infantry moved from Manchuria to Suiyuan
            2 infantry moved from Kiangsu to Hupeh
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Fukien
            1 artillery moved from 61 Sea Zone to Fukien
            1 fighter moved from Japan to Suiyuan
            1 fighter moved from Manchuria to Hupeh
            1 fighter moved from Formosa to Fukien
            1 fighter moved from 61 Sea Zone to Kwangtung
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Fukien, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 7 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 56 Sea Zone
                Americans win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Philippine Islands, round 2 : 1/3 hits, 1.17 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
                    Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 3 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 fighter in Philippine Islands, round 4 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Philippine Islands
                Americans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
                1 fighter owned by the Japanese retreated
            Battle in Hupeh
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 3 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 4 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Hupeh, round 5 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 53 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 3 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 3 fighters in 53 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 20
                Casualties for Americans: 1 battleship
    
        Non Combat Move - Japanese
            1 cruiser moved from 61 Sea Zone to 49 Sea Zone
            1 destroyer moved from 51 Sea Zone to 38 Sea Zone
            1 fighter moved from Philippine Islands to 61 Sea Zone
            1 fighter moved from Kwangtung to 61 Sea Zone
            1 fighter moved from Fukien to 62 Sea Zone
            1 fighter moved from Hupeh to French Indo-China Thailand
            1 fighter moved from Suiyuan to Kiangsu
            1 fighter moved from 53 Sea Zone to 62 Sea Zone
            1 carrier moved from 57 Sea Zone to 62 Sea Zone
            1 carrier moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            2 armour and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 30 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Americans : -2.00
    Chinese : -2.33
    Japanese : -8.17
    

    Savegame

  • '19

    Ok, so the battles of the N.sea and Libya are taking place, I got the German sub second time around, but down in Libya, I need your preferred OOL.

  • '19

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            2 fighters moved from United Kingdom to 6 Sea Zone
            1 bomber moved from United Kingdom to Libya
            1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 9 Sea Zone to 7 Sea Zone
            1 cruiser moved from 12 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya
            2 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Australia to 41 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from India to Persia
            1 infantry moved from Burma to India
    
        Combat - British
            Battle in France
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in France
                British win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in 6 Sea Zone
                British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Libya to Egypt
            1 fighter moved from Libya to Egypt
            2 fighters moved from 6 Sea Zone to Karelia S.S.R.
            1 aaGun moved from India to Persia
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - British
            4 fighters and 1 infantry placed in United Kingdom
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.33
    Italians : -1.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 4 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            2 fighters moved from United Kingdom to 6 Sea Zone
            1 bomber moved from United Kingdom to Libya
            1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 artillery moved from United Kingdom to 8 Sea Zone
            1 infantry moved from United Kingdom to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
            1 destroyer moved from 9 Sea Zone to 7 Sea Zone
            1 cruiser moved from 12 Sea Zone to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
            1 artillery moved from 7 Sea Zone to France
            1 armour, 1 artillery, 1 fighter and 2 infantry moved from Egypt to Libya
            2 infantry moved from India to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            2 infantry moved from Australia to 41 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to New Guinea
            1 artillery and 1 infantry moved from India to Persia
            1 infantry moved from Burma to India
    
        Combat - British
            Battle in France
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour in France, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in France
                British win, taking France from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in 6 Sea Zone
                British attack with 1 destroyer and 2 fighters; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Libya
                British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Germans defend with 1 armour, 1 artillery and 1 infantry; Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in Libya, round 2 : 3/6 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 3 infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Germans, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Libya, round 3 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Libya
                British win, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Libya to Egypt
            1 fighter moved from Libya to Egypt
            2 fighters moved from 6 Sea Zone to Karelia S.S.R.
            1 aaGun moved from India to Persia
            1 infantry moved from Western Canada to Eastern Canada
    
        Place Units - British
            4 fighters and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 0.33
    Italians : -1.67
    

    Savegame

  • '19

    Sorry for the double post, I forgot to hit ‘done’ after placing units! Anyway, got the first UK turn done, and calling it a night! See you tomorrow!


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 4 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to France
            1 artillery moved from Italy to France
            1 infantry moved from Italy to France
            2 infantry moved from Balkans to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 fighter moved from Italy to France
    
        Combat - Italians
            Battle in France
                Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in France, round 3 : 2/4 hits, 1.67 expected hits
                    British roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France
                Italians win, taking France from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to Italy
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
    
        Place Units - Italians
            2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    British : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Americans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            1 bomber moved from Eastern United States to Morocco Algeria
            1 infantry moved from Western United States to 56 Sea Zone
            1 infantry and 1 transport moved from 56 Sea Zone to 20 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 20 Sea Zone
            1 fighter moved from Hawaiian Islands to 20 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 bomber moved from Western United States to United Kingdom
            1 fighter moved from Eastern United States to United Kingdom
            1 fighter moved from Western United States to Eastern Canada
    
        Combat - Americans
            Battle in Morocco Algeria
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 fighter and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco Algeria, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
                    Americans roll dice for 1 bomber in Morocco Algeria, round 3 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in Morocco Algeria, round 3 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in Morocco Algeria
                Germans win with 1 fighter remaining. Battle score for attacker is -16
                Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Sikang
            1 fighter moved from Yunnan to Chinghai
    
        Place Units - Americans
            1 bomber, 1 fighter and 2 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Ningxia
            1 infantry placed in Yunnan
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 40 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
            Objective 2: Americans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans rolls : : 0.00
    Americans : -1.00
    

    Savegame

  • '19

    And it’s back to Germany for the start of round Two…


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Belorussia
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            1 fighter moved from Morocco Algeria to 12 Sea Zone
            1 bomber moved from Norway to Karelia S.S.R.
            1 fighter moved from Germany to Belorussia
    
        Combat - Germans
            Strategic bombing raid in Karelia S.S.R.
                    AA fire in Karelia S.S.R. : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Karelia S.S.R. causes 0 damage total. 
            Battle in 12 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 12 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belorussia
                Germans attack with 1 artillery, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Germans attack with 1 fighter and 1 submarine
                British defend with 1 destroyer; Russians defend with 1 submarine
                    Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter in 6 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Russians lost in 6 Sea Zone
                Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Russians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            1 fighter moved from 12 Sea Zone to France
            2 infantry moved from Germany to France
            2 infantry moved from Germany to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Baltic States
            1 infantry moved from Germany to Poland
            1 fighter moved from Belorussia to Baltic States
            1 artillery moved from East Poland to Belorussia
            2 armour moved from East Poland to Belorussia
            2 infantry moved from East Poland to Belorussia
            2 infantry moved from Poland to East Poland
            2 armour moved from Germany to East Poland
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from Baltic States to Belorussia
            2 armour moved from Ukraine to Belorussia
            1 fighter moved from 6 Sea Zone to Germany
    
        Place Units - Germans
            1 carrier placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            1 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 36 PUs; end with 37 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    AA fire in Karelia S.S.R. : : 0.83
    Russians : 0.17
    

    Savegame

  • '19

    Nice! Getting on it right now!

  • '19

    TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Karelia S.S.R. to Baltic States
            9 infantry moved from Karelia S.S.R. to Baltic States
            14 infantry moved from Caucasus to Ukraine
            1 artillery moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery and 14 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 armour, 1 artillery and 14 infantry in Ukraine, round 2 : 4/16 hits, 3.33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 12 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 3 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 9 infantry
                Germans defend with 2 armour, 1 fighter and 2 infantry
                    Russians roll dice for 1 artillery and 9 infantry in Baltic States, round 2 : 4/10 hits, 2.00 expected hits
                    Germans roll dice for 2 armour, 1 fighter and 2 infantry in Baltic States, round 2 : 2/5 hits, 2.33 expected hits
                    2 infantry owned by the Russians, 2 infantry owned by the Germans and 2 armour owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 7 infantry in Baltic States, round 3 : 2/8 hits, 1.67 expected hits
                    Germans roll dice for 1 fighter in Baltic States, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 6 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 3 infantry
                Casualties for Germans: 2 armour, 1 fighter and 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Karelia S.S.R. to Archangel
            1 infantry moved from Russia to Archangel
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            6 infantry placed in Russia
            1 artillery and 1 infantry placed in Caucasus
            Russians undo move 3.
            Russians undo move 2.
            Russians undo move 1.
            1 artillery and 5 infantry placed in Russia
            2 infantry placed in Karelia S.S.R.
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 3.00
    

    Savegame

  • '19

    Looks like it’s on Japan, around 11:16 EDT, May 14!


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 bomber, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from French Indo-China Thailand to Burma
                  Japanese take Burma from British
            1 artillery moved from Fukien to Yunnan
            1 infantry moved from Fukien to Yunnan
            2 infantry moved from Hupeh to Sikang
            2 infantry moved from Suiyuan to Ningxia
            1 fighter moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Kiangsu to Sikang
            1 infantry moved from Kwangtung to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 cruiser moved from 49 Sea Zone to 48 Sea Zone
            1 destroyer moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from East Indies to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 fighter moved from 61 Sea Zone to New Guinea
            1 fighter moved from 61 Sea Zone to 36 Sea Zone
            1 fighter moved from 62 Sea Zone to Philippine Islands
            2 infantry moved from 48 Sea Zone to New Guinea
            1 fighter moved from 62 Sea Zone to Ningxia
    
        Combat - Japanese
            Battle in 48 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 cruiser and 1 transport in 48 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 1 transport in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 48 Sea Zone
                    1 transport owned by the British lost in 48 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in New Guinea
                Japanese attack with 1 fighter and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in New Guinea, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 2 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in New Guinea
                    Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in New Guinea
                Japanese win, taking New Guinea from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippine Islands
                Japanese attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Philippine Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Ningxia
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Ningxia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Ningxia
                Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 36 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 36 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Manchuria
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            1 carrier moved from 61 Sea Zone to 48 Sea Zone
            1 fighter moved from New Guinea to 48 Sea Zone
            1 carrier moved from 62 Sea Zone to 50 Sea Zone
            1 fighter moved from Philippine Islands to 50 Sea Zone
            1 fighter moved from 36 Sea Zone to 48 Sea Zone
            1 fighter moved from Yunnan to 50 Sea Zone
            1 fighter moved from Sikang to French Indo-China Thailand
            1 fighter moved from Ningxia to Hupeh
            1 transport moved from 49 Sea Zone to 36 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 battleship moved from 50 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 armour, 1 bomber and 2 infantry placed in Japan
            1 transport placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : -0.33
    Chinese : -0.33
    Japanese : 0.83
    

    Savegame

  • '19

    That was fast! 11:33pm EDT May 14th. Crosses fingers for the upcoming RAF raid on the German Baltic fleet.

  • '19

    Ok, I screwed up, and need advice. I meant to hit transJordan with a big attack, but somehow my fighter didn’t go in there, but rather into the sea zone next to it. I want to redo that, if you don’t mind.

  • '19

    In fact, now that I look at it, the fighter was not the only guy that didn’t go where he was sent.

  • '19

    TripleA Manual Gamesave Post: British round 2

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 battleship and 3 fighters; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 armour moved from Libya to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Persia to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 bomber moved from Egypt to 5 Sea Zone
            4 fighters moved from United Kingdom to 5 Sea Zone
            2 fighters moved from Karelia S.S.R. to 5 Sea Zone
            1 infantry moved from Libya to Morocco Algeria
                  British take Morocco Algeria from Germans
            1 cruiser, 1 destroyer and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 transport moved from 34 Sea Zone to 33 Sea Zone
            1 infantry moved from Rhodesia to 33 Sea Zone
            1 infantry moved from Rhodesia to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Trans-Jordan
            1 infantry moved from 34 Sea Zone to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 armour, 1 artillery, 1 fighter and 7 infantry
                Germans defend with 2 infantry; Italians defend with 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Trans-Jordan, round 2 : 4/10 hits, 2.67 expected hits
                    Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 12
                Casualties for Italians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in 6 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 transport
                Germans defend with 1 submarine
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 6 Sea Zone
                British win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 5 Sea Zone
                British attack with 1 bomber and 6 fighters
                Germans defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    British roll dice for 1 bomber and 6 fighters in 5 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Germans roll dice for 1 carrier, 1 cruiser, 1 fighter and 1 transport in 5 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 5 Sea Zone
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 23
                Casualties for British: 2 fighters
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 transport
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to Russia
            1 fighter moved from Trans-Jordan to Russia
            1 fighter moved from 5 Sea Zone to Russia
            1 bomber moved from 5 Sea Zone to Baltic States
            2 fighters moved from 5 Sea Zone to Baltic States
    
        Place Units - British
            1 battleship placed in 6 Sea Zone
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.83
    Italians : -1.33
    

    Savegame

  • '19

    There we go! Not as bad as I feared, but still a tense situation, lol. Hopefully I can stop making mistakes, like the on in the far east with Russia, lol. I got a case of tunnel vision when I saw a German carrier, and totally forgot about asia, lol. 11:53 pm, May 14th


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 5 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 armour moved from Balkans to 14 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone
            1 infantry moved from 16 Sea Zone to Caucasus
            1 armour moved from 16 Sea Zone to Caucasus
            2 cruisers moved from 14 Sea Zone to 16 Sea Zone
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 aaGun, 1 factory and 2 infantry
                    Italians roll dice for 2 cruisers in Caucasus, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 armour moved from France to Balkans
            1 fighter moved from Italy to France
            1 battleship moved from 15 Sea Zone to 16 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Russians : -0.67
    

    Savegame

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