@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 5 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 infantry and 2 mech_infantrys moved from Anhwe to Hopei
1 artillery moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
1 fighter moved from Shantung to Chahar
1 fighter and 2 tactical_bombers moved from Shantung to Hopei
2 fighters moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from Philippines to 32 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 2/8 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 32 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 cruiser
Japanese roll dice for 2 bombers in 32 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 cruiser in 32 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Americans and 1 bomber owned by the Japanese lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 cruiser
Non Combat Move - Japanese
1 bomber moved from 32 Sea Zone to Iwo Jima
1 battleship moved from 41 Sea Zone to 42 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 infantry moved from Malaya to Shan State
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Chahar to Shantung
1 artillery moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from Hopei to Shantung
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
3 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Malaya
1 artillery and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 1,17
ANZAC : -0,17
Chinese : 1,00
Japanese : -1,00
Territory Summary for Japanese :
Iwo Jima : 1 bomber and 1 infantry
Shantung : 1 flag, 1 factory_minor, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Kwangsi : 1 flag
Korea : 2 aaGuns, 2 fighters, 8 infantry and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 artillery and 3 mech_infantrys
Szechwan : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 artillery
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 8 fighters, 1 submarine, 2 tactical_bombers and 2 transports
44 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 destroyer
36 Sea Zone : 1 destroyer
39 Sea Zone : 2 submarines
5 Sea Zone : 1 submarine
6 Sea Zone : 3 destroyers, 1 submarine and 1 transport
55 Sea Zone : 1 destroyer
80 Sea Zone : 1 submarine
74 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 80
Russians : 20 / 26
Japanese : 61 / 69
Americans : 52 / 79
Chinese : 5 / 8
British : 36 / 50
UK_Pacific : 5 / 5
Italians : 15 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Queensland to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Queensland to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 mech_infantry
3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Battle in 55 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Algeria to Libya
1 armour moved from Morocco to Tunisia
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 2.
1 artillery and 3 infantry placed in Eastern United States
1 bomber and 1 infantry placed in Western United States
Americans undo move 5.
1 bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Germans : 1.33
Americans : -3.17
Japanese : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 marine
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 5 submarines
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 fighter
United Kingdom : 1 bomber and 1 fighter
Morocco : 2 infantry and 2 mech_infantrys
Tunisia : 1 armour
Libya : 1 armour and 2 mech_infantrys
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 5 transports
Production/PUs Summary :
Germans : 55 / 80
Russians : 20 / 26
Japanese : 59 / 69
Americans : 54 / 91
Chinese : 5 / 8
British : 36 / 50
UK_Pacific : 5 / 5
Italians : 15 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 infantry moved from Shensi to Kweichow
1 fighter moved from Suiyuyan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
Territory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 1 fighter and 5 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 55 / 80
Russians : 20 / 26
Japanese : 58 / 69
Americans : 54 / 91
Chinese : 6 / 8
British : 36 / 50
UK_Pacific : 5 / 5
Italians : 15 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Changing ownership of Kweichow from Japanese to Chinese
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Changing PUs for Chinese from 7 to 8
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 1 infantry
Kansu : 1 fighter and 5 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 55 / 80
Russians : 20 / 26
Japanese : 58 / 69
Americans : 54 / 91
Chinese : 6 / 8
British : 36 / 50
UK_Pacific : 5 / 5
Italians : 15 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@oysteilo forgot to ncm two usa trns, when i edited the ncm i mistakenly deleted the usa turn that had the two brit inf…thought the easiest fix was what I just did below…
i am sure its fine, go for it
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Algeria to 95 Sea Zone
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Syria to Crete
1 artillery and 1 infantry moved from India to Burma
Combat Hit Differential Summary :
@oysteilo scramble out if IT?
@666 no scramble
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Algeria to 95 Sea Zone
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Syria to Crete
1 artillery and 1 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Queensland to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in Philippines
Battle in Holland Belgium
Americans attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 bomber, 4 fighters and 1 infantry in Holland Belgium, round 2 : 1/6 hits, 2.83 expected hits
Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Germans: 1 mech_infantry
3 fighters owned by the Americans and 1 bomber owned by the Americans retreated
Battle in 55 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Algeria to Libya
1 armour moved from Morocco to Tunisia
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 fighters moved from Holland Belgium to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
Americans undo move 2.
1 artillery and 3 infantry placed in Eastern United States
1 bomber and 1 infantry placed in Western United States
Americans undo move 5.
1 bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Changing ownership of Kweichow from Japanese to Chinese
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Changing PUs for Chinese from 7 to 8
EDIT: Turning off Edit Mode
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 2 artilleries, 1 destroyer, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Algeria to 95 Sea Zone
4 fighters moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 fighter and 1 tactical_bomber moved from Syria to Crete
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Holland Belgium
British attack with 1 artillery and 2 fighters
Germans defend with 1 mech_infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Crete
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 marine
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 4/4 hits, 1.83 expected hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in 95 Sea Zone
British attack with 6 fighters and 1 submarine
Italians defend with 1 cruiser and 1 destroyer
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 6 fighters in 95 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
Italians roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 95 Sea Zone
British win with 6 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to India
1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Tunisia to Libya
2 armour and 3 mech_infantrys moved from Tunisia to Tobruk
1 fighter moved from Crete to Syria
1 tactical_bomber moved from Crete to Syria
4 fighters moved from 95 Sea Zone to 99 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from 95 Sea Zone to Syria
1 fighter moved from 95 Sea Zone to Syria
Place Units - British
1 transport placed in 110 Sea Zone
3 infantry placed in Egypt
1 destroyer and 2 submarines placed in 71 Sea Zone
2 artilleries placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
British collect 37 PUs (4 lost to blockades); end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,1,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 6.00
Italians : -1.17
Americans : -3.17
Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 marine
Kweichow : 1 infantry
Kansu : 1 fighter and 5 infantry
Tsinghai : 1 infantry
Burma : 1 artillery and 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Queensland : 1 artillery, 1 bomber and 1 infantry
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield and 1 artillery
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer and 5 submarines
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
54 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 2 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Syria : 3 fighters, 1 infantry and 1 tactical_bomber
Tunisia : 1 flag, 1 armour
Holland Belgium : 1 flag, 1 artillery
Tobruk : 1 flag, 2 armour and 3 mech_infantrys
Libya : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Crete : 1 flag, 1 artillery and 1 infantry
99 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
71 Sea Zone : 1 destroyer and 2 submarines
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 2 transports
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 5 transports
Production/PUs Summary :
Germans : 50 / 80
Russians : 20 / 26
Japanese : 57 / 69
Americans : 54 / 91
Chinese : 6 / 8
British : 41 / 46
UK_Pacific : 6 / 5
Italians : 15 / 4
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
3 armour moved from Rostov to Bryansk
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,83 expected hits
British roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Bryansk
Italians attack with 3 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 3 infantry in Bryansk, round 2 : 2/7 hits, 2,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Bulgaria to Bessarabia
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Holland Belgium to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,4,5,5,1,4,6,5,6,4,6,1,3,6
Italians collect 14 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : -0,33
British : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 63 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Egypt : 1 infantry
99 Sea Zone : 1 flag
Iraq : 1 fighter and 2 infantry
98 Sea Zone : 1 cruiser and 1 destroyer
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 53 / 80
Russians : 19 / 26
Japanese : 57 / 69
Americans : 54 / 91
Chinese : 6 / 8
British : 38 / 46
UK_Pacific : 6 / 5
Italians : 16 / 15
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Germans buy 3 artilleries, 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 3 infantry moved from Belarus to Smolensk
3 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 bombers moved from Rostov to Smolensk
3 tactical_bombers moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Bryansk
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
3 tactical_bombers moved from Volgograd to Bryansk
1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bryansk
2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries and 6 infantry moved from Belarus to Bryansk
4 artilleries and 15 infantry moved from Rostov to Bryansk
1 armour and 8 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Poland to Germany
9 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Volgograd
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
4 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
British : 0,33
Russians : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 77 PUs;
Germans buy 3 artilleries, 1 fighter, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 artillery and 3 infantry moved from Belarus to Smolensk
3 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 bombers moved from Rostov to Smolensk
3 tactical_bombers moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits
British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 3 infantry and 3 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery, 2 bombers and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Smolensk, round 2 : 4/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Bryansk
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Rostov to Volgograd
3 tactical_bombers moved from Volgograd to Bryansk
1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bryansk
2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries and 6 infantry moved from Belarus to Bryansk
4 artilleries and 15 infantry moved from Rostov to Bryansk
1 armour and 8 mech_infantrys moved from Poland to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Poland to Germany
9 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Volgograd
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
4 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 6 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
British : 0,33
Russians : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Urals
2 mech_infantrys moved from Novosibirsk to Urals
3 infantry moved from Russia to Smolensk
4 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 bomber and 3 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Urals
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Urals
2 mech_infantrys moved from Novosibirsk to Urals
3 infantry moved from Russia to Smolensk
4 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 bomber and 3 fighters moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Tambov, round 2 : 2/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 bomber, 3 fighters and 3 infantry in Smolensk, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 bomber, 3 fighters and 1 infantry in Smolensk, round 3 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 3 infantry
Non Combat Move - Russians
1 bomber and 3 fighters moved from Smolensk to Russia
1 aaGun moved from Samara to Russia
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Urals to Russia
1 infantry moved from Russia to Vologda
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 3.33
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Urals : 1 armour and 2 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 55 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 artillery and 2 infantry
Vologda : 2 infantry
Smolensk : 1 infantry
Samara : 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 56 / 82
Russians : 18 / 21
Japanese : 57 / 69
Americans : 54 / 91
Chinese : 6 / 8
British : 36 / 46
UK_Pacific : 6 / 5
Italians : 16 / 15
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Malaya to Burma
1 tactical_bomber moved from French Indo China to Burma
1 fighter moved from 42 Sea Zone to Burma
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 artillery and 2 mech_infantrys moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
Combat - Japanese
Battle in Soviet Far East
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/6 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Shantung to 35 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
1 bomber moved from Iwo Jima to Japan
1 fighter moved from Korea to 6 Sea Zone
2 aaGuns, 1 fighter, 8 infantry and 1 mech_infantry moved from Korea to Manchuria
2 infantry moved from Shantung to Anhwe
1 fighter moved from 42 Sea Zone to Celebes
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 74 Sea Zone to 78 Sea Zone
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
Place Units - Japanese
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,33
UK_Pacific : -1,00
Japanese : -2,00