Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
AA fire in Chahar : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
10 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Chahar : : 0.83
Chinese : 0.17
Japanese : 0.67
Territory Summary for Chinese :
Shensi : 3 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Hunan : 11 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 54 / 79
Russians : 6 / 11
Japanese : 63 / 74
Americans : 57 / 87
Chinese : 11 / 12
British : 36 / 50
UK_Pacific : 5 / 8
Italians : 17 / 10
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - British
1 destroyer moved from 80 Sea Zone to 74 Sea Zone
3 fighters moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from India to Burma
1 fighter moved from India to Burma
5 fighters moved from India to Burma
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Caucasus
2 fighters moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters moved from Russia to Nenetsia
1 bomber and 2 fighters moved from India to Yunnan
1 bomber moved from India to Hunan
1 fighter moved from India to Hunan
1 fighter moved from India to Hunan
1 bomber moved from India to Anhwe
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 bomber moved from Hawaiian Islands to Wake Island
2 fighters moved from 26 Sea Zone to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Anhwe
1 fighter moved from India to Yunnan
1 fighter moved from India to Hunan
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 3 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Hunan
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 3 fighters in Hunan, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 3 fighters in Yunnan, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Anhwe, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Anhwe, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in Anhwe, round 4 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Nenetsia
Americans attack with 7 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 7 fighters in Nenetsia, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Nenetsia
Americans win with 6 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
6 fighters moved from Nenetsia to Russia
3 fighters moved from Hunan to Shensi
2 fighters moved from Yunnan to Shensi
2 bombers moved from Anhwe to Shensi
1 bomber moved from Hunan to India
1 bomber moved from Yunnan to India
3 fighters moved from India to Persia
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries, 2 carriers, 1 destroyer, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
4 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
Place Units - Americans
1 artillery and 9 infantry placed in Eastern United States
Americans undo move 1.
1 destroyer and 3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
Americans undo move 2.
2 artilleries and 2 infantry placed in Western United States
1 artillery and 9 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Chahar
Combat - Chinese
Chinese creates battle in territory Yunnan
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 aaGun and 1 mech_infantry
AA fire in Chahar : 1/1 hits, 0.17 expected hits
1 fighter owned by the Chinese lost in Chahar
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
10 infantry moved from Kweichow to Hunan
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Purchase Units - British
British buy 1 aaGun, 2 artilleries, 1 destroyer, 2 fighters, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer moved from 80 Sea Zone to 74 Sea Zone
3 fighters moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from India to Burma
1 fighter moved from India to Burma
5 fighters moved from India to Burma
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Caucasus
2 fighters moved from India to Burma
Combat - British
Battle in Caucasus
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.33 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 10 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 10 fighters and 2 infantry in Burma, round 2 : 4/12 hits, 5.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
10 fighters moved from Burma to India
2 infantry moved from Persia to Northwest Persia
2 armour and 3 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
Place Units - British
1 destroyer placed in 81 Sea Zone
2 artilleries and 1 mech_infantry placed in Persia
1 aaGun, 1 fighter and 1 marine placed in United Kingdom
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2.33
British : -1.33
AA fire in Chahar : : 0.83
Americans : -5.00
Chinese : 0.17
Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Shensi : 2 bombers, 5 fighters and 3 infantry
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Hunan : 11 infantry
Hopei : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Burma : 2 infantry
India : 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 2 bombers, 1 factory_major, 10 fighters, 1 harbour, 28 infantry and 9 mech_infantrys
Northern Territory : 1 marine
Wake Island : 1 airfield, 1 artillery and 1 infantry
Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
31 Sea Zone : 1 destroyer and 1 transport
26 Sea Zone : 2 carriers, 4 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 3 transports
55 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 14 fighters and 9 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 marine
Morocco : 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 artillery and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 6 fighters
Caucasus : 1 infantry
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
74 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
Crete : 1 flag
97 Sea Zone : 1 flag, 5 submarines
Iraq : 1 flag, 1 harbour and 2 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 4 armour and 4 mech_infantrys
101 Sea Zone : 5 transports
81 Sea Zone : 1 destroyer
Brazil : 1 flag
Northwest Persia : 1 flag, 5 fighters, 15 infantry and 1 tactical_bomber
Persia : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys
110 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 8 fighters and 13 transports
Production/PUs Summary :
Germans : 52 / 79
Russians : 8 / 11
Japanese : 62 / 74
Americans : 57 / 87
Chinese : 11 / 12
British : 36 / 45
UK_Pacific : 6 / 11
Italians : 17 / 10
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Kansu
Italians take Kansu from Chinese
1 armour and 4 mech_infantrys moved from Novosibirsk to Tsinghai
2 armour and 2 mech_infantrys moved from Novosibirsk to Sikang
Combat - Italians
Battle in Tsinghai
Italians attack with 1 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 4 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Italians attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 3/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Italians win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,4,3,1,3,3,2
Italians collect 8 PUs (12 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1,50
Chinese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
4 fighters moved from Java to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
Territory Summary for ANZAC :
Caroline Islands : 2 artilleries and 1 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 airfield, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 52 / 79
Russians : 8 / 11
Japanese : 58 / 74
Americans : 57 / 87
Chinese : 8 / 12
British : 36 / 45
UK_Pacific : 6 / 11
Italians : 20 / 8
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters moved from 55 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
4 fighters moved from Java to 55 Sea Zone
2 submarines moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
Territory Summary for ANZAC and French :
Caroline Islands : 2 artilleries and 1 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 1 airfield, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines
62 Sea Zone : 2 transports
Russia : 1 fighter
80 Sea Zone : 1 flag
99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 79
Russians : 8 / 11
Japanese : 58 / 74
Americans : 57 / 87
Chinese : 8 / 12
British : 36 / 45
UK_Pacific : 6 / 11
Italians : 20 / 8
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Volgograd to Vologda
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
4 fighters moved from 113 Sea Zone to Holland Belgium
3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 4,83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 3,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Germany
1 bomber moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
1 armour and 1 artillery moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
4 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
4 tactical_bombers moved from Western Germany to Germany
1 bomber moved from Holland Belgium to Germany
1 infantry moved from Volgograd to Samara
1 armour moved from Kazakhstan to Volgograd
Place Units - Germans
1 airfield placed in Germany
2 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
Germans undo move 4.
Germans undo move 3.
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Germans undo move 4.
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 infantry and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
Germans undo move 6.
1 artillery placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
Germans undo move 7.
1 armour and 3 mech_infantrys placed in Western Germany
2 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2,67
Americans : 0,33
Russians : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 bomber moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Russia
6 infantry moved from Kweichow to Shensi
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 7 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 0.33
Territory Summary for Russians :
Shensi : 6 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 6 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 68 infantry, 4 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 60 / 82
Russians : 5 / 9
Japanese : 58 / 74
Americans : 52 / 87
Chinese : 8 / 12
British : 36 / 45
UK_Pacific : 6 / 11
Italians : 20 / 8
ANZAC : 14 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 bomber moved from Shan State to Anhwe
2 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 fighters moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Burma
1 fighter moved from Malaya to Burma
3 tactical_bombers moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Burma
6 artilleries and 15 infantry moved from Shan State to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
3 destroyers and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 5,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 destroyers, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win, taking Midway from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 6 artilleries and 15 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 15 infantry in Yunnan, round 2 : 3/21 hits, 5,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 9 fighters, 2 infantry and 7 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 9 fighters, 2 infantry and 7 tactical_bombers in Burma, round 2 : 10/18 hits, 9,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Anhwe to Japan
1 bomber moved from Anhwe to Korea
1 fighter moved from 42 Sea Zone to 37 Sea Zone
9 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
7 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
5 tactical_bombers moved from Burma to Kwangsi
8 armour and 14 mech_infantrys moved from Shan State to Kwangsi
2 mech_infantrys moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Shan State
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 fighter and 1 infantry placed in Japan
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : 0,00
Chinese : 0,33
UK_Pacific : -0,67
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Shan State to Burma
1 bomber moved from Shan State to Anhwe
2 infantry moved from Shantung to Anhwe
1 bomber moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 fighters moved from 37 Sea Zone to Java
1 fighter moved from French Indo China to Burma
1 fighter moved from Malaya to Burma
3 tactical_bombers moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Java
3 fighters moved from 37 Sea Zone to Burma
6 artilleries and 15 infantry moved from Shan State to Yunnan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
3 destroyers and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 5,83 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 3 destroyers, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 3 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win, taking Midway from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Yunnan
Japanese attack with 6 artilleries and 15 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 15 infantry in Yunnan, round 2 : 3/21 hits, 5,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 9 fighters, 2 infantry and 7 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 9 fighters, 2 infantry and 7 tactical_bombers in Burma, round 2 : 10/18 hits, 9,50 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 bomber moved from Anhwe to Japan
1 bomber moved from Anhwe to Korea
1 fighter moved from 42 Sea Zone to 37 Sea Zone
9 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone
7 fighters moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
5 tactical_bombers moved from Burma to Kwangsi
8 armour and 14 mech_infantrys moved from Shan State to Kwangsi
2 mech_infantrys moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Shan State
3 submarines moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in French Indo China
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 fighter and 1 infantry placed in Japan
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun and 1 infantry
EDIT: Adding units owned by Japanese to Timguska: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
Americans : 0,00
Chinese : 0,33
UK_Pacific : -0,67
Japanese : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Shensi to Kansu
3 fighters moved from Shensi to Chahar
1 bomber moved from Shensi to Kansu
1 bomber moved from Shensi to Chahar
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
Combat Hit Differential Summary :
@oysteilo scramble out of W.Ger?
no thanks
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Shensi to Kansu
3 fighters moved from Shensi to Chahar
1 bomber moved from Shensi to Kansu
1 bomber moved from Shensi to Chahar
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 3 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 55 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Shensi to Kansu
3 fighters moved from Shensi to Chahar
1 bomber moved from Shensi to Kansu
1 bomber moved from Shensi to Chahar
1 fighter moved from 26 Sea Zone to Midway
1 bomber moved from Hawaiian Islands to Midway
Combat - Americans
Battle in Norway
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Midway
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 bomber and 1 fighter in Midway, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 bomber and 1 fighter in Midway, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Soviet Far East
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Kansu
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Chahar
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 3 fighters in Chahar, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 bomber and 3 fighters moved from Chahar to Buyant-Uhaa
1 bomber and 2 fighters moved from Kansu to Buyant-Uhaa
3 transports moved from 110 Sea Zone to 107 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 2 carriers, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to United Kingdom
1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 9 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 10 Sea Zone to 89 Sea Zone
1 carrier moved from 26 Sea Zone to 22 Sea Zone
3 fighters moved from 26 Sea Zone to 22 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Northern Territory to 55 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 15 fighters, 1 marine and 9 submarines moved from 55 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 fighter moved from 42 Sea Zone to 22 Sea Zone
1 fighter moved from 22 Sea Zone to Marianas
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 submarines moved from 26 Sea Zone to 22 Sea Zone
1 armour moved from Eastern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 bombers moved from India to Buyant-Uhaa
3 fighters moved from Persia to India
Place Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.50
Japanese : -1.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Marianas : 1 artillery, 1 fighter, 1 infantry and 1 marine
India : 1 armour, 3 fighters and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 6 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Soviet Far East : 2 artilleries and 2 infantry
26 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
22 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 16 fighters, 12 submarines and 1 transport
3 Sea Zone : 2 transports
Buyant-Uhaa : 4 bombers and 5 fighters
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Iceland : 1 artillery and 9 infantry
United Kingdom : 2 fighters
Morocco : 1 infantry
Norway : 1 flag, 4 artilleries and 6 infantry
Russia : 6 fighters
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 5 transports
123 Sea Zone : 5 transports
89 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 armour
107 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 57 / 82
Russians : 6 / 9
Japanese : 64 / 73
Americans : 55 / 80
Chinese : 6 / 12
British : 36 / 45
UK_Pacific : 5 / 11
Italians : 20 / 8
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
10 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Anhwe
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
10 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Battle in Anhwe
Chinese attack with 11 infantry
Japanese defend with 2 infantry
Chinese roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 10 infantry in Anhwe, round 3 : 1/10 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Kansu from Italians, taking Chahar from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.50
Japanese : 0.00
Territory Summary for Chinese :
Kiangsi : 1 infantry
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 13 infantry
Production/PUs Summary :
Germans : 57 / 82
Russians : 6 / 9
Japanese : 61 / 73
Americans : 55 / 80
Chinese : 10 / 10
British : 36 / 45
UK_Pacific : 5 / 11
Italians : 19 / 8
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 infantry moved from India to Burma
10 fighters moved from India to Burma
1 battleship moved from 55 Sea Zone to 22 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese