DD…
oysteilo (Axis) vs. 666 (Allies +2) BM3
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TripleA Move Summary: Chinese round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar
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TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry AA fire in Chahar : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 10 infantry moved from Kweichow to Hunan Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
AA fire in Chahar : : 0.83 Chinese : 0.17 Japanese : 0.67
Territory Summary for Chinese :
Shensi : 3 infantry Yunnan : 1 infantry Suiyuyan : 1 infantry Hunan : 11 infantry Hopei : 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry Anhwe : 1 infantry
Production/PUs Summary :
Germans : 54 / 79 Russians : 6 / 11 Japanese : 63 / 74 Americans : 57 / 87 Chinese : 11 / 12 British : 36 / 50 UK_Pacific : 5 / 8 Italians : 17 / 10 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - British 1 destroyer moved from 80 Sea Zone to 74 Sea Zone 3 fighters moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from India to Burma 1 fighter moved from India to Burma 5 fighters moved from India to Burma 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Caucasus 2 fighters moved from India to Burma
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 11 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 7 fighters moved from Russia to Nenetsia 1 bomber and 2 fighters moved from India to Yunnan 1 bomber moved from India to Hunan 1 fighter moved from India to Hunan 1 fighter moved from India to Hunan 1 bomber moved from India to Anhwe 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 41 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Western United States to 31 Sea Zone 1 bomber moved from Hawaiian Islands to Wake Island 2 fighters moved from 26 Sea Zone to Wake Island 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from India to Anhwe 1 fighter moved from India to Yunnan 1 fighter moved from India to Hunan Combat - Americans Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 31 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Wake Island Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 2 : 1/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 3 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Normandy Bordeaux Americans attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Hunan Americans attack with 1 bomber and 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Hunan, round 2 : 3/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Yunnan Americans attack with 1 bomber and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 3 fighters in Yunnan, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Anhwe Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Anhwe, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Anhwe, round 3 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers in Anhwe, round 4 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Nenetsia Americans attack with 7 fighters Japanese defend with 1 mech_infantry Americans roll dice for 7 fighters in Nenetsia, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Nenetsia Americans win with 6 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 6 fighters moved from Nenetsia to Russia 3 fighters moved from Hunan to Shensi 2 fighters moved from Yunnan to Shensi 2 bombers moved from Anhwe to Shensi 1 bomber moved from Hunan to India 1 bomber moved from Yunnan to India 3 fighters moved from India to Persia 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 2 fighters moved from Wake Island to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 2 armour and 1 mech_infantry moved from India to Eastern Persia 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 4 artilleries and 6 infantry moved from Morocco to 91 Sea Zone 5 transports moved from 91 Sea Zone to 101 Sea Zone 4 artilleries, 2 carriers, 1 destroyer, 6 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 4 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 artillery and 9 infantry placed in Eastern United States Americans undo move 1. 1 destroyer and 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States Americans undo move 2. 2 artilleries and 2 infantry placed in Western United States 1 artillery and 9 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter moved from Shensi to Chahar Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Chinese creates battle in territory Anhwe Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 aaGun and 1 mech_infantry AA fire in Chahar : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 aaGun and 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Anhwe from Japanese with 1 mech_infantry remaining. Battle score for attacker is -11 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 aaGun Non Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 10 infantry moved from Kweichow to Hunan Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 aaGun, 2 artilleries, 1 destroyer, 2 fighters, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 destroyer moved from 80 Sea Zone to 74 Sea Zone 3 fighters moved from India to Caucasus 1 infantry moved from Northwest Persia to Caucasus 2 fighters moved from India to Burma 1 fighter moved from India to Burma 5 fighters moved from India to Burma 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Caucasus 2 fighters moved from India to Burma Combat - British Battle in Caucasus British attack with 5 fighters, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/7 hits, 3.33 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Burma British attack with 10 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 10 fighters and 2 infantry in Burma, round 2 : 4/12 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 10 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 10 fighters moved from Burma to India 2 infantry moved from Persia to Northwest Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 infantry moved from Eastern Persia to Persia 5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 110 Sea Zone to Gibraltar Place Units - British 1 destroyer placed in 81 Sea Zone 2 artilleries and 1 mech_infantry placed in Persia 1 aaGun, 1 fighter and 1 marine placed in United Kingdom 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2.33 British : -1.33 AA fire in Chahar : : 0.83 Americans : -5.00 Chinese : 0.17 Japanese : -1.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Shensi : 2 bombers, 5 fighters and 3 infantry Yunnan : 1 infantry Suiyuyan : 1 infantry Hunan : 11 infantry Hopei : 1 infantry Tsinghai : 1 infantry Sikang : 1 infantry Anhwe : 1 infantry Burma : 2 infantry India : 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 2 bombers, 1 factory_major, 10 fighters, 1 harbour, 28 infantry and 9 mech_infantrys Northern Territory : 1 marine Wake Island : 1 airfield, 1 artillery and 1 infantry Western United States : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry Midway : 1 airfield 31 Sea Zone : 1 destroyer and 1 transport 26 Sea Zone : 2 carriers, 4 fighters, 3 submarines and 1 transport 25 Sea Zone : 1 destroyer 10 Sea Zone : 1 destroyer and 3 transports 55 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 14 fighters and 9 submarines Central United States : 1 factory_major Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 2 fighters and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor and 1 harbour Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 15 infantry and 1 marine Morocco : 1 infantry Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Algeria : 1 flag Tunisia : 1 flag Holland Belgium : 1 flag, 1 artillery and 1 infantry Tobruk : 1 flag Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Russia : 6 fighters Caucasus : 1 infantry 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag 74 Sea Zone : 1 destroyer 93 Sea Zone : 1 submarine Crete : 1 flag 97 Sea Zone : 1 flag, 5 submarines Iraq : 1 flag, 1 harbour and 2 infantry 92 Sea Zone : 1 destroyer Eastern Persia : 1 flag, 4 armour and 4 mech_infantrys 101 Sea Zone : 5 transports 81 Sea Zone : 1 destroyer Brazil : 1 flag Northwest Persia : 1 flag, 5 fighters, 15 infantry and 1 tactical_bomber Persia : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 infantry and 2 mech_infantrys 110 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 8 fighters and 13 transports
Production/PUs Summary :
Germans : 52 / 79 Russians : 8 / 11 Japanese : 62 / 74 Americans : 57 / 87 Chinese : 11 / 12 British : 36 / 45 UK_Pacific : 6 / 11 Italians : 17 / 10 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Novosibirsk to Kansu Italians take Kansu from Chinese 1 armour and 4 mech_infantrys moved from Novosibirsk to Tsinghai 2 armour and 2 mech_infantrys moved from Novosibirsk to Sikang Combat - Italians Battle in Tsinghai Italians attack with 1 armour and 4 mech_infantrys Chinese defend with 1 infantry Italians roll dice for 1 armour and 4 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Tsinghai Italians win, taking Tsinghai from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Sikang Italians attack with 2 armour and 2 mech_infantrys Chinese defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Sikang, round 2 : 3/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Italians win, taking Sikang from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 10 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,3,4,3,1,3,3,2 Italians collect 8 PUs (12 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : 1,50 Chinese : 0,33
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TripleA Move Summary: ANZAC round 18
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 fighters moved from 55 Sea Zone to Java
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 fighters moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 4 fighters moved from Java to 55 Sea Zone 2 submarines moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67
Territory Summary for ANZAC :
Caroline Islands : 2 artilleries and 1 infantry Marianas : 1 flag, 1 infantry Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry Java : 1 flag, 1 airfield, 1 harbour and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines 62 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 52 / 79 Russians : 8 / 11 Japanese : 58 / 74 Americans : 57 / 87 Chinese : 8 / 12 British : 36 / 45 UK_Pacific : 6 / 11 Italians : 20 / 8 ANZAC : 14 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 4 fighters moved from 55 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 artillery and 1 harbour ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 4 fighters moved from Java to 55 Sea Zone 2 submarines moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in New South Wales 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.67
Territory Summary for ANZAC and French :
Caroline Islands : 2 artilleries and 1 infantry Marianas : 1 flag, 1 infantry Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Northern Territory : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry Java : 1 flag, 1 airfield, 1 harbour and 1 infantry Dutch New Guinea : 1 flag 42 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 3 submarines 62 Sea Zone : 2 transports Russia : 1 fighter 80 Sea Zone : 1 flag 99 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 79 Russians : 8 / 11 Japanese : 58 / 74 Americans : 57 / 87 Chinese : 8 / 12 British : 36 / 45 UK_Pacific : 6 / 11 Italians : 20 / 8 ANZAC : 14 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 1 armour, 2 artilleries, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 mech_infantrys moved from Volgograd to Vologda 2 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 artillery and 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 4 fighters moved from 113 Sea Zone to Holland Belgium 3 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 4/10 hits, 4,83 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 bomber, 4 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 5/7 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Tambov to Germany 1 bomber moved from Vologda to Bryansk 1 infantry moved from Belarus to Smolensk 1 armour and 1 artillery moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 4 fighters moved from Holland Belgium to 113 Sea Zone 3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 tactical_bombers moved from Western Germany to Germany 1 bomber moved from Holland Belgium to Germany 1 infantry moved from Volgograd to Samara 1 armour moved from Kazakhstan to Volgograd Place Units - Germans 1 airfield placed in Germany 2 infantry placed in Germany 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Volgograd Germans undo move 4. Germans undo move 3. 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Germans undo move 4. 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 infantry and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 1 armour, 1 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 4. Germans undo move 6. 1 artillery placed in Western Germany 1 armour and 2 mech_infantrys placed in Ukraine Germans undo move 7. 1 armour and 3 mech_infantrys placed in Western Germany 2 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2,67 Americans : 0,33 Russians : 0,00
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TripleA Move Summary: Russians round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 bomber moved from Russia to Vologda
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Tambov 1 bomber moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 bomber, 1 fighter and 1 tactical_bomber moved from Vologda to Russia 6 infantry moved from Kweichow to Shensi Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.33
Territory Summary for Russians :
Shensi : 6 infantry Olgiy : 1 flag Dzavhan : 1 flag Central Mongolia : 1 flag Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Russia : 6 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 68 infantry, 4 mech_infantrys and 1 tactical_bomber Tambov : 1 infantry Samara : 1 infantry
Production/PUs Summary :
Germans : 60 / 82 Russians : 5 / 9 Japanese : 58 / 74 Americans : 52 / 87 Chinese : 8 / 12 British : 36 / 45 UK_Pacific : 6 / 11 Italians : 20 / 8 ANZAC : 14 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Anhwe 2 infantry moved from Shantung to Anhwe 1 bomber moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 fighters moved from 37 Sea Zone to Java 1 fighter moved from French Indo China to Burma 1 fighter moved from Malaya to Burma 3 tactical_bombers moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 3 fighters moved from 37 Sea Zone to Java 3 fighters moved from 37 Sea Zone to Burma 6 artilleries and 15 infantry moved from Shan State to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 3 destroyers and 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 5,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 destroyers, 1 fighter, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win, taking Midway from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 6 artilleries and 15 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 15 infantry in Yunnan, round 2 : 3/21 hits, 5,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 9 fighters, 2 infantry and 7 tactical_bombers British defend with 2 infantry Japanese roll dice for 9 fighters, 2 infantry and 7 tactical_bombers in Burma, round 2 : 10/18 hits, 9,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 bomber moved from Anhwe to Japan 1 bomber moved from Anhwe to Korea 1 fighter moved from 42 Sea Zone to 37 Sea Zone 9 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 7 fighters moved from Burma to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 2 tactical_bombers moved from Burma to 37 Sea Zone 5 tactical_bombers moved from Burma to Kwangsi 8 armour and 14 mech_infantrys moved from Shan State to Kwangsi 2 mech_infantrys moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Shan State 3 submarines moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 fighter and 1 infantry placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : 0,00 Chinese : 0,33 UK_Pacific : -0,67 Japanese : -0,83
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TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Japanese Japanese buy 1 fighter, 9 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 bomber moved from Shan State to Anhwe 2 infantry moved from Shantung to Anhwe 1 bomber moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 fighters moved from 37 Sea Zone to Java 1 fighter moved from French Indo China to Burma 1 fighter moved from Malaya to Burma 3 tactical_bombers moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 3 fighters moved from 37 Sea Zone to Java 3 fighters moved from 37 Sea Zone to Burma 6 artilleries and 15 infantry moved from Shan State to Yunnan 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone 3 destroyers and 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/12 hits, 5,83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 destroyers, 1 fighter, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Midway Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win, taking Midway from Americans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Yunnan Japanese attack with 6 artilleries and 15 infantry Chinese defend with 1 infantry Japanese roll dice for 6 artilleries and 15 infantry in Yunnan, round 2 : 3/21 hits, 5,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 9 fighters, 2 infantry and 7 tactical_bombers British defend with 2 infantry Japanese roll dice for 9 fighters, 2 infantry and 7 tactical_bombers in Burma, round 2 : 10/18 hits, 9,50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Anhwe, round 2 : 3/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 carriers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 bomber moved from Anhwe to Japan 1 bomber moved from Anhwe to Korea 1 fighter moved from 42 Sea Zone to 37 Sea Zone 9 fighters and 1 tactical_bomber moved from Java to 37 Sea Zone 7 fighters moved from Burma to 37 Sea Zone 2 fighters moved from Burma to 37 Sea Zone 2 tactical_bombers moved from Burma to 37 Sea Zone 5 tactical_bombers moved from Burma to Kwangsi 8 armour and 14 mech_infantrys moved from Shan State to Kwangsi 2 mech_infantrys moved from French Indo China to Kwangsi 1 infantry moved from French Indo China to Shan State 3 submarines moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in French Indo China 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 fighter and 1 infantry placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yenisey: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Timguska: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Americans : 0,00 Chinese : 0,33 UK_Pacific : -0,67 Japanese : -0,83
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TripleA Manual Gamesave Post: Americans round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 55 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Shensi to Kansu 3 fighters moved from Shensi to Chahar 1 bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Chahar 1 fighter moved from 26 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Midway
Combat Hit Differential Summary :
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@oysteilo scramble out of W.Ger?
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no thanks
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TripleA Move Summary: Americans round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 55 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Shensi to Kansu 3 fighters moved from Shensi to Chahar 1 bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Chahar 1 fighter moved from 26 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Midway
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TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Americans Americans buy 3 artilleries, 6 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 55 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Shensi to Kansu 3 fighters moved from Shensi to Chahar 1 bomber moved from Shensi to Kansu 1 bomber moved from Shensi to Chahar 1 fighter moved from 26 Sea Zone to Midway 1 bomber moved from Hawaiian Islands to Midway Combat - Americans Battle in Norway Battle in 42 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 1 bomber and 1 fighter Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 bomber and 1 fighter in Midway, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Midway Americans roll dice for 1 bomber and 1 fighter in Midway, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Soviet Far East Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Soviet Far East, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Americans attack with 1 bomber and 2 fighters Italians defend with 1 mech_infantry Americans roll dice for 1 bomber and 2 fighters in Kansu, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Kansu Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Chahar Americans attack with 1 bomber and 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Chahar, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 bomber and 3 fighters moved from Chahar to Buyant-Uhaa 1 bomber and 2 fighters moved from Kansu to Buyant-Uhaa 3 transports moved from 110 Sea Zone to 107 Sea Zone 4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 2 carriers, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 4 artilleries and 4 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to United Kingdom 1 artillery and 9 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone 1 artillery and 9 infantry moved from 123 Sea Zone to Iceland 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 carrier moved from 26 Sea Zone to 22 Sea Zone 3 fighters moved from 26 Sea Zone to 22 Sea Zone 1 bomber moved from Midway to Hawaiian Islands 1 fighter moved from Midway to 26 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 marine moved from Northern Territory to 55 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 6 destroyers, 15 fighters, 1 marine and 9 submarines moved from 55 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from 42 Sea Zone to 22 Sea Zone 1 fighter moved from 22 Sea Zone to Marianas 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 3 submarines moved from 26 Sea Zone to 22 Sea Zone 1 armour moved from Eastern Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Eastern Persia to India 2 bombers moved from India to Buyant-Uhaa 3 fighters moved from Persia to India Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 6 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.50 Japanese : -1.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Marianas : 1 artillery, 1 fighter, 1 infantry and 1 marine India : 1 armour, 3 fighters and 1 mech_infantry Wake Island : 1 airfield Western United States : 1 airfield, 1 factory_major, 6 fighters and 1 harbour Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry Soviet Far East : 2 artilleries and 2 infantry 26 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 22 Sea Zone : 1 battleship, 9 carriers, 2 cruisers, 6 destroyers, 16 fighters, 12 submarines and 1 transport 3 Sea Zone : 2 transports Buyant-Uhaa : 4 bombers and 5 fighters Central United States : 1 factory_major Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry Iceland : 1 artillery and 9 infantry United Kingdom : 2 fighters Morocco : 1 infantry Norway : 1 flag, 4 artilleries and 6 infantry Russia : 6 fighters 112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 5 transports 123 Sea Zone : 5 transports 89 Sea Zone : 1 transport Brazil : 1 flag Northwest Persia : 1 armour 107 Sea Zone : 3 transports
Production/PUs Summary :
Germans : 57 / 82 Russians : 6 / 9 Japanese : 64 / 73 Americans : 55 / 80 Chinese : 6 / 12 British : 36 / 45 UK_Pacific : 5 / 11 Italians : 20 / 8 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 19
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 10 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Anhwe
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TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 10 infantry moved from Hunan to Anhwe 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Anhwe Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 11 infantry Japanese defend with 2 infantry Chinese roll dice for 11 infantry in Anhwe, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 10 infantry in Anhwe, round 3 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Kansu from Italians, taking Chahar from Japanese, taking Anhwe from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow Place Units - Chinese 1 infantry placed in Hunan 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1.50 Japanese : 0.00
Territory Summary for Chinese :
Kiangsi : 1 infantry Shensi : 1 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Hunan : 1 infantry Kansu : 1 infantry Szechwan : 1 infantry Chahar : 1 infantry Anhwe : 13 infantry
Production/PUs Summary :
Germans : 57 / 82 Russians : 6 / 9 Japanese : 61 / 73 Americans : 55 / 80 Chinese : 10 / 10 British : 36 / 45 UK_Pacific : 5 / 11 Italians : 19 / 8 ANZAC : 10 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0