Allies win
1 CA + 4 ftr + 1 tac + 1 sb remain
oysteilo (Axis) vs. 666 (Allies +2) BM3
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 infantry moved from Urals to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 bomber moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 115 Sea Zone Battle in 115 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports 1 submarine owned by the Russians Submerged Battle in Vologda Russians attack with 9 infantry Germans defend with 1 infantry Russians roll dice for 9 infantry in Vologda, round 2 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining, taking Vologda from Germans with 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 bomber and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 aaGuns moved from Urals to Vologda 2 fighters moved from Smolensk to Russia 3 infantry moved from Yenisey to Timguska 5 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.17
Territory Summary for Russians :
Yakut S.S.R. : 5 infantry Timguska : 3 infantry Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 55 infantry, 1 mech_infantry and 1 tactical_bomber Tambov : 1 infantry Vologda : 2 aaGuns and 9 infantry Samara : 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 76 Russians : 17 / 19 Japanese : 60 / 74 Americans : 55 / 88 Chinese : 2 / 2 British : 38 / 50 UK_Pacific : 5 / 8 Italians : 19 / 12 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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i need to look at this a little bit
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@oysteilo said in oysteilo (Axis) vs. 666 (Allies +2) BM3:
i need to look at this a little bit
i understand
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 destroyers, 3 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 38 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 3 tactical_bombers moved from 42 Sea Zone to Celebes 3 fighters moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 5 tactical_bombers moved from Yunnan to 38 Sea Zone 9 fighters moved from 42 Sea Zone to 41 Sea Zone 1 bomber moved from Yunnan to 38 Sea Zone 5 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia Combat - Japanese Battle in Siberia Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 3,83 expected hits Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 38 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 2 fighters and 5 tactical_bombers in 38 Sea Zone, round 2 : 4/8 hits, 4,50 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 bomber, 2 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 41 Sea Zone Japanese attack with 9 fighters and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 9 fighters in 41 Sea Zone, round 2 : 3/9 hits, 4,50 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun moved from Manchuria to Amur 2 mech_infantrys moved from Shantung to Manchuria 2 infantry moved from Anhwe to Jehol 1 mech_infantry moved from Shantung to Hopei 1 artillery and 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Hunan 2 fighters and 4 tactical_bombers moved from 38 Sea Zone to Burma 1 fighter moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 carrier moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 5 fighters moved from 41 Sea Zone to 42 Sea Zone 4 fighters moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to Burma 1 bomber moved from 38 Sea Zone to Java 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Shantung 1 infantry and 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
British : -0,67 Americans : -0,33 Japanese : -3,50
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TripleA Move Summary: Americans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 5 bombers and 5 infantry; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 5 bombers and 5 infantry; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Gibraltar 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 107 Sea Zone to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 armour and 1 mech_infantry moved from Eastern Persia to India 4 bombers moved from Iraq to India 2 artilleries, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 2 fighters, 2 infantry, 1 marine, 9 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 6 fighters moved from Hawaiian Islands to 54 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Americans : -1.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag India : 2 armour, 4 bombers, 19 fighters, 1 mech_infantry and 1 tactical_bomber Queensland : 2 artilleries, 1 bomber, 2 infantry and 1 marine Wake Island : 1 airfield Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 6 fighters and 1 harbour Midway : 1 airfield 54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 8 fighters, 9 submarines and 2 transports Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry Gibraltar : 1 fighter Morocco : 1 artillery and 3 infantry Normandy Bordeaux : 2 aaGuns and 2 infantry Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour Holland Belgium : 1 flag, 1 artillery 101 Sea Zone : 6 transports Brazil : 1 flag 91 Sea Zone : 1 destroyer and 2 transports 107 Sea Zone : 3 transports 110 Sea Zone : 2 carriers, 3 fighters and 2 transports
Production/PUs Summary :
Germans : 50 / 76 Russians : 15 / 19 Japanese : 65 / 73 Americans : 58 / 89 Chinese : 2 / 2 British : 38 / 50 UK_Pacific : 5 / 8 Italians : 16 / 12 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: Chinese round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.00
Territory Summary for Chinese :
Shensi : 2 infantry Suiyuyan : 2 infantry Kansu : 1 fighter
Production/PUs Summary :
Germans : 50 / 76 Russians : 15 / 19 Japanese : 63 / 73 Americans : 58 / 89 Chinese : 4 / 6 British : 38 / 50 UK_Pacific : 5 / 8 Italians : 16 / 12 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Move Summary: British round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 2 fighters moved from United Kingdom to Northern Italy 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 marine moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Syria to Caucasus 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus 1 battleship moved from 63 Sea Zone to 54 Sea Zone
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 5 bombers and 5 infantry; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 : 0/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Southern France, round 3 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Southern France, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 1 fighter moved from Southern France to Gibraltar 1 fighter moved from Southern France to 110 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 6 transports moved from 107 Sea Zone to 101 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 1 transport moved from 110 Sea Zone to 107 Sea Zone 2 armour and 1 mech_infantry moved from Eastern Persia to India 4 bombers moved from Iraq to India 2 artilleries, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone 2 artilleries, 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 2 fighters, 2 infantry, 1 marine, 9 submarines and 2 transports moved from 63 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland 6 fighters moved from Hawaiian Islands to 54 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 3 artilleries and 5 infantry placed in Eastern United States 5 bombers placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 3 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 2 fighters moved from United Kingdom to Northern Italy 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 marine moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 98 Sea Zone to 97 Sea Zone 1 marine moved from 97 Sea Zone to Greece 1 tactical_bomber moved from Syria to Caucasus 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Caucasus 1 battleship moved from 63 Sea Zone to 54 Sea Zone Combat - British Battle in Greece Battle in Yugoslavia Battle in Northern Italy British attack with 4 fighters, 2 infantry and 2 mech_infantrys Italians defend with 1 artillery, 1 factory_major and 2 infantry British roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 4 fighters, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Northern Italy British converts factory_major into different units British win, taking Greece from Italians, taking Yugoslavia from Italians, taking Northern Italy from Italians with 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Caucasus British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Persia to Northwest Persia 2 armour moved from Eastern Persia to Northwest Persia 1 armour and 4 mech_infantrys moved from West India to India 5 mech_infantrys moved from Eastern Persia to Northwest Persia 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 99 Sea Zone to 81 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Northern Italy to 97 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from India to Northwest Persia 1 fighter moved from Russia to 97 Sea Zone 1 fighter moved from Northern Italy to 97 Sea Zone 1 fighter moved from Northern Italy to Normandy Bordeaux 2 infantry moved from Eastern Persia to Persia 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Place Units - British 2 fighters placed in United Kingdom 3 mech_infantrys placed in Normandy Bordeaux 3 infantry placed in Persia British undo move 3. British undo move 1. 1 fighter placed in United Kingdom British undo move 1. 1 fighter and 2 mech_infantrys placed in Normandy Bordeaux British undo move 2. 3 mech_infantrys placed in Normandy Bordeaux 1 fighter placed in United Kingdom 3 infantry placed in Persia British undo move 2. 3 mech_infantrys placed in Normandy Bordeaux 3 infantry placed in United Kingdom British undo move 5. 3 infantry placed in Egypt Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Place Units - UK_Pacific 1 aaGun and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 1 aaGun and 1 infantry
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.67 British : 3.17 Americans : -1.33 Chinese : 0.33 Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour Marshall Islands : 1 flag Shensi : 2 infantry Suiyuyan : 2 infantry Kansu : 1 fighter India : 4 aaGuns, 1 airfield, 3 armour, 4 artilleries, 4 bombers, 1 factory_major, 24 fighters, 1 harbour, 23 infantry, 5 mech_infantrys and 1 tactical_bomber Queensland : 2 artilleries, 1 bomber, 2 infantry and 1 marine Wake Island : 1 airfield Western United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 6 fighters and 1 harbour Midway : 1 airfield 54 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 8 fighters, 9 submarines and 2 transports Central United States : 2 aaGuns and 1 factory_major Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry Iceland : 1 airfield Quebec : 1 factory_minor Gibraltar : 1 airfield, 1 fighter and 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 factory_minor, 1 harbour and 3 infantry Union of South Africa : 1 factory_minor and 1 harbour Scotland : 1 airfield United Kingdom : 1 airfield, 1 factory_major, 2 fighters and 1 harbour Morocco : 1 artillery and 3 infantry Normandy Bordeaux : 1 flag, 6 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 22 infantry and 3 mech_infantrys Algeria : 1 flag Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour Tunisia : 1 flag Holland Belgium : 1 flag, 1 artillery Tobruk : 1 flag Northern Italy : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys Libya : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Russia : 6 fighters Caucasus : 1 artillery and 1 infantry 125 Sea Zone : 1 flag 106 Sea Zone : 1 flag 93 Sea Zone : 2 submarines Crete : 1 flag Greece : 1 flag, 1 marine 99 Sea Zone : 1 submarine 97 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports Iraq : 1 flag, 1 harbour Eastern Persia : 1 flag 101 Sea Zone : 6 transports 81 Sea Zone : 1 submarine Brazil : 1 flag Northwest Persia : 1 flag, 2 armour, 2 artilleries, 3 fighters, 6 infantry, 8 mech_infantrys and 1 tactical_bomber Persia : 1 flag, 1 factory_minor and 5 infantry Yugoslavia : 1 flag, 1 infantry 91 Sea Zone : 1 destroyer and 2 transports 107 Sea Zone : 3 transports 110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 5 transports
Production/PUs Summary :
Germans : 48 / 76 Russians : 17 / 19 Japanese : 63 / 73 Americans : 58 / 89 Chinese : 4 / 6 British : 46 / 55 UK_Pacific : 5 / 5 Italians : 8 / 12 ANZAC : 10 / 16 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 artillery and 9 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Bulgaria to Yugoslavia 1 artillery and 2 infantry moved from Bulgaria to Greece 1 bomber moved from Bryansk to Northern Italy 2 fighters moved from France to Yugoslavia Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 bomber and 9 infantry British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Italians roll dice for 1 artillery, 1 bomber and 9 infantry in Northern Italy, round 2 : 1/11 hits, 2,67 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber and 8 infantry in Northern Italy, round 3 : 1/10 hits, 2,50 expected hits British roll dice for 2 mech_infantrys in Northern Italy, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 bomber and 7 infantry in Northern Italy, round 4 : 3/9 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 bomber and 6 infantry remaining. Battle score for attacker is 2 Casualties for Italians: 3 infantry Casualties for British: 1 infantry and 2 mech_infantrys Battle in Greece Italians attack with 1 artillery and 2 infantry British defend with 1 marine Italians roll dice for 1 artillery and 2 infantry in Greece, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 marine in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Yugoslavia Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 1 bomber moved from Northern Italy to Southern Italy 1 artillery and 2 infantry moved from Rostov to Bryansk Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,1,2,4,3,2,5,3,2,2,3,1,5,5,4 Italians collect 4 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : -2,50 British : 1,33
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TripleA Move Summary: ANZAC round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from New Zealand to 55 Sea Zone 1 infantry moved from 97 Sea Zone to Albania
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from New Zealand to 55 Sea Zone 1 infantry moved from 97 Sea Zone to Albania Combat - ANZAC Battle in Albania Battle in 55 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Albania from Italians with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 aaGun and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
Territory Summary for ANZAC :
Caroline Islands : 2 artilleries and 1 infantry Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 marine Northern Territory : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports 55 Sea Zone : 1 submarine 61 Sea Zone : 1 destroyer Albania : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 48 / 76 Russians : 17 / 19 Japanese : 63 / 73 Americans : 58 / 89 Chinese : 4 / 6 British : 40 / 55 UK_Pacific : 5 / 5 Italians : 13 / 7 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from 63 Sea Zone to 55 Sea Zone 3 fighters moved from New Zealand to 55 Sea Zone 1 infantry moved from 97 Sea Zone to Albania Combat - ANZAC Battle in Albania Battle in 55 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking Albania from Italians with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 marine moved from New Zealand to 63 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 2 fighters moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 aaGun and 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 cruiser moved from 80 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
Territory Summary for ANZAC and French :
Caroline Islands : 2 artilleries and 1 infantry Marianas : 1 flag, 1 infantry Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 1 marine Northern Territory : 1 airfield and 1 harbour New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor and 1 harbour Dutch New Guinea : 1 flag 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports 55 Sea Zone : 1 submarine 61 Sea Zone : 1 destroyer Albania : 1 flag, 1 infantry Russia : 1 fighter 99 Sea Zone : 1 flag 81 Sea Zone : 1 cruiser 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 76 Russians : 17 / 19 Japanese : 63 / 73 Americans : 58 / 89 Chinese : 4 / 6 British : 40 / 55 UK_Pacific : 5 / 5 Italians : 13 / 7 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 12 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Rostov to Caucasus 2 infantry moved from Bryansk to Tambov 2 bombers moved from Bryansk to Tambov 2 tactical_bombers moved from Bryansk to Samara 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter moved from Volgograd to Caucasus 1 fighter moved from Ukraine to Caucasus 2 infantry moved from France to Southern France 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Southern France 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Southern France 2 fighters moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Holland Belgium Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Germans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3,50 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Samara, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 bomber, 4 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Southern France, round 2 : 4/7 hits, 3,00 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Caucasus Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,00 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Volgograd 1 fighter moved from Caucasus to Ukraine 1 tactical_bomber moved from Caucasus to Bryansk 3 infantry moved from Ukraine to Rostov 3 armour and 3 mech_infantrys moved from Rostov to Volgograd 2 tactical_bombers moved from Samara to Bryansk 1 artillery and 3 infantry moved from Belarus to Bryansk 6 armour and 8 mech_infantrys moved from Rostov to Bryansk 1 artillery moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 bombers moved from Tambov to Germany 2 fighters moved from Holland Belgium to Germany 5 mech_infantrys moved from Germany to Western Germany 7 infantry moved from Western Germany to France 2 fighters moved from Southern France to Southern Italy 2 fighters moved from Southern France to Western Germany 1 bomber moved from Southern France to Western Germany 1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 115 Sea Zone to 112 Sea Zone 5 infantry moved from Finland to Karelia 3 infantry moved from Novgorod to Belarus 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from Germany to Western Germany Place Units - Germans 1 destroyer and 3 submarines placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in France 1 armour and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,3,5 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 1,50 Americans : 0,33 Russians : 0,33
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TripleA Move Summary: Russians round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Russia to Tambov 1 bomber moved from Russia to Tsinghai 1 mech_infantry moved from Russia to Kazakhstan Russians take Kazakhstan from Germans
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 2 infantry moved from Russia to Tambov 3 fighters and 1 tactical_bomber moved from Russia to Tambov 1 bomber moved from Russia to Tsinghai 1 mech_infantry moved from Russia to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Tsinghai Russians attack with 1 bomber Germans defend with 1 infantry Russians roll dice for 1 bomber in Tsinghai, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Russians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Tambov to Russia 1 bomber moved from Tsinghai to Russia 1 infantry moved from Vologda to Samara 2 aaGuns and 6 infantry moved from Vologda to Russia 3 infantry moved from Timguska to Novosibirsk 2 infantry moved from Olgiy to Kansu 1 infantry moved from Dzavhan to Olgiy 5 infantry moved from Yakut S.S.R. to Yenisey 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.83
Territory Summary for Russians :
Kansu : 2 infantry Yenisey : 5 infantry Kazakhstan : 1 mech_infantry Olgiy : 1 flag, 1 infantry Dzavhan : 1 flag Central Mongolia : 1 flag, 3 infantry Buyant-Uhaa : 1 flag Ulaanbaatar : 1 flag Tsagaan Olom : 1 flag Archangel : 1 infantry Russia : 6 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 65 infantry and 1 tactical_bomber Novosibirsk : 3 infantry Smolensk : 1 infantry Samara : 1 infantry 115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 75 Russians : 17 / 22 Japanese : 63 / 73 Americans : 52 / 89 Chinese : 3 / 6 British : 40 / 55 UK_Pacific : 5 / 5 Italians : 13 / 7 ANZAC : 11 / 18 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from Java to 61 Sea Zone 1 bomber moved from Java to 61 Sea Zone 10 fighters moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 42 Sea Zone to 61 Sea Zone 1 fighter moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 61 Sea Zone, round 2 : 4/8 hits, 4,67 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 bomber, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer and 12 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 12 fighters in 55 Sea Zone, round 2 : 3/13 hits, 6,33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer and 12 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 45 Sea Zone 6 fighters moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 6 fighters moved from 55 Sea Zone to 42 Sea Zone 1 bomber, 4 fighters and 3 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone 1 bomber moved from 42 Sea Zone to Java 3 fighters moved from 42 Sea Zone to Java 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Sikang to Tsinghai 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Hopei to Szechwan 1 artillery and 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hopei 1 aaGun and 4 infantry moved from Amur to Buryatia 2 mech_infantrys moved from Manchuria to Buryatia 1 aaGun moved from Manchuria to Jehol 2 infantry moved from Jehol to Chahar 2 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 1 fighter moved from Burma to Malaya 1 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Burma 2 destroyers and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 carrier and 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 fighters moved from 5 Sea Zone to Japan 1 transport moved from 44 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 1 armour, 1 infantry and 1 mech_infantry placed in Malaya 2 infantry and 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : -4,33
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you know, can you really take albania with anzac? Doesn’t a scramble prevent the landing as you have no attacking anzac sea or air units? The British do not participate
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i am pretty sure you cant… However it does not make much of a difference so lets just keep going the way it is!