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3 hits, ouch! OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Burma
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 1 marine, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 55 Sea Zone
Americans attack with 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 1 marine, 8 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 55 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Burma, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Burma, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Burma to India
1 fighter moved from Northwest Persia to India
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 2 transports moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Queensland to Northern Territory
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : -1.00
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
India : 1 bomber and 1 fighter
Northern Territory : 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
55 Sea Zone : 1 artillery, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 infantry, 1 marine, 8 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Gibraltar : 1 fighter
United Kingdom : 4 bombers
Morocco : 2 aaGuns and 4 infantry
Normandy Bordeaux : 2 artilleries, 2 fighters and 2 infantry
Holland Belgium : 1 flag, 1 infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 2 armour, 2 fighters and 1 mech_infantry
91 Sea Zone : 3 transports
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 6 transports
Production/PUs Summary :
Germans : 51 / 79
Russians : 19 / 23
Japanese : 63 / 72
Americans : 55 / 85
Chinese : 2 / 10
British : 38 / 47
UK_Pacific : 5 / 9
Italians : 16 / 8
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.33
Territory Summary for Chinese :
Kansu : 1 fighter and 6 infantry
Production/PUs Summary :
Germans : 51 / 79
Russians : 19 / 23
Japanese : 63 / 72
Americans : 55 / 85
Chinese : 2 / 3
British : 38 / 47
UK_Pacific : 5 / 9
Italians : 16 / 8
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 6 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from India to Burma
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 1 marine, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 55 Sea Zone
Americans attack with 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 1 marine, 8 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 55 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Holland Belgium from Germans with 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 13 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Burma, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Burma, round 3 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Burma, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Burma to India
1 fighter moved from Northwest Persia to India
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Hawaiian Islands to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 2 transports moved from 54 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from Queensland to Northern Territory
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
3 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 1 harbour, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Non Combat Move - British
3 fighters moved from Northwest Persia to India
1 armour and 1 mech_infantry moved from West India to Persia
3 infantry moved from Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
3 fighters moved from Russia to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 marine moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Northwest Persia to India
1 battleship moved from 54 Sea Zone to 55 Sea Zone
Place Units - British
1 harbour placed in Iraq
3 mech_infantrys placed in Persia
2 infantry and 1 mech_infantry placed in Normandy Bordeaux
3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 4 bombers
EDIT: Adding units owned by Americans to Normandy Bordeaux: 4 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -1.33
Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
Kansu : 1 fighter and 6 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 19 infantry and 1 tactical_bomber
Northern Territory : 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
55 Sea Zone : 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 14 fighters, 1 infantry, 1 marine, 8 submarines and 3 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Morocco : 2 aaGuns and 4 infantry
Normandy Bordeaux : 1 flag, 3 aaGuns, 4 artilleries, 4 bombers, 1 factory_minor, 5 fighters, 1 harbour, 10 infantry and 2 mech_infantrys
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 fighters
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Crete : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 1 harbour, 3 infantry, 1 marine and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 2 transports
Brazil : 1 flag
Northwest Persia : 1 flag, 4 armour, 3 artilleries, 12 fighters, 5 infantry and 4 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 4 mech_infantrys
91 Sea Zone : 3 transports
107 Sea Zone : 2 transports
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 9 transports
Production/PUs Summary :
Germans : 51 / 79
Russians : 19 / 23
Japanese : 62 / 72
Americans : 55 / 85
Chinese : 2 / 3
British : 38 / 48
UK_Pacific : 6 / 9
Italians : 16 / 8
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
4 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 artillery moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Yugoslavia
2 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to Germany
1 bomber moved from Southern Italy to Western Germany
Place Units - Italians
1 artillery placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,6,5,3,2,4
Italians collect 6 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 aaGun moved from South Australia to Northern Territory
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 harbour placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 2 artilleries and 1 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Northern Territory : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Russia : 1 fighter
80 Sea Zone : 1 cruiser and 1 infantry
99 Sea Zone : 1 flag
91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 51 / 79
Russians : 19 / 23
Japanese : 62 / 72
Americans : 55 / 85
Chinese : 2 / 3
British : 38 / 48
UK_Pacific : 6 / 9
Italians : 16 / 7
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 marine moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern Territory
3 fighters moved from Queensland to Northern Territory
1 aaGun moved from South Australia to Northern Territory
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 harbour placed in Northern Territory
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 15 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Volgograd to Kazakhstan
1 bomber moved from Bryansk to Kazakhstan
1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 bomber moved from Bryansk to Samara
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 8 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/11 hits, 5,00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
retreated to Kazakhstan
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Kazakhstan to Bryansk
9 armour and 14 mech_infantrys moved from Caucasus to Volgograd
3 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Archangel to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Holland Belgium to Germany
7 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
3 infantry moved from Southern France to France
2 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Germany
Place Units - Germans
1 fighter placed in Germany
4 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
2 infantry placed in Western Germany
Germans undo move 2.
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1,33
Americans : -0,33
Russians : -1,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Samara
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Samara
Combat - Russians
Battle in Caucasus
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 bomber moved from Caucasus to Russia
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
2 armour moved from Urals to Russia
1 mech_infantry moved from Nenetsia to Russia
3 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Sakha to Buryatia
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.67
Territory Summary for Russians :
Yenisey : 3 infantry
Buryatia : 5 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 bomber, 1 factory_major, 3 fighters, 51 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 artillery and 1 infantry
Novosibirsk : 2 aaGuns and 9 infantry
Caucasus : 1 mech_infantry
Samara : 1 artillery and 1 infantry
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 77
Russians : 20 / 24
Japanese : 62 / 72
Americans : 52 / 85
Chinese : 2 / 3
British : 38 / 48
UK_Pacific : 6 / 9
Italians : 16 / 7
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Samara
Combat - Russians
Battle in Caucasus
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Tambov to Russia
1 bomber moved from Caucasus to Russia
2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
2 armour moved from Urals to Russia
1 mech_infantry moved from Nenetsia to Russia
3 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Sakha to Buryatia
1 submarine moved from 114 Sea Zone to 115 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns and 9 infantry
EDIT: Adding units owned by Russians to Urals: 2 aaGuns and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
5 artilleries and 7 infantry moved from Yunnan to Burma
1 armour and 12 infantry moved from Shan State to Burma
3 tactical_bombers moved from 42 Sea Zone to Northern Territory
9 fighters moved from 42 Sea Zone to Northern Territory
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
ntercept?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 1 harbour, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
5 artilleries and 7 infantry moved from Yunnan to Burma
1 armour and 12 infantry moved from Shan State to Burma
3 tactical_bombers moved from 42 Sea Zone to Northern Territory
9 fighters moved from 42 Sea Zone to Northern Territory
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
Combat - Japanese
Air Battle in Northern Territory
Japanese attacks with 12 units heading to Northern Territory
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Territory
AA fire in Northern Territory : 0/3 hits, 0,50 expected hits
Bombing raid in Northern Territory rolls: 2,5,1 and causes: 6 damage to unit: harbour
Bombing raid in Northern Territory causes 6 damage total.
Battle in Burma
Japanese attack with 7 armour, 5 artilleries and 19 infantry
British defend with 1 infantry
Japanese roll dice for 7 armour, 5 artilleries and 19 infantry in Burma, round 2 : 7/31 hits, 9,17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 5 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
3 tactical_bombers moved from 42 Sea Zone to Yunnan
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
1 bomber moved from Shantung to Yunnan
2 fighters moved from Kweichow to 42 Sea Zone
9 fighters and 3 tactical_bombers moved from Northern Territory to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to Yunnan
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Shantung
1 harbour placed in Java
3 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Northern Territory : : -0,50
UK_Pacific : -0,33
Japanese : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 6 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
4 bombers moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Malaya causes 0 damage total.
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 4 bombers, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 4 bombers, 2 fighters and 2 infantry in Southern France, round 2 : 4/8 hits, 4.00 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the Americans and 2 infantry owned by the Americans lost in Southern France
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
4 bombers moved from Southern France to Iraq
2 fighters moved from Northwest Persia to India
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 2 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 107 Sea Zone to 101 Sea Zone
6 transports moved from 110 Sea Zone to 107 Sea Zone
2 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
14 fighters moved from 55 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Northern Territory to India
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 8 submarines and 2 transports moved from 55 Sea Zone to 63 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 63 Sea Zone to New Zealand
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
6 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 bomber and 6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Malaya : : 0.83
Americans : 1.50
Japanese : 0.67
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag
India : 19 fighters and 1 tactical_bomber
New Zealand : 2 artilleries, 2 infantry and 1 marine
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 6 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 6 fighters and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
63 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 7 destroyers, 2 fighters, 9 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Morocco : 1 artillery and 3 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery, 2 fighters and 2 infantry
Holland Belgium : 1 flag, 1 artillery and 2 infantry
Iraq : 4 bombers
Eastern Persia : 2 armour and 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
107 Sea Zone : 6 transports
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 50 / 77
Russians : 20 / 24
Japanese : 61 / 74
Americans : 58 / 88
Chinese : 1 / 3
British : 38 / 48
UK_Pacific : 5 / 9
Italians : 16 / 7
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@oysteilo well those dice were AWFUL…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Tsinghai
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.33
Territory Summary for Chinese :
Kansu : 1 fighter and 3 infantry
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 50 / 77
Russians : 20 / 24
Japanese : 60 / 74
Americans : 58 / 88
Chinese : 2 / 2
British : 38 / 48
UK_Pacific : 5 / 9
Italians : 16 / 7
ANZAC : 10 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0