So start a new Game Thread and France should dial you in .
I will do it. The Thread
1v1 Game, deciding between 1941 and 1942
Test summary from TripleA, engine version: 1.9, time: 11:40:34 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 cruiser moved from 50 Sea Zone to 36 Sea Zone
1 carrier moved from 51 Sea Zone to 36 Sea Zone
1 destroyer moved from 51 Sea Zone to 36 Sea Zone
1 fighter moved from 51 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 38 Sea Zone
1 fighter moved from Formosa to Burma
1 fighter moved from Manchuria to Burma
1 fighter moved from Japan to 36 Sea Zone
1 bomber moved from Japan to Fukien
1 infantry moved from Kwangtung to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 infantry moved from Kiangsu to Fukien
1 battleship moved from 62 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Fukien
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Fukien, round 2 : 1/4 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Fukien to French Indo-China Thailand
Place Units - Japanese
1 factory placed in French Indo-China Thailand
1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 32 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 fighter moved from Karelia S.S.R. to Eastern Ukraine
1 bomber moved from Russia to Eastern Ukraine
3 infantry moved from Caucasus to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
1 artillery moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Eastern Ukraine
Russians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 3/7 hits, 2.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Ukraine
Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine
Russians roll dice for 2 artilleries, 1 bomber and 1 fighter in Eastern Ukraine, round 4 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Non Combat Move - Russians
1 bomber moved from Eastern Ukraine to Russia
1 fighter moved from Eastern Ukraine to Caucasus
1 submarine moved from 4 Sea Zone to 2 Sea Zone
1 armour moved from Archangel to Karelia S.S.R.
1 infantry moved from Urals to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
3 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour placed in Caucasus
4 infantry placed in Russia
Russians undo move 3.
3 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter moved from Norway to 12 Sea Zone
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 armour moved from Northwestern Europe to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 submarine moved from 7 Sea Zone to 1 Sea Zone
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 bomber moved from Germany to 12 Sea Zone
1 fighter moved from Bulgaria Romania to 15 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 infantry moved from Libya to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 1 bomber and 3 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 12 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 fighters
Casualties for British: 1 cruiser and 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 armour and 9 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 armour and 9 infantry in Karelia S.S.R., round 2 : 1/10 hits, 2.00 expected hits
Russians roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.17 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 3 : 0/7 hits, 1.50 expected hits
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Germans lost in Karelia S.S.R.
4 infantry retreated to Belorussia
Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 4 : 5/5 hits, 1.83 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 armour and 5 infantry
Casualties for Russians: 2 infantry
Battle in 15 Sea Zone
Germans attack with 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 fighter in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 15 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter in 15 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 1 Sea Zone
Germans attack with 2 submarines
British defend with 1 cruiser and 1 transport
Germans roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 submarines in 1 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 1 Sea Zone
Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 1 Sea Zone
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Non Combat Move - Germans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 fighter moved from 15 Sea Zone to Bulgaria Romania
1 infantry moved from Germany to France
1 infantry moved from Norway to Finland
1 armour moved from Ukraine to East Poland
1 armour moved from Poland to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Bulgaria Romania to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to East Poland
1 infantry moved from Germany to Northwestern Europe
1 armour moved from France to Poland
1 armour moved from Germany to East Poland
1 armour moved from Bulgaria Romania to East Poland
1 infantry moved from Germany to Poland
1 bomber moved from 12 Sea Zone to Germany
Place Units - Germans
1 destroyer placed in 5 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -4.67
British : -0.17
Russians : 4.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 factory; Remaining resources: 2 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 fighters moved from United Kingdom to Karelia S.S.R.
2 infantry moved from Eastern Canada to 1 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone
1 cruiser moved from 1 Sea Zone to 2 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to India
1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Rhodesia
1 infantry moved from 33 Sea Zone to Rhodesia
1 fighter moved from 35 Sea Zone to India
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Australia to India
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - British
1 infantry moved from Western Canada to Eastern Canada
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier placed in 2 Sea Zone
1 factory placed in India
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Balkans to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 fighter moved from Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 fighter and 3 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 3/3 hits, 1.50 expected hits
1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -15
Casualties for Italians: 1 armour, 1 fighter and 3 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Italy to Bulgaria Romania
1 infantry moved from Italy to Balkans
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from United Kingdom to Germany
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to 56 Sea Zone
1 fighter moved from Western United States to Eastern United States
1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Chinghai to Sikang
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from French Indo-China Thailand to India
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 bomber moved from French Indo-China Thailand to India
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to India
1 fighter moved from 38 Sea Zone to India
1 fighter moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from French Indo-China Thailand to India
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 bomber, 5 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery, 1 factory, 2 fighters and 4 infantry
AA fire in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 5 infantry in India, round 2 : 5/12 hits, 4.50 expected hits
British roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 5/7 hits, 3.00 expected hits
5 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 4 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in India, round 3 : 3/7 hits, 3.67 expected hits
British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 5 infantry
Casualties for British: 1 artillery, 2 fighters and 4 infantry
Non Combat Move - Japanese
1 bomber moved from India to French Indo-China Thailand
1 carrier moved from 36 Sea Zone to 62 Sea Zone
1 destroyer moved from 36 Sea Zone to 62 Sea Zone
1 cruiser moved from 36 Sea Zone to 62 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 submarine moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 fighter moved from India to French Indo-China Thailand
1 infantry moved from Fukien to Kiangsu
1 fighter moved from 36 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to Japan
Place Units - Japanese
1 armour and 1 infantry placed in French Indo-China Thailand
2 fighters and 2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 1.33
AA fire in India : : -1.00
Japanese : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Caucasus to India
1 fighter moved from Caucasus to India
2 artilleries moved from Eastern Ukraine to Belorussia
2 infantry moved from Archangel to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry
Germans defend with 4 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Belorussia, round 2 : 5/6 hits, 2.50 expected hits
Germans roll dice for 4 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 4 infantry
Battle in India
Russians attack with 2 armour and 1 fighter
Japanese defend with 1 aaGun, 1 armour and 1 factory
AA fire in India : 0/1 hits, 0.17 expected hits
Russians roll dice for 2 armour and 1 fighter in India, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in India
Russians win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Non Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Archangel to Karelia S.S.R.
4 infantry moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 aaGun moved from Russia to Belorussia
1 fighter moved from India to Caucasus
1 bomber moved from Belorussia to Russia
Place Units - Russians
2 armour placed in Caucasus
2 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Russians undo move 3.
2 infantry placed in Caucasus
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 3.00
AA fire in India : : -0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 43 PUs;
Germans buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Morocco Algeria to Egypt
1 fighter moved from Morocco Algeria to Egypt
1 artillery moved from Morocco Algeria to 13 Sea Zone
1 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Egypt
1 infantry moved from 15 Sea Zone to Egypt
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 armour moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
1 infantry moved from Baltic States to Belorussia
1 fighter moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 infantry moved from East Poland to Belorussia
1 fighter moved from Bulgaria Romania to Belorussia
1 fighter moved from Germany to Belorussia
1 armour moved from Poland to Belorussia
1 bomber moved from Germany to Belorussia
1 bomber moved from Germany to Belorussia
Combat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 fighter
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 fighter
Battle in Belorussia
Germans attack with 6 armour, 1 artillery, 2 bombers, 3 fighters and 7 infantry
Russians defend with 1 aaGun, 2 armour, 2 artilleries and 4 infantry
AA fire in Belorussia : 1/5 hits, 0.83 expected hits
1 bomber owned by the Germans lost in Belorussia
Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 7 infantry in Belorussia, round 2 : 5/18 hits, 6.83 expected hits
Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 3/8 hits, 3.00 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Belorussia
Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Belorussia, round 3 : 6/15 hits, 6.33 expected hits
Russians roll dice for 2 armour and 1 artillery in Belorussia, round 3 : 2/3 hits, 1.33 expected hits
2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 6 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 bomber and 5 infantry
Casualties for Russians: 2 armour, 2 artilleries and 4 infantry
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from 5 Sea Zone to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 fighter moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Baltic States
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Egypt to Libya
Place Units - Germans
1 armour and 1 infantry placed in Germany
1 carrier placed in 5 Sea Zone
2 fighters placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 38 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.83
AA fire in Belorussia : : 0.17
British : -0.17
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 2 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 2 Sea Zone to 7 Sea Zone
1 bomber moved from United Kingdom to Germany
1 armour and 3 infantry moved from 7 Sea Zone to France
1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 transport moved from 35 Sea Zone to 30 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Battle in France
British attack with 1 armour and 3 infantry
Germans defend with 1 aaGun and 1 infantry
British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
2 fighters moved from Karelia S.S.R. to 7 Sea Zone
1 infantry moved from Persia to India
Place Units - British
3 armour placed in India
1 armour, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : -0.17
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Italy to France
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Bulgaria Romania to Belorussia
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to France
1 battleship moved from 15 Sea Zone to 13 Sea Zone
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
1 cruiser moved from 15 Sea Zone to 13 Sea Zone
Combat - Italians
Battle in France
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 aaGun, 1 armour and 2 infantry
Italians roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits
2 infantry owned by the British and 1 armour owned by the British lost in France
Italians win, taking France from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour and 2 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria Romania to East Poland
Place Units - Italians
1 armour and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone
3 bombers moved from United Kingdom to France
1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
2 fighters moved from 46 Sea Zone to Solomon Islands
2 infantry moved from Eastern United States to 10 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in France
Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour, 2 artilleries and 4 infantry
AA fire in France : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in France
Americans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in France, round 2 : 0/6 hits, 2.67 expected hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 4/7 hits, 2.50 expected hits
1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France
Germans win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -27
Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry
2 bombers owned by the Americans retreated
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 bombers moved from France to United Kingdom
2 fighters moved from Solomon Islands to 46 Sea Zone
Place Units - Americans
2 transports placed in 10 Sea Zone
2 armour, 1 bomber and 3 infantry placed in Eastern United States
Combat Move - Chinese
1 fighter moved from Yunnan to Fukien
1 infantry moved from Yunnan to Fukien
1 infantry moved from Yunnan to Fukien
Combat - Chinese
Battle in Fukien
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Fukien
Chinese win, taking Fukien from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Fukien to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.50
AA fire in France : : 0.50
Americans : -2.83
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 factory, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter moved from 30 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from East Indies to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 armour moved from French Indo-China Thailand to Burma
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from French Indo-China Thailand to 36 Sea Zone
1 fighter moved from French Indo-China Thailand to 36 Sea Zone
1 cruiser moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from 62 Sea Zone to Manchuria
1 fighter moved from 62 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to French Indo-China Thailand
1 infantry moved from Kiangsu to Manchuria
Place Units - Japanese
2 armour placed in French Indo-China Thailand
1 factory placed in Manchuria
1 cruiser and 1 transport placed in 62 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter moved from Caucasus to 15 Sea Zone
1 bomber moved from Russia to 15 Sea Zone
Combat - Russians
Battle in 15 Sea Zone
Russians attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer and 1 transport
Russians roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Non Combat Move - Russians
1 infantry moved from Russia to Archangel
1 armour moved from Caucasus to India
1 infantry moved from Caucasus to Persia
7 infantry moved from Caucasus to Russia
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 fighter moved from 15 Sea Zone to Caucasus
1 bomber moved from 15 Sea Zone to Russia
1 armour moved from Caucasus to India
Place Units - Russians
2 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 44 PUs;
Germans buy 4 armour and 2 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Libya to 7 Sea Zone
1 fighter moved from Baltic States to 7 Sea Zone
1 fighter moved from Baltic States to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 fighter moved from Germany to 7 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 artillery moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
Combat - Germans
Battle in 7 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 destroyer and 2 transports; Russians defend with 1 submarine
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 7 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 7 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 7 Sea Zone, round 3 : 6/10 hits, 4.67 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
1 destroyer owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 7 Sea Zone
1 transport owned by the British and 2 transports owned by the Americans lost in 7 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 64
Casualties for Germans: 2 destroyers, 3 fighters and 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Casualties for Russians: 1 submarine
Battle in Karelia S.S.R.
Germans attack with 7 armour, 1 artillery and 11 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 6 infantry
Germans roll dice for 7 armour, 1 artillery and 11 infantry in Karelia S.S.R., round 2 : 8/19 hits, 5.83 expected hits
Russians roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.50 expected hits
6 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 7 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 6 infantry
Non Combat Move - Germans
1 fighter moved from 7 Sea Zone to Germany
1 bomber moved from 7 Sea Zone to Germany
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Germany to Poland
Place Units - Germans
4 armour and 2 bombers placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2.17
British : -0.50
Russians : 1.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 2 bombers; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
1 fighter moved from 5 Sea Zone to United Kingdom
Place Units - British
2 bombers placed in United Kingdom
3 armour placed in India
Turn Complete - British
British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from France to 13 Sea Zone
1 infantry moved from France to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone
1 infantry moved from 18 Sea Zone to Brazil
Italians take Brazil from Americans
1 infantry moved from 18 Sea Zone to Brazil
1 battleship moved from 13 Sea Zone to 7 Sea Zone
1 cruiser moved from 13 Sea Zone to 7 Sea Zone
1 cruiser moved from 13 Sea Zone to 7 Sea Zone
1 armour moved from Belorussia to East Poland
1 infantry moved from East Poland to Belorussia
1 armour moved from France to Czechoslovakia Hungary
1 infantry moved from France to Northwestern Europe
1 artillery moved from France to Germany
1 artillery moved from France to Germany
1 armour moved from Italy to Czechoslovakia Hungary
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
1 infantry moved from Italy to Balkans
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 bomber and 3 infantry placed in Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 carrier and 1 fighter; Remaining resources: 2 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
3 bombers moved from United Kingdom to 7 Sea Zone
1 bomber moved from Eastern United States to 7 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
2 armour moved from Eastern United States to Eastern Canada
4 infantry moved from Eastern United States to Eastern Canada
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 46 Sea Zone to 53 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from 52 Sea Zone to Wake Island
Combat - Americans
Battle in 7 Sea Zone
Americans attack with 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport
Germans defend with 1 carrier, 1 cruiser and 2 fighters; Italians defend with 1 battleship and 2 cruisers
Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship, 1 carrier, 3 cruisers and 2 fighters in 7 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 7 Sea Zone
Americans roll dice for 2 bombers and 1 transport in 7 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
2 infantry owned by the Americans, 1 transport owned by the Americans and 2 bombers owned by the Americans lost in 7 Sea Zone
Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -65
Casualties for Americans: 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport
Casualties for Germans: 1 carrier and 1 cruiser
Casualties for Italians: 1 cruiser
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans forced to land in France
Non Combat Move - Americans
2 fighters moved from Wake Island to 52 Sea Zone
Place Units - Americans
2 armour, 1 bomber and 1 fighter placed in Eastern United States
1 carrier placed in 10 Sea Zone
Americans undo move 1.
1 fighter placed in 10 Sea Zone
2 armour and 1 bomber placed in Eastern United States
Combat Move - Chinese
2 infantry moved from Hupeh to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Sikang to Yunnan
Place Units - Chinese
3 infantry placed in Fukien
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 35 PUs; end with 37 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 2.67
Americans : -1.67
Japanese : -0.33