b9c73e41-5005-4151-a8c1-73cee468ee88-dawg-64-v-mike-g40-start-round-5-ANZ FRE-8.tsvg
After my one of my younger brothers died i’ve been looking at things differently. been trying to spend more time with family
Test summary from TripleA, engine version: 1.9, time: 7:58:56 PM
Savegame
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship moved from 38 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from 38 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 fighter moved from Formosa to 35 Sea Zone
1 fighter moved from 51 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Kwangtung to French Indo-China Thailand
1 fighter moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 infantry moved from Kiangsu to Suiyuan
1 bomber moved from Japan to Suiyuan
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 battleship moved from 62 Sea Zone to 36 Sea Zone
1 cruiser moved from 50 Sea Zone to 36 Sea Zone
1 carrier moved from 51 Sea Zone to 36 Sea Zone
1 destroyer moved from 51 Sea Zone to 36 Sea Zone
1 submarine moved from 46 Sea Zone to 38 Sea Zone
1 fighter moved from Japan to French Indo-China Thailand
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 5 fighters
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 29
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Casualties for Japanese: 1 fighter
Battle in Suiyuan
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Suiyuan to French Indo-China Thailand
1 fighter moved from Suiyuan to Burma
1 fighter moved from 35 Sea Zone to Burma
1 fighter moved from 35 Sea Zone to Burma
Place Units - Japanese
1 factory placed in Burma
1 artillery and 1 bomber placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
1 unit repaired.
Combat Hit Differential Summary :
British : 0.00
Chinese : 1.33
Japanese : -1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Archangel to Belorussia
1 armour moved from Archangel to Belorussia
3 infantry moved from Russia to Eastern Ukraine
2 armour moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Eastern Ukraine
1 bomber moved from Russia to Eastern Ukraine
2 infantry moved from Caucasus to Ukraine
1 armour moved from Caucasus to Ukraine
1 infantry moved from Caucasus to Ukraine
1 artillery moved from Caucasus to Ukraine
1 fighter moved from Karelia S.S.R. to Ukraine
2 infantry moved from Karelia S.S.R. to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 armour and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 armour and 5 infantry in Belorussia, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 3 infantry in Belorussia, round 3 : 0/4 hits, 1.00 expected hits
Germans roll dice for 3 infantry in Belorussia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 armour and 2 infantry in Belorussia, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 3 infantry in Belorussia, round 4 : 3/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Belorussia
Germans win with 3 infantry remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour and 5 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 3 : 3/6 hits, 2.00 expected hits
Germans roll dice for 1 armour and 1 infantry in Ukraine, round 3 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Ukraine
Russians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 1 bomber and 3 infantry in Eastern Ukraine, round 2 : 0/7 hits, 2.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Russians lost in Eastern Ukraine
Russians roll dice for 2 armour, 1 artillery, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.33 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 2/5 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Eastern Ukraine
2 armour owned by the Russians retreated to Russia
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 bomber moved from Eastern Ukraine to Russia
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Urals to Archangel
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
3 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Soviet Far East
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
6 infantry placed in Russia
2 infantry placed in Caucasus
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 3.00
Russians : -6.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 12 Sea Zone
1 fighter moved from France to 12 Sea Zone
1 fighter moved from Norway to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 fighter moved from Bulgaria Romania to 15 Sea Zone
1 bomber moved from Germany to 15 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from Eastern Ukraine to Ukraine
1 armour moved from Eastern Ukraine to Ukraine
1 artillery moved from Eastern Ukraine to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 fighter moved from East Poland to Ukraine
1 artillery moved from East Poland to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to Karelia S.S.R.
1 armour moved from Poland to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Baltic States to Karelia S.S.R.
Combat - Germans
Battle in Ukraine
Germans attack with 4 armour, 2 artilleries, 1 fighter and 4 infantry
Russians defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 1 fighter and 4 infantry in Ukraine, round 2 : 3/11 hits, 4.17 expected hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in 12 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 submarine owned by the Germans lost in 12 Sea Zone
Germans roll dice for 3 fighters in 12 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 3 fighters in 12 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 12 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 cruiser and 1 destroyer
Battle in 15 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 fighter owned by the Germans lost in 15 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Karelia S.S.R.
Germans attack with 1 armour and 5 infantry
Russians defend with 1 aaGun, 1 factory and 1 infantry
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 armour moved from Libya to Morocco Algeria
1 bomber moved from 15 Sea Zone to Germany
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Baltic States to East Poland
1 infantry moved from Baltic States to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
1 armour moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 infantry moved from Germany to France
1 armour moved from France to Germany
1 armour moved from Germany to Poland
1 armour moved from Northwestern Europe to Poland
1 fighter moved from 12 Sea Zone to Morocco Algeria
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 fighter moved from Ukraine to Germany
Place Units - Germans
1 infantry placed in Germany
1 carrier placed in 5 Sea Zone
2 fighters placed in 5 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -3.67
British : 0.17
Russians : 0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier and 1 cruiser; Remaining resources: 5 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
2 infantry moved from Eastern Canada to 1 Sea Zone
1 transport moved from 2 Sea Zone to 1 Sea Zone
1 armour moved from Eastern Canada to 1 Sea Zone
1 armour, 2 infantry and 2 transports moved from 1 Sea Zone to 2 Sea Zone
1 cruiser moved from 1 Sea Zone to 2 Sea Zone
1 artillery moved from Union of South Africa to 27 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
1 artillery moved from 23 Sea Zone to French Equatorial Africa
1 infantry moved from 23 Sea Zone to French Equatorial Africa
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Australia to India
1 infantry moved from Persia to India
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Non Combat Move - British
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier and 1 cruiser placed in 2 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Libya
1 armour moved from 14 Sea Zone to Libya
1 armour moved from Balkans to Italy
1 infantry moved from Balkans to Italy
1 fighter moved from Italy to Morocco Algeria
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 14 Sea Zone
1 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier and 2 cruisers; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Germany
1 bomber moved from Eastern United States to United Kingdom
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
2 transports moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Western United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
1 fighter moved from 52 Sea Zone to Wake Island
2 infantry moved from 52 Sea Zone to Wake Island
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Wake Island to 52 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 carrier and 2 cruisers placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Fukien to Kwangtung
British take Kwangtung from Japanese
1 infantry moved from Hupeh to Fukien
1 infantry moved from Ningxia to Suiyuan
1 infantry moved from Chinghai to Ningxia
1 infantry moved from Sikang to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hupeh
1 infantry placed in Fukien
1 infantry placed in Fukien
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 factory and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 armour moved from French Indo-China Thailand to India
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 infantry moved from 35 Sea Zone to India
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo-China Thailand to India
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to India
1 fighter moved from 35 Sea Zone to India
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
British defend with 1 aaGun, 1 fighter and 4 infantry
AA fire in India : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 5 infantry in India, round 2 : 3/8 hits, 2.50 expected hits
British roll dice for 1 fighter and 4 infantry in India, round 2 : 4/5 hits, 2.00 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in India, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in India
Japanese win, taking India from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for British: 1 fighter and 4 infantry
Non Combat Move - Japanese
1 fighter moved from French Indo-China Thailand to Manchuria
1 fighter moved from Burma to Manchuria
1 fighter moved from Burma to Manchuria
1 infantry moved from Kiangsu to Manchuria
1 bomber moved from India to Burma
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 fighter moved from Burma to 36 Sea Zone
Place Units - Japanese
1 factory placed in Manchuria
1 bomber and 1 infantry placed in Japan
2 armour placed in Burma
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
British : 1.33
AA fire in India : : 0.50
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 bomber moved from Russia to Belorussia
1 infantry moved from Russia to Belorussia
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 fighter moved from Caucasus to Eastern Ukraine
Combat - Russians
Battle in Belorussia
Russians attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
5 infantry moved from Russia to Caucasus
2 armour moved from Russia to Caucasus
1 fighter moved from Eastern Ukraine to Caucasus
1 bomber moved from Belorussia to Caucasus
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 2x factory; Remaining resources: 52 PUs;
Germans buy 2 armour, 1 bomber, 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from France to 13 Sea Zone
1 infantry moved from Gibraltar to 13 Sea Zone
1 infantry moved from East Poland to Belorussia
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 infantry moved from 13 Sea Zone to Morocco Algeria
1 bomber moved from Germany to Archangel
1 fighter moved from Germany to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
1 fighter moved from 5 Sea Zone to Belorussia
1 infantry moved from East Poland to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Belorussia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 5 infantry in Archangel, round 2 : 1/7 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Germany
1 fighter moved from Belorussia to 5 Sea Zone
1 fighter moved from Belorussia to 5 Sea Zone
1 fighter moved from Belorussia to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 infantry moved from East Poland to Ukraine
1 infantry moved from East Poland to Ukraine
1 infantry moved from Poland to East Poland
1 armour moved from Poland to Ukraine
1 armour moved from Poland to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Bulgaria Romania to Ukraine
1 infantry moved from Germany to France
1 infantry moved from Germany to France
1 fighter moved from Morocco Algeria to Ukraine
1 infantry moved from Libya to Morocco Algeria
Place Units - Germans
2 armour, 1 bomber, 2 fighters and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.83
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
1 armour moved from 3 Sea Zone to Norway
1 bomber moved from United Kingdom to Germany
2 fighters moved from United Kingdom to Norway
1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
1 transport moved from 23 Sea Zone to 22 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in Norway
British attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Norway, round 2 : 1/3 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Norway to 3 Sea Zone
1 bomber moved from Germany to United Kingdom
Place Units - British
1 carrier, 1 fighter and 1 submarine placed in 3 Sea Zone
1 armour placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.67
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Italy to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from 15 Sea Zone to Egypt
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Morocco Algeria to Egypt
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
Combat - Italians
Battle in Egypt
Italians attack with 3 armour, 1 fighter and 5 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 3 armour, 1 fighter and 5 infantry in Egypt, round 2 : 4/9 hits, 2.83 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 1/5 hits, 2.17 expected hits
1 artillery owned by the British, 1 fighter owned by the British, 2 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 3 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 22
Casualties for Italians: 1 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Morocco Algeria
1 infantry moved from Balkans to Bulgaria Romania
1 infantry moved from Italy to Balkans
1 artillery moved from Italy to Balkans
Place Units - Italians
3 armour placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -1.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 armour moved from Eastern Canada to 1 Sea Zone
1 artillery moved from Eastern Canada to 1 Sea Zone
2 infantry moved from Eastern Canada to 1 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Morocco Algeria
1 artillery moved from 12 Sea Zone to Morocco Algeria
1 armour moved from 12 Sea Zone to Morocco Algeria
3 bombers moved from United Kingdom to Morocco Algeria
2 cruisers moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 carrier moved from 10 Sea Zone to 12 Sea Zone
2 fighters moved from Eastern United States to 12 Sea Zone
2 infantry moved from Wake Island to 52 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 52 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Solomon Islands
2 fighters moved from 46 Sea Zone to Solomon Islands
2 infantry moved from Central United States to Eastern United States
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 4 infantry; Italians defend with 1 fighter
Americans roll dice for 2 cruisers in Morocco Algeria, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 bombers and 2 infantry in Morocco Algeria, round 2 : 5/7 hits, 3.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Morocco Algeria, round 2 : 5/8 hits, 3.50 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Morocco Algeria
Germans win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 4 infantry
2 bombers owned by the Americans retreated
Battle in Solomon Islands
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Solomon Islands to 46 Sea Zone
2 bombers moved from Morocco Algeria to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Combat Move - Chinese
1 infantry moved from Hupeh to Kiangsu
Chinese take Kiangsu from Japanese
3 infantry moved from Fukien to Kiangsu
1 infantry moved from Ningxia to Suiyuan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Fukien
2 infantry placed in Suiyuan
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 1.50
Americans : 2.50
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 4 armour, 1 factory and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from India to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 armour moved from 34 Sea Zone to Persia
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Burma to Kwangtung
1 armour moved from Burma to Kwangtung
1 bomber moved from Burma to Kwangtung
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 2 armour and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 bomber in Kwangtung, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 battleships in Persia, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Japan
Place Units - Japanese
1 factory placed in India
2 transports placed in 37 Sea Zone
3 armour placed in Manchuria
1 armour placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
British : -0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 bomber moved from Caucasus to Persia
1 fighter moved from Caucasus to Persia
1 infantry moved from Eastern Ukraine to Russia
2 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 submarine moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
Combat - Russians
Battle in Persia
Russians attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Persia, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Persia
Russians roll dice for 1 bomber, 1 fighter and 3 infantry in Persia, round 3 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Russians
1 bomber moved from Persia to Caucasus
1 fighter moved from Persia to Caucasus
Place Units - Russians
4 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Russians : 0.67
Japanese : -1.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 50 PUs;
Germans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from 5 Sea Zone to 3 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
1 carrier moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 fighter moved from Germany to 3 Sea Zone
1 fighter moved from Germany to 3 Sea Zone
1 bomber moved from Germany to 6 Sea Zone
1 bomber moved from 6 Sea Zone to 3 Sea Zone
1 bomber moved from Germany to 3 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 armour moved from Germany to 5 Sea Zone
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Finland
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Germans roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 3 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
British roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
British roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 2 transports in 3 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 fighters owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 3 Sea Zone
retreated to 3 Sea Zone
British win with 1 battleship, 2 cruisers, 3 fighters and 2 transports remaining. Battle score for attacker is -34
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for British: 2 carriers, 1 destroyer and 1 submarine
3 fighters owned by the British forced to land in United Kingdom
Non Combat Move - Germans
1 bomber moved from 3 Sea Zone to Germany
1 bomber moved from 3 Sea Zone to Germany
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 fighter moved from 3 Sea Zone to Karelia S.S.R.
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 armour moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 artillery moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Ukraine to East Poland
1 infantry moved from Belorussia to East Poland
1 fighter moved from Ukraine to Germany
1 armour moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from France to Germany
1 transport moved from 13 Sea Zone to 14 Sea Zone
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
Place Units - Germans
1 carrier and 2 destroyers placed in 5 Sea Zone
2 fighters placed in 5 Sea Zone
Germans undo move 2.
Germans undo move 1.
2 fighters placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : -0.50
British : 3.17
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 2 carriers; Remaining resources: 5 PUs;
Combat Move - British
1 battleship, 2 cruisers and 2 transports moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Finland
British attack with 1 armour, 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 2 infantry in Finland, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from 5 Sea Zone to United Kingdom
1 bomber moved from Finland to United Kingdom
Place Units - British
2 carriers placed in 2 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.50
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 cruiser and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 infantry moved from Egypt to Anglo-Egypt Sudan
1 fighter moved from Morocco Algeria to Anglo-Egypt Sudan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
1 artillery moved from 15 Sea Zone to Trans-Jordan
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Anglo-Egypt Sudan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 3 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 5/7 hits, 2.50 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo-Egypt Sudan
Italians attack with 1 armour, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 2 infantry in Anglo-Egypt Sudan, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Anglo-Egypt Sudan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Anglo-Egypt Sudan
Italians win, taking Anglo-Egypt Sudan from British with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 cruiser moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Italy to Germany
1 infantry moved from Bulgaria Romania to Balkans
1 fighter moved from Anglo-Egypt Sudan to Egypt
Place Units - Italians
1 cruiser and 1 destroyer placed in 14 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 3.17
British : -1.00
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 armour, 2 destroyers, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - Chinese
Chinese builds 4 units.
Combat Move - Americans
4 infantry moved from Eastern United States to 10 Sea Zone
1 carrier, 2 fighters, 4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to Morocco Algeria
Americans take Morocco Algeria from Germans
2 transports moved from 12 Sea Zone to 10 Sea Zone
2 bombers moved from United Kingdom to Germany
2 infantry moved from Solomon Islands to 46 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 48 Sea Zone
2 fighters moved from 48 Sea Zone to New Guinea
2 infantry moved from 48 Sea Zone to New Guinea
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in New Guinea
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 2 fighters and 2 infantry in New Guinea, round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from New Guinea to 48 Sea Zone
2 bombers moved from Germany to United Kingdom
Place Units - Americans
2 destroyers and 1 transport placed in 10 Sea Zone
3 armour and 3 infantry placed in Eastern United States
Combat Move - Chinese
2 infantry moved from Yunnan to Fukien
1 fighter moved from Yunnan to Fukien
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Americans
Americans collect 39 PUs; end with 40 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -0.33
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 fighter moved from 35 Sea Zone to 48 Sea Zone
1 cruiser moved from 37 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 48 Sea Zone
1 destroyer moved from 37 Sea Zone to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 fighter moved from Manchuria to 48 Sea Zone
1 fighter moved from Manchuria to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 armour moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Kiangsu
1 armour moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 infantry moved from Manchuria to Kiangsu
1 fighter moved from Manchuria to 48 Sea Zone
Combat - Japanese
Battle in 48 Sea Zone
Japanese attack with 3 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 3 bombers, 2 carriers, 1 cruiser, 1 destroyer and 5 fighters in 48 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 48 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
Japanese roll dice for 3 bombers, 1 carrier, 1 cruiser and 3 fighters in 48 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
Americans roll dice for 1 battleship, 2 fighters and 1 transport in 48 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
1 fighter owned by the Japanese, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 48 Sea Zone
Japanese win with 3 bombers, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Battle in Kiangsu
Japanese attack with 3 armour and 2 infantry
Chinese defend with 4 infantry
Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 4 infantry in Kiangsu, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 3 armour and 2 infantry in Kiangsu, round 3 : 3/5 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 48 Sea Zone to East Indies
1 bomber moved from 48 Sea Zone to East Indies
1 bomber moved from 48 Sea Zone to East Indies
1 transport moved from 37 Sea Zone to 50 Sea Zone
1 transport moved from 37 Sea Zone to 49 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 transport moved from 34 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 armour placed in Burma
1 armour and 2 infantry placed in Manchuria
2 infantry placed in India
1 factory placed in East Indies
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : -1.00
Japanese : 0.17