dawg-64-v-mike-g40-start-round-5-Germany 9.tsvg sounds like a good plan
ATM 1v1
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 bomber, 1 factory and 1 infantry; Remaining resources: 1 PUs; Combat Move - Japanese 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 carrier moved from 51 Sea Zone to 36 Sea Zone 1 destroyer moved from 51 Sea Zone to 36 Sea Zone 1 fighter moved from 51 Sea Zone to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 38 Sea Zone 1 fighter moved from Formosa to Burma 1 fighter moved from Manchuria to Burma 1 fighter moved from Japan to 36 Sea Zone 1 bomber moved from Japan to Fukien 1 infantry moved from Kwangtung to French Indo-China Thailand 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kiangsu to Fukien 1 battleship moved from 62 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Fukien Japanese attack with 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Fukien, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Fukien to French Indo-China Thailand Place Units - Japanese 1 factory placed in French Indo-China Thailand 1 bomber and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.17 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 3 infantry moved from Caucasus to Eastern Ukraine 1 artillery moved from Russia to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine Combat - Russians Battle in Eastern Ukraine Russians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Eastern Ukraine, round 2 : 3/7 hits, 2.67 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/5 hits, 2.17 expected hits Germans roll dice for 2 armour in Eastern Ukraine, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Ukraine Russians roll dice for 2 artilleries, 1 bomber and 1 fighter in Eastern Ukraine, round 4 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Eastern Ukraine, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 11 Casualties for Russians: 3 infantry Casualties for Germans: 2 armour, 1 artillery and 2 infantry Non Combat Move - Russians 1 bomber moved from Eastern Ukraine to Russia 1 fighter moved from Eastern Ukraine to Caucasus 1 submarine moved from 4 Sea Zone to 2 Sea Zone 1 armour moved from Archangel to Karelia S.S.R. 1 infantry moved from Urals to Russia 2 infantry moved from Kazakh S.S.R. to Caucasus 2 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 3 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 2 infantry placed in Karelia S.S.R. 1 armour placed in Caucasus 4 infantry placed in Russia Russians undo move 3. 3 infantry placed in Caucasus 1 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.67 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 fighter moved from Norway to 12 Sea Zone 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Northwestern Europe to 5 Sea Zone 1 armour moved from Northwestern Europe to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 submarine moved from 7 Sea Zone to 1 Sea Zone 1 submarine moved from 8 Sea Zone to 1 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 bomber moved from Germany to 12 Sea Zone 1 fighter moved from Bulgaria Romania to 15 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 infantry moved from Libya to Morocco Algeria 1 armour moved from Libya to Morocco Algeria Combat - Germans Battle in 12 Sea Zone Germans attack with 1 bomber and 3 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 bomber and 3 fighters in 12 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 12 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 2 fighters Casualties for British: 1 cruiser and 1 destroyer Battle in Karelia S.S.R. Germans attack with 1 armour and 9 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 5 infantry Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour and 9 infantry in Karelia S.S.R., round 2 : 1/10 hits, 2.00 expected hits Russians roll dice for 1 armour and 5 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.17 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 3 : 0/7 hits, 1.50 expected hits Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Germans lost in Karelia S.S.R. 4 infantry retreated to Belorussia Germans roll dice for 1 armour in Karelia S.S.R., round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 4 : 5/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win with 1 armour and 3 infantry remaining. Battle score for attacker is -14 Casualties for Germans: 1 armour and 5 infantry Casualties for Russians: 2 infantry Battle in 15 Sea Zone Germans attack with 1 fighter British defend with 1 destroyer Germans roll dice for 1 fighter in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 15 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 15 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 15 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 15 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 15 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 1 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 1 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 submarines in 1 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 1 Sea Zone Germans roll dice for 1 submarine in 1 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 1 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser and 1 transport in 1 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 1 Sea Zone British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Non Combat Move - Germans 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 fighter moved from 15 Sea Zone to Bulgaria Romania 1 infantry moved from Germany to France 1 infantry moved from Norway to Finland 1 armour moved from Ukraine to East Poland 1 armour moved from Poland to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Poland to East Poland 1 infantry moved from Poland to Baltic States 1 armour moved from Germany to East Poland 1 infantry moved from Germany to Northwestern Europe 1 armour moved from France to Poland 1 armour moved from Germany to East Poland 1 armour moved from Bulgaria Romania to East Poland 1 infantry moved from Germany to Poland 1 bomber moved from 12 Sea Zone to Germany Place Units - Germans 1 destroyer placed in 5 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -4.67 British : -0.17 Russians : 4.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 factory; Remaining resources: 2 PUs; Combat Move - British 1 bomber moved from United Kingdom to Germany 2 fighters moved from United Kingdom to Karelia S.S.R. 2 infantry moved from Eastern Canada to 1 Sea Zone 1 transport moved from 2 Sea Zone to 1 Sea Zone 1 armour moved from Eastern Canada to 1 Sea Zone 2 infantry and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 armour and 1 transport moved from 1 Sea Zone to 2 Sea Zone 1 cruiser moved from 1 Sea Zone to 2 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to India 1 artillery and 1 infantry moved from Union of South Africa to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Rhodesia 1 infantry moved from 33 Sea Zone to Rhodesia 1 fighter moved from 35 Sea Zone to India 1 carrier moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from Australia to India Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Non Combat Move - British 1 infantry moved from Western Canada to Eastern Canada 1 bomber moved from Germany to United Kingdom Place Units - British 1 carrier placed in 2 Sea Zone 1 factory placed in India Turn Complete - British British collect 31 PUs; end with 33 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 1 battleship moved from 14 Sea Zone to 15 Sea Zone 1 armour moved from Balkans to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 fighter moved from Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 1 fighter and 3 infantry British defend with 1 armour, 1 fighter and 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 3/3 hits, 1.50 expected hits 1 fighter owned by the Italians, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt British win with 1 armour and 1 fighter remaining. Battle score for attacker is -15 Casualties for Italians: 1 armour, 1 fighter and 3 infantry Casualties for British: 3 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Italy to Bulgaria Romania 1 infantry moved from Italy to Balkans Place Units - Italians 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 1.33 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 1 Sea Zone 1 destroyer moved from 10 Sea Zone to 1 Sea Zone 1 bomber moved from United Kingdom to Germany 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 battleship, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone 1 destroyer moved from 20 Sea Zone to 10 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Sikang to Yunnan 1 infantry moved from Ningxia to Hupeh 1 infantry moved from Chinghai to Sikang Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Americans Americans collect 38 PUs; end with 40 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 armour, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Japanese 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 infantry moved from Burma to India 1 armour moved from French Indo-China Thailand to India 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 1 infantry moved from French Indo-China Thailand to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 bomber moved from French Indo-China Thailand to India 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to India 1 fighter moved from 38 Sea Zone to India 1 fighter moved from Burma to India 1 fighter moved from Burma to India 1 fighter moved from French Indo-China Thailand to India Combat - Japanese Battle in India Japanese attack with 1 armour, 1 bomber, 5 fighters and 5 infantry British defend with 1 aaGun, 1 artillery, 1 factory, 2 fighters and 4 infantry AA fire in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships in India, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 armour, 1 bomber, 5 fighters and 5 infantry in India, round 2 : 5/12 hits, 4.50 expected hits British roll dice for 1 artillery, 2 fighters and 4 infantry in India, round 2 : 5/7 hits, 3.00 expected hits 5 infantry owned by the Japanese, 1 artillery owned by the British, 1 fighter owned by the British and 4 infantry owned by the British lost in India Japanese roll dice for 1 armour, 1 bomber and 5 fighters in India, round 3 : 3/7 hits, 3.67 expected hits British roll dice for 1 fighter in India, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in India Japanese win, taking India from British with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 21 Casualties for Japanese: 5 infantry Casualties for British: 1 artillery, 2 fighters and 4 infantry Non Combat Move - Japanese 1 bomber moved from India to French Indo-China Thailand 1 carrier moved from 36 Sea Zone to 62 Sea Zone 1 destroyer moved from 36 Sea Zone to 62 Sea Zone 1 cruiser moved from 36 Sea Zone to 62 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 submarine moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to 35 Sea Zone 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 fighter moved from India to French Indo-China Thailand 1 infantry moved from Fukien to Kiangsu 1 fighter moved from 36 Sea Zone to Japan 1 fighter moved from 36 Sea Zone to Japan Place Units - Japanese 1 armour and 1 infantry placed in French Indo-China Thailand 2 fighters and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
British : 1.33 AA fire in India : : -1.00 Japanese : -0.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Caucasus to India 1 fighter moved from Caucasus to India 2 artilleries moved from Eastern Ukraine to Belorussia 2 infantry moved from Archangel to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Battle in Belorussia Russians attack with 1 armour, 2 artilleries, 1 bomber and 2 infantry Germans defend with 4 infantry Russians roll dice for 1 armour, 2 artilleries, 1 bomber and 2 infantry in Belorussia, round 2 : 5/6 hits, 2.50 expected hits Germans roll dice for 4 infantry in Belorussia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Battle in India Russians attack with 2 armour and 1 fighter Japanese defend with 1 aaGun, 1 armour and 1 factory AA fire in India : 0/1 hits, 0.17 expected hits Russians roll dice for 2 armour and 1 fighter in India, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in India Russians win, taking India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 armour Casualties for Japanese: 1 armour Non Combat Move - Russians 2 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Archangel to Karelia S.S.R. 4 infantry moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 aaGun moved from Russia to Belorussia 1 fighter moved from India to Caucasus 1 bomber moved from Belorussia to Russia Place Units - Russians 2 armour placed in Caucasus 2 infantry placed in Karelia S.S.R. 5 infantry placed in Russia Russians undo move 3. 2 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 3.00 AA fire in India : : -0.17 Japanese : 0.50 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Germans Germans repair damage of 4x factory; Remaining resources: 43 PUs; Germans buy 1 armour, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Morocco Algeria to Egypt 1 fighter moved from Morocco Algeria to Egypt 1 artillery moved from Morocco Algeria to 13 Sea Zone 1 infantry moved from Gibraltar to 13 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 artillery moved from 15 Sea Zone to Egypt 1 infantry moved from 15 Sea Zone to Egypt 1 destroyer moved from 13 Sea Zone to 15 Sea Zone 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 armour moved from East Poland to Belorussia 1 artillery moved from East Poland to Belorussia 1 infantry moved from Baltic States to Belorussia 1 fighter moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 infantry moved from East Poland to Belorussia 1 fighter moved from Bulgaria Romania to Belorussia 1 fighter moved from Germany to Belorussia 1 armour moved from Poland to Belorussia 1 bomber moved from Germany to Belorussia 1 bomber moved from Germany to Belorussia Combat - Germans Battle in Egypt Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry British defend with 1 armour and 1 fighter Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 1 armour and 1 fighter in Egypt, round 2 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans, 1 fighter owned by the British and 1 armour owned by the British lost in Egypt Germans win, taking Egypt from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 fighter Battle in Belorussia Germans attack with 6 armour, 1 artillery, 2 bombers, 3 fighters and 7 infantry Russians defend with 1 aaGun, 2 armour, 2 artilleries and 4 infantry AA fire in Belorussia : 1/5 hits, 0.83 expected hits 1 bomber owned by the Germans lost in Belorussia Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 7 infantry in Belorussia, round 2 : 5/18 hits, 6.83 expected hits Russians roll dice for 2 armour, 2 artilleries and 4 infantry in Belorussia, round 2 : 3/8 hits, 3.00 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Belorussia Germans roll dice for 6 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry in Belorussia, round 3 : 6/15 hits, 6.33 expected hits Russians roll dice for 2 armour and 1 artillery in Belorussia, round 3 : 2/3 hits, 1.33 expected hits 2 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Germans win, taking Belorussia from Russians with 6 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 bomber and 5 infantry Casualties for Russians: 2 armour, 2 artilleries and 4 infantry Non Combat Move - Germans 1 bomber moved from Belorussia to Germany 1 fighter moved from Belorussia to Germany 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from 5 Sea Zone to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 fighter moved from Belorussia to Baltic States 1 fighter moved from Belorussia to Baltic States 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 1 fighter moved from Egypt to Libya Place Units - Germans 1 armour and 1 infantry placed in Germany 1 carrier placed in 5 Sea Zone 2 fighters placed in 5 Sea Zone Turn Complete - Germans Germans collect 38 PUs; end with 39 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -1.83 AA fire in Belorussia : : 0.17 British : -0.17 Russians : 0.67 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - British British buy 4 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 2 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 2 Sea Zone to 7 Sea Zone 1 bomber moved from United Kingdom to Germany 1 armour and 3 infantry moved from 7 Sea Zone to France 1 carrier, 1 destroyer and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 35 Sea Zone to 30 Sea Zone Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Germany causes 3 damage total. Battle in France British attack with 1 armour and 3 infantry Germans defend with 1 aaGun and 1 infantry British roll dice for 1 battleship and 1 cruiser in France, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom 2 fighters moved from Karelia S.S.R. to 7 Sea Zone 1 infantry moved from Persia to India Place Units - British 3 armour placed in India 1 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : 0.67 British : -0.17 AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 infantry moved from Italy to France 1 artillery moved from Italy to France 1 artillery moved from Italy to France 1 armour moved from Bulgaria Romania to Belorussia 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Balkans to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from 13 Sea Zone to France 1 battleship moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone 1 cruiser moved from 15 Sea Zone to 13 Sea Zone Combat - Italians Battle in France Italians attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 aaGun, 1 armour and 2 infantry Italians roll dice for 1 battleship in France, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 1 armour and 2 infantry in France, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the British and 1 armour owned by the British lost in France Italians win, taking France from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 armour and 2 infantry Non Combat Move - Italians 1 infantry moved from Bulgaria Romania to East Poland Place Units - Italians 1 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.17 British : -1.17 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 1 Sea Zone to 7 Sea Zone 3 bombers moved from United Kingdom to France 1 armour, 1 artillery and 2 infantry moved from 7 Sea Zone to France 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 2 fighters moved from 46 Sea Zone to Solomon Islands 2 infantry moved from Eastern United States to 10 Sea Zone 2 fighters moved from Eastern United States to 10 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone Combat - Americans Battle in France Americans attack with 1 armour, 1 artillery, 3 bombers and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 armour, 2 artilleries and 4 infantry AA fire in France : 1/3 hits, 0.50 expected hits 1 bomber owned by the Americans lost in France Americans roll dice for 1 armour, 1 artillery, 2 bombers and 2 infantry in France, round 2 : 0/6 hits, 2.67 expected hits Germans roll dice for 1 armour, 2 artilleries and 4 infantry in France, round 2 : 4/7 hits, 2.50 expected hits 1 armour owned by the Americans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in France Germans win with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is -27 Casualties for Americans: 1 armour, 1 artillery, 1 bomber and 2 infantry 2 bombers owned by the Americans retreated Battle in Solomon Islands Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from France to United Kingdom 2 fighters moved from Solomon Islands to 46 Sea Zone Place Units - Americans 2 transports placed in 10 Sea Zone 2 armour, 1 bomber and 3 infantry placed in Eastern United States Combat Move - Chinese 1 fighter moved from Yunnan to Fukien 1 infantry moved from Yunnan to Fukien 1 infantry moved from Yunnan to Fukien Combat - Chinese Battle in Fukien Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Fukien to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 1.50 AA fire in France : : 0.50 Americans : -2.83 Chinese : 0.17 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Research Technology - Japanese Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 1 factory, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 30 Sea Zone Combat - Japanese Battle in 30 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 30 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Japanese 1 fighter moved from 30 Sea Zone to 35 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 armour moved from French Indo-China Thailand to Burma 1 carrier moved from 62 Sea Zone to 36 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 fighter moved from French Indo-China Thailand to 36 Sea Zone 1 cruiser moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from 62 Sea Zone to Manchuria 1 fighter moved from 62 Sea Zone to Manchuria 1 fighter moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria 1 bomber moved from Japan to French Indo-China Thailand 1 infantry moved from Kiangsu to Manchuria Place Units - Japanese 2 armour placed in French Indo-China Thailand 1 factory placed in Manchuria 1 cruiser and 1 transport placed in 62 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Caucasus to 15 Sea Zone 1 bomber moved from Russia to 15 Sea Zone Combat - Russians Battle in 15 Sea Zone Russians attack with 1 bomber and 1 fighter Germans defend with 1 destroyer and 1 transport Russians roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 15 Sea Zone 1 transport owned by the Germans lost in 15 Sea Zone Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15 Casualties for Germans: 1 destroyer and 1 transport Non Combat Move - Russians 1 infantry moved from Russia to Archangel 1 armour moved from Caucasus to India 1 infantry moved from Caucasus to Persia 7 infantry moved from Caucasus to Russia 1 submarine moved from 2 Sea Zone to 7 Sea Zone 1 fighter moved from 15 Sea Zone to Caucasus 1 bomber moved from 15 Sea Zone to Russia 1 armour moved from Caucasus to India Place Units - Russians 2 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.17 -
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Germans Germans repair damage of 5x factory; Remaining resources: 44 PUs; Germans buy 4 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 cruiser moved from 5 Sea Zone to 7 Sea Zone 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 carrier moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Libya to 7 Sea Zone 1 fighter moved from Baltic States to 7 Sea Zone 1 fighter moved from Baltic States to 7 Sea Zone 1 bomber moved from Germany to 7 Sea Zone 1 fighter moved from Germany to 7 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 artillery moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Belorussia to Karelia S.S.R. 1 armour moved from Egypt to Trans-Jordan Germans take Trans-Jordan from British 1 artillery moved from Egypt to Trans-Jordan 1 infantry moved from Baltic States to Karelia S.S.R. 1 infantry moved from Finland to Karelia S.S.R. Combat - Germans Battle in 7 Sea Zone Germans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 destroyer and 2 transports; Russians defend with 1 submarine Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 6 fighters in 7 Sea Zone, round 2 : 4/11 hits, 5.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 7 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 7 Sea Zone Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 7 Sea Zone, round 3 : 6/10 hits, 4.67 expected hits British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports in 7 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits 1 destroyer owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 7 Sea Zone 1 transport owned by the British and 2 transports owned by the Americans lost in 7 Sea Zone Germans win with 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 64 Casualties for Germans: 2 destroyers, 3 fighters and 1 submarine Casualties for Americans: 1 destroyer and 2 transports Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports Casualties for Russians: 1 submarine Battle in Karelia S.S.R. Germans attack with 7 armour, 1 artillery and 11 infantry Russians defend with 1 aaGun, 1 armour, 1 factory and 6 infantry Germans roll dice for 7 armour, 1 artillery and 11 infantry in Karelia S.S.R., round 2 : 8/19 hits, 5.83 expected hits Russians roll dice for 1 armour and 6 infantry in Karelia S.S.R., round 2 : 4/7 hits, 2.50 expected hits 6 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 7 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour and 6 infantry Non Combat Move - Germans 1 fighter moved from 7 Sea Zone to Germany 1 bomber moved from 7 Sea Zone to Germany 1 infantry moved from Northwestern Europe to Germany 1 infantry moved from Germany to Poland Place Units - Germans 4 armour and 2 bombers placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 2.17 British : -0.50 Russians : 1.50 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 3 armour and 2 bombers; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from United Kingdom to 5 Sea Zone 1 bomber moved from United Kingdom to Germany Combat - British Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory Bombing raid in Germany causes 5 damage total. Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from Germany to United Kingdom 1 fighter moved from 5 Sea Zone to United Kingdom Place Units - British 2 bombers placed in United Kingdom 3 armour placed in India Turn Complete - British British collect 28 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 2 infantry and 1 transport moved from 13 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to Brazil Italians take Brazil from Americans 1 infantry moved from 18 Sea Zone to Brazil 1 battleship moved from 13 Sea Zone to 7 Sea Zone 1 cruiser moved from 13 Sea Zone to 7 Sea Zone 1 cruiser moved from 13 Sea Zone to 7 Sea Zone 1 armour moved from Belorussia to East Poland 1 infantry moved from East Poland to Belorussia 1 armour moved from France to Czechoslovakia Hungary 1 infantry moved from France to Northwestern Europe 1 artillery moved from France to Germany 1 artillery moved from France to Germany 1 armour moved from Italy to Czechoslovakia Hungary 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to Balkans Combat - Italians Non Combat Move - Italians Place Units - Italians 1 bomber and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 1 carrier and 1 fighter; Remaining resources: 2 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 3 bombers moved from United Kingdom to 7 Sea Zone 1 bomber moved from Eastern United States to 7 Sea Zone 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 armour moved from Eastern United States to Eastern Canada 4 infantry moved from Eastern United States to Eastern Canada 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 46 Sea Zone to 53 Sea Zone 2 infantry moved from Hawaiian Islands to 53 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 2 fighters moved from 52 Sea Zone to Wake Island Combat - Americans Battle in 7 Sea Zone Americans attack with 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport Germans defend with 1 carrier, 1 cruiser and 2 fighters; Italians defend with 1 battleship and 2 cruisers Americans roll dice for 4 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Units damaged: 1 battleship owned by the Italians Germans roll dice for 1 battleship, 1 carrier, 3 cruisers and 2 fighters in 7 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 7 Sea Zone Americans roll dice for 2 bombers and 1 transport in 7 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits Germans roll dice for 1 battleship, 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 2 infantry owned by the Americans, 1 transport owned by the Americans and 2 bombers owned by the Americans lost in 7 Sea Zone Germans win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -65 Casualties for Americans: 4 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport Casualties for Germans: 1 carrier and 1 cruiser Casualties for Italians: 1 cruiser Battle in Wake Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry 2 fighters owned by the Germans forced to land in France Non Combat Move - Americans 2 fighters moved from Wake Island to 52 Sea Zone Place Units - Americans 2 armour, 1 bomber and 1 fighter placed in Eastern United States 1 carrier placed in 10 Sea Zone Americans undo move 1. 1 fighter placed in 10 Sea Zone 2 armour and 1 bomber placed in Eastern United States Combat Move - Chinese 2 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Fukien to Kwangtung British take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 4 infantry moved from Sikang to Yunnan Place Units - Chinese 3 infantry placed in Fukien Turn Complete - Chinese 1 unit repaired. Turn Complete - Americans Americans collect 35 PUs; end with 37 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 42 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : 2.67 Americans : -1.67 Japanese : -0.33 -
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Test summary from TripleA, engine version: 1.9, time: 7:58:56 PM
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber and 1 factory; Remaining resources: 0 PUs; Combat Move - Japanese 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from Formosa to 35 Sea Zone 1 fighter moved from 51 Sea Zone to 35 Sea Zone 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from Kwangtung to French Indo-China Thailand 1 fighter moved from Manchuria to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 bomber moved from Japan to Suiyuan 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 battleship moved from 62 Sea Zone to 36 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 carrier moved from 51 Sea Zone to 36 Sea Zone 1 destroyer moved from 51 Sea Zone to 36 Sea Zone 1 submarine moved from 46 Sea Zone to 38 Sea Zone 1 fighter moved from Japan to French Indo-China Thailand Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier and 5 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the British and 1 carrier owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 carrier and 5 fighters in 35 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits British roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 transport owned by the British and 1 fighter owned by the British lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier and 4 fighters remaining. Battle score for attacker is 29 Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Casualties for Japanese: 1 fighter Battle in Suiyuan Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Suiyuan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuan to French Indo-China Thailand 1 fighter moved from Suiyuan to Burma 1 fighter moved from 35 Sea Zone to Burma 1 fighter moved from 35 Sea Zone to Burma Place Units - Japanese 1 factory placed in Burma 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.00 Chinese : 1.33 Japanese : -1.17





