@Entek china up
1914 NML - Total Annihilation
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TripleA Turn Summary: Communists round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - Communists Communists spend 0 on tech rolls Communists roll 4,2,5 and gets 0 hits Combat Move - Communists 3 conscripts, 21 field_guns and 11 infantry moved from Aldan to Khabarovsk 1 late_fighter moved from Bratsk to Khabarovsk 1 late_fighter moved from Tiksi to Khabarovsk 1 cavalry moved from Chita to Amur Communists take Amur from Russia 1 cavalry moved from Amur to Khabarovsk 9 cavalrys moved from Bratsk to Khabarovsk 1 conscript and 1 field_gun moved from Yakutsk to Sakhe 1 conscript and 1 field_gun moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 8 conscripts, 6 field_guns and 1 infantry; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Sakhe Communists attack with 2 conscripts and 2 field_guns USA defend with 2 infantry Communists roll dice for 2 conscripts and 2 field_guns in Sakhe, round 2 : 0/4 hits, 1.00 expected hits Russia roll dice for 2 infantry in Sakhe, round 2 : 2/2 hits, 0.67 expected hits 2 conscripts owned by the Communists lost in Sakhe Communists roll dice for 2 field_guns in Sakhe, round 3 : 2/2 hits, 0.67 expected hits Russia roll dice for 2 infantry in Sakhe, round 3 : 2/2 hits, 0.67 expected hits 2 field_guns owned by the Communists and 2 infantry owned by the USA lost in Sakhe Russia win with no units remaining. Battle score for attacker is -6 Casualties for Communists: 2 conscripts and 2 field_guns Casualties for USA: 2 infantry Battle in Khabarovsk Communists attack with 10 cavalrys, 3 conscripts, 21 field_guns, 11 infantry and 2 late_fighters USA defend with 2 field_guns, 4 fighters and 2 infantry; Russia defend with 17 conscripts, 5 field_guns, 7 infantry, 1 late_fighter and 3 trenchs Communists roll dice for 10 cavalrys, 3 conscripts, 21 field_guns, 11 infantry and 2 late_fighters in Khabarovsk, round 2 : 12/47 hits, 15.33 expected hits Russia roll dice for 17 conscripts, 7 field_guns, 4 fighters, 9 infantry, 1 late_fighter and 3 trenchs in Khabarovsk, round 2 : 12/38 hits, 10.83 expected hits 3 trenchs owned by the Russia, 6 conscripts owned by the Russia, 9 infantry owned by the Communists and 3 conscripts owned by the Communists lost in Khabarovsk Communists roll dice for 10 cavalrys, 21 field_guns, 2 infantry and 2 late_fighters in Khabarovsk, round 3 : 14/35 hits, 12.00 expected hits Russia roll dice for 11 conscripts, 7 field_guns, 4 fighters, 9 infantry and 1 late_fighter in Khabarovsk, round 3 : 15/32 hits, 9.83 expected hits 3 infantry owned by the Russia, 11 conscripts owned by the Russia, 2 infantry owned by the Communists, 3 field_guns owned by the Communists and 10 cavalrys owned by the Communists lost in Khabarovsk Communists roll dice for 18 field_guns and 2 late_fighters in Khabarovsk, round 4 : 9/20 hits, 7.00 expected hits Russia roll dice for 7 field_guns, 4 fighters, 6 infantry and 1 late_fighter in Khabarovsk, round 4 : 9/18 hits, 7.00 expected hits 3 field_guns owned by the Russia, 4 infantry owned by the Russia, 9 field_guns owned by the Communists and 2 infantry owned by the USA lost in Khabarovsk Communists roll dice for 9 field_guns and 2 late_fighters in Khabarovsk, round 5 : 3/11 hits, 4.00 expected hits Russia roll dice for 4 field_guns, 4 fighters and 1 late_fighter in Khabarovsk, round 5 : 5/9 hits, 4.00 expected hits 1 field_gun owned by the Russia, 2 field_guns owned by the USA and 5 field_guns owned by the Communists lost in Khabarovsk Communists roll dice for 4 field_guns and 2 late_fighters in Khabarovsk, round 6 : 2/6 hits, 2.33 expected hits Russia roll dice for 1 field_gun, 4 fighters and 1 late_fighter in Khabarovsk, round 6 : 6/6 hits, 3.00 expected hits 1 field_gun owned by the Russia, 2 late_fighters owned by the Communists, 4 field_guns owned by the Communists and 1 fighter owned by the USA lost in Khabarovsk Russia win with 3 fighters and 1 late_fighter remaining. Battle score for attacker is -76 Casualties for Communists: 10 cavalrys, 3 conscripts, 21 field_guns, 11 infantry and 2 late_fighters Casualties for Russia: 17 conscripts, 5 field_guns, 7 infantry and 3 trenchs Casualties for USA: 2 field_guns, 1 fighter and 2 infantry Non Combat Move - Communists 1 cavalry moved from Krasnoyarsk to Norilsk 1 field_gun moved from Bratsk to Krasnoyarsk 1 field_gun moved from Bratsk to Buryatia 9 conscripts, 4 field_guns and 3 infantry moved from Yakutsk to Aldan Place Units - Communists 8 conscripts, 6 field_guns and 1 infantry placed in Yakutsk Communists undo move 1. 1 conscript, 1 field_gun and 1 infantry placed in Irkutsk 7 conscripts and 5 field_guns placed in Yakutsk Activate Technology - Communists Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Communists Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists : -0.33 Russia : 15.00
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TripleA Turn Summary: USA round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 14 Research Technology - USA USA roll 5,3,4,4,1 and gets 0 hits Combat Move - USA 8 field_guns and 6 infantry moved from Magadan to Khabarovsk 4 field_guns and 4 infantry moved from Chukotka to Magadan 1 field_gun and 1 infantry moved from Koryak to Magadan 1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 139 Sea of Okhotsk 1 field_gun and 1 infantry moved from Tohoku to Sea Zone 139 Sea of Okhotsk 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 140 Sea of Okhotsk 1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk 1 field_gun moved from Kamchatka to Koryak 1 field_gun and 1 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 submarine moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea 1 field_gun and 1 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka 1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean 1 field_gun moved from California to Sea Zone 153 Pacific Ocean 1 field_gun moved from California to Sea Zone 153 Pacific Ocean 1 field_gun moved from San Francisco to Sea Zone 153 Pacific Ocean 2 infantry moved from California to Sea Zone 153 Pacific Ocean 1 infantry moved from Oregon to Sea Zone 153 Pacific Ocean 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean 2 fighters moved from British Columbia to Aleutian Islands 3 field_guns and 3 infantry moved from Sea Zone 151 Bering Sea to Chukotka 3 fighters moved from Missouri to Yukon 1 fighter moved from New York to Missouri Purchase Units - USA USA buy 5 field_guns, 6 fighters and 5 infantry; Remaining resources: 1 PUs; 5 techTokens; Non Combat Move - USA 2 fighters moved from New Mexico to Yukon Place Units - USA 1 field_gun and 1 infantry placed in Oregon 2 field_guns and 2 infantry placed in San Francisco 1 field_gun and 1 infantry placed in Honolulu 1 field_gun and 1 infantry placed in Manila 2 fighters placed in California 2 fighters placed in New Mexico 2 fighters placed in New York Turn Complete - USA USA collect 89 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germany round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15 Research Technology - Germany Germany roll 3,1,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover railwayGuns Purchase Units - Germany Germany buy 6 heavy_guns, 4 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Place Units - Germany 6 heavy_guns, 4 stormtruppens and 3 trenchs placed in Berlin Activate Technology - Germany Germany activating railwayGuns Trigger GermanyP: Germany has 3 infantry placed in Berlin Turn Complete - Germany Germany collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
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I’M NOT DEAD YET!!
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TripleA Turn Summary: France round 15
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 15 Research Technology - France France spend 15 on tech rolls France roll 6,5,3,1 and gets 1 hit France removing all Technology Tokens after successful research. France discover victoryBonds Combat Move - France 14 cavalrys, 10 field_guns, 4 infantry and 13 tanks moved from Saxony to Berlin 3 gass moved from Rhine to Berlin 1 zeppelin moved from Champagne to Berlin 3 fighters and 6 tanks moved from Bavaria to Berlin 6 gass moved from Wurttemburg to Berlin 2 colonials moved from Croatia to Baranya 1 colonial moved from Tuscany to Sea Zone 62 Adriatic Sea 1 colonial moved from Tuscany to Sea Zone 62 Adriatic Sea 1 colonial moved from Sea Zone 62 Adriatic Sea to Croatia 1 colonial moved from Sea Zone 62 Adriatic Sea to Croatia Purchase Units - France France buy 1 Factory, 4 colonials, 12 gass, 1 infantry and 2 zeppelins; Remaining resources: 0 PUs; 0 techTokens; Combat - France Battle in Baranya France attack with 2 colonials Austria defend with 1 infantry France roll dice for 2 colonials in Baranya, round 2 : 0/2 hits, 0.67 expected hits Austria roll dice for 1 infantry in Baranya, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Baranya France roll dice for 1 colonial in Baranya, round 3 : 1/1 hits, 0.33 expected hits Austria roll dice for 1 infantry in Baranya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Austria and 1 colonial owned by the France lost in Baranya Austria win with no units remaining. Battle score for attacker is -3 Casualties for France: 2 colonials Casualties for Austria: 1 infantry Battle in Berlin France attack with 14 cavalrys, 10 field_guns, 3 fighters, 9 gass, 4 infantry, 19 tanks and 1 zeppelin Germany defend with 1 Factory, 6 heavy_guns, 6 infantry, 17 stormtruppens and 12 trenchs France roll dice for 9 gass in Berlin, round 2 : 7/9 hits, 6.00 expected hits 1 stormtruppen owned by the Germany and 6 infantry owned by the Germany lost in Berlin 9 gass owned by the France lost in Berlin France roll dice for 14 cavalrys, 10 field_guns, 3 fighters, 4 infantry, 19 tanks and 1 zeppelin in Berlin, round 2 : 22/51 hits, 24.83 expected hits Units damaged: 2 trenchs owned by the Germany Germany roll dice for 6 heavy_guns, 16 stormtruppens and 12 trenchs in Berlin, round 2 : 7/22 hits, 10.33 expected hits 10 trenchs owned by the Germany, 4 infantry owned by the France and 3 cavalrys owned by the France lost in Berlin France roll dice for 11 cavalrys, 10 field_guns, 3 fighters, 19 tanks and 1 zeppelin in Berlin, round 3 : 26/44 hits, 22.50 expected hits Germany roll dice for 6 heavy_guns, 16 stormtruppens and 2 trenchs in Berlin, round 3 : 12/22 hits, 10.33 expected hits 16 stormtruppens owned by the Germany, 10 field_guns owned by the France, 2 trenchs owned by the Germany, 6 heavy_guns owned by the Germany and 2 cavalrys owned by the France lost in Berlin France captures 22PUs while taking Germany capital France win, taking Berlin from Germany with 9 cavalrys, 3 fighters, 19 tanks and 1 zeppelin remaining. Battle score for attacker is 36 Casualties for Germany: 6 heavy_guns, 6 infantry, 17 stormtruppens and 12 trenchs Casualties for France: 5 cavalrys, 10 field_guns, 9 gass and 4 infantry Non Combat Move - France 1 field_gun and 1 infantry moved from Westphalia to Saxony 1 field_gun and 2 infantry moved from Bavaria to Austria 1 cavalry moved from Rhine to Bavaria 1 zeppelin moved from Berlin to Saxony 1 fighter moved from Berlin to Saxony 1 fighter moved from Berlin to Saxony 1 fighter moved from Berlin to Saxony 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 55 Western Mediterranean 1 colonial moved from Algiers to Sea Zone 55 Western Mediterranean 1 colonial and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea 1 colonial moved from Sea Zone 57 Ligurian Sea to Tuscany 1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean 1 colonial moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 colonial moved from Sea Zone 62 Adriatic Sea to Croatia 1 colonial moved from Sea Zone 62 Adriatic Sea to Croatia 1 colonial moved from Greece to Macedonia 1 colonial moved from Greece to Macedonia Place Units - France 2 colonials placed in Tobruk 2 colonials placed in Algiers 6 gass placed in Bavaria 6 gass placed in Wurttemburg 2 zeppelins placed in Rhine 1 infantry placed in Rhine 1 Factory placed in Croatia Activate Technology - France France activating victoryBonds Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - France France collect 135 PUs; end with 157 PUs France collect 10 PUs from War Bonds; end with 167 PUs
Combat Hit Differential Summary :
Austria : 1.33 France : 1.67 Germany : -1.67
Territory Summary for France :
Alsace : 1 flag Bavaria : 1 flag, 1 Factory, 1 cavalry and 6 gass Berlin : 1 flag, 1 Factory, 9 cavalrys and 19 tanks German East Africa : 1 flag, 2 cavalrys and 1 infantry Munich : 1 flag Nassau : 1 flag Palau : 1 flag Rhine : 1 flag, 1 Factory, 1 infantry, 5 trenchs and 2 zeppelins Saxony : 1 flag, 1 field_gun, 3 fighters, 1 infantry and 1 zeppelin Shanghai 1 : 1 flag Westphalia : 1 flag, 7 trenchs Wurttemburg : 1 flag, 1 Factory and 6 gass Algiers : 1 Factory and 2 colonials Brittany : 1 Factory Champagne : 1 Factory and 1 trench Marseilles : 1 Factory Paris : 1 Factory Tobruk : 1 Factory, 2 colonials and 1 trench Yanaon : 1 Factory Macedonia : 7 colonials Austria : 7 colonials, 1 field_gun and 4 infantry Bosnia : 1 flag, 1 trench Croatia : 1 flag, 1 Factory, 4 colonials and 3 trenchs Tuscany : 1 colonial Cyprus : 1 flag Karelia : 2 infantry Sea Zone 14 Helgoland Bight : 1 battlecruiser, 1 cruiser and 1 destroyer Sea Zone 15 English Channel : 1 transport Sea Zone 57 Ligurian Sea : 1 transport Sea Zone 60 Central Mediterranean : 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer and 1 submarine Sea Zone 62 Adriatic Sea : 2 cruisers and 2 transports Sea Zone 81 Bay of Bengal : 1 transport Sea Zone 137 Yellow Sea : 1 transport Sea Zone 143 Pacific Ocean : 1 cruiser Amsterdam : 2 infantry
Production/PUs Summary :
Germany : 2 / 0 France : 135 / 167 Serbia : 19 / 23 Austria : 44 / 56 Italy : 52 / 52 Arabia : 0 / 0 Turkey : 74 / 87 Britain : 201 / 209 Russia : 87 / 88 Communists : 33 / 33 USA : 89 / 90
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@redrum said in 1914 NML - Total Annihilation:
Russia win with 3 fighters and 1 late_fighter remaining. Battle score for attacker is -76
Wow!
@redrum said in 1914 NML - Total Annihilation:
Communists : -0.33
Russia : 15.00Double wow!
Can my Russians rest on their laurels now?
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Not sure what my tardy allies have been doing while my Russians have been winning this game? Although I see that Leo’s French have won an insignificant victory in Berlin. :ok_hand:
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Yeah… I think this one is over now and probably should have conceded about 5 turns ago.
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This game was over once I had picked sides :)
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@Gargantua yeah we were curious if you can, but now we know only 2 can.
Right?! 😎😉😋 -
Who’s up for another game?
I’m in!
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@Whackamatt Me, please.
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I’m in please
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I am out and jumping this one.
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Count me in.
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Yes please
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Count me in too!
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@aequitas-et-veritas shame . Enjoy your other games, my friend.
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@Wittmann thank you my friend.