@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 16 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 6/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 cruisers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from Western United States to Siberia
3 bombers moved from Siberia to Japan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 0/3 hits, 0.50 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in Philippines
Battle in Malaya
Battle in Tunisia
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
Americans win, taking Philippines from Japanese, taking Malaya from Japanese, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battles
Non Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Japan to Siberia
Place Units - Americans
3 bombers placed in Western United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 16 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 16 infantry in Chahar, round 2 : 6/17 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in Kenya
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Kenya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Kenya, round 4 : 2/2 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/6 hits, 2.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 3 infantry owned by the British lost in Iraq
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
Place Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 infantry placed in Quebec
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Defenders Fire, : : -1.00
Italians : -0.33
British : 1.50
AA fire in Japan : : 0.50
Americans : 0.33
Chinese : 2.83
Attackers Fire, : : -0.50
Neutral_Axis : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Southern Italy to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Crete
Battle in 94 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for French: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Novgorod
Place Units - Italians
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Bessarabia to Ukraine
1 bomber moved from Eastern Poland to Ukraine
3 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Bryansk
5 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Baltic States to Belarus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 bomber and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber moved from Eastern Poland to Smolensk
2 tactical_bombers moved from Western Germany to Belarus
1 bomber moved from Western Germany to Ukraine
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Bryansk
Germans attack with 8 armour, 5 artilleries, 16 infantry and 10 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 8 armour, 5 artilleries, 16 infantry and 10 mech_infantrys in Bryansk, round 2 : 9/39 hits, 10,83 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 16 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Ukraine
Germans attack with 2 bombers and 5 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 bombers and 5 infantry in Ukraine, round 2 : 1/7 hits, 2,17 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 4 infantry in Ukraine, round 3 : 2/6 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Belarus, round 2 : 1/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 3 : 2/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Smolensk
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
2 tactical_bombers moved from Belarus to Novgorod
1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 127 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
5 armour moved from Germany to Eastern Poland
1 bomber moved from Ukraine to Novgorod
1 bomber moved from Ukraine to Eastern Poland
Place Units - Germans
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
2 infantry placed in France
1 bomber and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -2,67
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 1 infantry moved from Urals to Vologda
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 8x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from India to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Malaya
1 armour moved from Shan State to Malaya
1 bomber moved from French Indo China to 45 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ceylon
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Americans defend with 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Malaya, round 2 : 2/5 hits, 2,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Malaya
Japanese win, taking Malaya from Americans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Malaya to 36 Sea Zone
2 fighters moved from Burma to 36 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
1 tactical_bomber moved from Shan State to India
1 fighter moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Yunnan to French Indo China
3 armour, 6 infantry and 1 tactical_bomber moved from Manchuria to Amur
1 artillery moved from Korea to Amur
1 bomber moved from 45 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 armour and 1 infantry placed in India
2 mech_infantrys placed in Manchuria
2 infantry placed in French Indo China
1 carrier placed in 36 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans : 0,33
UK_Pacific : -0,67
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to Amur
5 bombers moved from Siberia to Amur
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Southern France
Battle in Amur
Americans attack with 8 bombers
Japanese defend with 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber
Americans roll dice for 8 bombers in Amur, round 2 : 7/8 hits, 5.33 expected hits
Japanese roll dice for 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Amur, round 2 : 5/13 hits, 5.00 expected hits
7 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Amur
Americans roll dice for 3 bombers in Amur, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 bombers owned by the Americans lost in Amur
Japanese win, taking Holland Belgium from Germans, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -62
Casualties for Americans: 8 bombers
Casualties for Japanese: 1 armour, 1 artillery and 8 infantry
Non Combat Move - Americans
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
2 bombers placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : 2.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
16 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to Amur
5 bombers moved from Siberia to Amur
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Battle in Southern France
Battle in Amur
Americans attack with 8 bombers
Japanese defend with 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber
Americans roll dice for 8 bombers in Amur, round 2 : 7/8 hits, 5.33 expected hits
Japanese roll dice for 3 armour, 1 artillery, 8 infantry and 1 tactical_bomber in Amur, round 2 : 5/13 hits, 5.00 expected hits
7 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Amur
Americans roll dice for 3 bombers in Amur, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Amur, round 3 : 3/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 3 bombers owned by the Americans lost in Amur
Japanese win, taking Holland Belgium from Germans, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is -62
Casualties for Americans: 8 bombers
Casualties for Japanese: 1 armour, 1 artillery and 8 infantry
Non Combat Move - Americans
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Central United States to Eastern United States
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
2 bombers placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Suiyuyan to Anhwe
16 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Suiyuyan
Place Units - Chinese
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
1 fighter moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
Non Combat Move - British
1 fighter moved from 99 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Kenya to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Morocco to United Kingdom
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
1 airfield, 1 armour and 2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 2.67
Chinese : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to 115 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in 115 Sea Zone
Italians attack with 1 bomber
Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Italians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 armour moved from Novgorod to Bryansk
1 fighter moved from 93 Sea Zone to Southern Italy
1 artillery moved from Greece to Bulgaria
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : 0,67
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
4 fighters moved from Queensland to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
4 fighters moved from Queensland to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern France
1 bomber moved from Eastern Poland to Southern France
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Novgorod to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to 109 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from France to Southern France
1 bomber moved from Eastern Poland to Southern France
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Holland Belgium
1 bomber moved from Novgorod to Smolensk
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 2 transports
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Non Combat Move - Germans
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from 109 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Southern France to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Smolensk to Novgorod
1 bomber and 1 tactical_bomber moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
5 armour moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun and 2 infantry moved from Eastern Poland to Belarus
2 aaGuns moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
2 tactical_bombers placed in Novgorod
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : -0,33
Americans : 0,33
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Tambov
1 infantry moved from Tambov to Russia
14 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Amur
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 15 infantry
Japanese defend with 2 armour and 1 tactical_bomber
Russians roll dice for 15 infantry in Amur, round 2 : 3/15 hits, 2.50 expected hits
Japanese roll dice for 2 armour and 1 tactical_bomber in Amur, round 2 : 1/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 14 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour and 1 tactical_bomber
Non Combat Move - Russians
2 aaGuns moved from Siberia to Amur
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
Place Units - Russians
1 infantry placed in Volgograd
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.83
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to 39 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 2 infantry and 1 marine moved from French Indo China to 36 Sea Zone
1 artillery, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java
3 fighters moved from 36 Sea Zone to Java
1 bomber moved from French Indo China to Suiyuyan
1 infantry moved from Kweichow to Anhwe
2 fighters moved from Japan to Anhwe
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Anhwe
2 tactical_bombers moved from French Indo China to Java
1 bomber moved from French Indo China to Suiyuyan
1 tactical_bomber moved from India to 80 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to Java
4 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 marine and 5 tactical_bombers
ANZAC defend with 4 fighters and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine and 5 tactical_bombers in Java, round 2 : 7/12 hits, 5,67 expected hits
ANZAC roll dice for 4 fighters and 2 infantry in Java, round 2 : 4/6 hits, 3,33 expected hits
1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 4 fighters owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 4 fighters and 2 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Suiyuyan, round 2 : 1/2 hits, 1,33 expected hits
Chinese roll dice for 1 fighter in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 bomber
Casualties for Chinese: 1 fighter
Battle in Anhwe
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Anhwe, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hunan
1 bomber moved from Suiyuyan to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 armour moved from Malaya to Yunnan
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
3 fighters moved from Java to 42 Sea Zone
4 tactical_bombers moved from Java to 42 Sea Zone
3 fighters moved from Japan to French Indo China
Place Units - Japanese
1 carrier placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Manchuria
1 factory_minor placed in Kwangtung
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 1,17
Chinese : -0,33
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Queensland
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
18 infantry moved from Jehol to Manchuria
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with no units remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 fighter
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 18 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 2 infantry and 3 mech_infantrys
Chinese roll dice for 18 infantry in Manchuria, round 2 : 3/18 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 17 infantry in Manchuria, round 3 : 4/17 hits, 2.83 expected hits
Japanese roll dice for 3 mech_infantrys in Manchuria, round 3 : 1/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 aaGun, 2 infantry and 3 mech_infantrys
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 1.83
Japanese : 0.00