@farmboy said in L24 bm4 axis-dom (axis) vs Farmboy (allies+14):
@axis-dominion did get to it now. If in seeing it you change your mind around the 99 scramble, just let me know.
nah you’re good. i’m back home and will do italy now
ok…that should do it. I loaded the Game from F5 and used the editor to put things back the way they were at the end of G6 without the AI playing Russia. Kind of tedious, but should be right. Use the editor if you need to make a correction or just tell me about it.
ooops…I forgot to edit off your UK and US losses. Use this file: G6 June 1.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Yunnan to Kwangtung
1 armour moved from Malaya to Yunnan
1 infantry moved from Rostov to Caucasus
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Caucasus
2 infantry moved from Ukraine to Bessarabia
1 armour moved from Sikang to Novosibirsk
Russians take Novosibirsk from Germans
1 mech_infantry moved from Russia to Novosibirsk
1 artillery and 25 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Samara to Caucasus
3 artilleries moved from Bryansk to Western Ukraine
1 fighter moved from Samara to Vologda
1 artillery moved from Samara to Vologda
Combat - Russians
Battle in Bessarabia
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kwangtung
Russians attack with 1 armour
Japanese defend with 1 artillery, 1 harbour and 1 marine
Russians roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery and 1 marine in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
Japanese win with 1 marine remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour
Casualties for Japanese: 1 artillery
Battle in Western Ukraine
Russians attack with 4 artilleries and 25 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 25 infantry in Western Ukraine, round 2 : 5/29 hits, 6,17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 2 artilleries moved from Samara to Russia
2 mech_infantrys moved from Russia to Samara
1 artillery moved from Samara to Novosibirsk
5 artilleries moved from Russia to Bryansk
1 fighter moved from Vologda to Russia
1 fighter moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
2 artilleries moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Western Ukraine
1 mech_infantry moved from Samara to Russia
1 mech_infantry moved from Samara to Russia
1 aaGun and 1 artillery moved from Yunnan to Kwangsi
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : 1,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Kwangtung to 20 Sea Zone
1 marine and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
2 infantry moved from Shantung to Anhwe
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Anhwe
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Kiangsu to 8 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in Alaska
Battle in 41 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Alaska from Americans, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Shan State from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 8 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anhwe
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Anhwe to Suiyuyan
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to Kiangsu
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Shantung
Japanese undo move 4.
Japanese undo move 3.
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : -0.33
Japanese : 0.00
Edits: Needed to make a few more moves after clicking Done
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Iceland to United Kingdom
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Alaska to British Columbia
2 mech_infantrys moved from Central United States to Western United States
2 infantry moved from Central United States to Western United States
1 aaGun moved from Western United States to British Columbia
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 38 Sea Zone to India
1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 fighters and 2 tactical_bombers placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5
Americans collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,83
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
5 artilleries and 7 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 artilleries and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3,83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1,50
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Eastern United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from India to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Iceland to United Kingdom
Combat - Americans
Battle in 38 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Alaska to British Columbia
2 mech_infantrys moved from Central United States to Western United States
2 infantry moved from Central United States to Western United States
1 aaGun moved from Western United States to British Columbia
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 bomber moved from 38 Sea Zone to India
1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
2 fighters and 2 tactical_bombers placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5
Americans collect 54 PUs (5 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Hunan to Kiangsi
5 artilleries and 7 infantry moved from Hunan to Anhwe
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 artilleries and 8 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3,83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 marine moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Shan State
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Shan State
2 carriers and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
Combat - British
Battle in Hopei
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 marine
British roll dice for 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 marine
Battle in Malaya
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
3 aaGuns, 4 artilleries and 3 infantry moved from Hunan to Anhwe
1 aaGun and 1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from South West Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Alexandria to Egypt
Place Units - British
1 carrier placed in 106 Sea Zone
1 airfield placed in Egypt
1 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
3 destroyers placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyers
Combat Hit Differential Summary :
British : -1,50
Americans : 0,83
Chinese : -1,50
Japanese : -0,50
Scramble I6 2 June.tsvg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 battleship, 1 carrier and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
3 artilleries moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 97 Sea Zone to 98 Sea Zone
5 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 artillery moved from Algeria to Tunisia
Combat - Italians
Battle in Egypt
Italians attack with 5 artilleries, 1 bomber, 5 infantry and 1 marine
British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Egypt
Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 5 artilleries, 5 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.67 expected hits
British roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 7/11 hits, 4.83 expected hits
1 aaGun owned by the British, 1 marine owned by the Italians, 1 bomber owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 4 artilleries in Egypt, round 3 : 0/4 hits, 1.33 expected hits
British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 3 : 4/9 hits, 4.33 expected hits
4 artilleries owned by the Italians lost in Egypt
British win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Italians: 5 artilleries, 1 bomber, 5 infantry and 1 marine
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Non Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.67
British : 1.83
AA fire in Egypt : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
3 fighters moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Combat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 41 Sea Zone
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French : 0,33
ANZAC : 0,17
Japanese : 0,17
Hay, family is going on vacation Saturday till June 16. So will be out for a little. There will be some downtime so I might get in a turn or so but not sure.
@max334 said in giallo vs max334 (Axis +2) BM3:
Hay, family is going on vacation Saturday till June 16. So will be out for a little. There will be some downtime so I might get in a turn or so but not sure.
just a reminder for my self
friendly reminder
@Giallo …dont give up on me yet…just busy with family matters
@max334 It’s been 3 weeks now
@Giallo Need a little more time
@max334 said in giallo vs max334 (Axis +2) BM3:
@Giallo Need a little more time
It took long enough
This is bump 1