TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
2 Tanks moved from East And South Borneo to West Borneo
1 Carrier, 2 Fighters and 1 Submarine moved from 67 Sea Zone to 110 Sea Zone
1 Battleship and 1 Destroyer moved from 66 Sea Zone to 110 Sea Zone
2 Fighters moved from 110 Sea Zone to West Borneo
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from 110 Sea Zone to West Borneo
1 Fighter moved from East And South Borneo to Hong Kong
1 Infantry moved from Hong Kong to Kwangtung
1 Infantry moved from Hong Kong to Kwangtung
1 Bomber moved from Hong Kong to Kwangtung
1 Marine moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
1 Marine and 1 Tank moved from N.French Indochina to Yunnan
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Shanghai
1 Artillery moved from 84 Sea Zone to Shanghai
1 Infantry moved from Shantung to Shanghai
1 Infantry moved from Shantung to Shanghai
1 Infantry moved from Shantung to Anhwei
1 Artillery moved from Shantung to Anhwei
1 Fighter moved from Shantung to Anhwei
1 Marine moved from Shantung to Shansi
1 Artillery moved from Shantung to Shansi
1 Artillery moved from Shantung to Chahar
1 Infantry moved from Shantung to Chahar
1 Infantry moved from Shantung to Chahar
1 Infantry moved from Shantung to Chahar
1 Artillery moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to N.French Indochina
3 Infantrys moved from Changchun to Kirin
1 Infantry moved from Heilungchiang to Hulunbuir
5 Tanks moved from Hulunbuir to Heilungchiang
1 Tank moved from Peking to Heilungchiang
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Anhwei
Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Anhwei, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Anhwei
Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Shansi
Hisaichi attack with 1 Artillery and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Kwangtung
Hisaichi attack with 1 Bomber and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 2 Infantrys in Kwangtung, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in West Borneo
Hisaichi attack with 2 Fighters, 2 Infantrys and 2 Tanks
Dutch defend with 2 Infantrys
Hisaichi roll dice for 1 Battleship in West Borneo, round 2 : 0/1 hits, 0.67 expected hits
Hisaichi roll dice for 2 Fighters, 2 Infantrys and 2 Tanks in West Borneo, round 2 : 2/0 hits, 2.00 expected hits
Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits
2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in West Borneo
Hisaichi win, taking West Borneo from Dutch with 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 2 Infantrys
Battle in Shanghai
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 Cruiser in Shanghai, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Shanghai, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Shanghai, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery
Battle in Chahar
Hisaichi attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Kiangsi
Hisaichi attack with 1 Artillery and 1 Marine
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Marine in Kiangsi, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Marine remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in Yunnan
Hisaichi attack with 1 Marine and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Marine and 1 Tank in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Marine
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Bomber moved from Kwangtung to Shantung
1 Infantry moved from Shantung to Peking
1 Fighter moved from Anhwei to Liaoning
1 Fighter moved from West Borneo to 110 Sea Zone
1 Fighter moved from West Borneo to 110 Sea Zone
1 Destroyer moved from 84 Sea Zone to 76 Sea Zone
1 Destroyer moved from 84 Sea Zone to 76 Sea Zone
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
2 ArmoredCars, 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank placed in Changchun
3 Artillerys, 2 Infantrys and 1 Marine placed in Hong Kong
Hisaichi undo move 3.
1 Artillery, 1 Infantry and 1 Marine placed in Shantung
2 Artillerys and 1 Infantry placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Hisaichi : -1.17
Chinese : 3.67
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 unit repaired.
1 T.Boat moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry moved from 20 Sea Zone to Belgium
British take Belgium from Germans
1 Infantry moved from Ontario to Canadian Prairies
2 Infantrys moved from Quebec to Ontario
1 Infantry moved from Central America to E.Mexico
1 Fighter moved from Koryakia to 75 Sea Zone
2 Infantrys moved from Koryakia to Kolyma
2 Infantrys moved from Assam to Yunnan
1 Artillery and 1 Infantry moved from Bombay to Rajputana
1 ArmoredCar moved from Assam to Yunnan
1 Infantry moved from Bihar to Assam
1 ArmoredCar and 1 Tank moved from Delhi to Assam
1 Artillery and 2 Infantrys moved from Delhi to Bihar
4 Infantrys and 1 Tank moved from Burma to N.Thailand
1 Tank moved from Assam to Yunnan
1 ArmoredCar and 1 Tank moved from Assam to N.Thailand
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
2 ArmoredCars moved from W.Iran to 58 Sea Zone
2 ArmoredCars and 2 Cruisers moved from 58 Sea Zone to 57 Sea Zone
2 ArmoredCars moved from 57 Sea Zone to Lower Egypt
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 ArmoredCar moved from W.Iran to 58 Sea Zone
1 Artillery moved from Iraq to 58 Sea Zone
1 ArmoredCar, 1 Artillery and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 ArmoredCar and 1 Artillery moved from 57 Sea Zone to Lower Egypt
3 Tanks moved from Syria to Palestine
1 Fighter moved from French Equatorial Africa to Lower Egypt
1 Fighter moved from Cairo to Lower Egypt
2 Mech.Infs moved from Kenya to Lower Egypt
1 Artillery and 3 Infantrys moved from Kenya to Equatoria
1 Infantry moved from Kordofan to Equatoria
2 Mech.Infs moved from Cape Town to Kenya
1 Artillery, 1 Infantry and 1 Tank moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
1 Tank moved from Cairo to Lower Egypt
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Destroyer, 8 Infantrys, 2 Mech.Infs, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;
Combat - British
Battle in Palestine
British attack with 3 Tanks
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 3 Tanks in Palestine, round 2 : 2/1 hits, 1.50 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Palestine, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Artillery owned by the Italians lost in Palestine
British win, taking Palestine from Italians with 3 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Lower Egypt
British attack with 3 ArmoredCars, 2 Artillerys, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks
Italians defend with 1 Artillery, 5 Infantrys and 4 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 3 ArmoredCars, 2 Artillerys, 2 Fighters, 2 Infantrys, 2 Mech.Infs and 2 Tanks in Lower Egypt, round 2 : 4/1 hits, 4.67 expected hits
Italians roll dice for 1 Artillery, 4 Infantrys and 4 Tanks in Lower Egypt, round 2 : 4/1 hits, 3.67 expected hits
2 ArmoredCars owned by the British, 4 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 ArmoredCar, 2 Artillerys, 2 Fighters, 2 Mech.Infs and 2 Tanks in Lower Egypt, round 3 : 4/1 hits, 3.33 expected hits
Italians roll dice for 1 Artillery and 4 Tanks in Lower Egypt, round 3 : 2/1 hits, 2.33 expected hits
1 ArmoredCar owned by the British, 3 Tanks owned by the Italians, 1 Artillery owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
British roll dice for 1 Artillery, 2 Fighters, 2 Mech.Infs and 2 Tanks in Lower Egypt, round 4 : 3/1 hits, 2.67 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Artillery owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Fighters, 2 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 1 Artillery, 5 Infantrys and 4 Tanks
Casualties for British: 3 ArmoredCars, 2 Artillerys and 2 Infantrys
Battle in Yunnan
British attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Hisaichi defend with 1 Tank
British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Yunnan
British win, taking Yunnan from Hisaichi with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Tank
Battle in N.Thailand
British attack with 1 ArmoredCar, 4 Infantrys and 2 Tanks
Thai defend with 1 Artillery and 1 Tank
British roll dice for 1 ArmoredCar, 4 Infantrys and 2 Tanks in N.Thailand, round 2 : 2/0 hits, 2.00 expected hits
Thai roll dice for 1 Artillery and 1 Tank in N.Thailand, round 2 : 1/1 hits, 0.83 expected hits
1 Tank owned by the Thai, 1 Infantry owned by the British and 1 Artillery owned by the Thai lost in N.Thailand
British win, taking N.Thailand from Thai with 1 ArmoredCar, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 7
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Tank
Battle in 75 Sea Zone
British attack with 1 Fighter
Yamamoto defend with 1 Submarine
British roll dice for 1 Fighter in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto Submerged
Non Combat Move - British
1 Fighter moved from 75 Sea Zone to Kolyma
2 Fighters moved from Lower Egypt to Cairo
1 Infantry moved from Attu to 72 Sea Zone
1 Infantry and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
Place Units - British
1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone
1 Submarine placed in 18 Sea Zone
2 Mech.Infs placed in Cape Town
1 Adv.Fighter, 2 Artillerys, 2 Infantrys and 1 Tank placed in Cairo
3 Infantrys placed in Madras
3 Infantrys placed in Delhi
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
British : 0.33
Italians : -0.17
Hisaichi : 0.50
Thai : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery, 8 Infantrys and 1 Tank moved from Port Moresby to West Papua
6 Infantrys moved from Canberra to New South Wales
1 Artillery and 3 Infantrys moved from Queensland to Northern Territory
2 Infantrys moved from Western Australia to Broome
1 Infantry moved from Western Australia to Broome
Purchase Units - Anzac
Anzac buy 2 Adv.Fighters, 5 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Combat - Anzac
Battle in West Papua
Anzac attack with 1 Artillery, 8 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery, 8 Infantrys and 1 Tank in West Papua, round 2 : 3/1 hits, 2.33 expected hits
Yamamoto roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 1 Artillery, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
2 Adv.Fighters and 1 Tank placed in Broome
3 Infantrys placed in Townsville
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Anzac : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 2 Infantrys and 1 Tank moved from Merauke to Hollandia
Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 1/1 hits, 1.33 expected hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Hollandia
Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Dutch: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Dutch : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Infantry moved from Vyborg to S.Karelia
Finns take S.Karelia from Russians
1 Infantry moved from Oulu to N.Karelia
1 Infantry moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
1 Infantry moved from Oulu to Vyborg
3 Infantrys moved from Tampere to Oulu
4 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in N.Karelia
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Finns win, taking N.Karelia from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from N.Karelia to Oulu
Place Units - Finns
1 Fighter and 2 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Finns : 0.33
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Kiev
1 Fighter moved from E.Romania to Kiev
1 Infantry moved from E.Romania to Odessa
2 Infantrys moved from E.Romania to Vinnytsia
1 Fighter moved from Bucharest to Kiev
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 1 Bunker and 1 Factory; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Romanians roll dice for 2 Fighters and 1 Infantry in Kiev, round 2 : 1/1 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
1 Bunker and 1 Factory placed in Vinnytsia
Turn Complete - Romanians
Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Fighter moved from Bangkok to N.Thailand
1 Artillery and 6 Infantrys moved from S.Thailand to N.Thailand
4 Infantrys and 1 Marine moved from Bangkok to S.Thailand
1 Fighter moved from Java to S.Thailand
Purchase Units - Thai
Thai buy 4 ArmoredCars, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.Thailand
Thai attack with 1 Artillery, 1 Fighter and 6 Infantrys
British defend with 1 ArmoredCar, 3 Infantrys and 2 Tanks
Thai roll dice for 1 Artillery, 1 Fighter and 6 Infantrys in N.Thailand, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in N.Thailand, round 2 : 3/1 hits, 2.17 expected hits
1 ArmoredCar owned by the British, 3 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in N.Thailand, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 2 Infantrys and 2 Tanks in N.Thailand, round 3 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
1 Artillery and 1 Infantry retreated to S.Thailand
British win with 1 Infantry and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Thai: 5 Infantrys
Casualties for British: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Thai
1 Fighter moved from N.Thailand to S.Thailand
Place Units - Thai
Turning on Edit Mode
EDIT: Removing units owned by Thai from Bangkok: 1 AAGun
EDIT: Adding units owned by Thai to S.Thailand: 1 AAGun
EDIT: Turning off Edit Mode
4 ArmoredCars, 1 Infantry and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : 1.17
Thai : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Submarine moved from 103 Sea Zone to 114 Sea Zone
1 Submarine moved from 109 Sea Zone to 108 Sea Zone
1 Fighter moved from 104 Sea Zone to 108 Sea Zone
6 Infantrys moved from Nauru to 104 Sea Zone
3 Fighters moved from 104 Sea Zone to 107 Sea Zone
1 Fighter moved from 108 Sea Zone to 107 Sea Zone
1 Fighter moved from Milne Bay to 107 Sea Zone
1 Fighter moved from Townsville to 107 Sea Zone
1 Bomber moved from Broome to 107 Sea Zone
1 Bomber moved from Western Australia to 107 Sea Zone
1 Battleship, 2 Carriers and 4 Destroyers moved from 104 Sea Zone to 114 Sea Zone
2 Infantrys and 1 Transport moved from 104 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Rongelap
Americans take Rongelap from Yamamoto
1 B.Transport and 4 Infantrys moved from 104 Sea Zone to 103 Sea Zone
4 Infantrys moved from 103 Sea Zone to Eniwetok
2 Adv.Fighters, 2 Carriers and 2 Fighters moved from 98 Sea Zone to 104 Sea Zone
1 B.Transport, 2 Destroyers and 1 Submarine moved from 72 Sea Zone to 71 Sea Zone
2 Transports moved from 119 Sea Zone to 100 Sea Zone
2 Artillerys and 2 Infantrys moved from Central America to 100 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone
1 Transport moved from 119 Sea Zone to 100 Sea Zone
1 Tank moved from Colombia to 100 Sea Zone
1 Tank and 1 Transport moved from 100 Sea Zone to 119 Sea Zone
4 Infantrys and 4 Tanks moved from N.Chile to Santiago
2 Artillerys, 2 Infantrys and 1 Tank moved from 119 Sea Zone to Santiago
1 Infantry and 1 Tank moved from Washington to 13 Sea Zone
4 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from 13 Sea Zone to 8 Sea Zone
1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 1 B.Carrier, 2 Destroyers, 2 Fighters, 2 S.Submarines and 3 Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 108 Sea Zone
Americans attack with 1 Submarine
Yamamoto defend with 1 Transport
Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Submarine in 108 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 108 Sea Zone
Americans win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Eniwetok
Americans attack with 4 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 4 Infantrys in Eniwetok, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Eniwetok
Americans win, taking Eniwetok from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in 107 Sea Zone
Americans attack with 2 Bombers and 6 Fighters
Yamamoto defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
Americans roll dice for 2 Bombers and 6 Fighters in 107 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
Yamamoto roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Fighter owned by the Americans, 1 Submarine owned by the Yamamoto, 1 Transport owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 2 Bombers and 5 Fighters in 107 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits
Yamamoto roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Fighter owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Americans win with 2 Bombers and 4 Fighters remaining. Battle score for attacker is 11
Casualties for Americans: 2 Fighters
Casualties for Yamamoto: 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
Battle in 114 Sea Zone
Americans attack with 1 Battleship, 2 Carriers, 4 Destroyers and 1 Submarine
Yamamoto defend with 1 Carrier, 1 Destroyer and 1 Fighter
Americans roll dice for 1 Submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Battleship, 2 Carriers and 4 Destroyers in 114 Sea Zone, round 2 : 3/1 hits, 2.33 expected hits
Yamamoto roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 114 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Units damaged: 1 Battleship owned by the Americans
1 Submarine owned by the Americans, 1 Carrier owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 114 Sea Zone
Americans win with 1 Battleship, 2 Carriers and 4 Destroyers remaining. Battle score for attacker is 23
Casualties for Americans: 1 Submarine
Casualties for Yamamoto: 1 Carrier, 1 Destroyer and 1 Fighter
Battle in Santiago
Americans attack with 2 Artillerys, 6 Infantrys and 5 Tanks
Neutral defend with 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 2 Artillerys, 6 Infantrys and 5 Tanks in Santiago, round 2 : 5/1 hits, 4.50 expected hits
Neutral roll dice for 2 Artillerys, 2 Infantrys and 2 Tanks in Santiago, round 2 : 2/1 hits, 2.33 expected hits
2 Infantrys owned by the Americans, 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 2 Artillerys owned by the Neutral lost in Santiago
Americans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in Santiago, round 3 : 5/1 hits, 4.17 expected hits
Neutral roll dice for 1 Tank in Santiago, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Santiago
Americans loses 0 PUs for violating Santiagos neutrality.
Americans win, taking Santiago from Neutral with 2 Artillerys, 4 Infantrys and 5 Tanks remaining. Battle score for attacker is 18
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Artillerys, 2 Infantrys and 2 Tanks
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hokkaido: 1 Infantry
EDIT: Adding units owned by Americans to Tohoku: 1 Infantry
EDIT: Changing ownership of Tohoku from Yamamoto to Americans
EDIT: Turning off Edit Mode
4 Fighters moved from 107 Sea Zone to Hollandia
2 Bombers moved from 107 Sea Zone to West Papua
2 Adv.Fighters and 2 Fighters moved from 104 Sea Zone to 114 Sea Zone
2 Infantrys and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Zhigansk
1 Bomber moved from Tarawa to West Papua
Place Units - Americans
1 B.Carrier placed in 71 Sea Zone
1 Adv.Fighter and 1 Fighter placed in 71 Sea Zone
1 Destroyer, 1 S.Submarine and 2 Submarines placed in 13 Sea Zone
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 98 Sea Zone
1 Fighter placed in San Francisco
Turn Complete - Americans
Americans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Neutral : -0.83
Yamamoto : 1.17
Americans : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery moved from Hamburg to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Infantrys moved from 24 Sea Zone to Lapland
1 Infantry moved from Upper Norrland to Lapland
3 ArmoredCars moved from Middle Norrland to Lapland
1 Artillery and 3 Infantrys moved from Oulu to Lapland
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 Infantrys moved from Lithuania to Minsk
1 Infantry moved from East Prussia to Lithuania
1 Artillery and 1 Infantry moved from East Prussia to Brest
1 Stuka moved from Danzig to Minsk
1 Stuka moved from Danzig to Minsk
2 Artillerys and 6 Infantrys moved from Krakow to Vinnytsia
1 ArmoredCar moved from Bohemia to Vinnytsia
1 Stuka moved from Bohemia to Minsk
1 Artillery moved from Latvia to Lithuania
1 Artillery moved from Danzig to Brest
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
1 Adv.Fighter moved from Paris to 20 Sea Zone
1 Adv.Fighter moved from Paris to 20 Sea Zone
1 Fighter moved from 22 Sea Zone to 20 Sea Zone
2 Infantrys moved from Orleanais to Languedoc
1 Tank moved from Paris to Languedoc
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Infantry moved from Netherlands to Belgium
1 Infantry moved from Netherlands to Belgium
2 Artillerys and 4 Infantrys moved from Rhine to Hamburg
1 Tank moved from Paris to Languedoc
13 Tanks moved from Lorraine to Bohemia
1 Infantry moved from Netherlands to 22 Sea Zone
1 Infantry moved from Netherlands to 22 Sea Zone
2 Infantrys moved from 22 Sea Zone to Oslo
1 Fighter moved from 22 Sea Zone to Oslo
1 Artillery moved from Netherlands to Belgium
1 Infantry moved from Netherlands to Belgium
1 Artillery and 1 Infantry moved from Netherlands to Belgium
1 Bomber moved from Hamburg to Oslo
1 Tank moved from Darfur to Kordofan
Germans take Kordofan from British
1 Tank moved from Kordofan to Italian East Africa
Italians take Italian East Africa from French
1 Tank moved from Darfur to Nubia
Germans take Nubia from British
1 Tank moved from Nubia to New Valley
2 Infantrys moved from Darfur to New Valley
4 Submarines moved from 29 Sea Zone to 31 Sea Zone
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 1 Carrier, 18 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in 20 Sea Zone
Germans attack with 2 Adv.Fighters and 1 Fighter
British defend with 1 T.Boat
Germans roll dice for 2 Adv.Fighters and 1 Fighter in 20 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 20 Sea Zone
Germans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Lapland
Germans attack with 3 ArmoredCars, 2 Artillerys and 8 Infantrys
Russians defend with 2 Artillerys, 2 Infantrys and 1 Tank
Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 3 ArmoredCars, 2 Artillerys and 8 Infantrys in Lapland, round 2 : 3/1 hits, 3.33 expected hits
Russians roll dice for 2 Artillerys, 2 Infantrys and 1 Tank in Lapland, round 2 : 2/1 hits, 1.83 expected hits
2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 8 Infantrys in Lapland, round 3 : 3/1 hits, 2.67 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Lapland, round 3 : 1/1 hits, 0.83 expected hits
1 ArmoredCar owned by the Germans, 1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 2 Artillerys and 8 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 ArmoredCars
Casualties for Russians: 2 Artillerys, 2 Infantrys and 1 Tank
Battle in Oslo
Germans attack with 1 Bomber, 1 Fighter and 2 Infantrys
Neutral defend with 1 Infantry
Germans roll dice for 2 Battleships in Oslo, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Minsk
Germans attack with 2 Infantrys and 3 Stukas
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 2 Infantrys and 3 Stukas in Minsk, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Infantry and 3 Stukas remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Brest
Germans attack with 3 Artillerys and 4 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 3 Artillerys and 4 Infantrys in Brest, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Brest, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Brest
Germans win, taking Brest from Russians with 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in New Valley
Germans attack with 2 Infantrys and 1 Tank
French defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 Tank in New Valley, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in New Valley
Germans win, taking New Valley from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Belgium
Germans attack with 2 Artillerys and 4 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Artillerys and 4 Infantrys in Belgium, round 2 : 2/1 hits, 1.67 expected hits
British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Belgium
Germans win, taking Belgium from British with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Fighter moved from 20 Sea Zone to 22 Sea Zone
2 Adv.Fighters moved from 20 Sea Zone to 22 Sea Zone
1 Fighter moved from Oslo to 22 Sea Zone
1 Bomber moved from Oslo to Hamburg
2 Stukas moved from Minsk to Danzig
1 Stuka moved from Minsk to Lithuania
1 AAGun moved from Krakow to Vinnytsia
Place Units - Germans
1 Carrier, 1 Submarine and 2 Transports placed in 22 Sea Zone
1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys placed in Paris
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery and 2 Infantrys placed in Danzig
1 Artillery and 4 Infantrys placed in Bohemia
2 Infantrys placed in Hamburg
1 ArmoredCar and 2 Infantrys placed in Middle Norrland
2 ArmoredCars placed in Bavaria
Turn Complete - Germans
Germans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -1.17
British : -0.83
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Donetsk to Odessa
2 Infantrys moved from Donetsk to Kiev
1 Bomber moved from Kursk to Odessa
2 Infantrys moved from Kursk to Minsk
1 Mech.Inf moved from Stalingrad to Kiev
2 Infantrys moved from Novgorod to Latvia
1 Fighter moved from Leningrad to Latvia
1 Infantry moved from Novgorod to S.Karelia
1 ArmoredCar moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Tank moved from Arkhangelsk to 6 Sea Zone
1 ArmoredCar, 2 Infantrys and 1 Tank moved from 6 Sea Zone to N.Karelia
1 Infantry moved from Vologda to S.Karelia
1 Fighter moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Vyborg
1 Artillery moved from Leningrad to Vyborg
1 Artillery moved from Leningrad to S.Karelia
2 Infantrys moved from Yaroslavl to S.Karelia
1 Infantry moved from Yakutsk to Ayan
1 Infantry moved from Okhotsk to Ayan
1 Fighter moved from N.Buryat Mongolia to Ayan
1 Artillery and 2 Infantrys moved from Chita to Hulunbuir
2 Infantrys moved from N.Buryat Mongolia to Chita
1 Elite and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
1 Tank moved from Olyokminsk to Chita
5 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Kolyma to Okhotsk
Purchase Units - Russians
Russians buy 2 Elites, 40 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Odessa
Russians attack with 1 Bomber and 2 Infantrys
Romanians defend with 1 Infantry
Russians roll dice for 1 Bomber and 2 Infantrys in Odessa, round 2 : 1/0 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in Kiev
Russians attack with 2 Infantrys and 1 Mech.Inf
Romanians defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 0.83 expected hits
Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev
Russians win, taking Kiev from Romanians with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Ayan
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Ayan, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Artillery and 4 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery and 4 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits
Finns roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Infantry
Battle in N.Karelia
Russians attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
Finns defend with 2 Infantrys
Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in N.Karelia, round 2 : 1/1 hits, 1.17 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in N.Karelia, round 3 : 1/0 hits, 1.00 expected hits
Finns roll dice for 1 Infantry in N.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in N.Karelia
Russians win, taking N.Karelia from Finns with 1 ArmoredCar, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Infantrys
Battle in Minsk
Russians attack with 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Non Combat Move - Russians
2 Fighters moved from Latvia to Leningrad
5 Infantrys moved from Kursk to Donetsk
1 HeavyTank moved from Kursk to Donetsk
2 Artillerys and 10 Infantrys moved from Rostov to Donetsk
1 Bomber moved from Odessa to Kursk
1 ArmoredCar moved from Stalingrad to Donetsk
3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Novosibirsk to Krasnoyarsk
4 Infantrys moved from Sverdlovsk to Novosibirsk
1 Fighter moved from Ayan to Chita
Place Units - Russians
3 Tanks placed in Chita
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
10 Infantrys placed in Moscow
2 Elites and 1 Infantry placed in Kursk
4 Infantrys placed in Arkhangelsk
4 Infantrys placed in Leningrad
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Romanians : 0.33
Germans : -0.67
Hisaichi : 0.33
Finns : 1.33
Russians : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery moved from Malta to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Artillery and 2 Infantrys moved from El Agheila to 48 Sea Zone
1 Infantry moved from Greece to 48 Sea Zone
1 Infantry moved from Cyprus to 55 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
1 Artillery moved from Crete to 56 Sea Zone
1 Infantry moved from Crete to 56 Sea Zone
2 Fighters moved from 51 Sea Zone to Palestine
1 Bomber moved from Crete to Lower Egypt
1 Fighter and 3 Infantrys moved from Mersa Matruh to Lower Egypt
1 Adv.Fighter moved from Crete to Lower Egypt
2 Artillerys, 4 Infantrys and 3 Transports moved from 48 Sea Zone to 55 Sea Zone
2 Artillerys and 5 Infantrys moved from 55 Sea Zone to Syria
1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 56 Sea Zone to 55 Sea Zone
1 Artillery, 1 Carrier, 1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
2 Artillerys and 2 Infantrys moved from 55 Sea Zone to Palestine
1 Bomber moved from Rome to Lower Egypt
1 Fighter moved from Greece to Syria
1 Artillery and 2 Infantrys moved from Hun to El Agheila
2 Mech.Infs moved from Tripoli to Mersa Matruh
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Mech.Inf moved from W.Morocco to Mauritania
Italians take Mauritania from French
1 Mech.Inf moved from Mauritania to French Sudan
Italians take French Sudan from French
1 Mech.Inf moved from French Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 Mech.Inf moved from W.Morocco to Nigeria
Italians take Nigeria from British
1 Tank moved from Languedoc to Valencia
2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank moved from Catalonia to Valencia
2 ArmoredCars and 2 Infantrys moved from Provence to 43 Sea Zone
2 ArmoredCars, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 41 Sea Zone to Andalusia
1 Tank moved from W.Morocco to French Sudan
2 ArmoredCars moved from Tunis to Tripoli
1 Infantry moved from Serbia to Greece
Purchase Units - Italians
Italians buy 8 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Factory, 1 HeavyTank and 7 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Andalusia
Italians attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 1 Bunker
Italians roll dice for 2 ArmoredCars and 2 Infantrys in Andalusia, round 2 : 1/0 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Andalusia, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Italians lost in Andalusia
Italians roll dice for 2 ArmoredCars and 1 Infantry in Andalusia, round 3 : 1/1 hits, 0.83 expected hits
Neutral roll dice for 1 Bunker in Andalusia, round 3 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral lost in Andalusia
Italians loses 0 PUs for violating Andalusias neutrality.
Italians win, taking Andalusia from Neutral with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 1 Bunker
Battle in Valencia
Italians attack with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 1 Artillery, 1 Bunker and 1 Infantry
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Valencia, round 2 : 3/1 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Valencia, round 2 : 2/1 hits, 1.17 expected hits
1 Infantry owned by the Neutral, 2 Infantrys owned by the Italians and 1 Artillery owned by the Neutral lost in Valencia
Italians roll dice for 2 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in Valencia, round 3 : 3/1 hits, 2.67 expected hits
Neutral roll dice for 1 Bunker in Valencia, round 3 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Italians lost in Valencia
Italians loses 0 PUs for violating Valencias neutrality.
Italians win, taking Valencia from Neutral with 2 ArmoredCars, 2 Artillerys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Italians: 3 Infantrys
Casualties for Neutral: 1 Artillery, 1 Bunker and 1 Infantry
Battle in Lower Egypt
Italians attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys
British defend with 2 Mech.Infs and 2 Tanks
Italians roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys in Lower Egypt, round 2 : 3/1 hits, 2.67 expected hits
British roll dice for 2 Mech.Infs and 2 Tanks in Lower Egypt, round 2 : 2/1 hits, 1.67 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Lower Egypt
Italians roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 1 Infantry in Lower Egypt, round 3 : 2/1 hits, 2.33 expected hits
British roll dice for 1 Tank in Lower Egypt, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Italians and 1 Tank owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 Adv.Fighter, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 Fighter and 2 Infantrys
Casualties for British: 2 Mech.Infs and 2 Tanks
Battle in Palestine
Italians attack with 2 Artillerys, 2 Fighters and 2 Infantrys
British defend with 3 Tanks
Italians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Palestine, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 3 Tanks in Palestine, round 2 : 2/1 hits, 1.50 expected hits
2 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Palestine
Italians roll dice for 2 Artillerys and 2 Fighters in Palestine, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 1 Tank in Palestine, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Palestine
Italians win, taking Palestine from British with 2 Artillerys and 2 Fighters remaining. Battle score for attacker is 11
Casualties for Italians: 2 Infantrys
Casualties for British: 3 Tanks
Battle in Syria
Italians attack with 2 Artillerys, 1 Fighter and 5 Infantrys
French defend with 1 AAGun, 2 Adv.Fighters, 1 Factory and 2 Infantrys
AA fire in Syria : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship in Syria, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the French lost in Syria
Italians roll dice for 2 Artillerys, 1 Fighter and 5 Infantrys in Syria, round 2 : 2/1 hits, 2.17 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in Syria, round 2 : 1/1 hits, 1.67 expected hits
1 Adv.Fighter owned by the French, 1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Syria
Italians roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Syria, round 3 : 2/0 hits, 2.00 expected hits
French roll dice for 1 Adv.Fighter in Syria, round 3 : 0/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the French lost in Syria
Italians win, taking Syria from French with 2 Artillerys, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 22
Casualties for French: 2 Adv.Fighters and 2 Infantrys
Casualties for Italians: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Palestine to Mersa Matruh
1 Adv.Fighter moved from Lower Egypt to 55 Sea Zone
1 Fighter moved from Syria to 55 Sea Zone
1 Fighter moved from Palestine to Mersa Matruh
1 Bomber moved from Lower Egypt to Sicily
1 Bomber moved from Lower Egypt to Mersa Matruh
1 AAGun moved from Orleanais to Normandy
Place Units - Italians
1 Factory placed in Crete
1 Carrier placed in 41 Sea Zone
3 ArmoredCars placed in E.Morocco
4 ArmoredCars placed in Tunis
1 HeavyTank and 2 Infantrys placed in Hun
1 Artillery and 3 Infantrys placed in Greece
1 Artillery and 2 Infantrys placed in Normandy
1 ArmoredCar placed in Provence
Turn Complete - Italians
Italians collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : 1.33
Italians : 0.17
British : 0.83
French : -1.33
AA fire in Syria : : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
1 Destroyer moved from 10 Sea Zone to 21 Sea Zone
1 Artillery moved from Greenland to 3 Sea Zone
1 Artillery and 1 Transport moved from 3 Sea Zone to 16 Sea Zone
1 Artillery moved from 16 Sea Zone to Azores
Purchase Units - French
French buy 2 Adv.Fighters; Remaining resources: 1 PUs;
Combat - French
Battle in Azores
French attack with 1 Artillery
Neutral defend with 1 Infantry
French roll dice for 1 Artillery in Azores, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the French lost in Azores
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for French: 1 Artillery
Non Combat Move - French
Place Units - French
2 Adv.Fighters placed in Churchill
Turn Complete - French
French collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : 0.67
French : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
1 Submarine moved from 75 Sea Zone to 72 Sea Zone
1 Submarine moved from 85 Sea Zone to 72 Sea Zone
1 Fighter moved from 76 Sea Zone to 103 Sea Zone
1 Bomber moved from Davao to 103 Sea Zone
1 Infantry moved from Kwangsi to Hunan
1 Artillery moved from Kwangsi to Hunan
1 Infantry moved from Kwangsi to Hunan
1 Infantry moved from Kwangsi to Hunan
2 Tanks moved from Kwangsi to N.Thailand
2 Fighters moved from 110 Sea Zone to N.Thailand
1 Bomber moved from British Borneo to N.Thailand
2 Marines and 2 Tanks moved from Banjarmasin to 110 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
1 Marine, 1 Tank and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
2 Marines and 2 Tanks moved from 61 Sea Zone to Assam
1 Tank moved from Banjarmasin to 110 Sea Zone
1 Tank and 1 Transport moved from 110 Sea Zone to 61 Sea Zone
1 Tank moved from 61 Sea Zone to Burma
Yamamoto take Burma from British
1 Battleship moved from 110 Sea Zone to 61 Sea Zone
1 Carrier moved from 65 Sea Zone to 61 Sea Zone
1 Destroyer moved from 65 Sea Zone to 61 Sea Zone
1 Battleship, 1 Carrier and 2 T.Boats moved from 110 Sea Zone to 111 Sea Zone
3 Submarines moved from 65 Sea Zone to 111 Sea Zone
1 Infantry moved from Tokyo to Tohoku
1 ArmoredCar moved from Tokyo to Tohoku
1 Fighter moved from Tokyo to Tohoku
1 Fighter moved from Tokyo to Hokkaido
1 B.Transport moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 75 Sea Zone to 85 Sea Zone
1 Artillery and 2 Infantrys moved from 85 Sea Zone to Hokkaido
1 Destroyer moved from 76 Sea Zone to 72 Sea Zone
1 Battleship and 1 Carrier moved from 76 Sea Zone to 85 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 1 B.Transport, 2 Bunkers, 2 Destroyers, 1 Factory, 9 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 72 Sea Zone
Yamamoto attack with 1 Destroyer and 2 Submarines
British defend with 1 Transport
Yamamoto roll dice for 2 Submarines in 72 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Transport owned by the British lost in 72 Sea Zone
Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is 6
Casualties for British: 1 Transport
Battle in 103 Sea Zone
Yamamoto attack with 1 Bomber and 1 Fighter
Americans defend with 1 B.Transport and 1 Transport
Yamamoto roll dice for 1 Bomber and 1 Fighter in 103 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 B.Transport and 1 Transport in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the Americans and 1 Fighter owned by the Yamamoto lost in 103 Sea Zone
Yamamoto roll dice for 1 Bomber in 103 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 B.Transport in 103 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 103 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Bomber and 1 Fighter
Casualties for Americans: 1 B.Transport and 1 Transport
Battle in Hokkaido
Yamamoto attack with 1 Artillery, 1 Fighter and 2 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 Artillery
Battle in Tohoku
Yamamoto attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Tohoku
Yamamoto win, taking Tohoku from Americans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Americans: 1 Infantry
Battle in Assam
Yamamoto attack with 2 Marines and 2 Tanks
British defend with 1 ArmoredCar, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship in Assam, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the British lost in Assam
Yamamoto roll dice for 2 Marines and 2 Tanks in Assam, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 Infantry and 1 Tank in Assam, round 2 : 1/1 hits, 0.83 expected hits
1 Tank owned by the British, 1 Marine owned by the Yamamoto and 1 Infantry owned by the British lost in Assam
Yamamoto win, taking Assam from British with 1 Marine and 2 Tanks remaining. Battle score for attacker is 7
Casualties for British: 1 ArmoredCar, 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Marine
Battle in Hunan
Yamamoto attack with 1 Artillery and 3 Infantrys
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Hunan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Yamamoto win, taking Hunan from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.Thailand
Yamamoto attack with 1 Bomber, 2 Fighters and 2 Tanks
British defend with 1 Infantry and 2 Tanks
Yamamoto roll dice for 1 Bomber, 2 Fighters and 2 Tanks in N.Thailand, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 1 Infantry and 2 Tanks in N.Thailand, round 2 : 1/1 hits, 1.33 expected hits
1 Tank owned by the British, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in N.Thailand
Yamamoto roll dice for 1 Bomber, 2 Fighters and 1 Tank in N.Thailand, round 3 : 2/1 hits, 1.83 expected hits
British roll dice for 1 Tank in N.Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Fighter owned by the Yamamoto lost in N.Thailand
Yamamoto win, taking N.Thailand from British with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is -1
Casualties for Yamamoto: 1 Fighter and 1 Tank
Casualties for British: 1 Infantry and 2 Tanks
Non Combat Move - Yamamoto
1 Fighter moved from N.Thailand to S.Thailand
1 Bomber moved from N.Thailand to Kwangsi
1 Fighter moved from Tohoku to 85 Sea Zone
1 Fighter moved from Hokkaido to 85 Sea Zone
Place Units - Yamamoto
1 Artillery, 1 Bunker and 2 Infantrys placed in Kwangsi
1 Bunker and 1 Factory placed in S.French Indochina
1 Artillery and 2 Infantrys placed in Davao
3 Infantrys and 1 Marine placed in Banjarmasin
1 Adv.Fighter and 2 Infantrys placed in Saipan
1 B.Transport, 2 Destroyers and 1 Submarine placed in 85 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
British : 0.33
Yamamoto : 1.33
Americans : 2.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 ArmoredCar, 2 Artillerys, 1 Fighter, 1 Infantry and 10 Tanks moved from Hupeh to Shansi
5 Infantrys and 2 Tanks moved from Suiyuan to Shansi
2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Szechwan to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Kweichow to Hupeh
2 Infantrys and 1 Marine moved from Lanchow to Szechwan
5 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 8 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 6 Infantrys and 12 Tanks
Hisaichi defend with 1 Artillery and 1 Marine
Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 6 Infantrys and 12 Tanks in Shansi, round 2 : 8/1 hits, 8.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 12 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Marine
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
Place Units - Chinese
3 Tanks placed in Hupeh
4 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Tank moved from West Borneo to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
1 Transport moved from 92 Sea Zone to 106 Sea Zone
1 Tank moved from West Borneo to 106 Sea Zone
1 Tank and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Tanks moved from 92 Sea Zone to N.French Indochina
2 Fighters moved from 92 Sea Zone to Shantung
1 Fighter moved from Hong Kong to Shantung
1 Infantry moved from Peking to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
1 Fighter moved from Liaoning to Hulunbuir
1 Fighter moved from Changchun to Hulunbuir
1 Bomber moved from Shantung to Hulunbuir
3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
2 ArmoredCars moved from Changchun to Heilungchiang
1 Artillery moved from Anhwei to Shantung
1 Infantry moved from Shantung to Anhwei
1 Artillery moved from Chahar to Shantung
1 Infantry moved from Chahar to Peking
1 Artillery moved from Shanghai to Shantung
2 Infantrys moved from Shanghai to Shantung
2 Artillerys and 1 Infantry moved from Hong Kong to Kiangsi
1 Infantry moved from Kwangtung to Kiangsi
1 Marine moved from Kiangsi to 84 Sea Zone
1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery, 3 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Bunkers, 14 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hulunbuir
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Hulunbuir, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Hulunbuir, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Hisaichi
1 Bomber moved from Hulunbuir to Changchun
1 Fighter moved from Hulunbuir to Heilungchiang
1 Fighter moved from Hulunbuir to Shantung
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Heilungchiang
Hisaichi undo move 2.
1 Artillery, 1 Bunker and 2 Infantrys placed in Heilungchiang
1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong
5 Infantrys, 1 Marine and 2 Tanks placed in Changchun
Hisaichi undo move 3.
Hisaichi undo move 3.
1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks placed in Changchun
5 Infantrys and 1 Marine placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Netherlands
British take Netherlands from Germans
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Equatoria to Darfur
British take Darfur from Germans
1 Infantry moved from Equatoria to Kordofan
British take Kordofan from Germans
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Equatoria to Italian East Africa
2 Mech.Infs moved from Kenya to Italian East Africa
2 Mech.Infs moved from Cape Town to Kenya
1 Artillery and 2 Infantrys moved from Bihar to Assam
1 ArmoredCar moved from Yunnan to Assam
1 Tank moved from Yunnan to Assam
2 Artillerys and 6 Infantrys moved from Madras to Hyderabad
1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
3 Infantrys moved from Delhi to Bihar
1 Artillery and 1 Infantry moved from Cairo to Lower Egypt
1 Adv.Fighter and 2 Fighters moved from Cairo to Lower Egypt
Purchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Elites, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Italian East Africa
British attack with 1 Infantry and 2 Mech.Infs
Germans defend with 1 Tank
British roll dice for 1 Infantry and 2 Mech.Infs in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Germans: 1 Tank
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 2/1 hits, 1.83 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in French Equatorial Africa
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Mech.Inf
British roll dice for 1 Artillery and 2 Infantrys in French Equatorial Africa, round 2 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 Mech.Inf in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 1 Mech.Inf
Battle in Assam
British attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Marine and 2 Tanks
British roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Assam, round 2 : 2/1 hits, 1.67 expected hits
Yamamoto roll dice for 1 Marine and 2 Tanks in Assam, round 2 : 1/1 hits, 1.33 expected hits
1 Marine owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
British roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Assam, round 3 : 2/1 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Assam, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Marine and 2 Tanks
Non Combat Move - British
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo
Place Units - British
1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 21 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
2 Mech.Infs placed in Cape Town
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo
5 Infantrys placed in Madras
2 ArmoredCars, 1 Elite and 2 Infantrys placed in Delhi
Turn Complete - British
British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : 1.17
Italians : 0.83
Yamamoto : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Anzac
Anzac buy 1 Submarine and 5 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Artillery and 3 Infantrys moved from Northern Territory to Western Australia
6 Infantrys moved from New South Wales to South Australia
2 Infantrys moved from Canberra to New South Wales
6 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
1 Submarine and 5 Transports placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 10 PUs;
Turn Complete - Dutch
Dutch collect 10 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
3 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Fighter moved from Oulu to Vyborg
4 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Fighters and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
2 Fighters moved from Vyborg to Oulu
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : -0.17
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
3 Infantrys moved from E.Romania to Odessa
2 Fighters moved from Vinnytsia to Odessa
Purchase Units - Romanians
Romanians buy 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Fighters and 3 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 2 Fighters and 3 Infantrys in Odessa, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians roll dice for 2 Fighters and 3 Infantrys in Odessa, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to Vinnytsia
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
4 Infantrys placed in Vinnytsia
2 Mech.Infs placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Russians : 0.00