Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 ArmoredCar and 1 Tank moved from Tokyo to 85 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
2 Infantrys moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 ArmoredCar, 1 Artillery, 2 B.Transports, 4 Infantrys and 1 Tank moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar, 1 Artillery, 4 Infantrys and 1 Tank moved from 75 Sea Zone to Kolyma
2 Fighters moved from 85 Sea Zone to Kolyma
1 Battleship moved from 85 Sea Zone to 75 Sea Zone
2 Submarines moved from 72 Sea Zone to 75 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports moved from 61 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from Saipan to 110 Sea Zone
1 Bomber moved from Kwangsi to Assam
1 Tank moved from Burma to Assam
1 Tank moved from N.Thailand to Assam
1 Fighter moved from S.Thailand to Assam
1 Infantry moved from Kwangsi to Hunan
1 Artillery and 3 Infantrys moved from Hunan to N.French Indochina
1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Assam
Yamamoto attack with 1 Bomber, 1 Fighter and 2 Tanks
British defend with 1 ArmoredCar, 1 Artillery and 1 Tank
Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Assam, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Assam, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the British, 1 Artillery owned by the British and 1 Tank owned by the Yamamoto lost in Assam
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Tank in Assam, round 3 : 1/1 hits, 1.50 expected hits
British roll dice for 1 Tank in Assam, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Assam
Yamamoto win, taking Assam from British with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Tank
Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Tank
Battle in Kolyma
Yamamoto attack with 1 ArmoredCar, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
British defend with 1 Fighter and 2 Infantrys; Americans defend with 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Kolyma, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Kolyma, round 2 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Kolyma, round 2 : 3/1 hits, 2.33 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kolyma
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Kolyma, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kolyma, round 3 : 2/1 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kolyma
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Kolyma, round 4 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Fighter and 1 Tank in Kolyma, round 4 : 1/0 hits, 1.00 expected hits
1 Fighter owned by the British, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 4 Infantrys
Casualties for British: 1 Fighter and 2 Infantrys
Casualties for Americans: 2 Infantrys and 1 Tank
Non Combat Move - Yamamoto
1 Fighter moved from Kolyma to 85 Sea Zone
1 Fighter moved from Kolyma to 85 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Fighter moved from Assam to N.French Indochina
1 Bomber moved from Assam to N.French Indochina
1 Infantry moved from Davao to Mindanao
1 Artillery and 1 Infantry moved from Ulithi to Yap
Place Units - Yamamoto
1 Cruiser placed in 85 Sea Zone
1 Fighter placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Artillery and 2 Infantrys placed in Kwangsi
2 ArmoredCars placed in S.French Indochina
1 Artillery and 3 Infantrys placed in Tokyo
2 Infantrys placed in Tokyo
1 Infantry placed in Tokyo
1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.50
Yamamoto : -1.50
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar, 2 Artillerys, 5 Infantrys and 12 Tanks moved from Shansi to Shantung
1 Fighter and 3 Tanks moved from Hupeh to Shantung
1 Infantry and 1 Marine moved from Szechwan to Kweichow
2 Infantrys moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Anhwei
3 Infantrys moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Infantry retreated to Hupeh
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Shantung
Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 15 Tanks
Hisaichi defend with 6 Artillerys, 1 Bunker, 1 Factory, 4 Fighters, 11 Infantrys and 2 Marines
Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 15 Tanks in Shantung, round 2 : 10/0 hits, 10.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 6 Artillerys, 1 Bunker, 4 Fighters, 11 Infantrys and 2 Marines in Shantung, round 2 : 9/1 hits, 8.83 expected hits
1 Fighter owned by the Chinese, 1 ArmoredCar owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shantung
Chinese roll dice for 15 Tanks in Shantung, round 3 : 7/1 hits, 7.50 expected hits
Hisaichi roll dice for 6 Artillerys, 1 Bunker, 4 Fighters, 2 Infantrys and 2 Marines in Shantung, round 3 : 5/1 hits, 5.83 expected hits
5 Tanks owned by the Chinese, 2 Infantrys owned by the Hisaichi and 5 Artillerys owned by the Hisaichi lost in Shantung
Chinese roll dice for 10 Tanks in Shantung, round 4 : 5/0 hits, 5.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker, 4 Fighters and 2 Marines in Shantung, round 4 : 4/1 hits, 3.50 expected hits
1 Bunker owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 4 Tanks owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung
Chinese roll dice for 6 Tanks in Shantung, round 5 : 3/0 hits, 3.00 expected hits
Hisaichi roll dice for 3 Fighters in Shantung, round 5 : 1/1 hits, 1.50 expected hits
3 Fighters owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 5 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 10 Tanks
Casualties for Hisaichi: 6 Artillerys, 1 Bunker, 4 Fighters, 11 Infantrys and 2 Marines
Battle in Chahar
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Chahar, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 Infantrys in Chahar, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kweichow
Chinese attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Marine in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
4 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Lanchow to Shensi
4 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Szechwan to Hupeh
1 ArmoredCar moved from Lanchow to Hupeh
5 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Elite, 1 Infantry and 1 Tank placed in Hupeh
6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Yamamoto : -0.33
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Artillery moved from Changchun to 84 Sea Zone
1 Tank moved from Changchun to 84 Sea Zone
1 Marine moved from Changchun to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Bomber moved from Changchun to Shantung
1 Infantry moved from Anhwei to Shansi
Hisaichi take Shansi from Chinese
2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan
1 Marine moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 ArmoredCar moved from Heilungchiang to Khabarovsk
1 Fighter moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
1 ArmoredCar moved from Heilungchiang to Hulunbuir
1 Tank moved from Changchun to Heilungchiang
1 Artillery, 2 Infantrys, 1 Marine and 1 Tank moved from 84 Sea Zone to Shantung
3 Infantrys, 1 Marine and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Carrier moved from 92 Sea Zone to 110 Sea Zone
1 Battleship moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from N.French Indochina to Kweichow
1 Artillery moved from N.French Indochina to Kweichow
1 Tank moved from N.French Indochina to Kweichow
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Peking to Shantung
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Bomber, 6 Infantrys, 2 Marines and 1 Tank
Chinese defend with 1 Factory and 5 Tanks
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Shantung, round 2 : 1/1 hits, 1.17 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Artillery, 1 Bomber, 6 Infantrys, 2 Marines and 1 Tank in Shantung, round 2 : 4/1 hits, 3.67 expected hits
Chinese roll dice for 4 Tanks in Shantung, round 2 : 2/0 hits, 2.00 expected hits
4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Bomber, 4 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 21
Casualties for Chinese: 5 Tanks
Casualties for Hisaichi: 2 Infantrys
Battle in Hunan
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Hunan, round 3 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Kweichow
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kweichow, round 3 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 Marine in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry and 1 Marine
Battle in Hulunbuir
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Khabarovsk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Fighter moved from Khabarovsk to Heilungchiang
1 Bomber moved from Shantung to Changchun
1 Tank moved from N.French Indochina to Anhwei
1 Destroyer moved from 76 Sea Zone to 75 Sea Zone
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
1 ArmoredCar, 1 Artillery, 3 Infantrys and 3 Tanks placed in Changchun
1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83
Chinese : -1.00
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
3 Adv.Fighters moved from 21 Sea Zone to Netherlands
1 Bomber moved from Manchester to Netherlands
1 Fighter moved from 21 Sea Zone to Netherlands
2 Infantrys moved from Cairo to Lower Egypt
1 Adv.Fighter moved from Cairo to Lower Egypt
2 Fighters moved from Cairo to Lower Egypt
1 Mech.Inf moved from Kenya to Italian East Africa
1 Mech.Inf moved from Kenya to French Equatorial Africa
2 Mech.Infs moved from Cape Town to Kenya
1 Infantry moved from Kordofan to Equatoria
3 Infantrys moved from Bihar to Assam
2 ArmoredCars moved from Delhi to Assam
3 Artillerys and 7 Infantrys moved from Hyderabad to Bihar
1 Elite and 2 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
1 Infantry moved from E.Mexico to South Central USA
2 Infantrys moved from Ontario to Canadian Prairies
1 Infantry and 1 Tank moved from Koryakia to Kolyma
Purchase Units - British
British buy 1 Battleship, 1 Carrier, 2 Fighters, 18 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Kolyma
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
British roll dice for 1 Infantry and 1 Tank in Kolyma, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kolyma, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kolyma
British win, taking Kolyma from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Italian East Africa
British attack with 1 Mech.Inf
Italians defend with 1 Artillery
British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry and 1 Tank
British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lower Egypt
British win, taking Lower Egypt from Germans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Germans: 1 Infantry and 1 Tank
Battle in French Equatorial Africa
British attack with 1 Mech.Inf
Italians defend with 1 Tank
British roll dice for 1 Mech.Inf in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the British lost in French Equatorial Africa
Italians win with 1 Tank remaining. Battle score for attacker is -6
Casualties for British: 1 Mech.Inf
Battle in Assam
British attack with 2 ArmoredCars and 3 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 2 ArmoredCars and 3 Infantrys in Assam, round 2 : 1/1 hits, 1.17 expected hits
Yamamoto roll dice for 1 Tank in Assam, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Netherlands
British attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery
British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits
1 Artillery owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Non Combat Move - British
1 Fighter moved from Netherlands to 21 Sea Zone
3 Adv.Fighters moved from Netherlands to 21 Sea Zone
1 Bomber moved from Netherlands to Dover
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo
Place Units - British
3 Infantrys placed in W.Iran
1 Battleship, 1 Carrier and 2 Fighters placed in 21 Sea Zone
1 Submarine placed in 18 Sea Zone
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Cape Town
3 Infantrys placed in Wales
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.33
Italians : -0.33
Yamamoto : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Infantry moved from Tasmania to 122 Sea Zone
1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Adv.Fighters moved from Broome to Java
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Thai
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Thai
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Yamamoto
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Submarine moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
Dutch take Flores from Yamamoto
6 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 2 Marines and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
Thai defend with 1 Artillery
Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Java, round 2 : 2/1 hits, 1.67 expected hits
Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Java
Anzac win, taking Java from Thai with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
2 Adv.Fighters moved from Java to Broome
Place Units - Anzac
3 Transports placed in 67 Sea Zone
1 Artillery and 2 Marines placed in Townsville
1 Artillery and 1 Elite placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;
Place Units - Dutch
1 Factory placed in Hollandia
Turn Complete - Dutch
Dutch collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Tank moved from Oulu to S.Karelia
1 Fighter moved from Oulu to S.Karelia
1 Fighter moved from Oulu to S.Karelia
4 Infantrys and 1 Tank moved from Oulu to Vyborg
2 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 4 Infantrys and 1 Tank
Russians defend with 1 Artillery
Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in S.Karelia
Finns attack with 2 Fighters and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 2 Fighters and 1 Tank in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Vyborg
1 Fighter moved from S.Karelia to Vyborg
1 Fighter moved from Vyborg to Oulu
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
1 Fighter and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
2 Infantrys moved from Odessa to Donetsk
2 Fighters moved from Vinnytsia to Donetsk
2 Mech.Infs moved from Bucharest to Vinnytsia
Purchase Units - Romanians
Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
2 Fighters moved from Donetsk to Vinnytsia
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Vinnytsia
3 Infantrys placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Infantry moved from Bangkok to 105 Sea Zone
1 Artillery moved from Bangkok to 105 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Fighter moved from Malaya to 66 Sea Zone
1 Fighter moved from Malaya to Java
1 Infantry moved from Burma to Yunnan
1 ArmoredCar moved from Burma to Yunnan
1 ArmoredCar moved from Burma to Yunnan
2 ArmoredCars moved from Burma to Assam
1 Artillery moved from Burma to Assam
1 Marine moved from Burma to Assam
1 Infantry moved from Burma to Assam
1 Infantry moved from Burma to Assam
1 Infantry moved from Burma to Yunnan
1 Infantry moved from S.Thailand to Burma
1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 ArmoredCars, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 66 Sea Zone
Thai attack with 1 Fighter
Anzac defend with 1 Transport
Thai roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter in 66 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter in 66 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter in 66 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter in 66 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Transport in 66 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 66 Sea Zone
Thai win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Java
Thai attack with 1 Artillery, 1 Fighter and 1 Infantry
Anzac defend with 1 Artillery and 1 Infantry
Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 1/0 hits, 1.00 expected hits
Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java
Thai roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac lost in Java
Thai win, taking Java from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for Anzac: 1 Artillery and 1 Infantry
Battle in Assam
Thai attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine
British defend with 2 ArmoredCars and 2 Infantrys
Thai roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine in Assam, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 2 ArmoredCars and 2 Infantrys in Assam, round 2 : 1/0 hits, 1.00 expected hits
2 ArmoredCars owned by the British and 1 Infantry owned by the Thai lost in Assam
Thai roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Marine in Assam, round 3 : 2/1 hits, 1.83 expected hits
British roll dice for 2 Infantrys in Assam, round 3 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Thai and 2 Infantrys owned by the British lost in Assam
Thai win, taking Assam from British with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6
Casualties for Thai: 1 ArmoredCar and 1 Infantry
Casualties for British: 2 ArmoredCars and 2 Infantrys
Battle in Yunnan
Thai attack with 2 ArmoredCars and 2 Infantrys
British defend with 1 Infantry
Thai roll dice for 2 ArmoredCars and 2 Infantrys in Yunnan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Fighter moved from 66 Sea Zone to 110 Sea Zone
1 Fighter moved from Java to 110 Sea Zone
1 AAGun moved from Malaya to S.Thailand
Place Units - Thai
2 ArmoredCars, 1 Fighter and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 0.33
Anzac : -1.00
Chinese : -0.33
Thai : -0.50
Dutch : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
1 Fighter moved from Broome to 110 Sea Zone
3 Bombers moved from West Papua to 110 Sea Zone
1 Battleship and 4 Destroyers moved from 67 Sea Zone to 111 Sea Zone
1 Battleship and 4 Destroyers moved from 111 Sea Zone to 110 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 110 Sea Zone
1 Carrier moved from 67 Sea Zone to 110 Sea Zone
1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from Dublin to 10 Sea Zone
1 Submarine moved from 10 Sea Zone to 21 Sea Zone
1 Submarine moved from 10 Sea Zone to 21 Sea Zone
1 Destroyer moved from 10 Sea Zone to 12 Sea Zone
3 Destroyers moved from 10 Sea Zone to 21 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 21 Sea Zone
1 Infantry and 1 Tank moved from 21 Sea Zone to Dover
1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 8 Sea Zone to 10 Sea Zone
1 Infantry moved from 10 Sea Zone to Scotland
1 Infantry moved from South Atlantic USA to 13 Sea Zone
3 Destroyers, 1 Infantry and 1 S.Submarine moved from 13 Sea Zone to 8 Sea Zone
1 Infantry moved from 8 Sea Zone to Greenland
2 Artillerys, 2 Infantrys and 5 Tanks moved from S.Chile to Argentina
3 Infantrys moved from Colombia to Amazon
3 Transports moved from 25 Sea Zone to 13 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 2 Destroyers, 2 Infantrys, 1 Marine, 3 S.Submarines, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in 110 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Battleship, 3 Bombers, 1 Carrier, 4 Destroyers and 3 Fighters
Hisaichi defend with 1 Carrier, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports; Thai defend with 2 Fighters and 1 Transport
Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Bombers, 1 Carrier, 4 Destroyers and 3 Fighters in 110 Sea Zone, round 2 : 6/1 hits, 6.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters and 4 Transports in 110 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits
Units damaged: 1 Battleship owned by the Americans
3 Destroyers owned by the Americans, 1 Transport owned by the Thai, 1 Carrier owned by the Americans, 3 Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Bombers, 1 Destroyer and 3 Fighters in 110 Sea Zone, round 3 : 5/0 hits, 5.00 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 110 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits
3 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Yamamoto, 2 Fighters owned by the Thai, 1 Adv.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 110 Sea Zone
Americans roll dice for 1 Adv.Fighter, 1 Battleship and 3 Bombers in 110 Sea Zone, round 4 : 3/1 hits, 3.17 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship and 2 Carriers in 110 Sea Zone, round 4 : 3/1 hits, 2.33 expected hits
1 Carrier owned by the Hisaichi, 1 Adv.Fighter owned by the Yamamoto, 2 Bombers owned by the Americans, 1 Carrier owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 Battleship and 1 Bomber in 110 Sea Zone, round 5 : 2/1 hits, 1.33 expected hits
Yamamoto roll dice for 1 Battleship in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 110 Sea Zone
Americans win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 Adv.Fighters, 2 Bombers, 1 Carrier, 4 Destroyers and 3 Fighters
Casualties for Hisaichi: 1 Carrier, 1 Destroyer and 1 Submarine
Casualties for Thai: 2 Fighters and 1 Transport
Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports
Battle in Argentina
Americans attack with 2 Artillerys, 2 Infantrys and 5 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Argentina, round 2 : 4/1 hits, 3.83 expected hits
Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Argentina
Americans loses 0 PUs for violating Argentinas neutrality.
Americans win, taking Argentina from Neutral with 2 Artillerys, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Americans: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in 72 Sea Zone
Americans attack with 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 S.Submarine and 2 Submarines in 72 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits
Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 72 Sea Zone
Americans win with 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Non Combat Move - Americans
1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
1 Artillery and 1 Elite moved from Alaska to 71 Sea Zone
1 Artillery, 1 B.Transport and 1 Elite moved from 71 Sea Zone to 72 Sea Zone
1 Artillery and 1 Elite moved from 72 Sea Zone to Koryakia
1 Fighter moved from Johnston to 108 Sea Zone
1 Infantry moved from Nauru to 104 Sea Zone
2 Carriers, 1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 104 Sea Zone to 108 Sea Zone
1 Infantry moved from 108 Sea Zone to Hollandia
3 L.Fighters moved from Pearl Harbor to 108 Sea Zone
1 Bomber moved from 110 Sea Zone to Broome
Place Units - Americans
2 ArmoredCars and 1 Tank placed in Santiago
3 S.Submarines placed in 71 Sea Zone
1 B.Transport placed in 98 Sea Zone
1 Marine and 1 Tank placed in Pearl Harbor
2 Destroyers, 2 Submarines and 1 Transport placed in 13 Sea Zone
2 Artillerys and 2 Infantrys placed in Washington
Turn Complete - Americans
Americans collect 109 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : 0.00
Yamamoto : -0.33
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
1 Artillery moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 22 Sea Zone to 24 Sea Zone
1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone
1 Artillery moved from Middle Norrland to 24 Sea Zone
1 Artillery moved from Danzig to 24 Sea Zone
3 Infantrys moved from Middle Norrland to 24 Sea Zone
3 Artillerys and 7 Infantrys moved from 24 Sea Zone to Leningrad
1 Stuka moved from Danzig to Leningrad
2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas moved from Lapland to Leningrad
4 Adv.Fighters moved from 22 Sea Zone to Leningrad
3 Battleships, 2 Carriers, 2 Destroyers and 2 Submarines moved from 22 Sea Zone to 24 Sea Zone
2 Artillerys and 4 Infantrys moved from N.Karelia to Vyborg
1 Infantry moved from Murmansk to N.Karelia
1 Infantry moved from Lapland to N.Karelia
1 ArmoredCar moved from Lapland to Vyborg
1 Infantry moved from Upper Norrland to Lapland
1 Infantry moved from Middle Norrland to Upper Norrland
1 Artillery and 3 Infantrys moved from Brest to Minsk
2 ArmoredCars moved from Krakow to Minsk
1 ArmoredCar and 8 Tanks moved from Vinnytsia to Kursk
1 Tank moved from Vinnytsia to Crimea
Germans take Crimea from Russians
1 Tank moved from Vinnytsia to Minsk
1 Infantry moved from East Prussia to Lithuania
2 Infantrys moved from Danzig to East Prussia
4 Infantrys moved from Warsaw to Brest
1 Artillery moved from Krakow to Brest
4 Infantrys moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
1 Artillery moved from Rhine to Netherlands
4 Infantrys moved from Rhine to Netherlands
1 T.Boat moved from 22 Sea Zone to 12 Sea Zone
1 T.Boat moved from 22 Sea Zone to 12 Sea Zone
1 T.Boat moved from 22 Sea Zone to 12 Sea Zone
2 Infantrys moved from Orleanais to Languedoc
1 ArmoredCar moved from Paris to Languedoc
2 Transports moved from 41 Sea Zone to 43 Sea Zone
1 Destroyer moved from 41 Sea Zone to 31 Sea Zone
Purchase Units - Germans
Germans buy 4 ArmoredCars, 8 Artillerys, 1 Bunker, 17 Infantrys, 3 Stukas and 1 Submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 3 T.Boats
Americans defend with 1 Destroyer
Germans roll dice for 3 T.Boats in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 12 Sea Zone
Germans win with 3 T.Boats remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Netherlands
Germans attack with 1 Artillery and 4 Infantrys
British defend with 2 Infantrys
Germans roll dice for 1 Artillery and 4 Infantrys in Netherlands, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 2 Infantrys in Netherlands, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 Infantrys
Casualties for British: 2 Infantrys
Battle in Minsk
Germans attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 2 Elites and 2 Infantrys
Germans roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 2 Elites and 2 Infantrys in Minsk, round 2 : 1/1 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 Elites in Minsk, round 3 : 1/1 hits, 0.67 expected hits
2 Elites owned by the Russians and 1 ArmoredCar owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar and 1 Infantry
Casualties for Russians: 2 Elites and 2 Infantrys
Battle in Kursk
Germans attack with 1 ArmoredCar and 8 Tanks
Russians defend with 1 Bomber, 1 Factory and 8 Infantrys
Germans roll dice for 1 ArmoredCar and 8 Tanks in Kursk, round 2 : 4/1 hits, 4.33 expected hits
Russians roll dice for 1 Bomber and 8 Infantrys in Kursk, round 2 : 2/1 hits, 2.83 expected hits
1 ArmoredCar owned by the Germans, 3 Infantrys owned by the Russians, 1 Bomber owned by the Russians and 1 Tank owned by the Germans lost in Kursk
Germans roll dice for 7 Tanks in Kursk, round 3 : 4/1 hits, 3.50 expected hits
Russians roll dice for 5 Infantrys in Kursk, round 3 : 2/1 hits, 1.67 expected hits
4 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Kursk
Germans roll dice for 5 Tanks in Kursk, round 4 : 3/1 hits, 2.50 expected hits
Russians roll dice for 1 Infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 5 Tanks remaining. Battle score for attacker is 11
Casualties for Germans: 1 ArmoredCar and 3 Tanks
Casualties for Russians: 1 Bomber and 8 Infantrys
Battle in Leningrad
Germans attack with 6 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Stukas
Russians defend with 1 AAGun, 3 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 4 Infantrys and 1 Tank
AA fire in Leningrad : 2/0 hits, 2.00 expected hits
1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans lost in Leningrad
Germans roll dice for 4 Battleships and 1 Cruiser in Leningrad, round 2 : 3/1 hits, 3.17 expected hits
Units damaged: 3 Bunkers owned by the Russians
Germans roll dice for 5 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Stukas in Leningrad, round 2 : 8/1 hits, 8.17 expected hits
Russians roll dice for 3 Bunkers, 2 Fighters, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 5/0 hits, 5.00 expected hits
4 Infantrys owned by the Russians, 5 Infantrys owned by the Germans, 3 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
Germans roll dice for 5 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Stukas in Leningrad, round 3 : 7/1 hits, 6.67 expected hits
Russians roll dice for 2 Fighters and 1 HeavyTank in Leningrad, round 3 : 1/1 hits, 1.67 expected hits
2 Fighters owned by the Russians, 1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Leningrad
Germans win, taking Leningrad from Russians with 5 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 3 Stukas remaining. Battle score for attacker is 24
Casualties for Germans: 1 Adv.Fighter, 1 Fighter and 6 Infantrys
Casualties for Russians: 3 Bunkers, 2 Fighters, 1 HeavyTank, 4 Infantrys and 1 Tank
Non Combat Move - Germans
1 Adv.Fighter moved from Leningrad to 24 Sea Zone
1 Adv.Fighter moved from Leningrad to 24 Sea Zone
1 Adv.Fighter moved from Leningrad to 24 Sea Zone
1 Adv.Fighter moved from Leningrad to 24 Sea Zone
1 Fighter moved from Leningrad to Vyborg
1 Adv.Fighter moved from Leningrad to Vyborg
1 Stuka moved from Leningrad to Danzig
1 Stuka moved from Leningrad to Vyborg
1 Stuka moved from Leningrad to Vyborg
1 Bomber moved from Leningrad to Vyborg
Place Units - Germans
1 Artillery, 1 Bunker and 5 Infantrys placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 2 Infantrys placed in Middle Norrland
1 Artillery and 2 Infantrys placed in Danzig
2 Artillerys and 1 Infantry placed in Krakow
2 Artillerys and 2 Infantrys placed in Warsaw
Germans undo move 4.
1 Submarine placed in 24 Sea Zone
1 Artillery and 1 Infantry placed in Danzig
Germans undo move 7.
Germans undo move 6.
Germans undo move 3.
1 Artillery and 2 Infantrys placed in Danzig
1 Submarine placed in 24 Sea Zone
1 Artillery and 1 Infantry placed in Middle Norrland
3 Infantrys placed in Bavaria
Germans undo move 8.
1 ArmoredCar and 3 Infantrys placed in Paris
3 ArmoredCars placed in Bohemia
3 Stukas placed in Berlin
Germans undo move 10.
3 Stukas placed in Berlin
Turn Complete - Germans
Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.33
British : 1.00
Americans : -0.33
Russians : -1.50
AA fire in Leningrad : : 0.00
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
Combat Hit Differential Summary :
@dawgoneit sorry for the post. pushed done before i saved
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
3 Artillerys and 4 Infantrys moved from Iraq to W.Iran
1 Adv.Fighter and 2 HeavyTanks moved from Syria to W.Iran
1 Artillery moved from N.Saudi Arabia to 57 Sea Zone
2 Fighters moved from 57 Sea Zone to W.Iran
1 Artillery, 1 Carrier, 1 Destroyer and 1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Artillery moved from 59 Sea Zone to Bombay
Italians take Bombay from British
1 ArmoredCar moved from Mauritania to Gold Coast
Italians take Gold Coast from British
2 ArmoredCars moved from Mauritania to French Equatorial Africa
1 ArmoredCar moved from Kufra to Kordofan
Italians take Kordofan from British
1 Tank moved from French Equatorial Africa to Equatoria
3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from La Mancha to Madrid
1 ArmoredCar moved from Catalonia to Madrid
1 ArmoredCar moved from Andalusia to Madrid
1 Bomber moved from French Sudan to Madrid
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Artillery moved from Mersa Matruh to Lower Egypt
1 Infantry moved from Mersa Matruh to Lower Egypt
1 Artillery and 2 Infantrys moved from Tobruk to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
1 Infantry moved from Mersa Matruh to 51 Sea Zone
2 Infantrys moved from Crete to 51 Sea Zone
2 Artillerys, 1 Battleship, 1 Destroyer, 7 Infantrys, 1 T.Boat and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Artillerys and 7 Infantrys moved from 56 Sea Zone to Lower Egypt
1 ArmoredCar moved from Kufra to Lower Egypt
1 HeavyTank and 1 Mech.Inf moved from Darfur to Italian East Africa
1 Bomber moved from Kufra to Equatoria
2 Infantrys moved from Kufra to Mersa Matruh
1 Artillery and 2 Infantrys moved from Hun to Kufra
4 ArmoredCars moved from Tripoli to Kufra
4 ArmoredCars moved from Tunis to Tripoli
1 Bomber moved from Greece to W.Iran
1 Mech.Inf moved from E.Morocco to Rio de Oro
2 Mech.Infs moved from E.Morocco to French Sudan
1 Artillery and 3 Infantrys moved from Andalusia to 31 Sea Zone
1 Artillery and 3 Infantrys moved from 31 Sea Zone to Rio de Oro
1 Infantry moved from E.Morocco to W.Morocco
Purchase Units - Italians
Italians buy 6 ArmoredCars, 4 Artillerys, 1 Factory, 9 Infantrys, 2 JetFighters and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in Italian East Africa
Italians attack with 1 HeavyTank and 1 Mech.Inf
British defend with 1 Mech.Inf
Italians roll dice for 1 HeavyTank and 1 Mech.Inf in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Equatoria
Italians attack with 1 Bomber and 1 Tank
British defend with 1 Infantry
Italians roll dice for 1 Bomber and 1 Tank in Equatoria, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits
1 Bomber owned by the Italians and 1 Infantry owned by the British lost in Equatoria
Italians win, taking Equatoria from British with 1 Tank remaining. Battle score for attacker is -12
Casualties for Italians: 1 Bomber
Casualties for British: 1 Infantry
Battle in Lower Egypt
Italians attack with 1 ArmoredCar, 3 Artillerys and 10 Infantrys
British defend with 1 Infantry
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 1 ArmoredCar, 3 Artillerys and 10 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Madrid
Italians attack with 5 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
AA fire in Madrid : 0/1 hits, 0.17 expected hits
Italians roll dice for 5 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Madrid, round 2 : 5/1 hits, 4.33 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/1 hits, 2.50 expected hits
1 ArmoredCar owned by the Italians, 2 Tanks owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Madrid
Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber and 2 Tanks in Madrid, round 3 : 4/1 hits, 3.67 expected hits
Neutral roll dice for 1 Tank in Madrid, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Madrid
Italians loses 0 PUs for violating Madrids neutrality.
Italians win, taking Madrid from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 1 ArmoredCar and 1 Infantry
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in Rio de Oro
Italians attack with 1 Artillery, 3 Infantrys and 1 Mech.Inf
Neutral defend with 3 Infantrys
Italians roll dice for 1 Artillery, 3 Infantrys and 1 Mech.Inf in Rio de Oro, round 2 : 2/1 hits, 1.50 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Rio de Oro
Italians roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Rio de Oro, round 3 : 1/1 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Rio de Oro
Italians loses 0 PUs for violating Rio de Oros neutrality.
Italians win, taking Rio de Oro from Neutral with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in W.Iran
Italians attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks and 4 Infantrys
British defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank; Russians defend with 2 Infantrys
AA fire in W.Iran : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks and 4 Infantrys in W.Iran, round 2 : 5/1 hits, 5.33 expected hits
British roll dice for 1 Artillery, 6 Infantrys and 1 Tank in W.Iran, round 2 : 3/1 hits, 2.83 expected hits
1 Infantry owned by the Russians, 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in W.Iran
Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks and 1 Infantry in W.Iran, round 3 : 4/1 hits, 4.50 expected hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Iran, round 3 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in W.Iran
Italians win, taking W.Iran from British with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters and 2 HeavyTanks remaining. Battle score for attacker is 13
Casualties for Italians: 4 Infantrys
Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank
Casualties for Russians: 2 Infantrys
Non Combat Move - Italians
1 Fighter moved from W.Iran to 59 Sea Zone
1 Bomber moved from W.Iran to Iraq
1 Fighter moved from W.Iran to 59 Sea Zone
1 Adv.Fighter moved from W.Iran to Iraq
1 AAGun moved from Syria to Iraq
1 Bomber moved from Madrid to La Mancha
Place Units - Italians
1 Factory placed in N.Saudi Arabia
2 ArmoredCars placed in Palestine
2 ArmoredCars placed in Syria
1 Artillery and 1 Infantry placed in Crete
1 Artillery and 3 Infantrys placed in Greece
1 Artillery and 2 Infantrys placed in Hun
2 ArmoredCars placed in Tunis
2 JetFighters and 2 Mech.Infs placed in E.Morocco
1 Artillery and 2 Infantrys placed in Normandy
1 Infantry placed in Rome
Turn Complete - Italians
Italians collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : 0.50
British : 0.33
AA fire in Madrid : : -0.17
AA fire in W.Iran : : -0.67
No worries!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - French
French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs;
Non Combat Move - French
2 Adv.Fighters moved from Greenland to Manchester
1 Infantry and 1 Tank moved from Churchill to 1 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
1 Transport moved from 2 Sea Zone to 1 Sea Zone
Place Units - French
1 Fighter and 1 Infantry placed in Churchill
Turn Complete - French
French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Fighters moved from 85 Sea Zone to 67 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Davao to 67 Sea Zone
1 Bomber moved from N.French Indochina to 67 Sea Zone
2 B.Transports, 1 Battleship, 2 Destroyers and 2 Submarines moved from 75 Sea Zone to 85 Sea Zone
1 Artillery and 6 Infantrys moved from Tokyo to 85 Sea Zone
1 Artillery, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 6 Infantrys and 3 Submarines moved from 85 Sea Zone to 76 Sea Zone
1 Artillery and 6 Infantrys moved from 76 Sea Zone to Kamchatka
1 Artillery and 2 Infantrys moved from Kwangsi to Hunan
2 Artillerys, 1 Fighter and 4 Infantrys moved from N.French Indochina to Hunan
2 ArmoredCars moved from S.French Indochina to Hunan
1 Infantry moved from Mindanao to Davao
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Bunkers, 3 Fighters, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 3 Submarines
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Submarines in 76 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 3 Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Kamchatka
Yamamoto attack with 1 Artillery and 6 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Kamchatka, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in 67 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 3 Fighters
Americans defend with 1 Carrier; Anzac defend with 1 Submarine and 7 Transports
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 3 Fighters in 67 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
Combat Hit Differential Summary :
Yamamoto : 0.33
Americans : -0.33
Russians : -0.50
Need an order of loss for SZ 67, and instructions on whether to submerge your sub, please. :)
@Argothair sub loss first. then carrier then the rest
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 Fighters moved from 85 Sea Zone to 67 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Davao to 67 Sea Zone
1 Bomber moved from N.French Indochina to 67 Sea Zone
2 B.Transports, 1 Battleship, 2 Destroyers and 2 Submarines moved from 75 Sea Zone to 85 Sea Zone
1 Artillery and 6 Infantrys moved from Tokyo to 85 Sea Zone
1 Artillery, 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 6 Infantrys and 3 Submarines moved from 85 Sea Zone to 76 Sea Zone
1 Artillery and 6 Infantrys moved from 76 Sea Zone to Kamchatka
1 Artillery and 2 Infantrys moved from Kwangsi to Hunan
2 Artillerys, 1 Fighter and 4 Infantrys moved from N.French Indochina to Hunan
2 ArmoredCars moved from S.French Indochina to Hunan
1 Infantry moved from Mindanao to Davao
Purchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Bunkers, 3 Fighters, 12 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 76 Sea Zone
Yamamoto attack with 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 3 Submarines
Americans defend with 1 Destroyer
Yamamoto roll dice for 3 Submarines in 76 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 76 Sea Zone
Yamamoto win with 2 B.Transports, 1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers and 3 Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Kamchatka
Yamamoto attack with 1 Artillery and 6 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Artillery and 6 Infantrys in Kamchatka, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Russians lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in 67 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 3 Fighters
Americans defend with 1 Carrier; Anzac defend with 1 Submarine and 7 Transports
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 3 Fighters in 67 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
Anzac roll dice for 1 Carrier and 7 Transports in 67 Sea Zone, round 2 : 2/1 hits, 1.67 expected hits
1 Carrier owned by the Americans, 1 Submarine owned by the Anzac and 2 Fighters owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 1 Fighter in 67 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits
Anzac roll dice for 7 Transports in 67 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits
1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter and 1 Bomber in 67 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits
Anzac roll dice for 6 Transports in 67 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Transport owned by the Anzac lost in 67 Sea Zone
Yamamoto roll dice for 1 Bomber in 67 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 5 Transports in 67 Sea Zone, round 5 : 1/1 hits, 0.83 expected hits
1 Transport owned by the Anzac and 1 Bomber owned by the Yamamoto lost in 67 Sea Zone
Anzac win with 4 Transports remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 Adv.Fighter, 1 Bomber and 3 Fighters
Casualties for Americans: 1 Carrier
Casualties for Anzac: 1 Submarine and 3 Transports
Non Combat Move - Yamamoto
Place Units - Yamamoto
1 Bunker and 4 Infantrys placed in Davao
1 Bunker and 4 Infantrys placed in Banjarmasin
2 ArmoredCars placed in Kwangsi
1 Tank placed in Kwangsi
1 Infantry and 1 Tank placed in S.French Indochina
3 Infantrys placed in Saipan
3 Fighters placed in Tokyo
Yamamoto undo move 5.
Yamamoto undo move 1.
1 Bunker, 3 Infantrys and 1 Tank placed in Davao
2 Infantrys placed in S.French Indochina
Turn Complete - Yamamoto
Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00
Americans : -0.33
Anzac : 0.33
Russians : -0.50