TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 ArmoredCar, 2 Artillerys, 1 Fighter, 1 Infantry and 10 Tanks moved from Hupeh to Shansi
5 Infantrys and 2 Tanks moved from Suiyuan to Shansi
2 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Shensi to Suiyuan
2 Infantrys moved from Szechwan to Hupeh
1 Infantry moved from Shensi to Hupeh
1 Infantry moved from Kweichow to Hupeh
2 Infantrys and 1 Marine moved from Lanchow to Szechwan
5 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from E.Qinghai to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 8 Infantrys, 1 Marine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 6 Infantrys and 12 Tanks
Hisaichi defend with 1 Artillery and 1 Marine
Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 6 Infantrys and 12 Tanks in Shansi, round 2 : 8/1 hits, 8.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Shansi, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 12 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Marine
Non Combat Move - Chinese
1 Fighter moved from Shansi to Hupeh
Place Units - Chinese
3 Tanks placed in Hupeh
4 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Tank moved from West Borneo to 110 Sea Zone
1 Infantry moved from West Borneo to 110 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Infantry moved from N.French Indochina to Kweichow
Hisaichi take Kweichow from Chinese
1 Transport moved from 92 Sea Zone to 106 Sea Zone
1 Tank moved from West Borneo to 106 Sea Zone
1 Tank and 1 Transport moved from 106 Sea Zone to 92 Sea Zone
1 Infantry moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Tanks moved from 92 Sea Zone to N.French Indochina
2 Fighters moved from 92 Sea Zone to Shantung
1 Fighter moved from Hong Kong to Shantung
1 Infantry moved from Peking to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
1 Fighter moved from Liaoning to Hulunbuir
1 Fighter moved from Changchun to Hulunbuir
1 Bomber moved from Shantung to Hulunbuir
3 Infantrys moved from Kirin to Heilungchiang
1 Tank moved from Changchun to Heilungchiang
2 ArmoredCars moved from Changchun to Heilungchiang
1 Artillery moved from Anhwei to Shantung
1 Infantry moved from Shantung to Anhwei
1 Artillery moved from Chahar to Shantung
1 Infantry moved from Chahar to Peking
1 Artillery moved from Shanghai to Shantung
2 Infantrys moved from Shanghai to Shantung
2 Artillerys and 1 Infantry moved from Hong Kong to Kiangsi
1 Infantry moved from Kwangtung to Kiangsi
1 Marine moved from Kiangsi to 84 Sea Zone
1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery, 3 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Bunkers, 14 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Hulunbuir
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Hulunbuir, round 2 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Hulunbuir, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Hulunbuir, round 3 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 2 Infantrys
Non Combat Move - Hisaichi
1 Bomber moved from Hulunbuir to Changchun
1 Fighter moved from Hulunbuir to Heilungchiang
1 Fighter moved from Hulunbuir to Shantung
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Shantung
1 Bunker and 3 Infantrys placed in Heilungchiang
Hisaichi undo move 2.
1 Artillery, 1 Bunker and 2 Infantrys placed in Heilungchiang
1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong
5 Infantrys, 1 Marine and 2 Tanks placed in Changchun
Hisaichi undo move 3.
Hisaichi undo move 3.
1 Artillery, 4 Infantrys, 1 Marine and 2 Tanks placed in Changchun
5 Infantrys and 1 Marine placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
1 Infantry moved from Dover to 21 Sea Zone
1 Infantry moved from 21 Sea Zone to Netherlands
British take Netherlands from Germans
1 Submarine moved from 18 Sea Zone to 21 Sea Zone
1 Artillery and 1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Equatoria to Darfur
British take Darfur from Germans
1 Infantry moved from Equatoria to Kordofan
British take Kordofan from Germans
1 Infantry moved from Equatoria to French Equatorial Africa
1 Infantry moved from Equatoria to Italian East Africa
2 Mech.Infs moved from Kenya to Italian East Africa
2 Mech.Infs moved from Cape Town to Kenya
1 Artillery and 2 Infantrys moved from Bihar to Assam
1 ArmoredCar moved from Yunnan to Assam
1 Tank moved from Yunnan to Assam
2 Artillerys and 6 Infantrys moved from Madras to Hyderabad
1 Artillery and 1 Infantry moved from Rajputana to Hyderabad
3 Infantrys moved from Delhi to Bihar
1 Artillery and 1 Infantry moved from Cairo to Lower Egypt
1 Adv.Fighter and 2 Fighters moved from Cairo to Lower Egypt
Purchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Elites, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Italian East Africa
British attack with 1 Infantry and 2 Mech.Infs
Germans defend with 1 Tank
British roll dice for 1 Infantry and 2 Mech.Infs in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits
Italians roll dice for 1 Tank in Italian East Africa, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Italian East Africa
British win, taking Italian East Africa from Italians with 2 Mech.Infs remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Germans: 1 Tank
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry
Italians defend with 1 Infantry
British roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry in Lower Egypt, round 2 : 2/1 hits, 1.83 expected hits
Italians roll dice for 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Adv.Fighter, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in French Equatorial Africa
British attack with 1 Artillery and 2 Infantrys
Italians defend with 1 Mech.Inf
British roll dice for 1 Artillery and 2 Infantrys in French Equatorial Africa, round 2 : 1/1 hits, 0.83 expected hits
Italians roll dice for 1 Mech.Inf in French Equatorial Africa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 Infantry
Casualties for Italians: 1 Mech.Inf
Battle in Assam
British attack with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto defend with 1 Marine and 2 Tanks
British roll dice for 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank in Assam, round 2 : 2/1 hits, 1.67 expected hits
Yamamoto roll dice for 1 Marine and 2 Tanks in Assam, round 2 : 1/1 hits, 1.33 expected hits
1 Marine owned by the Yamamoto, 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
British roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank in Assam, round 3 : 2/1 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Assam, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 1 ArmoredCar, 1 Artillery and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 2 Infantrys
Casualties for Yamamoto: 1 Marine and 2 Tanks
Non Combat Move - British
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo
Place Units - British
1 Adv.Fighter, 1 Carrier and 1 Fighter placed in 21 Sea Zone
1 Artillery, 1 Infantry and 1 Tank placed in W.Iran
2 Mech.Infs placed in Cape Town
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Cairo
5 Infantrys placed in Madras
2 ArmoredCars, 1 Elite and 2 Infantrys placed in Delhi
Turn Complete - British
British collect 93 PUs; end with 93 PUs
Combat Hit Differential Summary :
British : 1.17
Italians : 0.83
Yamamoto : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Anzac
Anzac buy 1 Submarine and 5 Transports; Remaining resources: 0 PUs;
Non Combat Move - Anzac
1 Artillery and 3 Infantrys moved from Northern Territory to Western Australia
6 Infantrys moved from New South Wales to South Australia
2 Infantrys moved from Canberra to New South Wales
6 Infantrys moved from Townsville to Northern Territory
Place Units - Anzac
1 Submarine and 5 Transports placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Purchase Units - Dutch
Dutch buy nothing; Remaining resources: 10 PUs;
Turn Complete - Dutch
Dutch collect 10 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Finns
3 Infantrys moved from Oulu to Vyborg
1 Fighter moved from Helsinki to Vyborg
1 Fighter moved from Oulu to Vyborg
4 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 2 Fighters and 3 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Finns roll dice for 2 Fighters and 3 Infantrys in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 2 Fighters and 2 Infantrys in Vyborg, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Finns
2 Fighters moved from Vyborg to Oulu
Place Units - Finns
5 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Finns : -0.17
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Romanians
3 Infantrys moved from E.Romania to Odessa
2 Fighters moved from Vinnytsia to Odessa
Purchase Units - Romanians
Romanians buy 4 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Fighters and 3 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 2 Fighters and 3 Infantrys in Odessa, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Odessa, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians roll dice for 2 Fighters and 3 Infantrys in Odessa, round 3 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Odessa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Odessa to Vinnytsia
1 Fighter moved from Odessa to Vinnytsia
Place Units - Romanians
4 Infantrys placed in Vinnytsia
2 Mech.Infs placed in Bucharest
Turn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Romanians : -0.33
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Thai
1 Artillery moved from Sumatra to Java
1 Artillery, 1 Fighter, 5 Infantrys and 1 Marine moved from S.Thailand to Burma
1 Fighter moved from S.Thailand to Burma
4 ArmoredCars and 1 Tank moved from Bangkok to Burma
1 Infantry moved from Bangkok to S.Thailand
Purchase Units - Thai
Thai buy 2 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Thai
1 Fighter moved from Burma to Malaya
1 Fighter moved from Burma to Malaya
1 AAGun moved from S.Thailand to Malaya
Place Units - Thai
1 Transport placed in 105 Sea Zone
2 Artillerys and 3 Infantrys placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
1 unit repaired.
2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 114 Sea Zone to 67 Sea Zone
2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 111 Sea Zone
4 Fighters moved from Hollandia to 111 Sea Zone
1 Submarine moved from 108 Sea Zone to 111 Sea Zone
3 Bombers moved from West Papua to 111 Sea Zone
1 Fighter moved from San Francisco to Johnston
2 Artillerys and 4 Infantrys moved from Santiago to S.Chile
5 Tanks moved from Santiago to S.Chile
3 Transports moved from 119 Sea Zone to 25 Sea Zone
3 Infantrys moved from South Atlantic USA to 25 Sea Zone
3 Infantrys moved from 25 Sea Zone to Colombia
1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone
4 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin
1 Infantry moved from Washington to 13 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone
1 Tank moved from Zhigansk to Kolyma
Purchase Units - Americans
Americans buy 1 Battleship, 3 Destroyers, 2 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in S.Chile
Americans attack with 2 Artillerys, 4 Infantrys and 5 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in S.Chile, round 2 : 4/1 hits, 4.17 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/1 hits, 1.17 expected hits
1 Fighter owned by the Neutral, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Battle in 111 Sea Zone
Americans attack with 2 Adv.Fighters, 3 Bombers, 6 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship, 1 Carrier, 3 Submarines and 2 T.Boats
Americans roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Submarines in 111 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Americans roll dice for 2 Adv.Fighters, 3 Bombers and 6 Fighters in 111 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Carrier and 2 T.Boats in 111 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits
1 Fighter owned by the Americans, 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 111 Sea Zone
Americans roll dice for 2 Adv.Fighters, 3 Bombers and 5 Fighters in 111 Sea Zone, round 3 : 4/1 hits, 4.67 expected hits
Yamamoto roll dice for 1 Battleship and 1 Carrier in 111 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits
2 Fighters owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Submarine owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 111 Sea Zone
Americans win with 2 Adv.Fighters, 3 Bombers and 3 Fighters remaining. Battle score for attacker is 36
Casualties for Americans: 3 Fighters and 1 Submarine
Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Submarines and 2 T.Boats
Non Combat Move - Americans
2 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone
3 Bombers moved from 111 Sea Zone to West Papua
1 Fighter moved from 111 Sea Zone to Broome
1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Infantry moved from 104 Sea Zone to Nauru
Place Units - Americans
1 Battleship, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone
3 L.Fighters placed in Pearl Harbor
3 Destroyers and 1 S.Submarine placed in 13 Sea Zone
2 Infantrys placed in South Atlantic USA
Turn Complete - Americans
Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Yamamoto : 0.33
Americans : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
2 Fighters moved from 22 Sea Zone to 6 Sea Zone
2 Adv.Fighters moved from 22 Sea Zone to 6 Sea Zone
2 Stukas moved from Danzig to 6 Sea Zone
1 Bomber moved from Hamburg to 6 Sea Zone
1 Infantry moved from Lapland to Murmansk
Germans take Murmansk from Russians
2 Artillerys and 6 Infantrys moved from Lapland to N.Karelia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Middle Norrland to 24 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Latvia
1 Infantry moved from Brest to Kiev
13 Tanks moved from Bohemia to Vinnytsia
1 Stuka moved from Lithuania to Kiev
2 Artillerys and 1 Infantry moved from Brest to Minsk
1 Artillery and 1 Infantry moved from Lithuania to Minsk
1 Infantry moved from Vinnytsia to Kiev
1 Artillery moved from Brest to Kiev
1 Infantry moved from Brest to Minsk
1 Artillery and 3 Infantrys moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Danzig to East Prussia
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
2 ArmoredCars moved from Bavaria to Krakow
1 Artillery and 3 Infantrys moved from Rhine to Hamburg
2 Infantrys and 2 Tanks moved from Languedoc to 43 Sea Zone
1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
2 Infantrys and 2 Tanks moved from 41 Sea Zone to Gibraltar
2 Infantrys and 1 Tank moved from New Valley to Lower Egypt
1 ArmoredCar moved from Middle Norrland to Lapland
1 Infantry moved from Middle Norrland to Upper Norrland
2 Infantrys moved from Oslo to Middle Norrland
1 Infantry moved from Hamburg to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Netherlands
1 Adv.Fighter moved from Paris to Netherlands
1 Artillery moved from Belgium to Netherlands
1 Artillery and 4 Infantrys moved from Belgium to Rhine
Purchase Units - Germans
Germans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 13 Infantrys and 2 T.Boats; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 4/1 hits, 3.33 expected hits
Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Russians lost in 6 Sea Zone
Germans win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas remaining. Battle score for attacker is 27
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Battle in Gibraltar
Germans attack with 2 Infantrys and 2 Tanks
British defend with 1 Bunker and 2 Infantrys
Germans roll dice for 2 Infantrys and 2 Tanks in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Gibraltar
Germans roll dice for 1 Infantry and 2 Tanks in Gibraltar, round 3 : 1/1 hits, 1.17 expected hits
British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 3 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Gibraltar
Germans roll dice for 2 Tanks in Gibraltar, round 4 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 4 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the British and 1 Tank owned by the Germans lost in Gibraltar
Germans roll dice for 1 Tank in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Bunker in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the British and 1 Tank owned by the Germans lost in Gibraltar
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 2 Infantrys and 2 Tanks
Casualties for British: 1 Bunker and 2 Infantrys
Battle in Lower Egypt
Germans attack with 2 Infantrys and 1 Tank
British defend with 1 Artillery and 1 Infantry
Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits
British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Lower Egypt
Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.83 expected hits
British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.83 expected hits
British roll dice for 1 Artillery in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Lower Egypt
Germans win, taking Lower Egypt from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka
Russians defend with 1 Infantry and 1 Mech.Inf
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Kiev, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Germans win, taking Kiev from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Mech.Inf
Battle in Minsk
Germans attack with 3 Artillerys and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 3 Artillerys and 3 Infantrys in Minsk, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Germans win, taking Minsk from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in N.Karelia
Germans attack with 2 Artillerys and 6 Infantrys
Russians defend with 1 ArmoredCar, 1 Infantry and 1 Tank
Germans roll dice for 2 Artillerys and 6 Infantrys in N.Karelia, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia
Germans roll dice for 2 Artillerys and 5 Infantrys in N.Karelia, round 3 : 1/1 hits, 1.83 expected hits
Russians roll dice for 1 Tank in N.Karelia, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Tank
Battle in Latvia
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/1 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Netherlands
Germans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
British defend with 1 Infantry
Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Germans
1 Adv.Fighter moved from Netherlands to 22 Sea Zone
2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas moved from 6 Sea Zone to Lapland
1 Stuka moved from Kiev to Danzig
Place Units - Germans
1 Factory placed in Krakow
3 Adv.Fighters, 1 Battleship and 2 T.Boats placed in 22 Sea Zone
1 Artillery and 2 Infantrys placed in Middle Norrland
1 Artillery and 2 Infantrys placed in Danzig
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
Turn Complete - Germans
Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 0.67
Russians : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 20 Infantrys, 9 Mech.Infs and 5 Tanks moved from Donetsk to Kiev
1 Bomber, 2 Elites and 6 Infantrys moved from Kursk to Minsk
1 Infantry moved from Donetsk to Kiev
1 Infantry moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
5 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Tashkent to Chimkent
5 Infantrys moved from Leningrad to Latvia
2 Infantrys moved from Leningrad to Estonia
1 Infantry moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Latvia
1 Fighter moved from Leningrad to Estonia
1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg
1 Infantry moved from S.Karelia to Leningrad
10 Infantrys moved from Yaroslavl to Smolensk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Sverdlovsk to Novosibirsk
4 Infantrys moved from Novosibirsk to Krasnoyarsk
5 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
1 Elite and 1 Infantry moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
1 Fighter and 2 Infantrys moved from Chita to Hulunbuir
1 ArmoredCar moved from Chita to Khabarovsk
Russians take Khabarovsk from Hisaichi
Purchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks and 38 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Estonia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits, 0.33 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 Infantrys
Casualties for Finns: 2 Infantrys
Battle in Kiev
Russians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 21 Infantrys, 9 Mech.Infs and 5 Tanks
Germans defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 21 Infantrys, 9 Mech.Infs and 5 Tanks in Kiev, round 2 : 13/0 hits, 13.00 expected hits
Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 20 Infantrys, 9 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Artillery and 1 Infantry
Battle in Hulunbuir
Russians attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 1 Fighter and 1 Infantry in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber, 2 Elites and 6 Infantrys
Germans defend with 3 Artillerys and 2 Infantrys
Russians roll dice for 1 Bomber, 2 Elites and 6 Infantrys in Minsk, round 2 : 2/1 hits, 2.33 expected hits
Germans roll dice for 3 Artillerys and 2 Infantrys in Minsk, round 2 : 2/1 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 2 Elites and 4 Infantrys in Minsk, round 3 : 2/0 hits, 2.00 expected hits
Germans roll dice for 3 Artillerys in Minsk, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 2 Elites and 3 Infantrys in Minsk, round 4 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 4 Infantrys
Casualties for Germans: 3 Artillerys and 2 Infantrys
Battle in Latvia
Russians attack with 1 Fighter and 6 Infantrys
Germans defend with 2 Artillerys and 2 Infantrys
Russians roll dice for 1 Fighter and 6 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Fighter and 5 Infantrys in Latvia, round 3 : 2/1 hits, 1.17 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 3 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
Russians roll dice for 1 Fighter and 4 Infantrys in Latvia, round 4 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 Infantrys
Casualties for Germans: 2 Artillerys and 2 Infantrys
Non Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 Fighter moved from Estonia to Leningrad
1 Bomber moved from Minsk to Kursk
1 Fighter moved from Hulunbuir to Chita
Place Units - Russians
1 HeavyTank and 2 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in Tashkent
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 ArmoredCar, 2 Artillerys and 1 Elite placed in Arkhangelsk
1 HeavyTank and 3 Infantrys placed in Leningrad
1 ArmoredCar and 9 Infantrys placed in Moscow
3 Infantrys placed in Kursk
Turn Complete - Russians
Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.33
Hisaichi : 0.00
Finns : 0.33
Russians : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
1 Adv.Fighter moved from 55 Sea Zone to 57 Sea Zone
1 Fighter moved from 55 Sea Zone to 57 Sea Zone
1 Destroyer moved from 55 Sea Zone to 57 Sea Zone
1 Submarine moved from 55 Sea Zone to 57 Sea Zone
1 Artillery moved from Palestine to N.Saudi Arabia
Italians take N.Saudi Arabia from British
1 Infantry moved from Greece to 51 Sea Zone
1 Artillery moved from Greece to 51 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 57 Sea Zone
1 Artillery moved from 57 Sea Zone to Italian East Africa
1 Infantry moved from 57 Sea Zone to Italian East Africa
1 Bomber moved from Mersa Matruh to Italian East Africa
1 Fighter moved from Mersa Matruh to 57 Sea Zone
1 Fighter moved from Mersa Matruh to 57 Sea Zone
1 Mech.Inf moved from Nigeria to French Equatorial Africa
1 Tank moved from French Sudan to French Equatorial Africa
1 ArmoredCar moved from Andalusia to Gibraltar
Italians take Gibraltar from British
1 ArmoredCar and 1 Infantry moved from Andalusia to La Mancha
2 ArmoredCars, 2 Artillerys and 2 Tanks moved from Valencia to La Mancha
1 ArmoredCar moved from Gibraltar to Andalusia
1 ArmoredCar moved from Provence to Catalonia
1 Bomber moved from Sicily to French Equatorial Africa
3 ArmoredCars moved from E.Morocco to Mauritania
1 Artillery and 3 Infantrys moved from E.Morocco to 41 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 3 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Artillery and 3 Infantrys moved from 31 Sea Zone to Andalusia
1 Mech.Inf moved from Mersa Matruh to Darfur
1 HeavyTank moved from Hun to Darfur
1 Mech.Inf moved from Mersa Matruh to Darfur
2 ArmoredCars moved from Tripoli to Kufra
2 Infantrys moved from Hun to Kufra
1 Artillery and 2 Infantrys moved from El Agheila to Tobruk
4 ArmoredCars moved from Tunis to Tripoli
2 Artillerys and 4 Infantrys moved from Syria to Iraq
Italians take Iraq from British
1 Artillery moved from Palestine to Iraq
1 Carrier moved from 55 Sea Zone to 57 Sea Zone
1 Transport moved from 55 Sea Zone to 57 Sea Zone
1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports moved from 55 Sea Zone to 51 Sea Zone
3 Infantrys moved from Greece to 51 Sea Zone
3 Infantrys moved from 51 Sea Zone to Mersa Matruh
Purchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Factory, 2 HeavyTanks, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Italians
Battle in 57 Sea Zone
Italians attack with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters, 1 Submarine and 2 Transports
British defend with 2 Cruisers, 1 Submarine and 3 Transports
Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the British lost in 57 Sea Zone
British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Transports in 57 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 2 Cruisers and 2 Transports in 57 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits
2 Transports owned by the British and 1 Transport owned by the Italians lost in 57 Sea Zone
Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters and 1 Transport in 57 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits
British roll dice for 2 Cruisers in 57 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits
1 Submarine owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 2 Cruisers owned by the British lost in 57 Sea Zone
Italians win with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 28
Casualties for British: 2 Cruisers, 1 Submarine and 3 Transports
Casualties for Italians: 1 Fighter, 1 Submarine and 1 Transport
Battle in Italian East Africa
Italians attack with 1 Artillery, 1 Bomber and 1 Infantry
British defend with 2 Mech.Infs
Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Italian East Africa
Italians roll dice for 1 Artillery and 1 Bomber in Italian East Africa, round 3 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Italian East Africa
Italians win, taking Italian East Africa from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 Infantry
Casualties for British: 2 Mech.Infs
Battle in French Equatorial Africa
Italians attack with 1 Bomber, 1 Mech.Inf and 1 Tank
British defend with 1 Artillery and 1 Infantry
Italians roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 2 : 2/1 hits, 1.50 expected hits
French roll dice for 1 Artillery and 1 Infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.67 expected hits
1 Artillery owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Mech.Inf
Casualties for British: 1 Artillery and 1 Infantry
Battle in Darfur
Italians attack with 1 HeavyTank and 2 Mech.Infs
British defend with 1 Infantry
Italians roll dice for 1 HeavyTank and 2 Mech.Infs in Darfur, round 2 : 1/1 hits, 1.33 expected hits
British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur
Italians win, taking Darfur from British with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Italians: 1 Mech.Inf
Casualties for British: 1 Infantry
Battle in La Mancha
Italians attack with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks
Neutral defend with 2 Infantrys
Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in La Mancha, round 2 : 3/0 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/1 hits, 0.67 expected hits
2 Infantrys owned by the Neutral lost in La Mancha
Italians loses 0 PUs for violating La Manchas neutrality.
Italians win, taking La Mancha from Neutral with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Non Combat Move - Italians
1 Bomber moved from French Equatorial Africa to French Sudan
1 Bomber moved from Italian East Africa to Kufra
1 Adv.Fighter moved from 57 Sea Zone to Syria
Place Units - Italians
1 Factory placed in Palestine
2 HeavyTanks placed in Syria
1 Artillery, 1 Bomber and 2 Infantrys placed in Greece
2 Infantrys placed in Crete
1 Artillery and 2 Infantrys placed in Hun
4 ArmoredCars placed in Tunis
3 Mech.Infs placed in E.Morocco
2 Infantrys placed in Normandy
Italians undo move 8.
1 Infantry placed in E.Morocco
1 Infantry placed in Normandy
Turn Complete - Italians
Italians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Italians : 1.17
British : 0.67
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Transport moved from 16 Sea Zone to 2 Sea Zone
2 Adv.Fighters moved from Churchill to Greenland
Purchase Units - French
French buy 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Transport placed in 1 Sea Zone
1 Tank placed in Churchill
Turn Complete - French
French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 ArmoredCar and 1 Tank moved from Tokyo to 85 Sea Zone
1 Artillery moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
2 Infantrys moved from Hokkaido to 85 Sea Zone
1 Infantry moved from Iwo Jima to 85 Sea Zone
1 ArmoredCar, 1 Artillery, 2 B.Transports, 4 Infantrys and 1 Tank moved from 85 Sea Zone to 75 Sea Zone
1 ArmoredCar, 1 Artillery, 4 Infantrys and 1 Tank moved from 75 Sea Zone to Kolyma
2 Fighters moved from 85 Sea Zone to Kolyma
1 Battleship moved from 85 Sea Zone to 75 Sea Zone
2 Submarines moved from 72 Sea Zone to 75 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports moved from 61 Sea Zone to 110 Sea Zone
1 Adv.Fighter moved from Saipan to 110 Sea Zone
1 Bomber moved from Kwangsi to Assam
1 Tank moved from Burma to Assam
1 Tank moved from N.Thailand to Assam
1 Fighter moved from S.Thailand to Assam
1 Infantry moved from Kwangsi to Hunan
1 Artillery and 3 Infantrys moved from Hunan to N.French Indochina
1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Assam
Yamamoto attack with 1 Bomber, 1 Fighter and 2 Tanks
British defend with 1 ArmoredCar, 1 Artillery and 1 Tank
Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Assam, round 2 : 2/0 hits, 2.00 expected hits
British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Assam, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the British, 1 Artillery owned by the British and 1 Tank owned by the Yamamoto lost in Assam
Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Tank in Assam, round 3 : 1/1 hits, 1.50 expected hits
British roll dice for 1 Tank in Assam, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Assam
Yamamoto win, taking Assam from British with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Tank
Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Tank
Battle in Kolyma
Yamamoto attack with 1 ArmoredCar, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank
British defend with 1 Fighter and 2 Infantrys; Americans defend with 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Kolyma, round 2 : 0/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Kolyma, round 2 : 2/1 hits, 2.67 expected hits
Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Kolyma, round 2 : 3/1 hits, 2.33 expected hits
3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kolyma
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Kolyma, round 3 : 2/1 hits, 2.17 expected hits
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kolyma, round 3 : 2/1 hits, 1.67 expected hits
1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kolyma
Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Kolyma, round 4 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Fighter and 1 Tank in Kolyma, round 4 : 1/0 hits, 1.00 expected hits
1 Fighter owned by the British, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 4 Infantrys
Casualties for British: 1 Fighter and 2 Infantrys
Casualties for Americans: 2 Infantrys and 1 Tank
Non Combat Move - Yamamoto
1 Fighter moved from Kolyma to 85 Sea Zone
1 Fighter moved from Kolyma to 85 Sea Zone
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Fighter moved from Assam to N.French Indochina
1 Bomber moved from Assam to N.French Indochina
1 Infantry moved from Davao to Mindanao
1 Artillery and 1 Infantry moved from Ulithi to Yap
Place Units - Yamamoto
1 Cruiser placed in 85 Sea Zone
1 Fighter placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
1 Artillery and 2 Infantrys placed in Kwangsi
2 ArmoredCars placed in S.French Indochina
1 Artillery and 3 Infantrys placed in Tokyo
2 Infantrys placed in Tokyo
1 Infantry placed in Tokyo
1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.50
Yamamoto : -1.50
Russians : 1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar, 2 Artillerys, 5 Infantrys and 12 Tanks moved from Shansi to Shantung
1 Fighter and 3 Tanks moved from Hupeh to Shantung
1 Infantry and 1 Marine moved from Szechwan to Kweichow
2 Infantrys moved from Hupeh to Hunan
2 Infantrys moved from Hupeh to Anhwei
3 Infantrys moved from Suiyuan to Chahar
Purchase Units - Chinese
Chinese buy 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Anhwei
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Anhwei
1 Infantry retreated to Hupeh
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Battle in Shantung
Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 15 Tanks
Hisaichi defend with 6 Artillerys, 1 Bunker, 1 Factory, 4 Fighters, 11 Infantrys and 2 Marines
Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 15 Tanks in Shantung, round 2 : 10/0 hits, 10.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 6 Artillerys, 1 Bunker, 4 Fighters, 11 Infantrys and 2 Marines in Shantung, round 2 : 9/1 hits, 8.83 expected hits
1 Fighter owned by the Chinese, 1 ArmoredCar owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shantung
Chinese roll dice for 15 Tanks in Shantung, round 3 : 7/1 hits, 7.50 expected hits
Hisaichi roll dice for 6 Artillerys, 1 Bunker, 4 Fighters, 2 Infantrys and 2 Marines in Shantung, round 3 : 5/1 hits, 5.83 expected hits
5 Tanks owned by the Chinese, 2 Infantrys owned by the Hisaichi and 5 Artillerys owned by the Hisaichi lost in Shantung
Chinese roll dice for 10 Tanks in Shantung, round 4 : 5/0 hits, 5.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Bunker, 4 Fighters and 2 Marines in Shantung, round 4 : 4/1 hits, 3.50 expected hits
1 Bunker owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 4 Tanks owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung
Chinese roll dice for 6 Tanks in Shantung, round 5 : 3/0 hits, 3.00 expected hits
Hisaichi roll dice for 3 Fighters in Shantung, round 5 : 1/1 hits, 1.50 expected hits
3 Fighters owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 5 Tanks remaining. Battle score for attacker is 12
Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 10 Tanks
Casualties for Hisaichi: 6 Artillerys, 1 Bunker, 4 Fighters, 11 Infantrys and 2 Marines
Battle in Chahar
Chinese attack with 3 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantrys in Chahar, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 3 Infantrys in Chahar, round 3 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hunan
Chinese attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kweichow
Chinese attack with 1 Infantry and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Marine in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
4 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Lanchow to Shensi
4 Infantrys moved from Lanchow to Szechwan
1 Infantry moved from Szechwan to Hupeh
1 ArmoredCar moved from Lanchow to Hupeh
5 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Ningsia
4 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Place Units - Chinese
1 Elite, 1 Infantry and 1 Tank placed in Hupeh
6 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00
Yamamoto : -0.33
Chinese : 0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 Artillery moved from Changchun to 84 Sea Zone
1 Tank moved from Changchun to 84 Sea Zone
1 Marine moved from Changchun to 84 Sea Zone
4 Infantrys moved from Changchun to 84 Sea Zone
1 Bomber moved from Changchun to Shantung
1 Infantry moved from Anhwei to Shansi
Hisaichi take Shansi from Chinese
2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan
1 Marine moved from Hong Kong to 92 Sea Zone
3 Infantrys moved from Hong Kong to 92 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 Infantry moved from 75 Sea Zone to Khabarovsk
1 ArmoredCar moved from Heilungchiang to Khabarovsk
1 Fighter moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
1 ArmoredCar moved from Heilungchiang to Hulunbuir
1 Tank moved from Changchun to Heilungchiang
1 Artillery, 2 Infantrys, 1 Marine and 1 Tank moved from 84 Sea Zone to Shantung
3 Infantrys, 1 Marine and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
3 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung
1 Destroyer moved from 92 Sea Zone to 110 Sea Zone
1 Submarine moved from 92 Sea Zone to 110 Sea Zone
1 Carrier moved from 92 Sea Zone to 110 Sea Zone
1 Battleship moved from 92 Sea Zone to 84 Sea Zone
2 Infantrys moved from N.French Indochina to Kweichow
1 Artillery moved from N.French Indochina to Kweichow
1 Tank moved from N.French Indochina to Kweichow
2 Infantrys moved from Hong Kong to Kiangsi
1 Infantry moved from Peking to Shantung
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shantung
Hisaichi attack with 1 Artillery, 1 Bomber, 6 Infantrys, 2 Marines and 1 Tank
Chinese defend with 1 Factory and 5 Tanks
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Shantung, round 2 : 1/1 hits, 1.17 expected hits
1 Tank owned by the Chinese lost in Shantung
Hisaichi roll dice for 1 Artillery, 1 Bomber, 6 Infantrys, 2 Marines and 1 Tank in Shantung, round 2 : 4/1 hits, 3.67 expected hits
Chinese roll dice for 4 Tanks in Shantung, round 2 : 2/0 hits, 2.00 expected hits
4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung
Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Bomber, 4 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 21
Casualties for Chinese: 5 Tanks
Casualties for Hisaichi: 2 Infantrys
Battle in Hunan
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Hunan, round 3 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Kweichow
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 1 Infantry and 1 Marine
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry and 1 Marine in Kweichow, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kweichow, round 3 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 Marine in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry and 1 Marine
Battle in Hulunbuir
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Khabarovsk
Hisaichi attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Russians defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Khabarovsk, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Non Combat Move - Hisaichi
1 Fighter moved from Khabarovsk to Heilungchiang
1 Bomber moved from Shantung to Changchun
1 Tank moved from N.French Indochina to Anhwei
1 Destroyer moved from 76 Sea Zone to 75 Sea Zone
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
1 ArmoredCar, 1 Artillery, 3 Infantrys and 3 Tanks placed in Changchun
1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83
Chinese : -1.00
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
1 Infantry moved from Manchester to 21 Sea Zone
1 Infantry moved from Manchester to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
3 Adv.Fighters moved from 21 Sea Zone to Netherlands
1 Bomber moved from Manchester to Netherlands
1 Fighter moved from 21 Sea Zone to Netherlands
2 Infantrys moved from Cairo to Lower Egypt
1 Adv.Fighter moved from Cairo to Lower Egypt
2 Fighters moved from Cairo to Lower Egypt
1 Mech.Inf moved from Kenya to Italian East Africa
1 Mech.Inf moved from Kenya to French Equatorial Africa
2 Mech.Infs moved from Cape Town to Kenya
1 Infantry moved from Kordofan to Equatoria
3 Infantrys moved from Bihar to Assam
2 ArmoredCars moved from Delhi to Assam
3 Artillerys and 7 Infantrys moved from Hyderabad to Bihar
1 Elite and 2 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
1 Infantry moved from E.Mexico to South Central USA
2 Infantrys moved from Ontario to Canadian Prairies
1 Infantry and 1 Tank moved from Koryakia to Kolyma
Purchase Units - British
British buy 1 Battleship, 1 Carrier, 2 Fighters, 18 Infantrys and 1 Submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Kolyma
British attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
British roll dice for 1 Infantry and 1 Tank in Kolyma, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in Kolyma, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kolyma
British win, taking Kolyma from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Italian East Africa
British attack with 1 Mech.Inf
Italians defend with 1 Artillery
British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Italian East Africa
British win, taking Italian East Africa from Italians with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Lower Egypt
British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry and 1 Tank
British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/1 hits, 1.50 expected hits
Germans roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lower Egypt
British win, taking Lower Egypt from Germans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Germans: 1 Infantry and 1 Tank
Battle in French Equatorial Africa
British attack with 1 Mech.Inf
Italians defend with 1 Tank
British roll dice for 1 Mech.Inf in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Mech.Inf in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits
1 Mech.Inf owned by the British lost in French Equatorial Africa
Italians win with 1 Tank remaining. Battle score for attacker is -6
Casualties for British: 1 Mech.Inf
Battle in Assam
British attack with 2 ArmoredCars and 3 Infantrys
Yamamoto defend with 1 Tank
British roll dice for 2 ArmoredCars and 3 Infantrys in Assam, round 2 : 1/1 hits, 1.17 expected hits
Yamamoto roll dice for 1 Tank in Assam, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Tank
Battle in Netherlands
British attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys
Germans defend with 1 Artillery
British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits
1 Artillery owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 Artillery
Non Combat Move - British
1 Fighter moved from Netherlands to 21 Sea Zone
3 Adv.Fighters moved from Netherlands to 21 Sea Zone
1 Bomber moved from Netherlands to Dover
1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo
Place Units - British
3 Infantrys placed in W.Iran
1 Battleship, 1 Carrier and 2 Fighters placed in 21 Sea Zone
1 Submarine placed in 18 Sea Zone
5 Infantrys placed in Delhi
5 Infantrys placed in Madras
2 Infantrys placed in Cape Town
3 Infantrys placed in Wales
Turn Complete - British
British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.33
Italians : -0.33
Yamamoto : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Infantry moved from Tasmania to 122 Sea Zone
1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone
1 Artillery moved from Western Australia to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
2 Adv.Fighters moved from Broome to Java
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Thai
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Thai
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Soembawa
Dutch take Soembawa from Yamamoto
1 Transport moved from 122 Sea Zone to 70 Sea Zone
2 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Submarine moved from 122 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
Dutch take Flores from Yamamoto
6 Infantrys moved from Northern Territory to Western Australia
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Elite, 2 Marines and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry
Thai defend with 1 Artillery
Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Java, round 2 : 2/1 hits, 1.67 expected hits
Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Thai lost in Java
Anzac win, taking Java from Thai with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Thai: 1 Artillery
Non Combat Move - Anzac
2 Adv.Fighters moved from Java to Broome
Place Units - Anzac
3 Transports placed in 67 Sea Zone
1 Artillery and 2 Marines placed in Townsville
1 Artillery and 1 Elite placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.33
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Purchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;
Place Units - Dutch
1 Factory placed in Hollandia
Turn Complete - Dutch
Dutch collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Tank moved from Oulu to S.Karelia
1 Fighter moved from Oulu to S.Karelia
1 Fighter moved from Oulu to S.Karelia
4 Infantrys and 1 Tank moved from Oulu to Vyborg
2 Infantrys moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
5 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in Vyborg
Finns attack with 4 Infantrys and 1 Tank
Russians defend with 1 Artillery
Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Artillery
Battle in S.Karelia
Finns attack with 2 Fighters and 1 Tank
Russians defend with 1 Infantry
Finns roll dice for 2 Fighters and 1 Tank in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Vyborg
1 Fighter moved from S.Karelia to Vyborg
1 Fighter moved from Vyborg to Oulu
1 Fighter moved from Vyborg to Oulu
Place Units - Finns
1 Fighter and 3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.33
Russians : 0.33