@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 ArmoredCar moved from Oulu to Finnmark 1 ArmoredCar moved from Oulu to Finnmark 1 Fighter moved from Leningrad to Finnmark 1 Artillery and 2 Infantrys moved from Novgorod to Smolensk 1 Artillery moved from S.Karelia to Smolensk 1 Infantry moved from S.Karelia to Smolensk 1 Infantry moved from S.Karelia to Smolensk 1 Fighter moved from Leningrad to Smolensk 2 Artillerys and 4 Infantrys moved from Leningrad to Novgorod 3 Infantrys moved from S.Karelia to Novgorod 2 Infantrys moved from Oulu to Vyborg 1 Infantry moved from Oulu to Vyborg 2 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in Finnmark Finns attack with 2 ArmoredCars and 1 Fighter French defend with 1 Infantry Finns roll dice for 2 ArmoredCars and 1 Fighter in Finnmark, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Finnmark Finns win, taking Finnmark from French with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Smolensk Finns attack with 2 Artillerys, 1 Fighter and 4 Infantrys Russians defend with 3 Infantrys and 1 Tank Finns roll dice for 2 Artillerys, 1 Fighter and 4 Infantrys in Smolensk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 2 : 1/1 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 1 Fighter and 3 Infantrys in Smolensk, round 3 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 Infantry and 1 Tank in Smolensk, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Smolensk, round 4 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 Tank in Smolensk, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Finns and 1 Tank owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5 Casualties for Finns: 3 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Non Combat Move - Finns 1 Fighter moved from Smolensk to Novgorod 1 Fighter moved from Finnmark to Lapland 1 AAGun moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 1 Fighter and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
French : -0.33 Finns : -0.50 Russians : 0.17
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 1 Artillery, 3 Fighters and 3 Infantrys moved from Kiev to Minsk 2 Artillerys and 4 Infantrys moved from Vinnytsia to Kiev 1 Fighter moved from Bucharest to Kiev Purchase Units - Romanians Romanians buy 1 Factory and 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Minsk Romanians attack with 1 Artillery, 3 Fighters and 3 Infantrys Russians defend with 1 ArmoredCar and 2 Infantrys Romanians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Minsk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians roll dice for 1 Artillery, 3 Fighters and 2 Infantrys in Minsk, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians win, taking Minsk from Russians with 1 Artillery, 3 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Romanians: 2 Infantrys Casualties for Russians: 1 ArmoredCar and 2 Infantrys Non Combat Move - Romanians 3 Fighters moved from Minsk to Kiev Place Units - Romanians 1 Factory placed in E.Romania 3 Infantrys placed in Vinnytsia Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : 0.83
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 1 Fighter moved from Bangkok to S.French Indochina 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Artillery moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to Malaya 1 Artillery moved from Bangkok to Malaya 1 Tank moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 5 Infantrys and 1 Tank British defend with 2 ArmoredCars, 2 Infantrys and 1 Tank Thai roll dice for 1 Artillery, 5 Infantrys and 1 Tank in S.Thailand, round 2 : 2/1 hits, 1.83 expected hits British roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 2/1 hits, 1.50 expected hits 2 ArmoredCars owned by the British and 2 Infantrys owned by the Thai lost in S.Thailand Thai roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Thailand, round 3 : 2/1 hits, 1.50 expected hits British roll dice for 2 Infantrys and 1 Tank in S.Thailand, round 3 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 4 : 1/1 hits, 1.33 expected hits British roll dice for 1 Tank in S.Thailand, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Thai and 1 Tank owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 9 Casualties for Thai: 4 Infantrys Casualties for British: 2 ArmoredCars, 2 Infantrys and 1 Tank Battle in Malaya Thai attack with 1 Artillery, 4 Infantrys and 2 Tanks British defend with 1 AAGun; Anzac defend with 5 Infantrys and 1 Marine Thai roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Malaya, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 5 Infantrys and 1 Marine in Malaya, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Malaya, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 3 Infantrys and 1 Marine in Malaya, round 3 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya Thai roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Malaya, round 4 : 2/1 hits, 1.67 expected hits British roll dice for 1 Infantry and 1 Marine in Malaya, round 4 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Anzac lost in Malaya Thai win, taking Malaya from British with 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8 Casualties for Thai: 3 Infantrys Casualties for Anzac: 5 Infantrys and 1 Marine Battle in S.French Indochina Thai attack with 1 Fighter French defend with 1 Factory; Americans defend with 1 Bomber Thai roll dice for 1 Fighter in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Bomber in S.French Indochina, round 2 : 0/1 hits, 0.17 expected hits 1 Bomber owned by the Americans lost in S.French Indochina Thai win with 1 Fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 Bomber Non Combat Move - Thai 1 Fighter moved from S.French Indochina to Bangkok Place Units - Thai 2 Artillerys, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
British : -0.17 French : -0.17 Thai : 1.33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Americans 1 unit repaired. 1 Submarine moved from 32 Sea Zone to 33 Sea Zone 1 Submarine moved from 32 Sea Zone to 35 Sea Zone 1 Destroyer moved from 32 Sea Zone to 35 Sea Zone 2 Adv.Fighters moved from 32 Sea Zone to 33 Sea Zone 1 Fighter moved from 32 Sea Zone to 33 Sea Zone 1 Fighter moved from 32 Sea Zone to 35 Sea Zone 1 L.Fighter moved from Salvador to 38 Sea Zone 1 L.Fighter moved from Salvador to 38 Sea Zone 1 Destroyer moved from 11 Sea Zone to 12 Sea Zone 1 ArmoredCar moved from Manila to Panay Americans take Panay from Yamamoto 1 Infantry moved from Manila to 93 Sea Zone 1 Infantry and 1 S.Submarine moved from 77 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Infantry and 1 S.Submarine moved from 77 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu 1 Infantry and 1 S.Submarine moved from 93 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Chubu 1 S.Submarine moved from 93 Sea Zone to 86 Sea Zone 1 Marine moved from Minamitori to 86 Sea Zone 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Marine moved from 85 Sea Zone to Shikoku 1 S.Submarine moved from 93 Sea Zone to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku 2 L.Fighters moved from 93 Sea Zone to Chubu 1 L.Fighter moved from 93 Sea Zone to Shikoku 1 Battleship moved from 93 Sea Zone to 85 Sea Zone 2 Artillerys and 2 Infantrys moved from Yap to 108 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 108 Sea Zone to 107 Sea Zone 1 Artillery moved from 107 Sea Zone to Peleliu 1 Artillery moved from 107 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 1 Infantry moved from 107 Sea Zone to Peleliu 1 Infantry moved from 107 Sea Zone to Mindanao 1 Destroyer and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 2 ArmoredCars and 1 Tank moved from Alaska to 71 Sea Zone 2 ArmoredCars, 1 B.Transport, 1 Destroyer and 1 Tank moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars and 1 Tank moved from 72 Sea Zone to Koryakia 2 Destroyers moved from 77 Sea Zone to 72 Sea Zone 1 Submarine moved from 77 Sea Zone to 85 Sea Zone 1 B.Transport, 2 Carriers, 1 Destroyer and 2 S.Submarines moved from 93 Sea Zone to 85 Sea Zone Purchase Units - Americans Americans buy 6 ArmoredCars, 5 Destroyers, 6 Marines, 5 S.Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 38 Sea Zone Americans attack with 2 L.Fighters Italians defend with 2 Transports Americans roll dice for 2 L.Fighters in 38 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 2 Transports in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Italians and 1 L.Fighter owned by the Americans lost in 38 Sea Zone Americans roll dice for 1 L.Fighter in 38 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Transport in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Italians lost in 38 Sea Zone Americans win with 1 L.Fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 L.Fighter Casualties for Italians: 2 Transports Battle in Peleliu Americans attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry Americans roll dice for 1 Artillery and 1 Infantry in Peleliu, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Peleliu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Peleliu Americans win, taking Peleliu from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 35 Sea Zone Americans attack with 1 Destroyer, 1 Fighter and 1 Submarine Italians defend with 1 Destroyer Americans roll dice for 1 Submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Italians lost in 35 Sea Zone Americans win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 Destroyer Battle in Shikoku Americans attack with 1 Infantry, 1 L.Fighter and 1 Marine Yamamoto defend with 1 Tank Americans roll dice for 1 Infantry, 1 L.Fighter and 1 Marine in Shikoku, round 2 : 1/1 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Shikoku, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Shikoku Americans win, taking Shikoku from Yamamoto with 1 L.Fighter and 1 Marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in 33 Sea Zone Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine Italians defend with 1 Destroyer Americans roll dice for 1 Submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Italians lost in 33 Sea Zone Americans win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Italians: 1 Destroyer Battle in Chubu Americans attack with 2 Infantrys and 2 L.Fighters Yamamoto defend with 2 Infantrys Americans roll dice for 1 Battleship in Chubu, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Chubu Americans roll dice for 2 Infantrys and 2 L.Fighters in Chubu, round 2 : 1/1 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Chubu Americans win, taking Chubu from Yamamoto with 2 Infantrys and 2 L.Fighters remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Non Combat Move - Americans 2 L.Fighters moved from Chubu to 85 Sea Zone 1 L.Fighter moved from Shikoku to 85 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 1 S.Submarine, 3 Submarines and 5 Transports moved from 32 Sea Zone to 39 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 33 Sea Zone to 39 Sea Zone 1 Fighter moved from 35 Sea Zone to 39 Sea Zone 2 S.Submarines moved from 125 Sea Zone to 39 Sea Zone 1 ArmoredCar, 6 Artillerys, 2 Infantrys and 6 Tanks moved from Salvador to Bahia 1 L.Fighter moved from 38 Sea Zone to Bahia Place Units - Americans 2 Destroyers placed in 39 Sea Zone 2 ArmoredCars and 1 Tank placed in Alaska 3 ArmoredCars placed in Manila 2 Marines placed in Iwo Jima 2 Marines placed in Minamitori 1 S.Submarine placed in 88 Sea Zone 1 Marine placed in Wake 1 S.Submarine placed in 109 Sea Zone 1 Marine placed in Ponape 1 Destroyer and 1 S.Submarine placed in 98 Sea Zone 1 ArmoredCar placed in Pearl Harbor 2 S.Submarines placed in 125 Sea Zone 2 Destroyers placed in 35 Sea Zone Turn Complete - Americans Americans collect 146 PUs; end with 146 PUs
Combat Hit Differential Summary :
Italians : 0.83 Yamamoto : -0.17 Americans : 2.00
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Germans 6 units repaired. 2 Artillerys and 4 Infantrys moved from Manchester to London 5 Adv.Fighters and 1 JetFighter moved from 21 Sea Zone to London 1 Bomber, 1 JetFighter and 2 Stukas moved from Netherlands to London 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Wales 2 Infantrys moved from Oslo to 22 Sea Zone 2 Infantrys and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 2 Infantrys moved from 20 Sea Zone to Wales 1 ArmoredCar and 1 Infantry moved from Azores to 17 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 17 Sea Zone to 9 Sea Zone 1 ArmoredCar and 1 Infantry moved from 9 Sea Zone to Iceland Germans take Iceland from French 1 Infantry moved from Netherlands to 22 Sea Zone 1 Artillery moved from Netherlands to 22 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 1 Artillery and 1 Infantry moved from 20 Sea Zone to Wales 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry moved from Netherlands to 22 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 22 Sea Zone to 20 Sea Zone 3 Infantrys moved from 20 Sea Zone to Wales 1 Infantry moved from Netherlands to 21 Sea Zone 1 Infantry moved from Netherlands to 21 Sea Zone 1 ArmoredCar moved from Netherlands to 21 Sea Zone 1 ArmoredCar, 2 Infantrys and 3 T.Boats moved from 21 Sea Zone to 20 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 20 Sea Zone to Dover 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Belgium to 20 Sea Zone 1 Artillery moved from Picardy to 20 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Artillery and 1 Infantry moved from 18 Sea Zone to Dublin 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Dublin 1 Transport moved from 21 Sea Zone to 20 Sea Zone 2 Infantrys moved from Picardy to 20 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 2 Infantrys moved from 18 Sea Zone to Scotland 1 Transport moved from 21 Sea Zone to 20 Sea Zone 1 Battleship moved from 21 Sea Zone to 18 Sea Zone 1 Battleship moved from 21 Sea Zone to 18 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster Germans take Munster from British 1 Cruiser moved from 21 Sea Zone to 20 Sea Zone 1 Infantry moved from Picardy to 20 Sea Zone 1 Cruiser and 1 Infantry moved from 20 Sea Zone to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Northern Ireland Germans take Northern Ireland from British 1 Battleship moved from 21 Sea Zone to 11 Sea Zone 1 Battleship moved from 21 Sea Zone to 11 Sea Zone 1 Battleship moved from 21 Sea Zone to 12 Sea Zone 1 Battleship moved from 21 Sea Zone to 12 Sea Zone 3 Carriers and 1 Destroyer moved from 21 Sea Zone to 18 Sea Zone 1 Destroyer and 4 Submarines moved from 17 Sea Zone to 9 Sea Zone 1 Infantry moved from S.Karelia to Vologda Germans take Vologda from Russians 4 ArmoredCars, 3 Artillerys and 7 Infantrys moved from Brest to Kiev 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Danzig to Brest 1 Artillery and 2 Infantrys moved from Krakow to Brest 4 ArmoredCars and 1 Tank moved from Bohemia to Brest 3 Mech.Infs moved from Bavaria to Brest 1 ArmoredCar and 1 Infantry moved from Andalusia to 31 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 ArmoredCar and 1 Infantry moved from 17 Sea Zone to Azores 2 Elites and 1 Infantry moved from Rhine to Belgium Purchase Units - Germans Germans buy 10 ArmoredCars, 2 Artillerys, 1 Infantry, 5 Mech.Infs and 6 Stukas; Remaining resources: 0 PUs; Combat - Germans Battle in 12 Sea Zone Germans attack with 2 Battleships Americans defend with 1 Destroyer Germans roll dice for 2 Battleships in 12 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans 1 Destroyer owned by the Americans lost in 12 Sea Zone Germans win with 2 Battleships remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 11 Sea Zone Germans attack with 2 Battleships Americans defend with 1 Destroyer Germans roll dice for 2 Battleships in 11 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Americans roll dice for 1 Destroyer in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Germans 1 Destroyer owned by the Americans lost in 11 Sea Zone Germans win with 2 Battleships remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Dover Germans attack with 1 ArmoredCar and 2 Infantrys Americans defend with 1 Infantry Germans roll dice for 1 Cruiser in Dover, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Dover, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Dover, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Dover Germans win, taking Dover from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Infantry Battle in Dublin Germans attack with 1 Artillery and 3 Infantrys French defend with 1 Tank Germans roll dice for 1 Cruiser in Dublin, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the French lost in Dublin Germans win, taking Dublin from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 5 Casualties for French: 1 Tank Battle in Scotland Germans attack with 2 Infantrys French defend with 1 Infantry Germans roll dice for 2 Battleships in Scotland, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the French lost in Scotland Germans win, taking Scotland from British with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Wales Germans attack with 2 Artillerys and 7 Infantrys British defend with 1 AAGun, 3 Artillerys, 1 Factory and 2 Tanks Germans roll dice for 2 Artillerys and 7 Infantrys in Wales, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 3 Artillerys and 2 Tanks in Wales, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Germans and 2 Artillerys owned by the British lost in Wales Germans roll dice for 2 Artillerys and 5 Infantrys in Wales, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 1 Artillery and 2 Tanks in Wales, round 3 : 2/1 hits, 1.33 expected hits 1 Tank owned by the British, 2 Infantrys owned by the Germans and 1 Artillery owned by the British lost in Wales Germans roll dice for 2 Artillerys and 3 Infantrys in Wales, round 4 : 1/1 hits, 1.50 expected hits British roll dice for 1 Tank in Wales, round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Germans lost in Wales Germans win, taking Wales from British with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 5 Infantrys Casualties for British: 3 Artillerys and 2 Tanks Battle in London Germans attack with 5 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Infantrys, 2 JetFighters and 2 Stukas British defend with 1 AAGun, 1 Bomber, 1 Bunker, 1 Elite, 1 Factory, 1 Infantry and 6 Tanks AA fire in London : 2/1 hits, 1.67 expected hits 2 Adv.Fighters owned by the Germans lost in London Germans roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Bomber, 4 Infantrys, 2 JetFighters and 2 Stukas in London, round 2 : 7/1 hits, 6.50 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bomber, 1 Bunker, 1 Elite, 1 Infantry and 6 Tanks in London, round 2 : 4/1 hits, 4.33 expected hits 1 Bomber owned by the British, 1 Elite owned by the British, 3 Tanks owned by the British, 4 Infantrys owned by the Germans and 1 Infantry owned by the British lost in London Germans roll dice for 3 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 JetFighters and 2 Stukas in London, round 3 : 5/1 hits, 5.17 expected hits British roll dice for 1 Bunker and 3 Tanks in London, round 3 : 2/0 hits, 2.00 expected hits 1 Bunker owned by the British, 3 Tanks owned by the British, 1 Artillery owned by the Germans and 1 Stuka owned by the Germans lost in London Germans captures 61PUs while taking British capital Germans win, taking London from British with 3 Adv.Fighters, 1 Artillery, 1 Bomber, 2 JetFighters and 1 Stuka remaining. Battle score for attacker is 15 Casualties for Germans: 2 Adv.Fighters, 1 Artillery, 4 Infantrys and 1 Stuka Casualties for British: 1 Bomber, 1 Bunker, 1 Elite, 1 Infantry and 6 Tanks Non Combat Move - Germans 3 Adv.Fighters moved from London to 18 Sea Zone 2 JetFighters moved from London to 18 Sea Zone 1 Stuka moved from London to Manchester 1 Bomber moved from London to Netherlands Place Units - Germans 2 Artillerys and 1 Infantry placed in Kiev 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Krakow 3 ArmoredCars placed in Danzig 5 Mech.Infs placed in Bohemia 6 Stukas placed in Hamburg Turn Complete - Germans Germans collect 145 PUs; end with 206 PUs
Combat Hit Differential Summary :
Germans : -0.83 British : 1.50 AA fire in London : : 0.33 Americans : 1.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Russians 4 Infantrys moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from N.Buryat Mongolia to Chita 4 Infantrys moved from Chita to Hulunbuir 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Tashkent to Uzbekistan 5 Infantrys moved from Chimkent to Uzbekistan 5 Infantrys moved from Ufa to Chimkent 5 Infantrys moved from Sverdlovsk to Ufa 4 Infantrys moved from Arkhangelsk to Vologda 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Artillery moved from Arkhangelsk to Vologda 5 Infantrys moved from Yaroslavl to Smolensk 5 Infantrys moved from Yaroslavl to Smolensk 4 Infantrys moved from Kursk to Minsk 1 Artillery moved from Kursk to Minsk 4 Infantrys moved from Rostov to Donetsk 3 Infantrys moved from Georgia to Astrakhan Purchase Units - Russians Russians buy 41 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Vologda Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 4 Infantrys in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Smolensk Russians attack with 10 Infantrys Finns defend with 2 Artillerys and 1 Infantry Russians roll dice for 10 Infantrys in Smolensk, round 2 : 2/1 hits, 1.67 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Smolensk Russians roll dice for 9 Infantrys in Smolensk, round 3 : 1/1 hits, 1.50 expected hits Finns roll dice for 1 Artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Smolensk Russians win, taking Smolensk from Finns with 8 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Artillerys and 1 Infantry Battle in Ayan Russians attack with 4 Infantrys Hisaichi defend with 1 Marine Russians roll dice for 4 Infantrys in Ayan, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Marine in Ayan, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Marine Battle in Hulunbuir Russians attack with 4 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Donetsk Russians attack with 4 Infantrys Romanians defend with 1 Infantry Russians roll dice for 4 Infantrys in Donetsk, round 2 : 1/1 hits, 0.67 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in S.Karelia Russians attack with 4 Infantrys Germans defend with 1 Infantry Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/1 hits, 0.67 expected hits Finns roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in S.Karelia Russians win, taking S.Karelia from Finns with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 4 Infantrys Romanians defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 2 : 1/1 hits, 1.17 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Minsk Russians roll dice for 1 Artillery and 4 Infantrys in Minsk, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 1 Artillery in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Russians 7 Infantrys moved from Rostov to Kursk 10 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Stalingrad to Rostov Place Units - Russians 3 Infantrys placed in Kursk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky Turn Complete - Russians Russians collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.33 Romanians : 0.67 Hisaichi : -0.67 Finns : 0.33 Russians : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Italians 1 ArmoredCar moved from E.Romania to Donetsk 2 ArmoredCars moved from Kiev to Donetsk 1 Infantry moved from E.Romania to Odessa 1 Artillery and 4 Infantrys moved from Cairo to 56 Sea Zone 1 Artillery, 1 Cruiser, 4 Infantrys and 2 Transports moved from 56 Sea Zone to 58 Sea Zone 2 Infantrys moved from 58 Sea Zone to Baluchistan 1 Artillery and 2 Infantrys moved from 58 Sea Zone to E.Iran 1 JetFighter moved from E.Iran to Baluchistan 2 ArmoredCars moved from Rhodesia to Cape Town 5 ArmoredCars moved from South Africa to Cape Town 2 Artillerys moved from South Africa to Cape Town 2 Infantrys moved from South Africa to Cape Town 2 ArmoredCars moved from Mozambique to Cape Town 1 Infantry moved from Angola to South Africa 1 Mech.Inf moved from South Africa to Mozambique 1 HeavyTank moved from South Africa to Mozambique 1 Tank moved from South Africa to Mozambique 2 Mech.Infs moved from Angola to Mozambique 1 Destroyer moved from 68 Sea Zone to 40 Sea Zone 2 JetFighters moved from Madagascar to E.Iran 1 Infantry moved from Azerbaijan to W.Iran 1 Artillery moved from Azerbaijan to W.Iran 2 Infantrys moved from Iraq to W.Iran 2 Infantrys moved from N.Saudi Arabia to Iraq 2 Infantrys moved from Syria to Iraq 1 Artillery and 1 Infantry moved from Palestine to Iraq 1 Artillery and 4 Infantrys moved from W.Morocco to Mauritania 1 Artillery and 3 Infantrys moved from Rio de Oro to Mauritania 1 Artillery and 2 Infantrys moved from French Sudan to Mauritania 2 ArmoredCars moved from E.Morocco to Mauritania 1 Artillery and 3 Infantrys moved from Leon to Galicia 4 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from Navarre to Galicia 2 Battleships, 3 Carriers, 1 Destroyer, 1 Fighter and 1 JetFighter moved from 17 Sea Zone to 34 Sea Zone 2 Destroyers moved from 41 Sea Zone to 34 Sea Zone 1 Bomber moved from Manchester to Galicia 1 JetFighter moved from Manchester to Galicia 2 Adv.Fighters and 2 Fighters moved from Manchester to 34 Sea Zone 3 Artillerys moved from Normandy to 20 Sea Zone 6 Infantrys moved from Normandy to 20 Sea Zone 5 Infantrys moved from W.Iran to E.Iran 1 Adv.Fighter, 1 Carrier, 1 Fighter and 1 Transport moved from 68 Sea Zone to 58 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Factory, 30 Infantrys and 4 Submarines; Remaining resources: 0 PUs; Combat - Italians Battle in Donetsk Italians attack with 3 ArmoredCars Russians defend with 3 Infantrys Italians roll dice for 3 ArmoredCars in Donetsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Donetsk Italians roll dice for 2 ArmoredCars in Donetsk, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians lost in Donetsk Italians roll dice for 1 ArmoredCar in Donetsk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 ArmoredCar in Donetsk, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 5 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Italians lost in Donetsk Russians win with 2 Infantrys remaining. Battle score for attacker is -10 Casualties for Italians: 3 ArmoredCars Casualties for Russians: 1 Infantry Battle in Cape Town Italians attack with 9 ArmoredCars, 2 Artillerys and 2 Infantrys British defend with 1 AAGun, 2 Bunkers, 1 Factory, 3 Infantrys and 4 Tanks Italians roll dice for 9 ArmoredCars, 2 Artillerys and 2 Infantrys in Cape Town, round 2 : 5/1 hits, 4.33 expected hits Units damaged: 2 Bunkers owned by the British British roll dice for 2 Bunkers, 3 Infantrys and 4 Tanks in Cape Town, round 2 : 4/0 hits, 4.00 expected hits 2 ArmoredCars owned by the Italians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the British lost in Cape Town Italians roll dice for 7 ArmoredCars and 2 Artillerys in Cape Town, round 3 : 3/0 hits, 3.00 expected hits British roll dice for 2 Bunkers and 4 Tanks in Cape Town, round 3 : 3/0 hits, 3.00 expected hits 3 ArmoredCars owned by the Italians and 3 Tanks owned by the British lost in Cape Town Italians roll dice for 4 ArmoredCars and 2 Artillerys in Cape Town, round 4 : 2/0 hits, 2.00 expected hits British roll dice for 2 Bunkers and 1 Tank in Cape Town, round 4 : 1/1 hits, 1.50 expected hits 1 ArmoredCar owned by the Italians, 1 Bunker owned by the British and 1 Tank owned by the British lost in Cape Town Italians roll dice for 3 ArmoredCars and 2 Artillerys in Cape Town, round 5 : 2/1 hits, 1.67 expected hits British roll dice for 1 Bunker in Cape Town, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the British lost in Cape Town Italians win, taking Cape Town from British with 3 ArmoredCars and 2 Artillerys remaining. Battle score for attacker is 10 Casualties for Italians: 6 ArmoredCars and 2 Infantrys Casualties for British: 2 Bunkers, 3 Infantrys and 4 Tanks Battle in Galicia Italians attack with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 1 JetFighter and 2 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 2 Infantrys Italians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 4 Infantrys, 1 JetFighter and 2 Tanks in Galicia, round 2 : 5/1 hits, 5.83 expected hits Units damaged: 2 Bunkers owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 2 Infantrys in Galicia, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Neutral, 2 Infantrys owned by the Italians and 1 Artillery owned by the Neutral lost in Galicia Italians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 2 Infantrys, 1 JetFighter and 2 Tanks in Galicia, round 3 : 5/1 hits, 5.33 expected hits Neutral roll dice for 2 Bunkers in Galicia, round 3 : 1/0 hits, 1.00 expected hits 2 Bunkers owned by the Neutral and 1 Infantry owned by the Italians lost in Galicia Italians loses 0 PUs for violating Galicias neutrality. Italians win, taking Galicia from Neutral with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 2 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Artillery, 2 Bunkers and 2 Infantrys Battle in Baluchistan Italians attack with 2 Infantrys and 1 JetFighter British defend with 1 Infantry Italians roll dice for 1 Cruiser in Baluchistan, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British lost in Baluchistan Italians win, taking Baluchistan from British with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Italians 1 JetFighter moved from Baluchistan to E.Iran 1 Bomber moved from Galicia to Andalusia 1 JetFighter moved from Galicia to Andalusia Place Units - Italians 1 Battleship placed in 58 Sea Zone 1 Submarine placed in 58 Sea Zone 3 Submarines placed in 34 Sea Zone 1 Bunker placed in Rio de Oro 4 ArmoredCars placed in E.Morocco 1 Factory placed in Andalusia 1 Artillery and 2 Infantrys placed in E.Iran 1 Artillery and 2 Infantrys placed in W.Iran 2 Infantrys placed in N.Saudi Arabia 2 Infantrys placed in Syria 2 Infantrys placed in Palestine 2 Infantrys placed in Madagascar 2 Infantrys placed in Mozambique 1 Infantry placed in Italian East Africa Italians undo move 4. 1 Bunker placed in Madagascar 5 Infantrys placed in Madrid 6 Infantrys placed in Cairo 4 Infantrys placed in Greece Turn Complete - Italians Italians collect 153 PUs; end with 153 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Italians : -1.00 British : -1.00 Russians : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - French 1 Transport moved from 5 Sea Zone to 6 Sea Zone Purchase Units - French French buy 1 Elite and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - French 1 Tank moved from Churchill to Ontario Place Units - French 1 Elite and 1 Tank placed in Churchill Turn Complete - French French collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Yamamoto 1 Infantry moved from Tohoku to Hokkaido 1 ArmoredCar moved from Tohoku to Hokkaido 1 ArmoredCar moved from Tokyo to Hokkaido 1 Infantry moved from Tokyo to Tohoku 1 Artillery moved from Tokyo to Chubu 1 ArmoredCar moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Artillery moved from Davao to Mindanao 4 Infantrys moved from Davao to Mindanao 1 Infantry moved from Kwangsi to Hunan 3 Infantrys and 1 Tank moved from Kweichow to N.French Indochina 1 Artillery moved from Kweichow to Yunnan 1 Infantry moved from Kweichow to Yunnan 1 Infantry moved from Kweichow to Yunnan 3 Adv.Fighters moved from Tokyo to 107 Sea Zone Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Bunker, 1 Fighter and 11 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 107 Sea Zone Yamamoto attack with 3 Adv.Fighters Americans defend with 2 Transports Yamamoto roll dice for 3 Adv.Fighters in 107 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 2 Transports in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 Transports owned by the Americans lost in 107 Sea Zone Yamamoto win with 3 Adv.Fighters remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Battle in Mindanao Yamamoto attack with 1 Artillery and 4 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Artillery and 4 Infantrys in Mindanao, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 Artillery and 1 Infantry in Mindanao, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Hokkaido Yamamoto attack with 2 ArmoredCars and 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 2 ArmoredCars and 1 Infantry in Hokkaido, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Hokkaido Yamamoto win, taking Hokkaido from Americans with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Chubu Yamamoto attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Americans defend with 2 Infantrys Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chubu, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 2 Infantrys in Chubu, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Chubu, round 3 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 Infantry in Chubu, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 2 Infantrys Battle in Yunnan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French Indochina Yamamoto attack with 3 Infantrys and 1 Tank British defend with 1 Artillery Yamamoto roll dice for 3 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Artillery in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Non Combat Move - Yamamoto 3 Adv.Fighters moved from 107 Sea Zone to Davao 1 Infantry moved from Tokyo to Tohoku Place Units - Yamamoto 1 Bunker and 8 Infantrys placed in Tokyo 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter placed in Davao 3 Infantrys placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
French : -0.33 Yamamoto : 1.33 Americans : -2.33 Chinese : -0.33
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@dawgoneit we are getting ready to start a waw team game if you want in.
heres the link
https://www.axisandallies.org/forums/topic/32287/waw-team-game-iii/339 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Chinese 1 Infantry moved from Szechwan to Yunnan 1 ArmoredCar moved from Lanchow to Yunnan 1 Tank moved from Hupeh to Yunnan 2 Infantrys moved from Hupeh to Kweichow 1 Elite moved from Hupeh to Kweichow 2 Infantrys moved from Hupeh to Hunan 1 ArmoredCar moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Anhwei 2 Infantrys moved from Hupeh to Shansi 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Shansi 1 ArmoredCar moved from Ningsia to Shansi 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 3 Artillerys, 1 Elite and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery and 3 Infantrys moved from Ningsia to Suiyuan 1 Elite moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Ningsia 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Lanchow 1 ArmoredCar moved from Hsining to Lanchow 1 Tank moved from Hsining to Ningsia 1 ArmoredCar moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 1 Artillery and 1 Elite moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 9 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 4 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 4 Infantrys in Anhwei, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 3 Infantrys in Anhwei, round 3 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Chinese roll dice for 2 Infantrys in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 Infantrys in Anhwei, round 5 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Chinese: 2 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Yunnan Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 3 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Yunnan Chinese roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 4 : 1/1 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 2 Infantrys Battle in Hunan Chinese attack with 1 ArmoredCar and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Hunan, round 3 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Shansi Chinese attack with 1 ArmoredCar and 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shansi, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kweichow Chinese attack with 1 Elite and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Elite and 2 Infantrys in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese Place Units - Chinese 1 ArmoredCar, 1 Marine and 1 Tank placed in Hupeh 1 ArmoredCar and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : -1.33 Chinese : -0.33
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@dawgoneit we are getting ready to start a waw team game if you want in.
heres the link
https://www.axisandallies.org/forums/topic/32287/waw-team-game-iii/339 -
TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Adv.Fighter moved from Peking to 93 Sea Zone 1 Bomber moved from Peking to 93 Sea Zone 2 Tanks moved from Shantung to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Fighter moved from Changchun to Hulunbuir 1 Adv.Fighter moved from Changchun to Hulunbuir 1 Adv.Fighter moved from Changchun to Ayan 1 Adv.Fighter moved from Changchun to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Ayan 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 2 Bunkers, 1 Fighter and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 93 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Bomber Dutch defend with 1 Transport Hisaichi roll dice for 1 Adv.Fighter and 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 93 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Hulunbuir Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 4 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks in Hulunbuir, round 2 : 3/1 hits, 2.17 expected hits Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Hulunbuir, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars and 2 Infantrys Russians defend with 4 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars and 2 Infantrys in Ayan, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Ayan, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Ayan to Heilungchiang 1 Adv.Fighter moved from Ayan to Heilungchiang 1 Adv.Fighter moved from Hulunbuir to Heilungchiang 1 Fighter moved from Hulunbuir to Heilungchiang 1 Bomber moved from 93 Sea Zone to Changchun 1 Adv.Fighter moved from 93 Sea Zone to Changchun Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 Bomber, 1 Bunker, 1 Fighter and 6 Infantrys placed in Changchun 1 Infantry placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 Russians : -1.67 Dutch : -0.17
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@dawgoneit Thank you, but that’s not really my thing! Hope you enjoy.
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 3 Infantrys moved from Rajputana to Baluchistan 1 Artillery moved from Rajputana to Baluchistan Combat - British Battle in Baluchistan British attack with 1 Artillery and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Baluchistan, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Baluchistan British roll dice for 1 Artillery and 2 Infantrys in Baluchistan, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Baluchistan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Italians: 2 Infantrys Non Combat Move - British 3 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 3 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia 5 Infantrys moved from Delhi to Rajputana Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.17 Italians : 1.00
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Anzac 1 Transport moved from 112 Sea Zone to 113 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Celebes 1 Infantry moved from Townsville to Northern Territory 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Celebes to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Sumatra 3 Destroyers moved from 110 Sea Zone to 65 Sea Zone 2 L.Fighters moved from Broome to Rajputana Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 1 Infantry and 1 Marine moved from Hollandia to 112 Sea Zone 1 Infantry moved from East And South Borneo to British Borneo British take British Borneo from Hisaichi 2 Adv.Fighters moved from Sumatra to Rajputana 1 Fighter moved from Banjarmasin to Madras Purchase Units - Dutch Dutch buy 3 Adv.Fighters and 1 Elite; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters placed in Sumatra 1 Adv.Fighter and 1 Elite placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Finns 3 Infantrys moved from Vyborg to S.Karelia 2 ArmoredCars moved from Oulu to S.Karelia 1 Fighter moved from Helsinki to S.Karelia 1 Fighter moved from Lapland to S.Karelia 1 Fighter moved from S.Karelia to Smolensk 1 Artillery moved from Leningrad to S.Karelia 2 Artillerys, 1 Fighter and 7 Infantrys moved from Novgorod to Smolensk 2 ArmoredCars moved from Finnmark to N.Karelia 1 Artillery and 2 Infantrys moved from Leningrad to Novgorod 1 Tank moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Finns roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 2 Infantrys in S.Karelia, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 ArmoredCar and 1 Infantry Casualties for Russians: 4 Infantrys Battle in Smolensk Finns attack with 2 Artillerys, 2 Fighters and 7 Infantrys Russians defend with 8 Infantrys Finns roll dice for 2 Artillerys, 2 Fighters and 7 Infantrys in Smolensk, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 8 Infantrys in Smolensk, round 2 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Smolensk, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 5 Infantrys in Smolensk, round 3 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Smolensk, round 4 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Smolensk, round 4 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Smolensk, round 5 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Finns: 6 Infantrys Casualties for Russians: 8 Infantrys Non Combat Move - Finns 1 Fighter moved from Smolensk to Novgorod 1 Fighter moved from S.Karelia to Novgorod 1 Fighter moved from Smolensk to Novgorod 1 AAGun moved from Tampere to Oulu Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 1 Fighter and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : 0.33 Russians : 0.33
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 3 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Artillery moved from Kiev to Minsk 1 Artillery moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 4 Fighters moved from Kiev to 54 Sea Zone 1 Infantry moved from Kiev to Donetsk 1 Tank moved from Kiev to Minsk Purchase Units - Romanians Romanians buy 1 Destroyer and 2 Transports; Remaining resources: 0 PUs; Combat - Romanians Battle in 54 Sea Zone Romanians attack with 4 Fighters Russians defend with 1 Destroyer and 1 Submarine Romanians roll dice for 4 Fighters in 54 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 Destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 54 Sea Zone Romanians win with 4 Fighters remaining. Battle score for attacker is 15 Casualties for Russians: 1 Destroyer and 1 Submarine Battle in Minsk Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Minsk, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Donetsk Romanians attack with 1 Artillery and 4 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 4 Fighters moved from 54 Sea Zone to Crimea 1 Mech.Inf moved from Kiev to Odessa 1 Mech.Inf moved from Kiev to Odessa Place Units - Romanians 1 Destroyer and 2 Transports placed in 53 Sea Zone Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Russians : -1.33
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Thai 1 Tank moved from S.Thailand to Assam Thai take Burma from British Thai take Assam from British 1 Infantry moved from S.Thailand to S.French Indochina Thai take S.French Indochina from French 1 Artillery moved from S.Thailand to N.Thailand 1 Tank moved from Bangkok to N.Thailand 1 Tank moved from Malaya to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 1 Tank moved from Malaya to N.Thailand 1 Artillery moved from Malaya to Bangkok 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 3 Tanks British defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 3 Tanks in N.Thailand, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.83 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.Thailand Thai roll dice for 1 Artillery, 1 Fighter and 3 Tanks in N.Thailand, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Infantry Casualties for Thai: 1 Artillery Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : -0.17 Thai : -0.33