Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
1 Transport moved from 56 Sea Zone to 51 Sea Zone
1 Transport moved from 56 Sea Zone to 51 Sea Zone
2 Transports moved from 56 Sea Zone to 51 Sea Zone
1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone
1 Infantry moved from Crete to 51 Sea Zone
1 Artillery and 2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Artillerys, 6 Infantrys and 4 Transports moved from 51 Sea Zone to 56 Sea Zone
1 T.Boat moved from 56 Sea Zone to 57 Sea Zone
2 ArmoredCars moved from New Valley to Cairo
5 ArmoredCars moved from Lower Egypt to Cairo
2 ArmoredCars moved from Palestine to Cairo
2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo
1 Adv.Fighter moved from Lower Egypt to Cairo
1 Infantry moved from N.Saudi Arabia to 58 Sea Zone
1 Artillery moved from Aden to 58 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
1 Artillery and 1 Infantry moved from 62 Sea Zone to Madagascar
2 Fighters moved from 62 Sea Zone to Madagascar
1 ArmoredCar moved from Kenya to Mozambique
Italians take Mozambique from British
1 ArmoredCar moved from Mozambique to Rhodesia
1 HeavyTank moved from Italian East Africa to Rhodesia
1 Mech.Inf moved from Kenya to South Africa
1 Mech.Inf moved from Kenya to South Africa
1 Tank moved from French Somaliland to Kenya
1 Infantry moved from N.Saudi Arabia to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Italian East Africa
4 ArmoredCars moved from Kufra to Equatoria
1 ArmoredCar moved from French Equatorial Africa to Kenya
1 Artillery and 2 Infantrys moved from Kufra to Darfur
2 Mech.Infs moved from Tripoli to E.Morocco
2 ArmoredCars moved from Tripoli to Kufra
2 JetFighters moved from 34 Sea Zone to 35 Sea Zone
1 Carrier and 1 Fighter moved from 41 Sea Zone to 34 Sea Zone
1 Fighter moved from 34 Sea Zone to Cape Verde
1 Artillery moved from Canarians to 34 Sea Zone
1 Infantry moved from Canarians to 34 Sea Zone
1 Infantry moved from 34 Sea Zone to Cape Verde
1 Artillery moved from 34 Sea Zone to Cape Verde
1 Mech.Inf moved from Canarians to 34 Sea Zone
1 Mech.Inf moved from 34 Sea Zone to Mauritania
1 Artillery moved from Azerbaijan to Astrakhan
1 HeavyTank moved from Azerbaijan to Astrakhan
1 ArmoredCar moved from Syria to W.Iran
1 Infantry moved from W.Iran to Azerbaijan
1 ArmoredCar moved from Syria to W.Iran
3 Infantrys moved from Madrid to Leon
4 ArmoredCars, 2 Artillerys and 2 Tanks moved from La Mancha to Leon
Purchase Units - Italians
Italians buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Bomber, 1 Bunker, 1 Destroyer, 1 Fighter, 13 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in 35 Sea Zone
Italians attack with 2 JetFighters
Americans defend with 1 B.Transport
Italians roll dice for 2 JetFighters in 35 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits
Americans roll dice for 1 B.Transport in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Americans lost in 35 Sea Zone
Italians win with 2 JetFighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 B.Transport
Battle in Cairo
Italians attack with 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys
British defend with 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory, 2 Fighters, 4 Infantrys and 2 Tanks
AA fire in Cairo : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the British
Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 6 Infantrys in Cairo, round 2 : 5/1 hits, 5.50 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks in Cairo, round 2 : 4/1 hits, 4.50 expected hits
1 Tank owned by the British, 4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Cairo
Italians roll dice for 1 Adv.Fighter, 9 ArmoredCars, 2 Artillerys and 2 Infantrys in Cairo, round 3 : 5/1 hits, 4.83 expected hits
British roll dice for 1 Adv.Fighter, 1 Bunker, 2 Fighters and 1 Tank in Cairo, round 3 : 3/1 hits, 2.67 expected hits
2 Fighters owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Adv.Fighter owned by the British lost in Cairo
Italians win, taking Cairo from British with 1 Adv.Fighter, 9 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 34
Casualties for Italians: 1 Artillery and 6 Infantrys
Casualties for British: 1 Adv.Fighter, 1 Bunker, 2 Fighters, 4 Infantrys and 2 Tanks
Battle in Leon
Italians attack with 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 4 ArmoredCars, 2 Artillerys, 3 Infantrys and 2 Tanks in Leon, round 2 : 3/1 hits, 3.83 expected hits
Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/0 hits, 1.00 expected hits
3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Leon
Italians loses 0 PUs for violating Leons neutrality.
Italians win, taking Leon from Neutral with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Italians: 1 Infantry
Casualties for Neutral: 3 Infantrys
Battle in Madagascar
Italians attack with 1 Artillery, 2 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Madagascar, round 2 : 1/1 hits, 1.33 expected hits
French roll dice for 1 Infantry in Madagascar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Madagascar
Italians win, taking Madagascar from French with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in South Africa
Italians attack with 2 Mech.Infs
British defend with 1 Infantry
Italians roll dice for 2 Mech.Infs in South Africa, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in South Africa, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Italians lost in South Africa
Italians roll dice for 1 Mech.Inf in South Africa, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 Infantry in South Africa, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in South Africa
British win with no units remaining. Battle score for attacker is -10
Casualties for Italians: 2 Mech.Infs
Casualties for British: 1 Infantry
Battle in Rhodesia
Italians attack with 1 ArmoredCar and 1 HeavyTank
British defend with 1 Mech.Inf
Italians roll dice for 1 ArmoredCar and 1 HeavyTank in Rhodesia, round 2 : 1/0 hits, 1.00 expected hits
British roll dice for 1 Mech.Inf in Rhodesia, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 ArmoredCar and 1 HeavyTank remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Astrakhan
Italians attack with 1 Artillery and 1 HeavyTank
Russians defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Astrakhan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Astrakhan
Italians win, taking Astrakhan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Cape Verde
Italians attack with 1 Artillery, 1 Fighter and 1 Infantry
Neutral defend with 1 Infantry
Italians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Cape Verde, round 2 : 1/0 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
Italians loses 0 PUs for violating Cape Verdes neutrality.
Italians win, taking Cape Verde from Neutral with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Italians
1 Fighter moved from Cape Verde to 34 Sea Zone
1 JetFighter moved from 35 Sea Zone to 34 Sea Zone
1 JetFighter moved from 35 Sea Zone to 34 Sea Zone
1 Fighter moved from Madagascar to 62 Sea Zone
1 Fighter moved from Madagascar to 62 Sea Zone
1 Adv.Fighter moved from Cairo to Iraq
Place Units - Italians
1 Adv.Fighter, 1 Battleship and 1 Destroyer placed in 34 Sea Zone
1 Bunker placed in Rio de Oro
1 Bomber and 1 Infantry placed in Normandy
1 Artillery and 2 Infantrys placed in W.Iran
2 Infantrys placed in Syria
2 Infantrys placed in Palestine
1 Infantry and 1 JetFighter placed in N.Saudi Arabia
1 Artillery and 2 Infantrys placed in Italian East Africa
1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in E.Morocco
1 ArmoredCar and 1 Infantry placed in Crete
1 ArmoredCar placed in Madrid
Italians undo move 11.
Italians undo move 10.
2 ArmoredCars and 1 Infantry placed in Greece
Turn Complete - Italians
Italians collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : -0.50
British : 0.83
AA fire in Cairo : : -0.17
French : -0.33
Americans : -0.17
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
1 Tank moved from Azores to 16 Sea Zone
1 Tank and 1 Transport moved from 16 Sea Zone to 3 Sea Zone
1 Infantry moved from Greenland to 3 Sea Zone
1 Infantry and 1 Tank moved from 3 Sea Zone to Iceland
1 Fighter moved from Greenland to Manchester
1 Transport moved from 2 Sea Zone to 1 Sea Zone
1 Infantry moved from Churchill to 1 Sea Zone
1 Fighter moved from Churchill to Greenland
1 Infantry and 1 Transport moved from 1 Sea Zone to 2 Sea Zone
1 Infantry moved from 2 Sea Zone to Greenland
Purchase Units - French
French buy 1 Fighter; Remaining resources: 1 PUs;
Non Combat Move - French
Place Units - French
1 Fighter placed in Churchill
Turn Complete - French
French collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 Fighter moved from S.French Indochina to 110 Sea Zone
1 Fighter moved from S.French Indochina to 110 Sea Zone
1 Fighter moved from Tokyo to 93 Sea Zone
1 Fighter moved from S.French Indochina to 93 Sea Zone
1 Fighter moved from Banjarmasin to 111 Sea Zone
1 Fighter moved from Davao to 111 Sea Zone
1 Infantry moved from Davao to Mindanao
1 Infantry moved from Davao to Mindanao
1 Artillery moved from Davao to Mindanao
1 Infantry moved from Banjarmasin to West Borneo
1 Marine moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to East And South Borneo
1 Tank moved from Banjarmasin to East And South Borneo
1 Infantry moved from Banjarmasin to West Borneo
1 Bomber moved from Tokyo to 106 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 2 Bunkers, 1 Cruiser and 11 Infantrys; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 111 Sea Zone
Yamamoto attack with 2 Fighters
Anzac defend with 1 Transport
Yamamoto roll dice for 2 Fighters in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 111 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 111 Sea Zone
Yamamoto win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Fighter
Casualties for Anzac: 1 Transport
Battle in 93 Sea Zone
Yamamoto attack with 2 Fighters
Dutch defend with 1 Transport
Yamamoto roll dice for 2 Fighters in 93 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 93 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in 110 Sea Zone
Yamamoto attack with 2 Fighters
Anzac defend with 1 Transport
Yamamoto roll dice for 2 Fighters in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 110 Sea Zone
Yamamoto win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in 106 Sea Zone
Yamamoto attack with 1 Bomber
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Bomber in 106 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Anzac lost in 106 Sea Zone
Yamamoto win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in Mindanao
Yamamoto attack with 1 Artillery and 2 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Mindanao, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in West Borneo
Yamamoto attack with 2 Infantrys and 1 Marine
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Marine in West Borneo, round 2 : 1/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in West Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in West Borneo
Yamamoto win, taking West Borneo from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Anzac: 1 Infantry
Battle in East And South Borneo
Yamamoto attack with 2 Infantrys and 1 Tank
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 3 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 4 : 0/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits
Dutch roll dice for 1 Infantry in East And South Borneo, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in East And South Borneo
Yamamoto win, taking East And South Borneo from Dutch with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Non Combat Move - Yamamoto
1 Fighter moved from 93 Sea Zone to 84 Sea Zone
1 Fighter moved from 93 Sea Zone to 84 Sea Zone
1 Bomber moved from 106 Sea Zone to Tokyo
1 Fighter moved from 111 Sea Zone to 84 Sea Zone
1 Tank moved from Davao to Panay
1 Fighter moved from 110 Sea Zone to Banjarmasin
1 Fighter moved from 110 Sea Zone to Banjarmasin
Place Units - Yamamoto
1 B.Carrier, 1 B.Transport and 1 Cruiser placed in 84 Sea Zone
1 Bunker and 5 Infantrys placed in Tokyo
1 Bunker and 3 Infantrys placed in Hupeh
1 Infantry placed in Banjarmasin
1 Infantry placed in Davao
1 Infantry placed in Kwangsi
Turn Complete - Yamamoto
Yamamoto collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Yamamoto : -2.67
Americans : 0.67
Anzac : 0.00
Dutch : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
1 Marine moved from Shensi to Suiyuan
4 Infantrys moved from Ningsia to Suiyuan
1 Infantry moved from Kweichow to N.French Indochina
French take N.French Indochina from Hisaichi
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Lanchow to Szechwan
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
1 Infantry moved from Yunnan to N.Thailand
1 Tank moved from Hsining to Ningsia
4 Infantrys moved from Gobi Altai to Ningsia
1 Tank moved from Hsining to Lanchow
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Artillery and 1 Infantry moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
1 Artillery and 3 Infantrys moved from Urumqi to E.Sinkiang
20 Infantrys moved from Shensi to Shansi
1 Infantry moved from Lanchow to Shensi
Purchase Units - Chinese
Chinese buy 2 Artillerys, 1 Elite, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuan
Chinese attack with 4 Infantrys and 1 Marine
Hisaichi defend with 2 Infantrys and 1 Marine
Chinese roll dice for 4 Infantrys and 1 Marine in Suiyuan, round 2 : 1/1 hits, 1.17 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Marine in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 3 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry and 1 Marine in Suiyuan, round 3 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 4 : 1/0 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese and 1 Marine owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 4
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Infantrys and 1 Marine
Battle in Shansi
Chinese attack with 20 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 20 Infantrys in Shansi, round 2 : 3/1 hits, 3.33 expected hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 19 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in N.Thailand
Chinese attack with 1 Infantry
Thai defend with 1 Infantry
Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.Thailand, round 5 : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.Thailand
Thai win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00
Chinese : -1.17
Thai : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 ArmoredCar moved from Heilungchiang to Ayan
1 ArmoredCar moved from Heilungchiang to Ayan
1 Fighter moved from Heilungchiang to Ayan
1 Fighter moved from Heilungchiang to Ayan
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Kirin to Heilungchiang
1 ArmoredCar moved from Changchun to Khabarovsk
1 Marine moved from Liaoning to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
2 ArmoredCars moved from Hunan to Shantung
3 Tanks moved from Hupeh to Shantung
1 ArmoredCar moved from Hupeh to Shantung
1 Infantry moved from Hunan to Hupeh
1 ArmoredCar moved from Hong Kong to Hunan
1 Infantry moved from Hong Kong to Kiangsi
1 Artillery moved from Hong Kong to Kiangsi
1 Infantry moved from Hong Kong to Kiangsi
1 Adv.Fighter moved from Changchun to Shantung
1 Infantry moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Bunkers, 1 Fighter, 10 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Ayan
Hisaichi attack with 2 ArmoredCars, 2 Fighters and 1 Infantry
Russians defend with 3 Infantrys
Hisaichi roll dice for 2 ArmoredCars, 2 Fighters and 1 Infantry in Ayan, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 2 ArmoredCars and 2 Fighters in Ayan, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/1 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 3 Infantrys
Non Combat Move - Hisaichi
1 Fighter moved from Ayan to Heilungchiang
1 Fighter moved from Ayan to Heilungchiang
Place Units - Hisaichi
1 Bunker and 3 Infantrys placed in Heilungchiang
1 Bunker and 3 Infantrys placed in Shantung
1 ArmoredCar, 1 Fighter and 2 Infantrys placed in Hong Kong
1 Adv.Fighter, 1 ArmoredCar, 2 Infantrys, 1 Marine and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : 0.17
Russians : -0.67
I’m headed out to Alaska with my family for a cruise; I’ll be gone until July 1st, and I’m not bringing my laptop. Still very much enjoying the game, and looking forward to picking it up when I get back!
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
1 Artillery and 2 Infantrys moved from Yunnan to N.Thailand
2 Artillerys, 1 Elite and 5 Infantrys moved from Yunnan to N.Thailand
4 ArmoredCars and 1 Tank moved from Assam to N.Thailand
5 Infantrys and 1 Tank moved from Bihar to Assam
2 Artillerys moved from Delhi to Hyderabad
2 Artillerys moved from Delhi to Bihar
2 Infantrys moved from Hyderabad to Bihar
1 ArmoredCar moved from Madras to Hyderabad
1 ArmoredCar moved from Madras to Bihar
4 Infantrys moved from Bombay to Rajputana
1 Bomber moved from Dover to Netherlands
2 Infantrys moved from Dover to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Netherlands
3 Adv.Fighters moved from 21 Sea Zone to Netherlands
3 Fighters moved from 21 Sea Zone to Netherlands
1 Tank moved from Zhigansk to Ayan
Purchase Units - British
British buy 2 Artillerys, 1 Bunker, 3 Destroyers, 5 Infantrys, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Ayan
British attack with 1 Tank
Hisaichi defend with 2 ArmoredCars
British roll dice for 1 Tank in Ayan, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 2 ArmoredCars in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the British lost in Ayan
Hisaichi win with 1 ArmoredCar remaining. Battle score for attacker is -1
Casualties for British: 1 Tank
Casualties for Hisaichi: 1 ArmoredCar
Battle in Netherlands
British attack with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in Netherlands
British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in N.Thailand
British attack with 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 4 ArmoredCars, 3 Artillerys, 1 Elite, 7 Infantrys and 1 Tank in N.Thailand, round 2 : 4/1 hits, 4.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand
British win, taking N.Thailand from Thai with 4 ArmoredCars, 3 Artillerys, 1 Elite, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
3 Adv.Fighters and 3 Fighters moved from Netherlands to 21 Sea Zone
1 Bomber moved from Netherlands to Dover
Place Units - British
3 Destroyers and 1 S.Submarine placed in 21 Sea Zone
1 Bunker and 2 Tanks placed in Cape Town
3 Infantrys placed in Madras
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
Turn Complete - British
British collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
British : -0.67
Hisaichi : 0.67
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Transport moved from 105 Sea Zone to 110 Sea Zone
2 Infantrys moved from Java to 110 Sea Zone
2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to East And South Borneo
1 Artillery moved from Northern Territory to 67 Sea Zone
1 Marine moved from Northern Territory to 67 Sea Zone
1 Artillery, 2 Destroyers, 1 Marine and 1 Transport moved from 67 Sea Zone to 111 Sea Zone
1 Artillery and 1 Marine moved from 111 Sea Zone to East And South Borneo
1 Artillery moved from Merauke to 112 Sea Zone
1 Elite moved from Merauke to 112 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
1 Artillery and 1 Elite moved from 111 Sea Zone to East And South Borneo
1 Tank moved from Merauke to 113 Sea Zone
1 Infantry moved from Merauke to 113 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 113 Sea Zone to 111 Sea Zone
1 Infantry and 1 Tank moved from 111 Sea Zone to East And South Borneo
1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from Merauke to 112 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to East And South Borneo
1 Destroyer moved from 113 Sea Zone to 111 Sea Zone
1 Infantry moved from Manila to Mindoro
Americans take Mindoro from Yamamoto
1 Marine moved from Northern Territory to Western Australia
1 Adv.Fighter moved from Jilolo to Java
Purchase Units - Anzac
Anzac buy 3 L.Fighters; Remaining resources: 0 PUs;
Combat - Anzac
Battle in East And South Borneo
Anzac attack with 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 2 Infantrys and 1 Tank
Anzac roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 4/1 hits, 3.50 expected hits
Yamamoto roll dice for 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 1/1 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in East And South Borneo
Anzac win, taking East And South Borneo from Yamamoto with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 2 Infantrys and 1 Tank
Non Combat Move - Anzac
2 Infantrys moved from Soembawa to Lombok
2 Infantrys moved from Flores to Soembawa
Place Units - Anzac
3 L.Fighters placed in Broome
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : -0.17
Anzac : 0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Cruiser moved from 107 Sea Zone to 93 Sea Zone
1 Infantry moved from Formosa to 93 Sea Zone
1 Transport moved from 114 Sea Zone to 113 Sea Zone
1 Cruiser and 1 Infantry moved from 93 Sea Zone to 92 Sea Zone
1 Infantry moved from 92 Sea Zone to Hainan
Chinese take Hainan from Yamamoto
Purchase Units - Dutch
Dutch buy 2 Adv.Fighters, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
1 Infantry and 1 Marine placed in Hollandia
2 Adv.Fighters placed in Sumatra
Turn Complete - Dutch
Dutch collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
@dawgoneit is everything ok?
@dawgoneit Yes, I’m just on a cruise in Alaska with my family until Monday. Did you not get my earlier away message? Sorry if I worried you.
@Argothair i did get your message. just had a brain fart
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 unit repaired.
2 Fighters moved from Leningrad to S.Karelia
4 ArmoredCars moved from Oulu to S.Karelia
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 4 ArmoredCars and 2 Fighters
Russians defend with 5 Infantrys
Finns roll dice for 4 ArmoredCars and 2 Fighters in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 5 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.67 expected hits
2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia
Finns roll dice for 3 ArmoredCars and 2 Fighters in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits
Russians roll dice for 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits
2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia
Finns roll dice for 2 ArmoredCars and 2 Fighters in S.Karelia, round 4 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 ArmoredCars and 2 Fighters remaining. Battle score for attacker is 2
Casualties for Finns: 2 ArmoredCars
Casualties for Russians: 5 Infantrys
Non Combat Move - Finns
1 Fighter moved from S.Karelia to Leningrad
1 Fighter moved from S.Karelia to Leningrad
8 Infantrys moved from Oulu to Vyborg
3 Infantrys moved from Helsinki to Tampere
Place Units - Finns
2 Artillerys and 2 Infantrys placed in Leningrad
2 ArmoredCars placed in Helsinki
Turn Complete - Finns
Finns collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Finns : 0.00
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Artillery moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Fighter moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Donetsk
1 Tank moved from Bucharest to Vinnytsia
1 Infantry moved from Bucharest to E.Romania
1 Infantry moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 Artillery, 2 Fighters and 4 Infantrys
Russians defend with 3 Infantrys and 1 Tank
Romanians roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Donetsk, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.50 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Donetsk, round 3 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 3 : 1/1 hits, 0.83 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Romanians and 1 Tank owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Romanians: 3 Infantrys
Casualties for Russians: 3 Infantrys and 1 Tank
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 Fighter moved from Donetsk to Vinnytsia
Place Units - Romanians
2 Artillerys and 2 Infantrys placed in Vinnytsia
1 Fighter placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.67
Russians : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 ArmoredCar moved from Burma to Yunnan
Thai take Yunnan from Chinese
1 ArmoredCar moved from Yunnan to N.French Indochina
1 Infantry moved from S.French Indochina to N.French Indochina
2 Infantrys moved from S.Thailand to S.French Indochina
1 Infantry moved from Burma to S.Thailand
1 ArmoredCar moved from Malaya to Bangkok
1 Artillery moved from S.French Indochina to N.French Indochina
Purchase Units - Thai
Thai buy 7 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in N.French Indochina
Thai attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Thai win, taking N.French Indochina from French with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Infantrys placed in S.French Indochina
5 Infantrys and 1 Tank placed in Bangkok
Turn Complete - Thai
Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
French : -0.33
Thai : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Americans
1 ArmoredCar moved from Alaska to 71 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 71 Sea Zone to 85 Sea Zone
1 ArmoredCar moved from 85 Sea Zone to Kyushu
Americans take Kyushu from Yamamoto
1 Infantry moved from Attu to 72 Sea Zone
1 Tank moved from Koryakia to Kamchatka
Russians take Kamchatka from Yamamoto
1 B.Transport, 1 Battleship, 1 Carrier, 1 Infantry and 2 L.Fighters moved from 72 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Chubu
Americans take Chubu from Yamamoto
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Tohoku
Americans take Tohoku from Yamamoto
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from 109 Sea Zone to Truk
Americans take Truk from Yamamoto
1 Tank moved from Ponape to Woleai
Americans take Woleai from Yamamoto
1 Infantry moved from Kusaie to 103 Sea Zone
1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Shikoku
Americans take Shikoku from Yamamoto
1 Infantry moved from Eniwetok to 102 Sea Zone
1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 85 Sea Zone
1 Infantry moved from 85 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
1 Carrier, 1 Destroyer and 1 Submarine moved from 102 Sea Zone to 85 Sea Zone
1 Infantry and 1 Marine moved from Ponape to 102 Sea Zone
1 B.Transport, 1 Infantry and 1 Marine moved from 102 Sea Zone to 95 Sea Zone
1 Infantry and 1 Marine moved from 95 Sea Zone to Minamitori
1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru
1 Bomber moved from Attu to Ponape
1 Destroyer and 2 Submarines moved from 13 Sea Zone to 32 Sea Zone
1 Carrier and 2 Fighters moved from 26 Sea Zone to 32 Sea Zone
1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 125 Sea Zone to 39 Sea Zone
1 ArmoredCar and 6 Tanks moved from Rio De Janeiro to Salvador
1 Artillery and 1 Infantry moved from 39 Sea Zone to Bahia
2 Artillerys moved from Rio De Janeiro to Bahia
Purchase Units - Americans
Americans buy 3 Adv.Fighters, 1 Battleship, 1 Cruiser, 3 Destroyers, 1 Infantry, 3 S.Submarines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Minamitori
Americans attack with 1 Infantry and 1 Marine
Yamamoto defend with 1 Infantry
Americans roll dice for 1 Infantry and 1 Marine in Minamitori, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
Americans win, taking Minamitori from Yamamoto with 1 Marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Americans
Place Units - Americans
2 Destroyers and 1 Submarine placed in 71 Sea Zone
3 Adv.Fighters placed in Manila
1 Battleship and 1 Cruiser placed in 39 Sea Zone
1 Infantry placed in Pearl Harbor
2 S.Submarines placed in 98 Sea Zone
1 Destroyer and 1 S.Submarine placed in 26 Sea Zone
Turn Complete - Americans
Americans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
Americans : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
1 ArmoredCar moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 ArmoredCar moved from Novgorod to Minsk
1 Infantry moved from Lithuania to Minsk
1 Artillery moved from Lithuania to Minsk
1 ArmoredCar moved from Vinnytsia to Rostov
Germans take Rostov from Russians
1 Infantry moved from Brest to Kiev
1 Artillery moved from Brest to Kiev
1 ArmoredCar moved from Warsaw to Kiev
1 Infantry moved from Brest to Kiev
2 ArmoredCars, 6 Artillerys, 1 Elite, 13 Infantrys and 4 Tanks moved from Brest to Kiev
1 ArmoredCar moved from Lithuania to Kiev
1 ArmoredCar moved from East Prussia to Kiev
1 ArmoredCar moved from Krakow to Kiev
1 Infantry moved from Brest to Kiev
1 Infantry moved from Brest to Kiev
1 Artillery moved from Latvia to Minsk
1 Infantry moved from Vyborg to Leningrad
1 Infantry moved from N.Karelia to Vyborg
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Middle Norrland to 24 Sea Zone
1 Artillery moved from Hamburg to 22 Sea Zone
5 Infantrys moved from Hamburg to 22 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 22 Sea Zone to 11 Sea Zone
1 Artillery and 5 Infantrys moved from 11 Sea Zone to Manchester
1 Fighter moved from 22 Sea Zone to Manchester
5 Adv.Fighters moved from 22 Sea Zone to Manchester
1 Bomber moved from Hamburg to Manchester
1 ArmoredCar, 1 Artillery, 1 Cruiser, 3 Infantrys and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from 22 Sea Zone to Netherlands
1 Fighter moved from Rhine to Netherlands
1 ArmoredCar moved from Bavaria to Netherlands
2 Artillerys moved from Rhine to Hamburg
4 Infantrys moved from Rhine to Hamburg
3 Infantrys moved from Warsaw to Brest
1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
1 Infantry moved from East Prussia to Lithuania
1 Artillery and 2 Infantrys moved from Danzig to Brest
2 ArmoredCars moved from Bohemia to Vinnytsia
1 ArmoredCar moved from Baleares to 42 Sea Zone
1 Infantry moved from Baleares to 42 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Rio de Oro
1 Transport moved from 42 Sea Zone to 43 Sea Zone
1 ArmoredCar and 1 Infantry moved from Languedoc to 43 Sea Zone
1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone
1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to Valencia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 4 ArmoredCars, 4 Artillerys, 12 Infantrys, 2 JetFighters, 3 T.Boats and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Netherlands
Germans attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys
British defend with 2 Infantrys
Germans roll dice for 5 Battleships in Netherlands, round 2 : 4/1 hits, 3.33 expected hits
2 Infantrys owned by the British lost in Netherlands
Germans win, taking Netherlands from British with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Kiev
Germans attack with 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 6 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks in Kiev, round 2 : 11/1 hits, 10.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/0 hits, 1.00 expected hits
1 ArmoredCar owned by the Germans, 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 5 ArmoredCars, 7 Artillerys, 1 Elite, 17 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Minsk
Germans attack with 1 ArmoredCar, 2 Artillerys and 1 Infantry
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/1 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans roll dice for 1 ArmoredCar, 2 Artillerys and 1 Infantry in Minsk, round 3 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 ArmoredCar, 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Manchester
Germans attack with 5 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys
British defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys; French defend with 2 Adv.Fighters and 1 Fighter
AA fire in Manchester : 1/1 hits, 1.17 expected hits
1 Adv.Fighter owned by the Germans lost in Manchester
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 5 Infantrys in Manchester, round 2 : 4/1 hits, 4.33 expected hits
British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 2 Infantrys in Manchester, round 2 : 3/1 hits, 2.83 expected hits
1 Fighter owned by the French, 3 Infantrys owned by the Germans, 1 Artillery owned by the British and 2 Infantrys owned by the British lost in Manchester
Germans roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 2 Infantrys in Manchester, round 3 : 4/1 hits, 3.83 expected hits
British roll dice for 2 Adv.Fighters in Manchester, round 3 : 1/1 hits, 1.33 expected hits
1 Infantry owned by the Germans and 2 Adv.Fighters owned by the French lost in Manchester
Germans win, taking Manchester from British with 4 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 Adv.Fighter and 4 Infantrys
Casualties for British: 1 Artillery and 2 Infantrys
Casualties for French: 2 Adv.Fighters and 1 Fighter
Non Combat Move - Germans
4 Adv.Fighters moved from Leningrad to Hamburg
1 Fighter moved from Netherlands to 22 Sea Zone
1 Fighter moved from Manchester to 22 Sea Zone
4 Adv.Fighters moved from Manchester to 22 Sea Zone
1 Bomber moved from Manchester to Hamburg
1 AAGun moved from Bohemia to Bavaria
Place Units - Germans
3 T.Boats and 2 Transports placed in 22 Sea Zone
1 Adv.Fighter placed in Hamburg
2 JetFighters placed in Paris
1 Artillery and 3 Infantrys placed in Rhine
1 Artillery and 3 Infantrys placed in Warsaw
1 Artillery and 2 Infantrys placed in Krakow
1 Artillery and 2 Infantrys placed in Danzig
4 ArmoredCars placed in Bohemia
2 Infantrys placed in Middle Norrland
Turn Complete - Germans
Germans collect 124 PUs; end with 124 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : -0.17
AA fire in Manchester : : -0.17
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
1 Infantry moved from Smolensk to Novgorod
Russians take Novgorod from Germans
2 Infantrys moved from Yaroslavl to S.Karelia
1 Artillery moved from Arkhangelsk to S.Karelia
1 Infantry moved from Arkhangelsk to S.Karelia
2 Infantrys moved from Saratov to Astrakhan
2 Infantrys moved from Saratov to Astrakhan
3 Infantrys moved from Georgia to Rostov
3 Infantrys moved from Saratov to Astrakhan
1 Infantry moved from Saratov to Rostov
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Fighter moved from Chita to Ayan
4 Infantrys moved from Chita to Hulunbuir
1 HeavyTank and 5 Infantrys moved from Kuybyshev to Astrakhan
1 Infantry moved from Chimkent to Uzbekistan
1 HeavyTank moved from Chimkent to Astrakhan
5 Infantrys moved from Ufa to Chimkent
1 HeavyTank and 1 Infantry moved from Tashkent to Uzbekistan
5 Infantrys moved from Sverdlovsk to Ufa
8 Infantrys moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Irkutsk to N.Buryat Mongolia
6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
6 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from Smolensk to Kursk
6 Infantrys moved from Yaroslavl to Kursk
10 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Stalingrad to Rostov
Purchase Units - Russians
Russians buy 4 Artillerys and 37 Infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Ayan
Russians attack with 1 Fighter and 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits
Hisaichi roll dice for 1 ArmoredCar in Ayan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Rostov
Russians attack with 5 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 5 Infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Hulunbuir
Russians attack with 4 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in S.Karelia
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 2 ArmoredCars
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/0 hits, 1.00 expected hits
Finns roll dice for 2 ArmoredCars in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Finns lost in S.Karelia
Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 3 : 1/0 hits, 1.00 expected hits
Finns roll dice for 1 ArmoredCar in S.Karelia, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Finns lost in S.Karelia
Russians win, taking S.Karelia from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Finns: 2 ArmoredCars
Battle in Astrakhan
Russians attack with 2 HeavyTanks and 12 Infantrys
Italians defend with 1 Artillery and 1 HeavyTank
Russians roll dice for 2 HeavyTanks and 12 Infantrys in Astrakhan, round 2 : 3/1 hits, 3.33 expected hits
Italians roll dice for 1 Artillery and 1 HeavyTank in Astrakhan, round 2 : 1/0 hits, 1.00 expected hits
1 HeavyTank owned by the Italians, 1 Infantry owned by the Russians and 1 Artillery owned by the Italians lost in Astrakhan
Russians win, taking Astrakhan from Italians with 2 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 1 Infantry
Casualties for Italians: 1 Artillery and 1 HeavyTank
Non Combat Move - Russians
1 Tank moved from Arkhangelsk to Yaroslavl
1 Fighter moved from Ayan to Chita
Place Units - Russians
3 Infantrys placed in Chita
6 Infantrys placed in Sibirsky
2 Infantrys placed in Tashkent
5 Infantrys placed in Sverdlovsk
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 Artillery and 3 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
3 Artillerys placed in Kursk
Turn Complete - Russians
Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.17
Hisaichi : -0.50
Italians : 0.00
Finns : -0.50
Russians : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 JetFighter moved from N.Saudi Arabia to 126 Sea Zone
1 Fighter moved from 62 Sea Zone to 126 Sea Zone
1 Artillery and 1 Infantry moved from Madagascar to 62 Sea Zone
1 Artillery, 1 Carrier, 1 Destroyer, 1 Fighter, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone
1 Infantry moved from 68 Sea Zone to South Africa
Italians take South Africa from British
1 Artillery moved from 68 Sea Zone to South Africa
4 ArmoredCars moved from Equatoria to Belgian Congo
1 Artillery and 2 Infantrys moved from Darfur to French Equatorial Africa
1 ArmoredCar and 1 Tank moved from Kenya to Belgian Congo
1 ArmoredCar and 1 HeavyTank moved from Rhodesia to Mozambique
1 Artillery and 3 Infantrys moved from Italian East Africa to Kenya
1 Mech.Inf moved from Mauritania to Belgian Congo
1 Artillery moved from Cape Verde to 34 Sea Zone
1 Infantry moved from Cape Verde to 34 Sea Zone
1 Infantry moved from Canarians to 34 Sea Zone
2 Infantrys moved from 34 Sea Zone to Rio de Oro
1 Artillery moved from 34 Sea Zone to Rio de Oro
2 Infantrys moved from E.Morocco to W.Morocco
2 Mech.Infs moved from E.Morocco to Rio de Oro
1 Infantry moved from Palestine to 57 Sea Zone
1 Infantry and 1 T.Boat moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from 58 Sea Zone to Trucial Coast
Italians take Trucial Coast from British
1 Adv.Fighter moved from Iraq to 68 Sea Zone
1 Infantry moved from N.Saudi Arabia to Iraq
1 Infantry moved from Syria to Iraq
1 Infantry moved from Syria to Iraq
1 Infantry moved from Palestine to 56 Sea Zone
1 Artillery moved from Cairo to 56 Sea Zone
6 ArmoredCars moved from Cairo to 56 Sea Zone
6 ArmoredCars, 1 Artillery, 1 Battleship, 1 Destroyer, 1 Infantry and 4 Transports moved from 56 Sea Zone to 58 Sea Zone
6 ArmoredCars, 1 Artillery and 1 Infantry moved from 58 Sea Zone to E.Iran
2 ArmoredCars, 3 Artillerys, 1 HeavyTank and 4 Infantrys moved from W.Iran to E.Iran
2 ArmoredCars moved from Kufra to French Equatorial Africa
3 ArmoredCars moved from Cairo to Palestine
2 ArmoredCars moved from Greece to E.Romania
1 Infantry moved from Greece to Bulgaria
4 ArmoredCars, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Leon to Navarre
1 Fighter moved from Normandy to Manchester
1 Bomber moved from Normandy to Navarre
1 Fighter moved from E.Morocco to 34 Sea Zone
1 Adv.Fighter moved from E.Morocco to 34 Sea Zone
1 Infantry moved from Campania to Rome
Purchase Units - Italians
Italians buy 2 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 13 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in 126 Sea Zone
Italians attack with 1 Fighter and 1 JetFighter
Russians defend with 1 Transport
Italians roll dice for 1 Fighter and 1 JetFighter in 126 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 126 Sea Zone
Italians win with 1 Fighter and 1 JetFighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 Transport
Battle in Navarre
Italians attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks
Neutral defend with 2 Bunkers
Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Tanks in Navarre, round 2 : 5/1 hits, 4.33 expected hits
Neutral roll dice for 2 Bunkers in Navarre, round 2 : 1/0 hits, 1.00 expected hits
2 Bunkers owned by the Neutral and 1 Infantry owned by the Italians lost in Navarre
Italians loses 0 PUs for violating Navarres neutrality.
Italians win, taking Navarre from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Bunkers
Battle in Belgian Congo
Italians attack with 5 ArmoredCars, 1 Mech.Inf and 1 Tank
Neutral defend with 2 Infantrys
Italians roll dice for 5 ArmoredCars, 1 Mech.Inf and 1 Tank in Belgian Congo, round 2 : 2/1 hits, 2.50 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits
1 ArmoredCar owned by the Italians and 2 Infantrys owned by the Neutral lost in Belgian Congo
Italians loses 0 PUs for violating Belgian Congos neutrality.
Italians win, taking Belgian Congo from Neutral with 4 ArmoredCars, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in E.Iran
Italians attack with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys
Neutral defend with 1 Bunker and 3 Infantrys
Italians roll dice for 1 Battleship in E.Iran, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Italians roll dice for 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 5 Infantrys in E.Iran, round 2 : 6/1 hits, 6.17 expected hits
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 2/1 hits, 1.50 expected hits
1 Bunker owned by the Neutral, 3 Infantrys owned by the Neutral and 2 Infantrys owned by the Italians lost in E.Iran
Italians loses 0 PUs for violating E.Irans neutrality.
Italians win, taking E.Iran from Neutral with 8 ArmoredCars, 4 Artillerys, 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 Infantrys
Casualties for Neutral: 1 Bunker and 3 Infantrys
Non Combat Move - Italians
1 Fighter moved from 126 Sea Zone to W.Iran
1 JetFighter moved from 126 Sea Zone to W.Iran
1 Bomber moved from Navarre to Normandy
1 AAGun moved from Palestine to Iraq
Place Units - Italians
1 Battleship, 1 Carrier and 1 Destroyer placed in 34 Sea Zone
1 Fighter placed in E.Morocco
1 Factory placed in Mozambique
1 Factory placed in Madagascar
1 Fighter placed in Normandy
1 Artillery and 2 Infantrys placed in W.Iran
1 Artillery and 1 Infantry placed in N.Saudi Arabia
Italians undo move 7.
2 Infantrys placed in N.Saudi Arabia
2 Infantrys placed in Syria
1 Artillery and 2 Infantrys placed in Italian East Africa
Italians undo move 8.
1 ArmoredCar and 1 Infantry placed in Syria
1 Infantry and 1 Tank placed in Palestine
1 Artillery and 3 Infantrys placed in Madrid
1 Artillery and 2 Infantrys placed in E.Morocco
1 ArmoredCar placed in Greece
Turn Complete - Italians
Italians collect 148 PUs; end with 148 PUs
Combat Hit Differential Summary :
Neutral : 0.83
Italians : 0.33
Russians : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Infantry and 1 Tank moved from Iceland to 3 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 3 Sea Zone to 10 Sea Zone
1 Infantry and 1 Tank moved from 10 Sea Zone to Scotland
1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
2 Infantrys moved from Greenland to 2 Sea Zone
1 Fighter moved from Greenland to 11 Sea Zone
2 Infantrys and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Fighter moved from Churchill to Greenland
2 Infantrys moved from 3 Sea Zone to Iceland
1 Infantry moved from French Guiana to Amazon
Purchase Units - French
French buy 1 Fighter; Remaining resources: 0 PUs;
Combat - French
Battle in 11 Sea Zone
French attack with 1 Fighter
Germans defend with 3 Transports
French roll dice for 1 Fighter in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the French lost in 11 Sea Zone
Germans win with 3 Transports remaining. Battle score for attacker is -8
Casualties for French: 1 Fighter
Non Combat Move - French
Place Units - French
1 Fighter placed in Churchill
Turn Complete - French
French collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : 0.50
French : -0.33