thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Kweichow to N.French Indochina French take N.French Indochina from Yamamoto 1 Infantry moved from Szechwan to Kweichow 1 Infantry moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Shansi 1 Artillery moved from Hupeh to Shansi 1 Artillery moved from Hupeh to Anhwei 1 Artillery moved from Hupeh to Hunan 2 Infantrys moved from Suiyuan to Chahar 1 Tank moved from Suiyuan to Chahar 2 Tanks moved from Suiyuan to Shansi 2 Tanks moved from Hupeh to Anhwei 1 Fighter moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Hunan 1 Tank moved from Szechwan to Anhwei 1 Tank moved from Szechwan to Shansi 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery and 1 Infantry moved from Lanchow to Szechwan 1 Infantry moved from Lanchow to Shensi 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Qinghai to Ningsia 4 Infantrys moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 4 Infantrys and 1 Marine moved from Hsining to E.Qinghai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Artillery, 1 Infantry and 3 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Anhwei, round 2 : 3/1 hits, 2.17 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Anhwei Chinese win, taking Anhwei from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Chahar Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys and 1 Tank in Chahar, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hunan, round 2 : 2/1 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Shansi Chinese attack with 1 Artillery, 1 Infantry and 3 Tanks Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Shansi, round 2 : 3/1 hits, 2.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Hunan to Hupeh Place Units - Chinese 1 Infantry and 2 Tanks placed in Hupeh 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Hisaichi : 1.33 Chinese : 2.67
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@dawgoneit see ya next tuesday.
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TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Transport moved from 84 Sea Zone to 76 Sea Zone 1 Transport moved from 106 Sea Zone to 84 Sea Zone 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery moved from Kirin to 84 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 3 Infantrys moved from Kirin to 84 Sea Zone 2 Artillerys and 4 Infantrys moved from 84 Sea Zone to Shantung 1 Tank moved from Chita to Peking 1 Infantry moved from Heilungchiang to Chita 3 Tanks moved from Ayan to Chita 1 Infantry moved from Ayan to Chita 1 Infantry moved from Ayan to Chita 1 Artillery and 2 Infantrys moved from Khabarovsk to Heilungchiang 1 Battleship moved from 110 Sea Zone to 66 Sea Zone 1 Submarine moved from 110 Sea Zone to 66 Sea Zone 1 Submarine moved from 110 Sea Zone to 66 Sea Zone 1 Destroyer moved from 110 Sea Zone to 66 Sea Zone 1 Bomber moved from West Borneo to 66 Sea Zone 1 Carrier moved from 107 Sea Zone to 67 Sea Zone 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from 84 Sea Zone to Shantung 1 Tank moved from N.Thailand to N.French Indochina 1 Transport moved from 110 Sea Zone to 92 Sea Zone 1 Marine moved from Hong Kong to 92 Sea Zone 1 Infantry moved from Hong Kong to 92 Sea Zone 1 Marine moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from 92 Sea Zone to N.French Indochina 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Tank moved from British Borneo to 111 Sea Zone 1 Infantry moved from East And South Borneo to 111 Sea Zone 1 Infantry, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Artillery moved from West Borneo to 110 Sea Zone 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry moved from West Borneo to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 1 Artillery, 3 Infantrys and 1 Tank moved from 110 Sea Zone to Sumatra 2 Tanks moved from British Borneo to East And South Borneo 1 Fighter moved from 107 Sea Zone to 66 Sea Zone 1 Fighter moved from 107 Sea Zone to 66 Sea Zone 1 Fighter moved from West Borneo to Sumatra 1 Destroyer moved from 92 Sea Zone to 84 Sea Zone 1 Destroyer moved from 106 Sea Zone to 84 Sea Zone 1 Submarine moved from 106 Sea Zone to 67 Sea Zone 5 Tanks moved from Chita to Hulunbuir Purchase Units - Hisaichi Hisaichi buy 4 Artillerys, 1 Cruiser, 16 Infantrys and 2 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 66 Sea Zone Hisaichi attack with 1 Battleship, 1 Bomber, 1 Destroyer, 2 Fighters and 2 Submarines Anzac defend with 2 Destroyers, 1 Submarine and 2 Transports; Dutch defend with 1 Destroyer Hisaichi roll dice for 2 Submarines in 66 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Anzac roll dice for 1 Submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Hisaichi Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 66 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Anzac roll dice for 3 Destroyers and 2 Transports in 66 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 2 Transports owned by the Anzac, 1 Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 66 Sea Zone Hisaichi roll dice for 1 Submarine in 66 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 66 Sea Zone, round 3 : 3/1 hits, 2.33 expected hits Anzac roll dice for 3 Destroyers in 66 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits 2 Destroyers owned by the Anzac, 1 Destroyer owned by the Dutch and 1 Submarine owned by the Hisaichi lost in 66 Sea Zone Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 29 Casualties for Hisaichi: 2 Submarines Casualties for Anzac: 2 Destroyers, 1 Submarine and 2 Transports Casualties for Dutch: 1 Destroyer Battle in N.French Indochina Hisaichi attack with 1 Infantry, 1 Marine and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry, 1 Marine and 1 Tank in N.French Indochina, round 2 : 1/1 hits, 1.17 expected hits French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Marine and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Sumatra Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Anzac defend with 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/1 hits, 1.83 expected hits Dutch roll dice for 3 Infantrys and 1 Tank in Sumatra, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Sumatra, round 3 : 1/1 hits, 1.50 expected hits Dutch roll dice for 1 Infantry and 1 Tank in Sumatra, round 3 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Tank in Sumatra, round 4 : 2/1 hits, 1.17 expected hits Dutch roll dice for 1 Tank in Sumatra, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 5 Casualties for Hisaichi: 3 Infantrys Casualties for Anzac: 3 Infantrys and 1 Tank Non Combat Move - Hisaichi 2 Fighters moved from 66 Sea Zone to 67 Sea Zone 1 Fighter moved from Sumatra to East And South Borneo 1 Bomber moved from 66 Sea Zone to Hong Kong Place Units - Hisaichi 2 Infantrys and 1 Marine placed in Shantung 1 Artillery, 4 Infantrys and 1 Marine placed in Hong Kong 3 Infantrys placed in Chita 1 Artillery and 2 Infantrys placed in Heilungchiang 2 Artillerys and 5 Infantrys placed in Changchun 1 Cruiser placed in 84 Sea Zone Turn Complete - Hisaichi Hisaichi collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Hisaichi : 1.67 French : 0.67 Anzac : 0.33 Dutch : 0.17
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TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Submarine moved from 20 Sea Zone to 21 Sea Zone 2 Adv.Fighters, 1 Battleship, 1 Carrier and 1 Destroyer moved from 20 Sea Zone to 21 Sea Zone 2 Tanks moved from Dublin to 18 Sea Zone 1 Tank moved from Munster to 18 Sea Zone 2 Infantrys moved from Dublin to 18 Sea Zone 1 Infantry moved from Scotland to 18 Sea Zone 2 Infantrys moved from Wales to 20 Sea Zone 2 Infantrys and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 18 Sea Zone to 21 Sea Zone 2 Adv.Fighters, 5 Infantrys and 3 Tanks moved from 21 Sea Zone to Netherlands 1 Bomber moved from Wales to Netherlands 1 Infantry moved from French Equatorial Africa to Equatoria British take Equatoria from Italians 1 Infantry moved from Italian East Africa to Kordofan British take Kordofan from Italians 1 Infantry moved from Mauritania to W.Morocco 1 Artillery and 3 Infantrys moved from Mozambique to Kenya 2 Mech.Infs moved from Cape Town to Kenya 3 Artillerys and 5 Infantrys moved from W.Iran to 58 Sea Zone 3 Artillerys, 2 Cruisers, 5 Infantrys, 1 Submarine and 3 Transports moved from 58 Sea Zone to 57 Sea Zone 3 Artillerys and 5 Infantrys moved from 57 Sea Zone to Lower Egypt 1 Fighter moved from Cairo to Darfur 1 Infantry moved from French Equatorial Africa to Darfur 3 Tanks moved from W.Iran to Syria 1 Artillery moved from W.Iran to Iraq 1 Infantry moved from Quebec to Ontario 2 Infantrys moved from Montreal to Quebec 1 Infantry moved from Colombia to Central America 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Sumatra 1 Destroyer and 1 Submarine moved from 65 Sea Zone to 66 Sea Zone 1 Fighter moved from Syria to Lower Egypt 2 Infantrys moved from Bihar to Assam 4 Infantrys and 1 Tank moved from Assam to Burma 1 Infantry moved from Yunnan to N.Thailand British take N.Thailand from Thai 2 ArmoredCars and 2 Tanks moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Destroyer moved from 72 Sea Zone to 76 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry and 1 Tank moved from Yukon to Alaska 1 Fighter moved from Yukon to Koryakia Purchase Units - British British buy 4 ArmoredCars, 6 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Submarines, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 76 Sea Zone British attack with 1 Destroyer Hisaichi defend with 1 Transport British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Transport in 76 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 76 Sea Zone British win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in 21 Sea Zone British attack with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 4 Transports Germans defend with 2 Destroyers British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 4 Transports in 21 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 2 Destroyers in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the British 2 Destroyers owned by the Germans lost in 21 Sea Zone British win with 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 4 Transports remaining. Battle score for attacker is 16 Casualties for Germans: 2 Destroyers Battle in 66 Sea Zone British attack with 1 Destroyer and 1 Submarine Hisaichi defend with 1 Battleship and 1 Destroyer British roll dice for 1 Submarine in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Battleship and 1 Destroyer in 66 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 66 Sea Zone 1 Destroyer retreated to 65 Sea Zone Hisaichi win with 1 Battleship and 1 Destroyer remaining. Battle score for attacker is -7 Casualties for British: 1 Submarine Battle in Lower Egypt British attack with 3 Artillerys, 1 Fighter and 5 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Italians lost in Lower Egypt British roll dice for 3 Artillerys, 1 Fighter and 5 Infantrys in Lower Egypt, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 1 Artillery in Lower Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 3 Artillerys, 1 Fighter and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Burma British attack with 4 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 4 Infantrys and 1 Tank in Burma, round 2 : 1/1 hits, 1.17 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Burma British win, taking Burma from Thai with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Darfur British attack with 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Fighter and 1 Infantry in Darfur, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Sumatra British attack with 2 Artillerys and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Tank British roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 2 : 1/1 hits, 1.33 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 0/1 hits, 0.83 expected hits 1 Artillery owned by the Hisaichi lost in Sumatra British roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/1 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Sumatra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Sumatra British win, taking Sumatra from Hisaichi with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Tank Casualties for British: 1 Infantry Battle in Netherlands British attack with 2 Adv.Fighters, 1 Bomber, 5 Infantrys and 3 Tanks Germans defend with 1 Artillery and 3 Infantrys British roll dice for 2 Adv.Fighters, 1 Bomber, 5 Infantrys and 3 Tanks in Netherlands, round 2 : 4/0 hits, 4.00 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits 1 Artillery owned by the Germans, 3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Netherlands British win, taking Netherlands from Germans with 2 Adv.Fighters, 1 Bomber, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Germans: 1 Artillery and 3 Infantrys Non Combat Move - British 1 Bomber moved from Netherlands to Manchester 2 Adv.Fighters moved from Netherlands to 21 Sea Zone 1 Fighter moved from Lower Egypt to Cairo 1 Fighter moved from Darfur to French Equatorial Africa Place Units - British 2 Submarines and 2 T.Boats placed in 21 Sea Zone 2 Mech.Infs placed in Cape Town 2 Artillerys, 2 Infantrys and 2 Tanks placed in Cairo 3 ArmoredCars placed in W.Iran 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank placed in Delhi 2 Artillerys and 3 Infantrys placed in Madras 1 Artillery and 1 Infantry placed in Bombay Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : 1.00 British : 1.17 Hisaichi : -0.67 Italians : -0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Tank moved from Northern Territory to Broome 4 Infantrys moved from South Australia to Western Australia 1 Infantry moved from Northern Territory to Western Australia 1 Infantry moved from Wellington to 122 Sea Zone 1 Artillery moved from Wellington to 122 Sea Zone 1 Infantry moved from South New Zealand to 122 Sea Zone 1 Infantry moved from North New Zealand to 122 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 122 Sea Zone to 114 Sea Zone 1 Artillery and 3 Infantrys moved from 114 Sea Zone to Queensland 1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Port Moresby Purchase Units - Anzac Anzac buy 13 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 Tanks placed in Broome 3 Infantrys placed in Townsville 6 Infantrys placed in Canberra 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Adv.Fighter, 1 Fighter and 2 Infantrys moved from Banjarmasin to West Borneo 7 Infantrys, 1 Marine and 4 Tanks moved from Banjarmasin to East And South Borneo Purchase Units - Dutch Dutch buy 4 Tanks; Remaining resources: 0 PUs; Combat - Dutch Battle in East And South Borneo Dutch attack with 7 Infantrys, 1 Marine and 4 Tanks Hisaichi defend with 1 Fighter and 2 Tanks; Yamamoto defend with 1 Bomber, 7 Infantrys, 2 Marines and 2 Tanks Dutch roll dice for 7 Infantrys, 1 Marine and 4 Tanks in East And South Borneo, round 2 : 3/1 hits, 3.67 expected hits Hisaichi roll dice for 1 Bomber, 1 Fighter, 7 Infantrys, 2 Marines and 4 Tanks in East And South Borneo, round 2 : 6/1 hits, 5.67 expected hits 3 Infantrys owned by the Yamamoto and 6 Infantrys owned by the Dutch lost in East And South Borneo 1 Infantry, 1 Marine and 4 Tanks retreated to Banjarmasin Hisaichi win with 1 Bomber, 1 Fighter, 4 Infantrys, 2 Marines and 4 Tanks remaining. Battle score for attacker is -6 Casualties for Dutch: 6 Infantrys Casualties for Yamamoto: 3 Infantrys Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Dutch roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in West Borneo, round 2 : 1/1 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in West Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Dutch 1 Adv.Fighter and 1 Fighter moved from West Borneo to Banjarmasin Place Units - Dutch 4 Tanks placed in Banjarmasin Turn Complete - Dutch Dutch collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Hisaichi : -0.00 Dutch : -0.83
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TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 2 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Helsinki to Vyborg 3 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : 0.33 Russians : 0.67
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TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Artillery, 1 Fighter and 3 Infantrys moved from E.Romania to Vinnytsia 1 Tank moved from Bucharest to Vinnytsia 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 1 Fighter and 3 Infantrys; Remaining resources: 4 PUs; Combat - Romanians Battle in Vinnytsia Romanians attack with 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 3 Infantrys Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/1 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Vinnytsia, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Vinnytsia, round 3 : 1/1 hits, 1.67 expected hits Russians roll dice for 2 Infantrys in Vinnytsia, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia Romanians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Vinnytsia, round 4 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Romanians: 2 Infantrys Casualties for Russians: 3 Infantrys Non Combat Move - Romanians 1 Fighter moved from Vinnytsia to E.Romania Place Units - Romanians 1 Fighter and 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -1.00 Russians : 0.00
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TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Infantry moved from Lombok to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Sumatra 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Malaya to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra 1 Fighter moved from Bangkok to Sumatra 1 Artillery and 1 Infantry moved from S.Thailand to N.Thailand 1 Tank moved from Malaya to N.Thailand 1 Artillery and 2 Infantrys moved from Malaya to S.Thailand 4 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Fighter, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Infantry Thai roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Thailand, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in N.Thailand Thai win, taking N.Thailand from British with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Battle in Sumatra Thai attack with 1 Artillery, 1 Fighter and 2 Infantrys British defend with 2 Artillerys and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Sumatra, round 2 : 1/1 hits, 1.17 expected hits Dutch roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Sumatra Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sumatra, round 3 : 1/0 hits, 1.00 expected hits Dutch roll dice for 2 Artillerys in Sumatra, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Artillery owned by the British lost in Sumatra Thai roll dice for 1 Artillery and 1 Fighter in Sumatra, round 4 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Thai: 2 Infantrys Casualties for British: 2 Artillerys and 1 Infantry Non Combat Move - Thai 1 Fighter moved from Sumatra to Java 1 AAGun moved from Malaya to Bangkok Place Units - Thai 1 Fighter, 4 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : 0.67 Thai : -0.00 Dutch : 0.00
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I hope you and your wife really enjoyed your camping trip! :)
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Tank moved from Cuba to 25 Sea Zone 1 Tank moved from Jamaica to 25 Sea Zone 1 Tank moved from Hispaniola to 25 Sea Zone 1 Infantry moved from Cuba to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 25 Sea Zone to 119 Sea Zone 3 Infantrys and 3 Tanks moved from 119 Sea Zone to N.Chile 2 Infantrys and 1 Tank moved from Peru to N.Chile 2 Artillerys, 2 Infantrys and 1 Tank moved from E.Mexico to Central America 1 Tank moved from Central America to Colombia 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Infantry and 1 Tank moved from Alaska to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Artillery moved from Yukon to Alaska 1 B.Transport, 2 Infantrys and 1 Tank moved from 74 Sea Zone to 72 Sea Zone 1 Destroyer moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia 2 Fighters moved from 104 Sea Zone to 103 Sea Zone 2 Fighters moved from 104 Sea Zone to 109 Sea Zone 1 Submarine moved from 104 Sea Zone to 103 Sea Zone 1 Submarine moved from 104 Sea Zone to 109 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Battleship, 1 Destroyer and 4 Infantrys moved from 98 Sea Zone to 104 Sea Zone 1 Bomber moved from San Francisco to Tarawa 1 Artillery moved from Jaluit to Kwajalein Americans take Kwajalein from Yamamoto 1 Transport moved from 104 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 104 Sea Zone 4 Bombers moved from Port Moresby to 110 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Carrier, 5 Destroyers, 1 Elite, 1 Fighter, 2 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 110 Sea Zone Americans attack with 4 Bombers Hisaichi defend with 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport Americans roll dice for 4 Bombers in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits
Combat Hit Differential Summary :
Americans : 0.33
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@Argothair said in Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2:
I hope you and your wife really enjoyed your camping trip! :)
we had 2 good days. my wife was sick for 2 i was sick for 2 (and not the same days) and rainy and cold for 5 days. and 2 sunny days at the end.
3 hits in sz110. ool please
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All 3 hits on Hisachi navy to start, then further hits on Thai T-Boat, then Thai submarine, then Thai transports, then Thai destroyer.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Tank moved from Cuba to 25 Sea Zone 1 Tank moved from Jamaica to 25 Sea Zone 1 Tank moved from Hispaniola to 25 Sea Zone 1 Infantry moved from Cuba to 25 Sea Zone 2 Infantrys moved from South Atlantic USA to 25 Sea Zone 3 Infantrys, 3 Tanks and 3 Transports moved from 25 Sea Zone to 119 Sea Zone 3 Infantrys and 3 Tanks moved from 119 Sea Zone to N.Chile 2 Infantrys and 1 Tank moved from Peru to N.Chile 2 Artillerys, 2 Infantrys and 1 Tank moved from E.Mexico to Central America 1 Tank moved from Central America to Colombia 1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido Americans take Hokkaido from Yamamoto 1 Infantry and 1 Tank moved from Alaska to 74 Sea Zone 1 Infantry moved from Yukon to 74 Sea Zone 1 Artillery moved from Yukon to Alaska 1 B.Transport, 2 Infantrys and 1 Tank moved from 74 Sea Zone to 72 Sea Zone 1 Destroyer moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia 2 Fighters moved from 104 Sea Zone to 103 Sea Zone 2 Fighters moved from 104 Sea Zone to 109 Sea Zone 1 Submarine moved from 104 Sea Zone to 103 Sea Zone 1 Submarine moved from 104 Sea Zone to 109 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Battleship, 1 Destroyer and 4 Infantrys moved from 98 Sea Zone to 104 Sea Zone 1 Bomber moved from San Francisco to Tarawa 1 Artillery moved from Jaluit to Kwajalein Americans take Kwajalein from Yamamoto 1 Transport moved from 104 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 104 Sea Zone 4 Bombers moved from Port Moresby to 110 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 Carrier, 5 Destroyers, 1 Elite, 1 Fighter, 2 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 110 Sea Zone Americans attack with 4 Bombers Hisaichi defend with 1 T.Boat and 2 Transports; Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport Americans roll dice for 4 Bombers in 110 Sea Zone, round 2 : 3/1 hits, 2.67 expected hits Thai roll dice for 1 Destroyer, 2 T.Boats and 3 Transports in 110 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits 1 Bomber owned by the Americans, 2 Transports owned by the Hisaichi and 1 T.Boat owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 3 Bombers in 110 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 110 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 T.Boat owned by the Thai and 1 Submarine owned by the Thai lost in 110 Sea Zone Americans roll dice for 3 Bombers in 110 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Thai, 1 Bomber owned by the Americans and 1 Destroyer owned by the Thai lost in 110 Sea Zone Americans win with 2 Bombers remaining. Battle score for attacker is 17 Casualties for Americans: 2 Bombers Casualties for Hisaichi: 1 T.Boat and 2 Transports Casualties for Thai: 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport Battle in N.Chile Americans attack with 5 Infantrys and 4 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 5 Infantrys and 4 Tanks in N.Chile, round 2 : 2/1 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 4 Infantrys and 4 Tanks in N.Chile, round 3 : 2/1 hits, 2.67 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in 109 Sea Zone Americans attack with 2 Fighters and 1 Submarine Yamamoto defend with 1 Submarine Americans roll dice for 1 Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 109 Sea Zone Americans win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 103 Sea Zone Americans attack with 2 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Fighters in 103 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 103 Sea Zone Americans win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Fighters moved from 103 Sea Zone to 104 Sea Zone 6 Infantrys moved from 104 Sea Zone to Nauru 2 Fighters moved from 109 Sea Zone to 104 Sea Zone 1 Fighter moved from Fiji to Townsville 1 Bomber moved from 110 Sea Zone to Western Australia 1 Bomber moved from 110 Sea Zone to Broome 1 Fighter moved from Johnston to 104 Sea Zone 1 Fighter moved from 104 Sea Zone to Milne Bay 3 Infantrys moved from Northeast USA to South Atlantic USA 1 Destroyer and 1 Submarine moved from 25 Sea Zone to 13 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 83 Sea Zone to 98 Sea Zone Place Units - Americans 1 Carrier placed in 98 Sea Zone 1 Adv.Fighter and 1 Fighter placed in 98 Sea Zone 3 Destroyers and 1 Submarine placed in 13 Sea Zone 1 Destroyer placed in 71 Sea Zone 1 Elite placed in Alaska 1 Destroyer placed in 71 Sea Zone 1 Transport placed in 13 Sea Zone 2 Infantrys and 1 Tank placed in Washington Turn Complete - Americans Americans collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -0.67 Americans : -0.50 Thai : -0.33
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Transport moved from 24 Sea Zone to 23 Sea Zone 1 Artillery moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 23 Sea Zone 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 1 Artillery and 3 Infantrys moved from 24 Sea Zone to Latvia 2 Artillerys and 2 Infantrys moved from Upper Norrland to Lapland 1 Infantry moved from East Prussia to Lithuania 1 Infantry moved from Brest to Lithuania 1 Stuka moved from Danzig to Lithuania 1 Infantry moved from Middle Norrland to Upper Norrland 1 Artillery and 3 Infantrys moved from Rhine to Netherlands 1 Artillery and 2 Infantrys moved from Belgium to Netherlands 1 Bomber moved from Orleanais to Netherlands 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 1 Infantry moved from Hamburg to Netherlands 2 ArmoredCars moved from Bavaria to Netherlands 1 Infantry moved from Saxony to Hamburg 3 Infantrys moved from Bavaria to Rhine 13 Tanks moved from Paris to Lorraine 1 Artillery and 3 Infantrys moved from Kotka to Oulu 1 Stuka moved from Danzig to Minsk 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Tank moved from Brest to Donetsk Germans take Donetsk from Russians 4 Artillerys and 7 Infantrys moved from Brest to Vinnytsia 1 Elite and 5 Infantrys moved from Krakow to Vinnytsia 1 Infantry moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Warsaw to Krakow 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 1 Artillery and 2 Infantrys moved from Danzig to East Prussia 2 Infantrys and 2 Tanks moved from Kufra to Darfur Purchase Units - Germans Germans buy 2 Adv.Fighters, 4 ArmoredCars, 6 Artillerys, 2 Battleships, 2 Destroyers, 12 Infantrys and 1 Stuka; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 2 ArmoredCars, 2 Artillerys, 1 Bomber and 7 Infantrys British defend with 3 Infantrys and 3 Tanks Germans roll dice for 1 Cruiser in Netherlands, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 ArmoredCars, 2 Artillerys, 1 Bomber and 7 Infantrys in Netherlands, round 2 : 4/1 hits, 3.50 expected hits British roll dice for 3 Infantrys and 3 Tanks in Netherlands, round 2 : 2/1 hits, 2.50 expected hits 1 ArmoredCar owned by the Germans, 1 Tank owned by the British, 1 Infantry owned by the Germans and 3 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber and 6 Infantrys in Netherlands, round 3 : 3/0 hits, 3.00 expected hits British roll dice for 2 Tanks in Netherlands, round 3 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Germans and 2 Tanks owned by the British lost in Netherlands Germans win, taking Netherlands from British with 2 Artillerys, 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 ArmoredCars and 1 Infantry Casualties for British: 3 Infantrys and 3 Tanks Battle in Latvia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Lithuania Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Tank Germans roll dice for 2 Infantrys and 1 Stuka in Lithuania, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Minsk Germans attack with 2 Infantrys and 1 Stuka Russians defend with 1 Infantry Germans roll dice for 2 Infantrys and 1 Stuka in Minsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Darfur Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in Darfur, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Darfur Germans win, taking Darfur from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Lapland Germans attack with 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Germans 1 Stuka moved from Minsk to Danzig 1 Stuka moved from Lithuania to Danzig 1 Bomber moved from Netherlands to Hamburg 1 AAGun moved from Bohemia to Krakow 1 AAGun moved from Bavaria to Bohemia Place Units - Germans 1 Destroyer placed in 24 Sea Zone 2 Battleships and 1 Destroyer placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Hamburg 2 Adv.Fighters, 1 Artillery and 5 Infantrys placed in Paris 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 1 Infantry placed in Danzig 3 ArmoredCars placed in Middle Norrland 2 Artillerys and 1 Infantry placed in Rhine 1 ArmoredCar and 1 Stuka placed in Bohemia Turn Complete - Germans Germans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : -0.33 British : -0.83 Russians : -1.50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 2 Infantrys moved from Kiev to Minsk 1 Bomber moved from Kursk to Donetsk 2 Infantrys moved from Kiev to Brest 1 Artillery moved from Kiev to Brest 1 Tank moved from Kiev to Minsk 2 Infantrys moved from Rostov to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Kiev to Kursk 4 Infantrys moved from Yaroslavl to Kursk 7 Infantrys moved from Moscow to Yaroslavl 3 Mech.Infs moved from Moscow to Donetsk 6 Mech.Infs and 5 Tanks moved from Kiev to Donetsk 7 Infantrys moved from Rostov to Donetsk 1 Artillery moved from Kursk to Donetsk 2 Artillerys and 5 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Artillery and 3 Infantrys moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland 1 Artillery, 2 Infantrys and 1 Tank moved from Murmansk to Lapland 2 Infantrys moved from Leningrad to Latvia 1 Elite moved from Leningrad to Latvia 2 Fighters moved from Leningrad to Latvia 1 Infantry moved from Kirov to Vologda 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 3 Artillerys, 9 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 2 ArmoredCars, 1 Fighter and 2 Tanks moved from Olyokminsk to Chita 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Elite and 1 Infantry moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 5 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Sverdlovsk to Novosibirsk Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Bunker, 1 HeavyTank, 35 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 2 Artillerys, 5 Infantrys and 1 Tank Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 2 Artillerys, 5 Infantrys and 1 Tank in Lapland, round 2 : 2/1 hits, 2.33 expected hits Finns roll dice for 2 Artillerys and 2 Infantrys in Lapland, round 2 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Lapland, round 3 : 2/0 hits, 2.00 expected hits Finns roll dice for 2 Artillerys in Lapland, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 Artillerys and 2 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Bomber, 10 Infantrys, 9 Mech.Infs and 5 Tanks Germans defend with 1 Tank Russians roll dice for 1 Artillery, 1 Bomber, 10 Infantrys, 9 Mech.Infs and 5 Tanks in Donetsk, round 2 : 9/1 hits, 9.83 expected hits Germans roll dice for 1 Tank in Donetsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Artillery, 1 Bomber, 10 Infantrys, 9 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 5 Casualties for Germans: 1 Tank Battle in Minsk Russians attack with 2 Infantrys and 1 Tank Germans defend with 2 Infantrys Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Minsk Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Latvia Russians attack with 1 Elite, 2 Fighters and 2 Infantrys Germans defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Elite, 2 Fighters and 2 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Elite and 2 Fighters in Latvia, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 1/0 hits, 1.00 expected hits 1 Elite owned by the Russians and 1 Infantry owned by the Germans lost in Latvia retreated to Latvia Germans win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 Elite and 2 Infantrys Casualties for Germans: 2 Infantrys Battle in Brest Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Infantry in Brest, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Brest Russians win, taking Brest from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in Chita Russians attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks Hisaichi defend with 1 Factory and 7 Infantrys Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 10 Infantrys and 5 Tanks in Chita, round 2 : 7/1 hits, 6.67 expected hits Hisaichi roll dice for 7 Infantrys in Chita, round 2 : 3/1 hits, 2.33 expected hits 3 Infantrys owned by the Russians and 7 Infantrys owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 3 Infantrys Casualties for Hisaichi: 7 Infantrys Non Combat Move - Russians 1 Fighter moved from Chita to N.Buryat Mongolia 1 Bomber moved from Donetsk to Kursk 2 Fighters moved from Latvia to Leningrad 2 Infantrys moved from Leningrad to Novgorod 1 Infantry moved from Leningrad to Novgorod Place Units - Russians 1 Bunker, 3 Infantrys and 1 Tank placed in Leningrad 1 ArmoredCar, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 HeavyTank and 2 Infantrys placed in Kursk 1 ArmoredCar, 3 Infantrys and 1 Mech.Inf placed in Stalingrad 10 Infantrys placed in Moscow 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 4 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.83 Hisaichi : 0.67 Finns : 1.00 Russians : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Artillery, 3 Infantrys and 2 Tanks moved from New Valley to Lower Egypt 4 Infantrys and 1 Tank moved from Mersa Matruh to Lower Egypt 1 Fighter moved from Kufra to Lower Egypt 1 Tank moved from E.Morocco to Tangier Italians take Tangier from French 1 Tank moved from Tangier to W.Morocco 1 Tank moved from E.Morocco to W.Morocco 1 Infantry moved from Greece to 51 Sea Zone 1 Infantry and 1 T.Boat moved from 51 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Bomber moved from Greece to Lower Egypt 1 Artillery, 2 Infantrys and 1 Tank moved from Greece to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine Italians take Palestine from British 1 Infantry, 1 Tank and 1 Transport moved from 51 Sea Zone to 56 Sea Zone 1 Infantry and 1 Tank moved from 56 Sea Zone to Lower Egypt 1 Battleship moved from 51 Sea Zone to 56 Sea Zone 1 Destroyer moved from 51 Sea Zone to 56 Sea Zone 2 Infantrys moved from Croatia to 50 Sea Zone 1 Artillery moved from Rome to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Infantrys and 1 Transport moved from 50 Sea Zone to 48 Sea Zone 1 Artillery and 5 Infantrys moved from 48 Sea Zone to Malta 1 Fighter moved from Tunis to Malta 2 Fighters moved from S.Tunisia to Malta 3 Infantrys moved from Kufra to Mersa Matruh 1 Mech.Inf moved from N.Algeria to Tripoli 1 Mech.Inf moved from E.Morocco to Tripoli 1 Infantry moved from Hun to El Agheila 1 Tank moved from Normandy to Languedoc 2 Artillerys, 2 Infantrys and 1 Tank moved from Languedoc to Catalonia 2 ArmoredCars moved from Provence to Catalonia 1 Destroyer and 2 Transports moved from 41 Sea Zone to 43 Sea Zone 4 Infantrys moved from Provence to 43 Sea Zone 4 Infantrys moved from 43 Sea Zone to Catalonia 1 Infantry moved from Croatia to Serbia 1 Infantry moved from Rome to Campania 1 Adv.Fighter moved from Rome to Crete 1 Artillery and 1 Infantry moved from Hun to El Agheila 1 Destroyer moved from 51 Sea Zone to 55 Sea Zone 1 Submarine moved from 51 Sea Zone to 56 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 4 Artillerys, 1 Bomber, 1 Carrier, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Malta Italians attack with 1 Artillery, 3 Fighters and 5 Infantrys British defend with 3 Bunkers Italians roll dice for 1 Artillery, 3 Fighters and 5 Infantrys in Malta, round 2 : 3/1 hits, 2.33 expected hits Units damaged: 3 Bunkers owned by the British British roll dice for 3 Bunkers in Malta, round 2 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Italians lost in Malta Italians roll dice for 1 Artillery, 3 Fighters and 3 Infantrys in Malta, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 3 Bunkers in Malta, round 3 : 2/1 hits, 1.50 expected hits 2 Bunkers owned by the British and 2 Infantrys owned by the Italians lost in Malta Italians roll dice for 1 Artillery, 3 Fighters and 1 Infantry in Malta, round 4 : 2/1 hits, 1.67 expected hits British roll dice for 1 Bunker in Malta, round 4 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the British and 1 Infantry owned by the Italians lost in Malta Italians win, taking Malta from British with 1 Artillery and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Italians: 5 Infantrys Casualties for British: 3 Bunkers Battle in Lower Egypt Italians attack with 1 Artillery, 1 Bomber, 1 Fighter, 8 Infantrys and 4 Tanks British defend with 3 Artillerys and 5 Infantrys Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 8 Infantrys and 4 Tanks in Lower Egypt, round 2 : 5/1 hits, 4.83 expected hits British roll dice for 3 Artillerys and 4 Infantrys in Lower Egypt, round 2 : 2/1 hits, 2.33 expected hits 1 Artillery owned by the British, 2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 6 Infantrys and 4 Tanks in Lower Egypt, round 3 : 4/1 hits, 4.50 expected hits British roll dice for 2 Artillerys in Lower Egypt, round 3 : 1/1 hits, 0.67 expected hits 2 Artillerys owned by the British and 1 Infantry owned by the Italians lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 4 Tanks remaining. Battle score for attacker is 16 Casualties for British: 3 Artillerys and 5 Infantrys Casualties for Italians: 3 Infantrys Battle in Catalonia Italians attack with 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Italians roll dice for 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 1 Tank in Catalonia, round 2 : 3/1 hits, 3.17 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 2/1 hits, 1.33 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 2 Infantrys owned by the Italians lost in Catalonia Italians roll dice for 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 1 Tank in Catalonia, round 3 : 3/1 hits, 2.83 expected hits Neutral roll dice for 1 Fighter in Catalonia, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral and 1 Infantry owned by the Italians lost in Catalonia Italians loses 0 PUs for violating Catalonias neutrality. Italians win, taking Catalonia from Neutral with 2 ArmoredCars, 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Italians: 3 Infantrys Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry Battle in W.Morocco Italians attack with 2 Tanks British defend with 1 Infantry Italians roll dice for 2 Tanks in W.Morocco, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Italians and 1 Infantry owned by the British lost in W.Morocco Italians win, taking W.Morocco from French with 1 Tank remaining. Battle score for attacker is -3 Casualties for Italians: 1 Tank Casualties for British: 1 Infantry Non Combat Move - Italians 1 Mech.Inf moved from E.Morocco to W.Morocco 1 Mech.Inf moved from E.Morocco to W.Morocco 1 Fighter moved from Lower Egypt to Mersa Matruh 1 Bomber moved from Lower Egypt to Crete 1 Fighter moved from Malta to Greece 1 Fighter moved from Malta to 51 Sea Zone 1 Fighter moved from Malta to 51 Sea Zone Place Units - Italians 1 Carrier placed in 51 Sea Zone 1 Artillery and 2 Infantrys placed in Greece 1 Artillery and 3 Infantrys placed in E.Morocco 1 Transport placed in 46 Sea Zone 1 Artillery and 2 Infantrys placed in Hun 2 ArmoredCars and 2 Infantrys placed in Provence 2 ArmoredCars placed in Tunis 1 Artillery, 1 Bomber and 1 Infantry placed in Rome Turn Complete - Italians Italians collect 85 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Normandy: 1 AAGun EDIT: Adding units owned by Italians to Orleanais: 1 AAGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.17 Italians : 1.00 British : 1.50 French : 0.67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French French loses 0 PUs for violating Greenlands neutrality. 1 Artillery moved from Iceland to 3 Sea Zone 1 Artillery moved from 3 Sea Zone to Greenland French take Greenland from Neutral 1 Destroyer moved from 3 Sea Zone to 10 Sea Zone 1 Infantry moved from Nubia to New Valley British take New Valley from Italians Purchase Units - French French buy 2 Adv.Fighters; Remaining resources: 1 PUs; Combat - French Non Combat Move - French Place Units - French 2 Adv.Fighters placed in Syria Turn Complete - French French collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 unit repaired. 1 Bomber, 4 Infantrys, 2 Marines and 2 Tanks moved from East And South Borneo to Banjarmasin 1 Infantry moved from Celebes to 111 Sea Zone 1 Tank moved from Soembawa to 111 Sea Zone 1 Infantry moved from Flores to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry moved from Mindanao to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Artillery moved from Manila to 106 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 106 Sea Zone to 110 Sea Zone 1 Tank moved from Kwangsi to 92 Sea Zone 1 Tank and 1 Transport moved from 92 Sea Zone to 110 Sea Zone 1 Fighter moved from 111 Sea Zone to Banjarmasin 1 Bomber moved from Davao to Banjarmasin 1 Infantry, 1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Battleship moved from 111 Sea Zone to 110 Sea Zone 1 Battleship moved from 67 Sea Zone to 110 Sea Zone 2 Fighters moved from 67 Sea Zone to Banjarmasin 1 Artillery, 4 Infantrys and 2 Tanks moved from 110 Sea Zone to Banjarmasin 1 Destroyer moved from 67 Sea Zone to 114 Sea Zone 1 Carrier moved from 67 Sea Zone to 114 Sea Zone 1 Fighter moved from 85 Sea Zone to 114 Sea Zone 1 Submarine moved from 85 Sea Zone to 75 Sea Zone 1 Fighter moved from 85 Sea Zone to 75 Sea Zone 1 Battleship, 1 Carrier and 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Destroyer moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 111 Sea Zone to 65 Sea Zone 1 Submarine moved from 111 Sea Zone to 65 Sea Zone 1 Carrier moved from 111 Sea Zone to 65 Sea Zone 1 Transport moved from 111 Sea Zone to 65 Sea Zone 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone 1 Carrier moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Artillery moved from Davao to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Jilolo 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to West Papua Yamamoto take West Papua from Anzac 1 B.Transport moved from 111 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 1 Bunker, 2 Destroyers, 2 Fighters, 6 Infantrys, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 75 Sea Zone Yamamoto attack with 1 Fighter and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 75 Sea Zone Yamamoto win with 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 114 Sea Zone Yamamoto attack with 1 Carrier, 1 Destroyer and 1 Fighter Anzac defend with 2 Transports Yamamoto roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 114 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Anzac roll dice for 2 Transports in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Anzac lost in 114 Sea Zone Yamamoto roll dice for 1 Carrier, 1 Destroyer and 1 Fighter in 114 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Anzac roll dice for 1 Transport in 114 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 114 Sea Zone Yamamoto win with 1 Carrier, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Transports Battle in 76 Sea Zone Yamamoto attack with 1 Battleship, 1 Carrier and 1 Destroyer British defend with 1 Destroyer Yamamoto roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 76 Sea Zone Yamamoto win with 1 Battleship, 1 Carrier and 1 Destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Battle in 65 Sea Zone Yamamoto attack with 1 Carrier, 1 Destroyer, 3 Submarines and 1 Transport British defend with 1 Destroyer and 2 Transports; Dutch defend with 1 Destroyer Yamamoto roll dice for 3 Submarines in 65 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Carrier, 1 Destroyer and 1 Transport in 65 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Destroyers and 2 Transports in 65 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Transport owned by the British and 1 Transport owned by the Yamamoto lost in 65 Sea Zone Yamamoto roll dice for 3 Submarines in 65 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Carrier and 1 Destroyer in 65 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 2 Destroyers and 1 Transport in 65 Sea Zone, round 3 : 0/1 hits, 0.83 expected hits 1 Transport owned by the British and 1 Destroyer owned by the Dutch lost in 65 Sea Zone Yamamoto roll dice for 3 Submarines in 65 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 1 Destroyer in 65 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the British lost in 65 Sea Zone Yamamoto win with 1 Carrier, 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 22 Casualties for Yamamoto: 1 Transport Casualties for British: 1 Destroyer and 2 Transports Casualties for Dutch: 1 Destroyer Battle in Jilolo Yamamoto attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Jilolo Yamamoto roll dice for 1 Artillery in Jilolo, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Jilolo, round 4 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Jilolo, round 5 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 5 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Jilolo, round 6 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 6 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Jilolo, round 7 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 7 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Jilolo Dutch win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in Banjarmasin Yamamoto attack with 1 Artillery, 2 Bombers, 3 Fighters, 8 Infantrys, 2 Marines and 4 Tanks Anzac defend with 2 Fighters; Dutch defend with 1 AAGun, 1 Adv.Fighter, 1 Factory, 1 Fighter, 1 Infantry, 1 Marine and 8 Tanks AA fire in Banjarmasin : 1/1 hits, 0.83 expected hits 1 Fighter owned by the Yamamoto lost in Banjarmasin Yamamoto roll dice for 2 Battleships in Banjarmasin, round 2 : 2/1 hits, 1.33 expected hits 1 Marine owned by the Dutch and 1 Infantry owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Fighters, 8 Infantrys, 2 Marines and 4 Tanks in Banjarmasin, round 2 : 7/1 hits, 6.83 expected hits Dutch roll dice for 1 Adv.Fighter, 3 Fighters and 8 Tanks in Banjarmasin, round 2 : 6/1 hits, 6.17 expected hits 6 Infantrys owned by the Yamamoto and 7 Tanks owned by the Dutch lost in Banjarmasin Yamamoto roll dice for 1 Artillery, 2 Bombers, 2 Fighters, 2 Infantrys, 2 Marines and 4 Tanks in Banjarmasin, round 3 : 6/1 hits, 5.83 expected hits Dutch roll dice for 1 Adv.Fighter, 3 Fighters and 1 Tank in Banjarmasin, round 3 : 3/1 hits, 2.67 expected hits 1 Fighter owned by the Dutch, 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 2 Fighters owned by the Anzac, 1 Adv.Fighter owned by the Dutch and 1 Tank owned by the Dutch lost in Banjarmasin Yamamoto captures 19PUs while taking Dutch capital Yamamoto win, taking Banjarmasin from Dutch with 2 Bombers, 2 Fighters, 2 Marines and 4 Tanks remaining. Battle score for attacker is 52 Casualties for Yamamoto: 1 Artillery, 1 Fighter and 8 Infantrys Casualties for Dutch: 1 Adv.Fighter, 1 Fighter, 1 Infantry, 1 Marine and 8 Tanks Casualties for Anzac: 2 Fighters Non Combat Move - Yamamoto 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Fighter moved from Banjarmasin to 110 Sea Zone 1 Bomber moved from Banjarmasin to Davao 1 Bomber moved from Banjarmasin to British Borneo 1 Fighter moved from 75 Sea Zone to 76 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Ulithi Place Units - Yamamoto 1 Bunker and 3 Infantrys placed in Kwangsi 2 ArmoredCars, 2 Fighters, 1 Infantry and 1 Tank placed in Tokyo 1 Destroyer and 1 Submarine placed in 85 Sea Zone 1 Destroyer and 1 Submarine placed in 107 Sea Zone 2 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 78 PUs; end with 97 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.17 British : -1.50 Yamamoto : -0.50 Anzac : -0.50 Dutch : 0.17
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Hunan to Kwangtung Chinese take Kwangtung from Yamamoto 1 Artillery moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 Infantry moved from Kweichow to Hunan 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Szechwan to Yunnan 3 Tanks moved from Anhwei to Hupeh 3 Tanks moved from Shansi to Hupeh 1 Infantry moved from Suiyuan to Shansi 1 Artillery moved from Shansi to Hupeh 1 Tank moved from Chahar to Hupeh 1 Infantry moved from Shensi to Hupeh 1 Artillery moved from Szechwan to Hupeh 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan 1 Tank moved from Hupeh to Suiyuan 2 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from Lanchow to Shensi 2 Infantrys and 1 Marine moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 ArmoredCar and 2 Tanks placed in Hupeh 1 ArmoredCar and 5 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :