thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 Bomber moved from Tokyo to 95 Sea Zone 1 ArmoredCar moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Tohoku 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Tank moved from Tokyo to Chubu 1 Infantry and 1 Marine moved from West Borneo to East And South Borneo 8 Infantrys moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to East And South Borneo 1 Fighter moved from 84 Sea Zone to East And South Borneo 1 B.Carrier, 1 B.Transport, 1 Cruiser and 2 Fighters moved from 84 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 93 Sea Zone 1 Tank moved from Panay to 93 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 93 Sea Zone to Manila 1 Fighter moved from 93 Sea Zone to Manila 1 Fighter moved from 93 Sea Zone to Manila 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Szechwan 1 Infantry moved from Hupeh to Szechwan 1 Artillery moved from Hupeh to Shensi 1 Artillery moved from Hupeh to Szechwan 1 ArmoredCar moved from Kwangsi to Hupeh 2 Infantrys moved from Kwangsi to Hunan 1 Infantry moved from Yap to Ulithi Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Artillerys, 3 Bunkers, 1 Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Bomber Americans defend with 1 B.Transport Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Bomber in 95 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 B.Transport in 95 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans and 1 Bomber owned by the Yamamoto lost in 95 Sea Zone Americans win with no units remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Bomber Casualties for Americans: 1 B.Transport Battle in East And South Borneo Yamamoto attack with 3 Fighters, 9 Infantrys and 1 Marine Anzac defend with 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Yamamoto roll dice for 3 Fighters, 9 Infantrys and 1 Marine in East And South Borneo, round 2 : 3/0 hits, 3.00 expected hits Dutch roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank in East And South Borneo, round 2 : 3/1 hits, 3.17 expected hits 3 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 6 Infantrys and 1 Marine in East And South Borneo, round 3 : 2/1 hits, 2.50 expected hits Dutch roll dice for 3 Artillerys, 1 Elite, 1 Marine and 1 Tank in East And South Borneo, round 3 : 3/1 hits, 2.17 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 3 Infantrys and 1 Marine in East And South Borneo, round 4 : 2/0 hits, 2.00 expected hits Dutch roll dice for 2 Artillerys, 1 Marine and 1 Tank in East And South Borneo, round 4 : 1/1 hits, 1.50 expected hits 2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in East And South Borneo Yamamoto roll dice for 3 Fighters, 2 Infantrys and 1 Marine in East And South Borneo, round 5 : 2/1 hits, 1.83 expected hits Dutch roll dice for 1 Marine and 1 Tank in East And South Borneo, round 5 : 1/1 hits, 0.83 expected hits 1 Tank owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 Marine owned by the Anzac lost in East And South Borneo Yamamoto win, taking East And South Borneo from Dutch with 3 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 14 Casualties for Yamamoto: 8 Infantrys Casualties for Anzac: 3 Artillerys, 1 Elite, 3 Infantrys, 1 Marine and 1 Tank Battle in Shensi Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shensi, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shensi Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 3 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Szechwan Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chubu Yamamoto attack with 2 Infantrys and 1 Tank Americans defend with 1 Infantry Yamamoto roll dice for 2 Infantrys and 1 Tank in Chubu, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 Infantry in Chubu, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Chubu Yamamoto win, taking Chubu from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Tohoku Yamamoto attack with 1 ArmoredCar and 2 Infantrys Americans defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar and 2 Infantrys in Tohoku, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Tohoku, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tohoku Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Tohoku, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Tohoku Yamamoto win, taking Tohoku from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Americans: 1 Infantry Battle in Manila Yamamoto attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank Americans defend with 3 Adv.Fighters and 1 Factory Yamamoto roll dice for 1 Cruiser in Manila, round 2 : 1/1 hits, 0.50 expected hits 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Manila, round 2 : 1/1 hits, 1.83 expected hits Americans roll dice for 2 Adv.Fighters in Manila, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Manila, round 3 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 Adv.Fighter in Manila, round 3 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 2 Fighters and 1 Tank remaining. Battle score for attacker is 24 Casualties for Americans: 3 Adv.Fighters Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Fighter moved from Manila to 93 Sea Zone 1 Fighter moved from Manila to 93 Sea Zone 1 Fighter moved from East And South Borneo to 93 Sea Zone 1 Fighter moved from East And South Borneo to Banjarmasin 1 Fighter moved from East And South Borneo to Banjarmasin Place Units - Yamamoto 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 4 Infantrys and 1 Tank placed in Tokyo 1 Bunker and 3 Infantrys placed in Hupeh 1 Bunker and 4 Infantrys placed in Banjarmasin 1 Fighter placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Yamamoto : -3.17 Americans : 0.33 Chinese : 1.00 Dutch : 0.33
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 Infantry moved from Shansi to Chahar Chinese take Chahar from Hisaichi 1 Infantry moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Kweichow to Yunnan Chinese take Yunnan from Thai 4 Infantrys moved from Ningsia to Shensi 1 Elite moved from Lanchow to Shensi 1 ArmoredCar, 9 Infantrys and 1 Tank moved from Lanchow to Szechwan 1 ArmoredCar and 1 Tank moved from Ningsia to Shansi 2 Infantrys and 1 Marine moved from Suiyuan to Shansi 1 Artillery and 1 Infantry moved from E.Qinghai to Lanchow 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 2 Artillerys, 1 Elite and 2 Infantrys moved from Hsining to E.Qinghai 1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Shensi Chinese attack with 1 Elite and 4 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Elite and 4 Infantrys in Shensi, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Shensi Chinese win, taking Shensi from Yamamoto with 1 Elite and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Szechwan Chinese attack with 1 ArmoredCar, 9 Infantrys and 1 Tank Yamamoto defend with 1 Artillery and 2 Infantrys Chinese roll dice for 1 ArmoredCar, 9 Infantrys and 1 Tank in Szechwan, round 2 : 2/1 hits, 2.33 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 ArmoredCar, 8 Infantrys and 1 Tank in Szechwan, round 3 : 2/1 hits, 2.17 expected hits Yamamoto roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar, 8 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery and 2 Infantrys Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Chinese : -0.50
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 ArmoredCar moved from Hunan to Yunnan Hisaichi take Kweichow from Chinese 1 Artillery and 2 Infantrys moved from Hupeh to Anhwei 3 ArmoredCars moved from Shantung to Hulunbuir 1 Infantry moved from Shantung to Chahar 1 Artillery moved from Shantung to Chahar 1 Infantry moved from Shantung to Chahar 1 Adv.Fighter moved from Shantung to 92 Sea Zone 1 Fighter moved from Hong Kong to 92 Sea Zone 1 Adv.Fighter moved from Changchun to 92 Sea Zone 2 Fighters moved from Heilungchiang to Ayan 1 ArmoredCar moved from Khabarovsk to Ayan 1 Infantry moved from Heilungchiang to Ayan 3 Tanks moved from Shantung to Hulunbuir 3 Infantrys moved from Shantung to Peking 1 Infantry moved from Heilungchiang to Ayan 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Bunkers, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 92 Sea Zone Hisaichi attack with 2 Adv.Fighters and 1 Fighter Dutch defend with 1 Cruiser Hisaichi roll dice for 2 Adv.Fighters and 1 Fighter in 92 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Dutch roll dice for 1 Cruiser in 92 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 Cruiser owned by the Dutch and 1 Fighter owned by the Hisaichi lost in 92 Sea Zone Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Fighter Casualties for Dutch: 1 Cruiser Battle in Ayan Hisaichi attack with 1 ArmoredCar, 2 Fighters and 2 Infantrys Russians defend with 3 Infantrys Hisaichi roll dice for 1 ArmoredCar, 2 Fighters and 2 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 2 Fighters and 2 Infantrys in Ayan, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Fighters and 1 Infantry in Ayan, round 4 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Ayan, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Russians: 3 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Anhwei Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Anhwei, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Yunnan Hisaichi attack with 1 ArmoredCar Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Hulunbuir Hisaichi attack with 3 ArmoredCars and 3 Tanks Russians defend with 4 Infantrys Hisaichi roll dice for 3 ArmoredCars and 3 Tanks in Hulunbuir, round 2 : 2/1 hits, 2.50 expected hits Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir Hisaichi roll dice for 2 ArmoredCars and 3 Tanks in Hulunbuir, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Hulunbuir, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 ArmoredCars Casualties for Russians: 4 Infantrys Non Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Kiangsi to Hong Kong 1 ArmoredCar moved from Hong Kong to Hunan 1 Adv.Fighter moved from 92 Sea Zone to Hong Kong 1 Adv.Fighter moved from 92 Sea Zone to Changchun 2 Fighters moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 2 ArmoredCars, 1 Bunker, 1 Fighter and 5 Infantrys placed in Changchun 3 Infantrys placed in Shantung 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -2.00 Chinese : -0.33 Russians : 0.00 Dutch : 0.50
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 1 Artillery, 1 Bomber and 1 Infantry moved from Dover to Manchester 3 Adv.Fighters moved from 21 Sea Zone to Manchester 1 Fighter moved from 21 Sea Zone to Manchester 2 Infantrys moved from Assam to Burma 1 Tank moved from Assam to Kweichow Chinese take Kweichow from Hisaichi 1 Artillery and 1 Elite moved from N.Thailand to N.French Indochina 1 Infantry moved from N.Thailand to N.French Indochina 1 Artillery moved from N.Thailand to S.French Indochina 3 Infantrys moved from Assam to Burma 3 ArmoredCars moved from N.Thailand to S.French Indochina 3 Infantrys moved from N.Thailand to S.Thailand 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina 1 Infantry moved from Rajputana to Baluchistan 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Hyderabad to Rajputana 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Bihar to Punjab 1 Artillery moved from Delhi to Rajputana 1 Infantry moved from Delhi to Punjab 1 Artillery moved from Delhi to Rajputana 1 Infantry and 1 Tank moved from Delhi to Punjab 3 Infantrys moved from Rajputana to Bombay 3 Infantrys moved from Madras to Hyderabad 2 Transports moved from 80 Sea Zone to 71 Sea Zone 3 Infantrys moved from Yukon to Alaska 1 Infantry moved from Zhigansk to Okhotsk Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 15 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in S.French Indochina British attack with 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Thai defend with 1 Factory and 5 Infantrys British roll dice for 4 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 3/1 hits, 3.17 expected hits Thai roll dice for 5 Infantrys in S.French Indochina, round 2 : 2/1 hits, 1.67 expected hits 3 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.French Indochina British roll dice for 4 ArmoredCars, 2 Artillerys and 1 Tank in S.French Indochina, round 3 : 2/1 hits, 2.50 expected hits Thai roll dice for 2 Infantrys in S.French Indochina, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Thai lost in S.French Indochina British win, taking S.French Indochina from Thai with 4 ArmoredCars, 2 Artillerys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 2 Infantrys Casualties for Thai: 5 Infantrys Battle in Burma British attack with 5 Infantrys Thai defend with 1 Infantry British roll dice for 5 Infantrys in Burma, round 2 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 4 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in N.French Indochina British attack with 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 ArmoredCar, 1 Artillery and 1 Infantry British roll dice for 1 Artillery, 1 Elite and 1 Infantry in N.French Indochina, round 2 : 1/0 hits, 1.00 expected hits Thai roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in N.French Indochina British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 3 : 0/1 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.67 expected hits British roll dice for 1 Artillery and 1 Elite in N.French Indochina, round 4 : 1/1 hits, 0.83 expected hits Thai roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Thai and 1 Elite owned by the British lost in N.French Indochina British roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 9 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 10 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in N.French Indochina, round 11 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in N.French Indochina, round 11 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in N.French Indochina Thai win with 1 Artillery remaining. Battle score for attacker is -3 Casualties for British: 1 Artillery, 1 Elite and 1 Infantry Casualties for Thai: 1 ArmoredCar and 1 Infantry Battle in Manchester British attack with 3 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Germans defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry; Italians defend with 1 Fighter AA fire in Manchester : 1/1 hits, 0.83 expected hits 1 Adv.Fighter owned by the British lost in Manchester British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Manchester, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Manchester, round 2 : 2/1 hits, 1.17 expected hits 1 Fighter owned by the Italians, 1 Fighter owned by the British, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Manchester British win, taking Manchester from Germans with 2 Adv.Fighters, 1 Artillery and 1 Bomber remaining. Battle score for attacker is -6 Casualties for British: 1 Adv.Fighter, 1 Fighter and 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Casualties for Italians: 1 Fighter Battle in S.Thailand British attack with 3 Infantrys Thai defend with 1 Infantry British roll dice for 3 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from Manchester to 21 Sea Zone 1 Bomber moved from Manchester to London Place Units - British 4 Artillerys and 4 Infantrys placed in London 2 ArmoredCars and 2 Tanks placed in Wales 1 Bunker and 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -2.67 AA fire in Manchester : : 0.17 Thai : -0.50
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 5 Transports moved from 111 Sea Zone to 67 Sea Zone 8 Infantrys and 1 Marine moved from Western Australia to 67 Sea Zone 1 Infantry moved from Soembawa to 67 Sea Zone 9 Infantrys, 1 Marine and 5 Transports moved from 67 Sea Zone to 110 Sea Zone 9 Infantrys and 1 Marine moved from 110 Sea Zone to Banjarmasin 3 L.Fighters moved from Broome to Banjarmasin 1 Adv.Fighter moved from Java to Banjarmasin Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in Banjarmasin Anzac attack with 1 Adv.Fighter, 9 Infantrys, 3 L.Fighters and 1 Marine Yamamoto defend with 1 AAGun, 2 Bunkers, 1 Factory, 2 Fighters and 4 Infantrys AA fire in Banjarmasin : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Anzac lost in Banjarmasin Anzac roll dice for 9 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 2 : 4/1 hits, 3.50 expected hits Units damaged: 2 Bunkers owned by the Yamamoto Yamamoto roll dice for 2 Bunkers, 2 Fighters and 4 Infantrys in Banjarmasin, round 2 : 3/1 hits, 3.33 expected hits 3 Infantrys owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Banjarmasin Anzac roll dice for 6 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 3 : 3/0 hits, 3.00 expected hits Yamamoto roll dice for 2 Bunkers, 2 Fighters and 2 Infantrys in Banjarmasin, round 3 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Anzac, 2 Infantrys owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Banjarmasin Anzac roll dice for 3 Infantrys, 3 L.Fighters and 1 Marine in Banjarmasin, round 4 : 3/1 hits, 2.50 expected hits Yamamoto roll dice for 1 Bunker and 2 Fighters in Banjarmasin, round 4 : 2/1 hits, 1.50 expected hits 2 Infantrys owned by the Anzac, 1 Bunker owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in Banjarmasin Anzac win, taking Banjarmasin from Yamamoto with 1 Infantry, 3 L.Fighters and 1 Marine remaining. Battle score for attacker is 10 Casualties for Anzac: 1 Adv.Fighter and 8 Infantrys Casualties for Yamamoto: 2 Bunkers, 2 Fighters and 4 Infantrys Non Combat Move - Anzac 3 L.Fighters moved from Banjarmasin to S.French Indochina 3 Destroyers moved from 111 Sea Zone to 110 Sea Zone Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
AA fire in Banjarmasin : : 0.33 Yamamoto : 0.50 Anzac : 1.00
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Infantry moved from Timor to 113 Sea Zone 1 Infantry moved from Tanimbar to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 110 Sea Zone 2 Infantrys moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Yamamoto 2 Adv.Fighters moved from Sumatra to Rajputana Purchase Units - Dutch Dutch buy 1 Elite, 2 Fighters and 2 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Fighters placed in Sumatra 1 Elite and 2 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Artillery moved from Leningrad to S.Karelia 6 Infantrys moved from Vyborg to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 1 Fighter moved from Leningrad to S.Karelia 1 Artillery moved from Leningrad to Novgorod 2 Infantrys moved from Leningrad to Novgorod 2 Infantrys moved from Vyborg to Leningrad 3 Infantrys moved from Tampere to Oulu 2 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 2 PUs; Combat - Finns Battle in Novgorod Finns attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Finns win, taking Novgorod from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in S.Karelia Finns attack with 1 Artillery, 2 Fighters and 6 Infantrys Russians defend with 1 Artillery and 3 Infantrys Finns roll dice for 1 Artillery, 2 Fighters and 6 Infantrys in S.Karelia, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 1 Artillery, 2 Fighters and 5 Infantrys in S.Karelia, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 Artillery, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 8 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Finns 1 Fighter moved from S.Karelia to Leningrad 1 Fighter moved from S.Karelia to Leningrad Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 2 ArmoredCars placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : 0.00 Russians : -1.33
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 Artillery and 1 Infantry moved from Donetsk to Rostov 1 Fighter moved from Vinnytsia to Rostov 1 Fighter moved from Vinnytsia to Rostov 1 Fighter moved from Bucharest to Kiev 1 Tank moved from Vinnytsia to Rostov 1 Mech.Inf moved from Vinnytsia to Rostov 1 Infantry moved from Vinnytsia to Donetsk 4 Artillerys, 6 Infantrys, 2 Mech.Infs, 1 Mot.Inf and 1 Tank moved from Vinnytsia to Kiev 2 Infantrys moved from E.Romania to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank Russians defend with 5 Infantrys Romanians roll dice for 1 Artillery, 2 Fighters, 1 Infantry, 1 Mech.Inf and 1 Tank in Rostov, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 5 Infantrys in Rostov, round 2 : 1/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Rostov Romanians roll dice for 1 Artillery, 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 3 Infantrys in Rostov, round 3 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Romanians lost in Rostov Romanians roll dice for 2 Fighters, 1 Mech.Inf and 1 Tank in Rostov, round 4 : 1/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 2 Fighters, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Artillery and 1 Infantry Casualties for Russians: 5 Infantrys Non Combat Move - Romanians 1 Fighter moved from Rostov to Kiev 1 Fighter moved from Rostov to Kiev Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 1 Fighter placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Romanians : -0.50 Russians : -1.00
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 1 Artillery moved from N.French Indochina to N.Thailand Thai take N.Thailand from British 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to S.Thailand 1 ArmoredCar moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 1 Bunker and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys British defend with 2 Infantrys Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Thailand Thai roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in S.Thailand, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 2 Infantrys Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok 1 Infantry moved from Bangkok to Malaya 1 AAGun moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya Place Units - Thai 2 Artillerys, 1 Bunker and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
British : -1.00 Thai : 0.00
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Infantry moved from Truk to 109 Sea Zone 1 Artillery moved from Truk to 109 Sea Zone 1 Artillery and 1 Infantry moved from Nauru to 104 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 108 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 2 Artillerys and 2 Infantrys moved from 108 Sea Zone to Yap 1 Tank moved from Woleai to Ulithi 1 Bomber moved from Ponape to Ulithi 1 Destroyer moved from 85 Sea Zone to 93 Sea Zone 2 L.Fighters moved from 85 Sea Zone to 93 Sea Zone 1 Submarine moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Shikoku to 85 Sea Zone 5 S.Submarines moved from 85 Sea Zone to 93 Sea Zone 2 Carriers moved from 85 Sea Zone to 93 Sea Zone 1 ArmoredCar moved from Kyushu to 85 Sea Zone 1 Infantry moved from Hokkaido to 85 Sea Zone 1 ArmoredCar, 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 93 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 93 Sea Zone to Manila 1 Battleship moved from 85 Sea Zone to 93 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 77 Sea Zone 1 S.Submarine moved from 98 Sea Zone to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 77 Sea Zone 2 Destroyers and 1 Submarine moved from 71 Sea Zone to 77 Sea Zone 1 Tank moved from Kamchatka to Kolyma 1 Tank moved from Koryakia to Kolyma 1 L.Fighter moved from Chita to 93 Sea Zone 1 Battleship, 1 Cruiser and 1 Transport moved from 39 Sea Zone to 32 Sea Zone 3 Artillerys and 1 Infantry moved from Bahia to Salvador 1 Destroyer and 1 S.Submarine moved from 26 Sea Zone to 32 Sea Zone 2 Submarines moved from 21 Sea Zone to 11 Sea Zone 2 Destroyers moved from 21 Sea Zone to 11 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 1 B.Transport, 2 Destroyers, 4 Factorys, 2 Infantrys, 2 L.Fighters, 2 S.Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 11 Sea Zone Americans attack with 2 Destroyers and 2 Submarines Germans defend with 3 Transports Americans roll dice for 2 Submarines in 11 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Germans lost in 11 Sea Zone Americans roll dice for 2 Destroyers in 11 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in 11 Sea Zone Americans roll dice for 1 Submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Germans lost in 11 Sea Zone Americans roll dice for 2 Destroyers in 11 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Transport in 11 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 Submarine in 11 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Destroyers in 11 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Transport in 11 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 Submarine owned by the Americans and 1 Transport owned by the Germans lost in 11 Sea Zone Americans win with 2 Destroyers remaining. Battle score for attacker is 4 Casualties for Germans: 3 Transports Casualties for Americans: 2 Submarines Battle in Ulithi Americans attack with 1 Bomber and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Bomber and 1 Tank in Ulithi, round 2 : 1/1 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Ulithi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Ulithi Americans win with 1 Bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 Tank Casualties for Yamamoto: 1 Infantry Battle in Yap Americans attack with 2 Artillerys and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 2 Artillerys and 2 Infantrys in Yap, round 2 : 2/1 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Yap, round 2 : 0/1 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Yap Americans win, taking Yap from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Battle in 93 Sea Zone Americans attack with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters, 5 S.Submarines and 1 Submarine Yamamoto defend with 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters Americans roll dice for 5 S.Submarines and 1 Submarine in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Units damaged: 1 B.Carrier owned by the Yamamoto 1 Cruiser owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 93 Sea Zone Americans roll dice for 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer and 3 L.Fighters in 93 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Yamamoto roll dice for 1 B.Carrier and 3 Fighters in 93 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 1 Battleship owned by the Americans 1 Submarine owned by the Americans and 3 Fighters owned by the Yamamoto lost in 93 Sea Zone Americans roll dice for 5 S.Submarines in 93 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits 1 B.Carrier owned by the Yamamoto lost in 93 Sea Zone Americans win with 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 L.Fighters and 5 S.Submarines remaining. Battle score for attacker is 57 Casualties for Yamamoto: 1 B.Carrier, 1 B.Transport, 1 Cruiser and 3 Fighters Casualties for Americans: 1 Submarine Battle in Manila Americans attack with 1 ArmoredCar and 2 Infantrys Yamamoto defend with 1 Factory and 1 Tank Americans roll dice for 1 ArmoredCar and 2 Infantrys in Manila, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Manila, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Americans lost in Manila Americans roll dice for 1 ArmoredCar and 1 Infantry in Manila, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in Manila, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Manila Americans win, taking Manila from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Americans 1 Bomber moved from Ulithi to S.French Indochina Place Units - Americans 1 Factory placed in Iwo Jima 1 Factory placed in Minamitori 1 Factory placed in Wake 1 Factory placed in Ponape 1 B.Transport and 1 S.Submarine placed in 71 Sea Zone Americans undo move 5. 2 L.Fighters placed in Salvador 1 B.Transport placed in 71 Sea Zone 1 ArmoredCar placed in Alaska 2 S.Submarines placed in 125 Sea Zone 1 Destroyer placed in 71 Sea Zone 1 Transport placed in 98 Sea Zone 1 ArmoredCar and 1 Infantry placed in Pearl Harbor 1 Infantry placed in Argentina Americans undo move 11. 1 Infantry placed in Argentina 1 ArmoredCar placed in Santiago Americans undo move 10. 1 Destroyer and 1 Transport placed in 98 Sea Zone Turn Complete - Americans Americans collect 140 PUs; end with 140 PUs
Combat Hit Differential Summary :
Germans : 1.33 Yamamoto : 0.00 Americans : -0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 2 Artillerys moved from Hamburg to 22 Sea Zone 8 Infantrys moved from Hamburg to 22 Sea Zone 1 Artillery moved from Netherlands to 22 Sea Zone 1 ArmoredCar moved from Netherlands to 22 Sea Zone 4 Adv.Fighters, 1 ArmoredCar, 3 Artillerys, 6 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 8 Infantrys, 3 Submarines, 3 T.Boats and 4 Transports moved from 22 Sea Zone to 21 Sea Zone 5 Stukas moved from Hamburg to 21 Sea Zone 5 Adv.Fighters moved from Hamburg to 21 Sea Zone 1 Bomber moved from Hamburg to 21 Sea Zone 2 JetFighters moved from Paris to 21 Sea Zone 1 ArmoredCar, 3 Artillerys and 8 Infantrys moved from 21 Sea Zone to Manchester 2 Infantrys moved from Middle Norrland to Oslo 1 Infantry moved from Leningrad to S.Karelia 1 Infantry moved from Vyborg to S.Karelia 1 Infantry moved from Minsk to Smolensk 1 Artillery moved from Minsk to Smolensk 1 ArmoredCar moved from Minsk to Smolensk 2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Vinnytsia to Kiev 1 Artillery moved from Minsk to Kiev 1 Infantry moved from Lithuania to Minsk 1 Artillery and 5 Infantrys moved from Brest to Kiev 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Brest 1 Artillery and 2 Infantrys moved from Danzig to Brest 4 ArmoredCars moved from Bohemia to Brest 1 Artillery and 3 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Belgium to Netherlands 1 Infantry moved from Picardy to Belgium 1 ArmoredCar and 1 Infantry moved from Rio de Oro to 31 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 31 Sea Zone to 17 Sea Zone 1 ArmoredCar and 1 Infantry moved from 17 Sea Zone to Azores Germans take Azores from French 1 ArmoredCar and 1 Infantry moved from Valencia to 42 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 42 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Infantry moved from 31 Sea Zone to Andalusia 1 Artillery and 6 Infantrys moved from Paris to Picardy Purchase Units - Germans Germans buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 2 Elites, 1 Factory, 8 Infantrys, 3 Mech.Infs, 1 Tank and 4 Transports; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 Submarines, 3 T.Boats and 4 Transports British defend with 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports; Americans defend with 2 Destroyers and 2 S.Submarines Germans roll dice for 3 Submarines in 21 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 3 S.Submarines and 7 Submarines in 21 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits Units damaged: 4 Battleships owned by the Germans Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 3 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 2 : 17/1 hits, 16.67 expected hits Units damaged: 2 Battleships owned by the British British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 6 Destroyers, 2 Fighters, 1 T.Boat and 3 Transports in 21 Sea Zone, round 2 : 9/1 hits, 8.50 expected hits Units damaged: 2 Battleships owned by the Germans 2 Fighters owned by the Germans, 2 Destroyers owned by the Germans, 7 Submarines owned by the British, 3 Transports owned by the British, 4 Destroyers owned by the British, 1 T.Boat owned by the British and 3 Carriers owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 Submarines in 21 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 3 S.Submarines in 21 Sea Zone, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 9 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports in 21 Sea Zone, round 3 : 15/1 hits, 14.83 expected hits British roll dice for 2 Adv.Fighters, 3 Battleships, 3 Carriers, 2 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 6/1 hits, 6.50 expected hits 2 Destroyers owned by the Americans, 3 Submarines owned by the Germans, 3 Carriers owned by the British, 2 Fighters owned by the British, 3 Battleships owned by the British, 4 Adv.Fighters owned by the Germans, 1 S.Submarine owned by the British, 2 S.Submarines owned by the Americans and 2 Adv.Fighters owned by the British lost in 21 Sea Zone Germans win with 5 Adv.Fighters, 6 Battleships, 1 Bomber, 1 Cruiser, 1 Destroyer, 2 JetFighters, 5 Stukas, 3 T.Boats and 4 Transports remaining. Battle score for attacker is 154 Casualties for Germans: 4 Adv.Fighters, 3 Carriers, 2 Destroyers, 2 Fighters and 3 Submarines Casualties for British: 2 Adv.Fighters, 3 Battleships, 3 Carriers, 4 Destroyers, 2 Fighters, 1 S.Submarine, 7 Submarines, 1 T.Boat and 3 Transports Casualties for Americans: 2 Destroyers and 2 S.Submarines Turning on Edit Mode EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka EDIT: Removing units owned by Germans from 21 Sea Zone: 1 Stuka EDIT: Adding units owned by Germans to 21 Sea Zone: 3 Carriers EDIT: Turning off Edit Mode Battle in Manchester Germans attack with 1 ArmoredCar, 3 Artillerys and 8 Infantrys British defend with 1 AAGun, 1 Artillery and 1 Factory Germans roll dice for 1 ArmoredCar, 3 Artillerys and 8 Infantrys in Manchester, round 2 : 3/1 hits, 3.17 expected hits British roll dice for 1 Artillery in Manchester, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Artillery owned by the British lost in Manchester Germans win, taking Manchester from British with 3 Artillerys and 8 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Artillery Battle in Smolensk Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Germans 2 Stukas moved from 21 Sea Zone to Netherlands 1 JetFighter moved from 21 Sea Zone to Netherlands 1 AAGun moved from Rhine to Netherlands 1 AAGun moved from Bavaria to Rhine 1 Destroyer and 4 Submarines moved from 34 Sea Zone to 17 Sea Zone 1 Bomber moved from 21 Sea Zone to Netherlands Place Units - Germans 1 Cruiser and 4 Transports placed in 22 Sea Zone 1 Artillery placed in Hamburg 3 Infantrys placed in Middle Norrland 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 2 Infantrys placed in Danzig Germans undo move 3. 1 Artillery and 2 Infantrys placed in Krakow 4 ArmoredCars and 1 Tank placed in Bohemia 3 Mech.Infs placed in Bavaria 2 Elites and 1 Infantry placed in Rhine 1 Factory placed in Kiev Turn Complete - Germans Germans collect 122 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.33 Russians : 0.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 3 Infantrys moved from Georgia to Rostov 9 Infantrys moved from Stalingrad to Rostov 3 Infantrys moved from Astrakhan to Azerbaijan 5 Infantrys moved from Chimkent to Uzbekistan 2 Infantrys moved from Tashkent to Uzbekistan 5 Infantrys moved from Ufa to Chimkent 5 Infantrys moved from Sverdlovsk to Ufa 2 Infantrys moved from Kursk to Minsk 1 ArmoredCar moved from Kursk to Minsk 3 Infantrys and 1 Tank moved from Yaroslavl to Smolensk 7 Infantrys moved from Yaroslavl to Kursk 10 Infantrys moved from Moscow to Yaroslavl 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 8 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 2 Artillerys, 1 Elite and 38 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 3 Infantrys and 1 Tank Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Smolensk Russians roll dice for 3 Infantrys and 1 Tank in Smolensk, round 3 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Germans: 1 Artillery and 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 2 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Rostov Russians attack with 12 Infantrys Romanians defend with 1 Mech.Inf and 1 Tank Russians roll dice for 12 Infantrys in Rostov, round 2 : 2/0 hits, 2.00 expected hits Romanians roll dice for 1 Mech.Inf and 1 Tank in Rostov, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Rostov Russians win, taking Rostov from Romanians with 11 Infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Mech.Inf and 1 Tank Battle in Minsk Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Azerbaijan Russians attack with 3 Infantrys Italians defend with 1 Infantry Russians roll dice for 3 Infantrys in Azerbaijan, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Azerbaijan Russians win, taking Azerbaijan from Italians with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Italians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Ayan to Chita Place Units - Russians 2 Artillerys and 1 Elite placed in Chita Russians undo move 1. 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 2 Artillerys and 1 Elite placed in Kursk 10 Infantrys placed in Moscow 4 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -1.33 Romanians : 0.17 Hisaichi : 0.67 Italians : 0.67 Russians : 1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 1 Infantry moved from W.Iran to Azerbaijan 1 Infantry moved from W.Iran to Azerbaijan 1 ArmoredCar moved from E.Iran to Azerbaijan 4 ArmoredCars, 1 Mech.Inf and 1 Tank moved from Belgian Congo to South Africa 1 ArmoredCar and 1 HeavyTank moved from Mozambique to South Africa 1 Transport moved from 68 Sea Zone to 62 Sea Zone 1 Adv.Fighter moved from 68 Sea Zone to South Africa 1 Fighter moved from 68 Sea Zone to South Africa 1 Artillery moved from Kenya to 62 Sea Zone 1 Infantry moved from Kenya to 62 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 62 Sea Zone to 68 Sea Zone 1 Artillery and 1 Infantry moved from 68 Sea Zone to South Africa 1 Artillery moved from W.Iran to Azerbaijan 1 Artillery and 2 Infantrys moved from Italian East Africa to 58 Sea Zone 2 Infantrys moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery moved from E.Iran to 58 Sea Zone 1 JetFighter moved from W.Iran to Rajputana 1 Fighter moved from W.Iran to Rajputana 1 Artillery moved from E.Iran to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Infantry moved from Iraq to 58 Sea Zone 3 Artillerys, 1 Battleship, 1 Destroyer, 6 Infantrys, 1 T.Boat and 4 Transports moved from 58 Sea Zone to 59 Sea Zone 3 Artillerys and 6 Infantrys moved from 59 Sea Zone to Rajputana 2 Infantrys moved from Iraq to W.Iran 1 ArmoredCar and 1 Infantry moved from Syria to Iraq 1 ArmoredCar moved from Iraq to W.Iran 3 ArmoredCars and 1 Tank moved from Palestine to W.Iran 1 Infantry moved from Palestine to Iraq 2 ArmoredCars moved from French Equatorial Africa to Rhodesia 1 Mech.Inf moved from Rio de Oro to 34 Sea Zone 1 Mech.Inf moved from Rio de Oro to 34 Sea Zone 1 Infantry moved from Rio de Oro to 34 Sea Zone 1 Infantry moved from Rio de Oro to 34 Sea Zone 2 Infantrys, 2 Mech.Infs and 2 Transports moved from 34 Sea Zone to 38 Sea Zone 2 Infantrys and 2 Mech.Infs moved from 38 Sea Zone to Angola 2 Infantrys moved from Kenya to Mozambique 1 Destroyer moved from 34 Sea Zone to 33 Sea Zone 2 Adv.Fighters moved from 34 Sea Zone to Manchester 2 Fighters moved from 34 Sea Zone to Manchester 2 JetFighters moved from 34 Sea Zone to 10 Sea Zone 1 Artillery and 2 Infantrys moved from E.Morocco to W.Morocco 1 Bomber moved from Normandy to 12 Sea Zone 1 Fighter moved from Normandy to 12 Sea Zone 1 Fighter moved from E.Morocco to 17 Sea Zone 1 Artillery and 3 Infantrys moved from Madrid to Leon 1 Artillery and 2 Infantrys moved from French Equatorial Africa to French Sudan 1 Destroyer moved from 34 Sea Zone to 35 Sea Zone 2 Battleships, 3 Carriers and 1 Destroyer moved from 34 Sea Zone to 17 Sea Zone Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 3 Bunkers, 1 Cruiser, 2 Destroyers, 1 Factory, 15 Infantrys, 2 JetFighters and 2 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in 10 Sea Zone Italians attack with 2 JetFighters French defend with 1 Transport Italians roll dice for 2 JetFighters in 10 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits French roll dice for 1 Transport in 10 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the French lost in 10 Sea Zone Italians win with 2 JetFighters remaining. Battle score for attacker is 6 Casualties for French: 1 Transport Battle in 12 Sea Zone Italians attack with 1 Bomber and 1 Fighter French defend with 1 Destroyer Italians roll dice for 1 Bomber and 1 Fighter in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits French roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Italians and 1 Destroyer owned by the French lost in 12 Sea Zone Italians win with 1 Bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 Fighter Casualties for French: 1 Destroyer Battle in Rajputana Italians attack with 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter British defend with 1 ArmoredCar, 4 Artillerys and 2 Infantrys; Dutch defend with 2 Adv.Fighters Italians roll dice for 1 Battleship in Rajputana, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Rajputana Italians roll dice for 3 Artillerys, 1 Fighter, 6 Infantrys and 1 JetFighter in Rajputana, round 2 : 4/1 hits, 3.50 expected hits British roll dice for 2 Adv.Fighters, 4 Artillerys and 2 Infantrys in Rajputana, round 2 : 3/1 hits, 3.33 expected hits 1 Fighter owned by the Italians, 2 Artillerys owned by the British, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Rajputana Italians roll dice for 3 Artillerys, 4 Infantrys and 1 JetFighter in Rajputana, round 3 : 3/1 hits, 2.83 expected hits British roll dice for 2 Adv.Fighters and 2 Artillerys in Rajputana, round 3 : 2/0 hits, 2.00 expected hits 1 Adv.Fighter owned by the Dutch, 2 Artillerys owned by the British and 2 Infantrys owned by the Italians lost in Rajputana Italians roll dice for 3 Artillerys, 2 Infantrys and 1 JetFighter in Rajputana, round 4 : 3/1 hits, 2.33 expected hits British roll dice for 1 Adv.Fighter in Rajputana, round 4 : 0/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the Dutch lost in Rajputana Italians win, taking Rajputana from British with 3 Artillerys, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 28 Casualties for British: 1 ArmoredCar, 4 Artillerys and 2 Infantrys Casualties for Italians: 1 Fighter and 4 Infantrys Casualties for Dutch: 2 Adv.Fighters Battle in Azerbaijan Italians attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 2 Infantrys Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Azerbaijan, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Azerbaijan Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Azerbaijan, round 3 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Italians and 1 Infantry owned by the Russians lost in Azerbaijan Italians win, taking Azerbaijan from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Italians: 1 ArmoredCar Battle in Angola Italians attack with 2 Infantrys and 2 Mech.Infs Neutral defend with 1 Infantry Italians roll dice for 2 Infantrys and 2 Mech.Infs in Angola, round 2 : 1/1 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Angola Italians loses 0 PUs for violating Angolas neutrality. Italians win, taking Angola from Neutral with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Italians 1 Fighter moved from South Africa to 68 Sea Zone 1 Adv.Fighter moved from South Africa to 68 Sea Zone 1 JetFighter moved from Rajputana to E.Iran 1 Bomber moved from 12 Sea Zone to Manchester 1 JetFighter moved from 10 Sea Zone to 17 Sea Zone 1 JetFighter moved from 10 Sea Zone to Manchester 2 ArmoredCars moved from E.Romania to Kiev 1 ArmoredCar moved from Greece to E.Romania 1 Infantry moved from Bulgaria to E.Romania Place Units - Italians 1 Bunker and 1 Factory placed in E.Iran 1 Bunker and 3 Infantrys placed in W.Iran 1 Bunker and 3 Infantrys placed in Rio de Oro 2 Destroyers placed in 41 Sea Zone 1 Artillery and 1 Infantry placed in Palestine 2 Infantrys placed in N.Saudi Arabia 2 Infantrys placed in Syria 1 Artillery and 4 Infantrys placed in Cairo 2 Transports placed in 56 Sea Zone 1 Cruiser placed in 56 Sea Zone 2 ArmoredCars placed in Mozambique 2 JetFighters placed in Madagascar 2 ArmoredCars placed in E.Morocco Turn Complete - Italians Italians collect 150 PUs; end with 150 PUs
Combat Hit Differential Summary :
Neutral : 0.67 Italians : 0.67 British : -1.00 French : 0.50 Russians : 0.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Tank moved from Scotland to Dublin 2 Infantrys moved from Iceland to 3 Sea Zone 2 Infantrys and 1 Transport moved from 3 Sea Zone to 5 Sea Zone 2 Infantrys moved from 5 Sea Zone to Finnmark 1 Fighter moved from Greenland to Montreal 1 Fighter moved from Churchill to Montreal Purchase Units - French French buy 1 Infantry and 1 Tank; Remaining resources: 0 PUs; Combat - French Battle in Finnmark French attack with 2 Infantrys Neutral defend with 1 Infantry French roll dice for 2 Infantrys in Finnmark, round 2 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Finnmark, round 3 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 2 Infantrys in Finnmark, round 4 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Finnmark, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Finnmark French loses 0 PUs for violating Finnmarks neutrality. French win, taking Finnmark from Neutral with 1 Infantry remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Infantry and 1 Tank placed in Churchill Turn Complete - French French collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Neutral : 0.00 French : 0.00
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 ArmoredCar moved from Tohoku to Hokkaido Yamamoto take Hokkaido from Americans 1 ArmoredCar moved from Hokkaido to Tohoku 1 Tank moved from Chubu to Kyushu Yamamoto take Kyushu from Americans 1 Tank moved from Kyushu to Shikoku Yamamoto take Shikoku from Americans 1 Infantry moved from Hunan to Kweichow 1 Infantry moved from Hunan to Kweichow 1 ArmoredCar moved from Hupeh to N.French Indochina 1 Artillery, 4 Infantrys and 1 Tank moved from Hupeh to Kweichow 1 Infantry and 1 Marine moved from East And South Borneo to West Borneo 1 Fighter moved from Kwangsi to West Borneo Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Kweichow Yamamoto attack with 1 Artillery, 6 Infantrys and 1 Tank British defend with 1 Tank Yamamoto roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Kweichow, round 2 : 2/0 hits, 2.00 expected hits Chinese roll dice for 1 Tank in Kweichow, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in West Borneo Yamamoto attack with 1 Fighter, 1 Infantry and 1 Marine Dutch defend with 2 Infantrys Yamamoto roll dice for 1 Fighter, 1 Infantry and 1 Marine in West Borneo, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo Yamamoto roll dice for 1 Fighter and 1 Marine in West Borneo, round 3 : 0/1 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the Yamamoto lost in West Borneo Yamamoto roll dice for 1 Marine in West Borneo, round 4 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in West Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 Marine owned by the Yamamoto and 1 Infantry owned by the Dutch lost in West Borneo Dutch win with no units remaining. Battle score for attacker is -10 Casualties for Yamamoto: 1 Fighter, 1 Infantry and 1 Marine Casualties for Dutch: 2 Infantrys Non Combat Move - Yamamoto Place Units - Yamamoto 2 Adv.Fighters, 2 ArmoredCars, 1 Bunker and 4 Infantrys placed in Tokyo 2 Artillerys and 2 Infantrys placed in Davao 3 Infantrys placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33 Chinese : -0.50 Dutch : 1.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Elite and 4 Infantrys moved from Shensi to Hupeh 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank moved from Shansi to Shantung 1 ArmoredCar, 8 Infantrys and 1 Tank moved from Szechwan to Hupeh 1 Infantry moved from Lanchow to Szechwan 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan 2 Artillerys, 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Artillery and 3 Infantrys moved from Gobi Altai to Ningsia 2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry moved from Hsining to E.Qinghai 1 ArmoredCar moved from E.Qinghai to Ningsia 1 ArmoredCar moved from E.Qinghai to Lanchow 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 3 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank Yamamoto defend with 2 Bunkers and 1 Factory Chinese roll dice for 1 ArmoredCar, 1 Elite, 12 Infantrys and 1 Tank in Hupeh, round 2 : 3/1 hits, 3.17 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 2 Bunkers in Hupeh, round 2 : 1/0 hits, 1.00 expected hits 1 Bunker owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank in Hupeh, round 3 : 3/0 hits, 3.00 expected hits Yamamoto roll dice for 1 Bunker in Hupeh, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 ArmoredCar, 1 Elite, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Bunkers Battle in Shantung Chinese attack with 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank Hisaichi defend with 2 Bunkers, 1 Factory and 3 Infantrys Chinese roll dice for 1 ArmoredCar, 19 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 4/1 hits, 4.50 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Hisaichi roll dice for 2 Bunkers and 3 Infantrys in Shantung, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung Chinese roll dice for 1 ArmoredCar, 17 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 4.17 expected hits Hisaichi roll dice for 2 Bunkers and 1 Infantry in Shantung, round 3 : 2/1 hits, 1.33 expected hits 2 Bunkers owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 10 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 2 Bunkers and 3 Infantrys Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 1 Artillery, 1 Elite and 2 Tanks placed in Hsining 1 Artillery and 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Yamamoto : -0.50 Chinese : -0.83
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 1 Artillery and 2 Infantrys moved from Chahar to Shantung 3 Infantrys moved from Peking to Shantung 1 ArmoredCar moved from Hunan to Shantung 1 Adv.Fighter moved from Hong Kong to Shantung 1 ArmoredCar and 3 Tanks moved from Hulunbuir to Shantung 1 Adv.Fighter moved from Changchun to Shantung 1 Fighter moved from Changchun to Shantung 1 Fighter moved from Heilungchiang to Shantung 1 Fighter moved from Heilungchiang to Shantung 1 Infantry moved from Heilungchiang to Hulunbuir 1 ArmoredCar moved from Heilungchiang to Ayan 1 Artillery moved from Heilungchiang to Ayan 1 Marine moved from Heilungchiang to Ayan 1 Infantry moved from Kirin to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 ArmoredCar moved from Changchun to Heilungchiang 1 Bomber moved from Bangkok to Shantung 1 Infantry moved from Anhwei to Shansi Hisaichi take Shansi from Chinese 1 Infantry moved from Anhwei to Shantung 1 Artillery moved from Anhwei to Shantung 1 Infantry moved from Hunan to Anhwei Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Bunkers and 11 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys and 3 Tanks Chinese defend with 1 ArmoredCar, 1 Factory, 15 Infantrys, 1 Marine and 1 Tank Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 6 Infantrys and 3 Tanks in Shantung, round 2 : 7/1 hits, 6.83 expected hits Chinese roll dice for 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank in Shantung, round 2 : 6/0 hits, 6.00 expected hits 1 ArmoredCar owned by the Chinese, 6 Infantrys owned by the Hisaichi and 6 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters and 3 Tanks in Shantung, round 3 : 5/1 hits, 5.50 expected hits Chinese roll dice for 9 Infantrys, 1 Marine and 1 Tank in Shantung, round 3 : 4/1 hits, 3.83 expected hits 2 ArmoredCars owned by the Hisaichi, 5 Infantrys owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 3 Fighters and 3 Tanks in Shantung, round 4 : 4/1 hits, 4.17 expected hits Chinese roll dice for 4 Infantrys, 1 Marine and 1 Tank in Shantung, round 4 : 2/1 hits, 2.17 expected hits 2 Fighters owned by the Hisaichi and 4 Infantrys owned by the Chinese lost in Shantung Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 3 Tanks in Shantung, round 5 : 3/1 hits, 3.50 expected hits Chinese roll dice for 1 Marine and 1 Tank in Shantung, round 5 : 1/1 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Tank owned by the Chinese and 1 Marine owned by the Chinese lost in Shantung Hisaichi win, taking Shantung from Chinese with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Tanks remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 ArmoredCars, 2 Artillerys, 2 Fighters, 6 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar, 15 Infantrys, 1 Marine and 1 Tank Battle in Ayan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Marine Russians defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Marine in Ayan, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 2 Infantrys in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan Hisaichi roll dice for 1 Artillery and 1 Marine in Ayan, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Marine remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar and 1 Artillery Casualties for Russians: 2 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Shantung to Changchun 1 Fighter moved from Shantung to Changchun 1 Adv.Fighter and 1 Bomber moved from Shantung to Peking Place Units - Hisaichi 1 Adv.Fighter, 1 Bunker and 2 Infantrys placed in Heilungchiang Hisaichi undo move 1. 1 Bunker and 3 Infantrys placed in Heilungchiang 2 Adv.Fighters, 1 Bunker and 6 Infantrys placed in Changchun 2 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Hisaichi : -1.33 Chinese : 0.17 Russians : 1.00
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 ArmoredCars and 2 Tanks moved from Wales to Manchester 4 Artillerys, 1 Bomber and 4 Infantrys moved from London to Manchester 1 ArmoredCar, 2 Artillerys, 4 Infantrys and 1 Tank moved from Punjab to Rajputana 3 Infantrys moved from Hyderabad to Rajputana 5 Infantrys moved from Delhi to Rajputana 1 ArmoredCar and 1 Artillery moved from S.French Indochina to N.French Indochina 1 ArmoredCar and 1 Artillery moved from S.French Indochina to N.Thailand 2 ArmoredCars and 1 Tank moved from S.French Indochina to S.Thailand 1 Infantry moved from Burma to N.Thailand 3 Infantrys moved from Burma to S.Thailand Purchase Units - British British buy 1 Bunker, 1 Elite, 13 Infantrys and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in N.French Indochina British attack with 1 ArmoredCar and 1 Artillery Yamamoto defend with 1 ArmoredCar British roll dice for 1 ArmoredCar and 1 Artillery in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits Thai roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Yamamoto lost in N.French Indochina British win, taking N.French Indochina from Thai with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 ArmoredCar Battle in Manchester British attack with 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks Germans defend with 1 AAGun, 3 Artillerys, 1 Factory and 8 Infantrys; Italians defend with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 JetFighter AA fire in Manchester : 0/1 hits, 0.17 expected hits British roll dice for 2 ArmoredCars, 4 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Manchester, round 2 : 5/0 hits, 5.00 expected hits Germans roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys and 1 JetFighter in Manchester, round 2 : 7/1 hits, 6.50 expected hits 2 ArmoredCars owned by the British, 1 Artillery owned by the Germans, 4 Infantrys owned by the Germans, 1 Artillery owned by the British and 4 Infantrys owned by the British lost in Manchester 3 Artillerys and 2 Tanks retreated to Wales Germans win with 2 Adv.Fighters, 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is -8 Casualties for British: 2 ArmoredCars, 1 Artillery and 4 Infantrys Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Rajputana British attack with 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 1 Tank Italians defend with 3 Artillerys and 2 Infantrys British roll dice for 1 ArmoredCar, 2 Artillerys, 12 Infantrys and 1 Tank in Rajputana, round 2 : 4/1 hits, 3.83 expected hits Italians roll dice for 3 Artillerys and 2 Infantrys in Rajputana, round 2 : 1/1 hits, 1.67 expected hits 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Rajputana British roll dice for 1 ArmoredCar, 2 Artillerys, 11 Infantrys and 1 Tank in Rajputana, round 3 : 3/1 hits, 3.67 expected hits Italians roll dice for 1 Artillery in Rajputana, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Rajputana British win, taking Rajputana from Italians with 1 ArmoredCar, 2 Artillerys, 11 Infantrys and 1 Tank remaining. Battle score for attacker is 14 Casualties for British: 1 Infantry Casualties for Italians: 3 Artillerys and 2 Infantrys Battle in S.Thailand British attack with 2 ArmoredCars, 3 Infantrys and 1 Tank Thai defend with 1 ArmoredCar and 2 Infantrys British roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in S.Thailand, round 2 : 2/1 hits, 1.67 expected hits Thai roll dice for 1 ArmoredCar and 2 Infantrys in S.Thailand, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Thai, 1 ArmoredCar owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British roll dice for 2 ArmoredCars, 2 Infantrys and 1 Tank in S.Thailand, round 3 : 2/1 hits, 1.50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 ArmoredCars, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for British: 1 Infantry Casualties for Thai: 1 ArmoredCar and 2 Infantrys Battle in N.Thailand British attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Thai defend with 1 Artillery British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.Thailand, round 2 : 1/0 hits, 1.00 expected hits Thai roll dice for 1 Artillery in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in N.Thailand British win, taking N.Thailand from Thai with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - British 1 Bomber moved from Manchester to London Place Units - British 1 Bunker placed in London 5 Infantrys placed in Delhi 2 Infantrys placed in Bombay 5 Infantrys placed in Madras 2 Tanks placed in Cape Town 1 Elite, 1 Infantry and 4 Tanks placed in London British undo move 5. 2 Tanks placed in London Turn Complete - British British collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.50 British : 0.67 Italians : -1.00 AA fire in Manchester : : -0.17 Thai : 0.33
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Infantry and 1 Marine moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Java to 110 Sea Zone 1 Infantry moved from Lombok to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Mindoro to 111 Sea Zone 1 Infantry moved from Celebes to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 111 Sea Zone 1 Infantry moved from Lombok to 111 Sea Zone 1 Infantry moved from Soembawa to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 7 Infantrys and 1 Marine moved from 110 Sea Zone to Malaya 1 Transport moved from 110 Sea Zone to 112 Sea Zone 2 Infantrys moved from Merauke to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Celebes 3 L.Fighters moved from S.French Indochina to 59 Sea Zone 3 L.Fighters moved from Broome to 59 Sea Zone Purchase Units - Anzac Anzac buy 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in Malaya Anzac attack with 7 Infantrys and 1 Marine Thai defend with 1 AAGun and 3 Infantrys Anzac roll dice for 7 Infantrys and 1 Marine in Malaya, round 2 : 1/1 hits, 1.67 expected hits Thai roll dice for 3 Infantrys in Malaya, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya Anzac roll dice for 6 Infantrys and 1 Marine in Malaya, round 3 : 2/1 hits, 1.50 expected hits Thai roll dice for 2 Infantrys in Malaya, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 2 Infantrys owned by the Thai lost in Malaya Anzac win, taking Malaya from Thai with 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Anzac: 2 Infantrys Casualties for Thai: 3 Infantrys Battle in 59 Sea Zone Anzac attack with 6 L.Fighters Italians defend with 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports Anzac roll dice for 6 L.Fighters in 59 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Units damaged: 1 Battleship owned by the Italians Italians roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports in 59 Sea Zone, round 2 : 2/1 hits, 1.83 expected hits 2 L.Fighters owned by the Anzac and 2 Transports owned by the Italians lost in 59 Sea Zone Anzac roll dice for 4 L.Fighters in 59 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 Battleship, 1 Destroyer, 1 T.Boat and 2 Transports in 59 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits 2 L.Fighters owned by the Anzac, 1 Transport owned by the Italians and 1 T.Boat owned by the Italians lost in 59 Sea Zone Anzac roll dice for 2 L.Fighters in 59 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Italians roll dice for 1 Battleship, 1 Destroyer and 1 Transport in 59 Sea Zone, round 4 : 1/1 hits, 1.17 expected hits 1 L.Fighter owned by the Anzac and 1 Destroyer owned by the Italians lost in 59 Sea Zone Anzac roll dice for 1 L.Fighter in 59 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Battleship and 1 Transport in 59 Sea Zone, round 5 : 1/1 hits, 0.83 expected hits 1 L.Fighter owned by the Anzac and 1 Transport owned by the Italians lost in 59 Sea Zone Italians win with 1 Battleship remaining. Battle score for attacker is -34 Casualties for Anzac: 6 L.Fighters Casualties for Italians: 1 Destroyer, 1 T.Boat and 4 Transports Non Combat Move - Anzac Place Units - Anzac 1 Infantry and 2 L.Fighters placed in Broome 3 Infantrys placed in Port Moresby Anzac undo move 2. 3 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.67 Anzac : 0.33 Thai : 0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Elite moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Banjarmasin to East And South Borneo Dutch take East And South Borneo from Yamamoto 1 Elite and 1 Transport moved from 110 Sea Zone to 93 Sea Zone 1 Elite moved from 93 Sea Zone to Kyushu Dutch take Kyushu from Yamamoto 2 Fighters moved from Sumatra to 59 Sea Zone Purchase Units - Dutch Dutch buy 2 Adv.Fighters and 1 Fighter; Remaining resources: 0 PUs; Combat - Dutch Battle in 59 Sea Zone Dutch attack with 2 Fighters Italians defend with 1 Battleship Dutch roll dice for 2 Fighters in 59 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 Battleship in 59 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Italians lost in 59 Sea Zone Dutch win with 2 Fighters remaining. Battle score for attacker is 20 Casualties for Italians: 1 Battleship Non Combat Move - Dutch 2 Fighters moved from 59 Sea Zone to Rajputana Place Units - Dutch 2 Adv.Fighters placed in Sumatra 1 Fighter placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : -0.67 Dutch : 0.33