Sorry, I slightly changed ANZAC moves again:
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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@dawgoneit we are getting ready to start a waw team game if you want in.
heres the link
https://www.axisandallies.org/forums/topic/32287/waw-team-game-iii/339 -
TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Hisaichi 1 Adv.Fighter moved from Peking to 93 Sea Zone 1 Bomber moved from Peking to 93 Sea Zone 2 Tanks moved from Shantung to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Infantry moved from Heilungchiang to Hulunbuir 1 Fighter moved from Changchun to Hulunbuir 1 Adv.Fighter moved from Changchun to Hulunbuir 1 Adv.Fighter moved from Changchun to Ayan 1 Adv.Fighter moved from Changchun to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Ayan 1 ArmoredCar moved from Heilungchiang to Ayan 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung 1 Artillery moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 1 Bomber, 2 Bunkers, 1 Fighter and 10 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 93 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Bomber Dutch defend with 1 Transport Hisaichi roll dice for 1 Adv.Fighter and 1 Bomber in 93 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Dutch roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Dutch lost in 93 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Dutch: 1 Transport Battle in Hulunbuir Hisaichi attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks Russians defend with 4 Infantrys Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 2 Tanks in Hulunbuir, round 2 : 3/1 hits, 2.17 expected hits Russians roll dice for 4 Infantrys in Hulunbuir, round 2 : 1/1 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks in Hulunbuir, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 2 ArmoredCars and 2 Infantrys Russians defend with 4 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars and 2 Infantrys in Ayan, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry in Ayan, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in Ayan, round 3 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 4 Infantrys Non Combat Move - Hisaichi 1 Adv.Fighter moved from Ayan to Heilungchiang 1 Adv.Fighter moved from Ayan to Heilungchiang 1 Adv.Fighter moved from Hulunbuir to Heilungchiang 1 Fighter moved from Hulunbuir to Heilungchiang 1 Bomber moved from 93 Sea Zone to Changchun 1 Adv.Fighter moved from 93 Sea Zone to Changchun Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 Bomber, 1 Bunker, 1 Fighter and 6 Infantrys placed in Changchun 1 Infantry placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Hisaichi : 0.83 Russians : -1.67 Dutch : -0.17
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@dawgoneit Thank you, but that’s not really my thing! Hope you enjoy.
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - British 3 Infantrys moved from Rajputana to Baluchistan 1 Artillery moved from Rajputana to Baluchistan Combat - British Battle in Baluchistan British attack with 1 Artillery and 3 Infantrys Italians defend with 2 Infantrys British roll dice for 1 Artillery and 3 Infantrys in Baluchistan, round 2 : 1/0 hits, 1.00 expected hits Italians roll dice for 2 Infantrys in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Baluchistan British roll dice for 1 Artillery and 2 Infantrys in Baluchistan, round 3 : 1/1 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Baluchistan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Baluchistan British win, taking Baluchistan from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Italians: 2 Infantrys Non Combat Move - British 3 Infantrys and 1 Tank moved from Alaska to 71 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 3 Infantrys and 1 Tank moved from 72 Sea Zone to Koryakia 5 Infantrys moved from Delhi to Rajputana Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : 0.17 Italians : 1.00
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TripleA Turn Summary: Anzac round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Anzac 1 Transport moved from 112 Sea Zone to 113 Sea Zone 2 Infantrys moved from Port Moresby to West Papua 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Celebes 1 Infantry moved from Townsville to Northern Territory 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from Celebes to 111 Sea Zone 2 Infantrys and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 3 Infantrys moved from 110 Sea Zone to Sumatra 3 Destroyers moved from 110 Sea Zone to 65 Sea Zone 2 L.Fighters moved from Broome to Rajputana Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Dutch 1 Infantry and 1 Marine moved from Hollandia to 112 Sea Zone 1 Infantry moved from East And South Borneo to British Borneo British take British Borneo from Hisaichi 2 Adv.Fighters moved from Sumatra to Rajputana 1 Fighter moved from Banjarmasin to Madras Purchase Units - Dutch Dutch buy 3 Adv.Fighters and 1 Elite; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Adv.Fighters placed in Sumatra 1 Adv.Fighter and 1 Elite placed in Banjarmasin Turn Complete - Dutch Dutch collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Finns 3 Infantrys moved from Vyborg to S.Karelia 2 ArmoredCars moved from Oulu to S.Karelia 1 Fighter moved from Helsinki to S.Karelia 1 Fighter moved from Lapland to S.Karelia 1 Fighter moved from S.Karelia to Smolensk 1 Artillery moved from Leningrad to S.Karelia 2 Artillerys, 1 Fighter and 7 Infantrys moved from Novgorod to Smolensk 2 ArmoredCars moved from Finnmark to N.Karelia 1 Artillery and 2 Infantrys moved from Leningrad to Novgorod 1 Tank moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Artillerys, 1 Fighter, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Finns roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 3 Infantrys in S.Karelia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns roll dice for 2 ArmoredCars, 1 Artillery, 1 Fighter and 2 Infantrys in S.Karelia, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 ArmoredCar owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 1 ArmoredCar, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 ArmoredCar and 1 Infantry Casualties for Russians: 4 Infantrys Battle in Smolensk Finns attack with 2 Artillerys, 2 Fighters and 7 Infantrys Russians defend with 8 Infantrys Finns roll dice for 2 Artillerys, 2 Fighters and 7 Infantrys in Smolensk, round 2 : 3/1 hits, 2.83 expected hits Russians roll dice for 8 Infantrys in Smolensk, round 2 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Smolensk, round 3 : 2/1 hits, 2.33 expected hits Russians roll dice for 5 Infantrys in Smolensk, round 3 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Smolensk, round 4 : 2/0 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Smolensk, round 4 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Smolensk Finns roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Smolensk, round 5 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Finns win, taking Smolensk from Russians with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Finns: 6 Infantrys Casualties for Russians: 8 Infantrys Non Combat Move - Finns 1 Fighter moved from Smolensk to Novgorod 1 Fighter moved from S.Karelia to Novgorod 1 Fighter moved from Smolensk to Novgorod 1 AAGun moved from Tampere to Oulu Place Units - Finns 2 Artillerys and 2 Infantrys placed in Leningrad 1 Fighter and 1 Tank placed in Helsinki Turn Complete - Finns Finns collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Finns : 0.33 Russians : 0.33
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Romanians 3 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Kiev to Donetsk 1 Artillery moved from Kiev to Minsk 1 Artillery moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 1 Infantry moved from Kiev to Minsk 4 Fighters moved from Kiev to 54 Sea Zone 1 Infantry moved from Kiev to Donetsk 1 Tank moved from Kiev to Minsk Purchase Units - Romanians Romanians buy 1 Destroyer and 2 Transports; Remaining resources: 0 PUs; Combat - Romanians Battle in 54 Sea Zone Romanians attack with 4 Fighters Russians defend with 1 Destroyer and 1 Submarine Romanians roll dice for 4 Fighters in 54 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Russians roll dice for 1 Destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 54 Sea Zone Romanians win with 4 Fighters remaining. Battle score for attacker is 15 Casualties for Russians: 1 Destroyer and 1 Submarine Battle in Minsk Romanians attack with 2 Artillerys, 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 3 Infantrys Romanians roll dice for 2 Artillerys, 4 Infantrys and 1 Tank in Minsk, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Minsk, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Minsk Romanians roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Minsk, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Donetsk Romanians attack with 1 Artillery and 4 Infantrys Russians defend with 2 Infantrys Romanians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 2 Infantrys in Donetsk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Casualties for Russians: 2 Infantrys Non Combat Move - Romanians 4 Fighters moved from 54 Sea Zone to Crimea 1 Mech.Inf moved from Kiev to Odessa 1 Mech.Inf moved from Kiev to Odessa Place Units - Romanians 1 Destroyer and 2 Transports placed in 53 Sea Zone Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : 0.33 Russians : -1.33
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TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Thai 1 Tank moved from S.Thailand to Assam Thai take Burma from British Thai take Assam from British 1 Infantry moved from S.Thailand to S.French Indochina Thai take S.French Indochina from French 1 Artillery moved from S.Thailand to N.Thailand 1 Tank moved from Bangkok to N.Thailand 1 Tank moved from Malaya to N.Thailand 1 Fighter moved from Bangkok to N.Thailand 1 Tank moved from Malaya to N.Thailand 1 Artillery moved from Malaya to Bangkok 1 Infantry moved from Bangkok to S.Thailand 1 Infantry moved from Bangkok to Malaya Purchase Units - Thai Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 1 Artillery, 1 Fighter and 3 Tanks British defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 3 Tanks in N.Thailand, round 2 : 2/1 hits, 2.17 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.83 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the British lost in N.Thailand Thai roll dice for 1 Artillery, 1 Fighter and 3 Tanks in N.Thailand, round 3 : 2/1 hits, 2.17 expected hits British roll dice for 1 Artillery in N.Thailand, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Artillery owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Infantry Casualties for Thai: 1 Artillery Non Combat Move - Thai 1 Fighter moved from N.Thailand to Bangkok Place Units - Thai 5 Infantrys and 1 Marine placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : -0.17 Thai : -0.33
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12 Combat Move - Americans 6 Infantrys moved from Washington to Northeast USA 5 Tanks moved from Bahia to 39 Sea Zone 1 ArmoredCar moved from Bahia to 39 Sea Zone 2 Infantrys moved from Argentina to 39 Sea Zone 2 Infantrys moved from Bahia to 39 Sea Zone 2 Infantrys, 5 Tanks and 5 Transports moved from 39 Sea Zone to 40 Sea Zone 1 ArmoredCar, 2 Infantrys and 3 S.Submarines moved from 39 Sea Zone to 40 Sea Zone 3 Submarines moved from 39 Sea Zone to 40 Sea Zone 1 Submarine moved from 35 Sea Zone to 40 Sea Zone 5 Tanks moved from 40 Sea Zone to Cape Town 1 ArmoredCar moved from 40 Sea Zone to South Africa 3 Infantrys moved from 40 Sea Zone to Cape Town 1 L.Fighter moved from Bahia to South Africa 2 Adv.Fighters and 2 Fighters moved from 39 Sea Zone to 40 Sea Zone 1 ArmoredCar moved from Santiago to 125 Sea Zone 1 ArmoredCar and 2 S.Submarines moved from 125 Sea Zone to 40 Sea Zone 1 ArmoredCar moved from 40 Sea Zone to South Africa 1 Infantry moved from 40 Sea Zone to Angola 2 S.Submarines moved from 85 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 85 Sea Zone to 87 Sea Zone 2 Marines moved from Minamitori to 86 Sea Zone 2 Marines and 2 S.Submarines moved from 86 Sea Zone to 85 Sea Zone 1 Marine moved from Wake to 88 Sea Zone 1 Marine and 1 S.Submarine moved from 88 Sea Zone to 85 Sea Zone 2 Marines moved from Iwo Jima to 85 Sea Zone 1 Marine moved from Shikoku to 85 Sea Zone 2 ArmoredCars and 1 Tank moved from Koryakia to 72 Sea Zone 2 ArmoredCars, 1 B.Transport and 1 Tank moved from 72 Sea Zone to 85 Sea Zone 2 ArmoredCars and 1 Tank moved from 85 Sea Zone to Hokkaido 6 Marines moved from 85 Sea Zone to Hokkaido 1 B.Transport moved from 85 Sea Zone to 93 Sea Zone 1 Artillery and 1 Infantry moved from Peleliu to 93 Sea Zone 1 ArmoredCar moved from Manila to 93 Sea Zone 1 ArmoredCar, 1 Artillery, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 85 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Infantry moved from 85 Sea Zone to Hokkaido 1 ArmoredCar moved from Panay to Manila 1 Marine moved from Ponape to 109 Sea Zone 1 Marine and 1 S.Submarine moved from 109 Sea Zone to 85 Sea Zone 1 ArmoredCar moved from Pearl Harbor to 98 Sea Zone 1 ArmoredCar and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone 1 ArmoredCar moved from 109 Sea Zone to Woleai 1 Transport moved from 104 Sea Zone to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 1 Artillery moved from Kwajalein to 103 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone 1 Artillery and 1 Infantry moved from 109 Sea Zone to Woleai 1 Destroyer moved from 104 Sea Zone to 109 Sea Zone 1 Destroyer moved from 98 Sea Zone to 104 Sea Zone 3 Destroyers moved from 72 Sea Zone to 85 Sea Zone 1 Marine moved from 85 Sea Zone to Hokkaido Purchase Units - Americans Americans buy 2 Factorys, 5 Infantrys, 1 L.Fighter, 11 Marines, 5 Mech.Infs and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Hokkaido Americans attack with 3 ArmoredCars, 1 Artillery, 1 Infantry, 7 Marines and 1 Tank Yamamoto defend with 2 ArmoredCars and 1 Infantry Americans roll dice for 1 Battleship in Hokkaido, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Yamamoto lost in Hokkaido Americans roll dice for 3 ArmoredCars, 1 Artillery, 1 Infantry, 7 Marines and 1 Tank in Hokkaido, round 2 : 5/1 hits, 5.67 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Hokkaido, round 2 : 0/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Hokkaido Americans win, taking Hokkaido from Yamamoto with 3 ArmoredCars, 1 Artillery, 1 Infantry, 7 Marines and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 2 ArmoredCars and 1 Infantry Battle in 40 Sea Zone Americans attack with 2 Adv.Fighters, 2 Fighters, 5 S.Submarines, 4 Submarines and 5 Transports Italians defend with 1 Destroyer Americans roll dice for 5 S.Submarines and 4 Submarines in 40 Sea Zone, round 2 : 3/1 hits, 3.83 expected hits Italians roll dice for 1 Destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Italians lost in 40 Sea Zone Americans win with 2 Adv.Fighters, 2 Fighters, 5 S.Submarines, 3 Submarines and 5 Transports remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Italians: 1 Destroyer Battle in South Africa Americans attack with 2 ArmoredCars and 1 L.Fighter Italians defend with 1 Infantry Americans roll dice for 2 ArmoredCars and 1 L.Fighter in South Africa, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 Infantry in South Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in South Africa Americans win, taking South Africa from Italians with 2 ArmoredCars and 1 L.Fighter remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Cape Town Americans attack with 3 Infantrys and 5 Tanks Italians defend with 1 AAGun, 3 ArmoredCars, 2 Artillerys and 1 Factory Americans roll dice for 3 Infantrys and 5 Tanks in Cape Town, round 2 : 3/0 hits, 3.00 expected hits Italians roll dice for 3 ArmoredCars and 2 Artillerys in Cape Town, round 2 : 1/1 hits, 1.17 expected hits 3 ArmoredCars owned by the Italians and 1 Infantry owned by the Americans lost in Cape Town Americans roll dice for 2 Infantrys and 5 Tanks in Cape Town, round 3 : 3/1 hits, 2.83 expected hits Italians roll dice for 2 Artillerys in Cape Town, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans and 2 Artillerys owned by the Italians lost in Cape Town Americans win, taking Cape Town from Italians with 1 Infantry and 5 Tanks remaining. Battle score for attacker is 16 Casualties for Americans: 2 Infantrys Casualties for Italians: 3 ArmoredCars and 2 Artillerys Battle in Angola Non Combat Move - Americans 1 Battleship, 2 Carriers, 1 Cruiser and 3 Destroyers moved from 39 Sea Zone to 35 Sea Zone 2 Adv.Fighters moved from 40 Sea Zone to 35 Sea Zone 1 Fighter moved from 40 Sea Zone to 35 Sea Zone 1 Fighter moved from 40 Sea Zone to Salvador 6 Artillerys and 1 Tank moved from Bahia to Salvador 2 Destroyers moved from 39 Sea Zone to 35 Sea Zone 1 Destroyer moved from 39 Sea Zone to 40 Sea Zone 1 L.Fighter moved from South Africa to 35 Sea Zone Place Units - Americans 1 Factory placed in Shikoku 1 Factory placed in Yap 2 Marines placed in Iwo Jima 2 Marines placed in Minamitori 2 Marines placed in Wake 3 Marines placed in Manila 5 Mech.Infs placed in Washington 1 S.Submarine placed in 109 Sea Zone 1 Marine placed in Ponape 1 S.Submarine placed in 98 Sea Zone 1 L.Fighter and 1 Marine placed in Pearl Harbor 2 Infantrys placed in Salvador 2 Infantrys placed in Argentina 1 Infantry placed in Alaska Turn Complete - Americans Americans collect 141 PUs; end with 141 PUs
Combat Hit Differential Summary :
Italians : 0.50 Yamamoto : -0.50 Americans : -1.17
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Germans 2 units repaired. 1 Transport moved from 9 Sea Zone to 3 Sea Zone 1 ArmoredCar and 1 Infantry moved from Iceland to 3 Sea Zone 1 ArmoredCar and 1 Infantry moved from 3 Sea Zone to Greenland Germans take Greenland from French 1 Infantry moved from Northern Ireland to 18 Sea Zone 1 Artillery and 3 Infantrys moved from Dublin to 18 Sea Zone 1 Infantry moved from Munster to 18 Sea Zone 2 Infantrys moved from Scotland to 18 Sea Zone 1 Artillery moved from Wales to 18 Sea Zone 3 Adv.Fighters, 2 Artillerys, 2 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 7 Infantrys, 2 JetFighters and 4 Transports moved from 18 Sea Zone to 16 Sea Zone 3 T.Boats moved from 20 Sea Zone to 18 Sea Zone 3 Artillerys, 1 Cruiser, 6 Infantrys and 4 Transports moved from 20 Sea Zone to 22 Sea Zone 2 Battleships moved from 11 Sea Zone to 17 Sea Zone 1 Transport moved from 17 Sea Zone to 16 Sea Zone 2 Battleships moved from 12 Sea Zone to 10 Sea Zone 1 Destroyer and 4 Submarines moved from 9 Sea Zone to 16 Sea Zone 1 Stuka moved from Manchester to Danzig 4 ArmoredCars, 3 Artillerys, 7 Infantrys, 3 Mech.Infs and 1 Tank moved from Brest to Kiev 3 ArmoredCars moved from Krakow to Kiev 4 ArmoredCars moved from Warsaw to Kiev 3 ArmoredCars moved from Danzig to Kiev 5 Mech.Infs moved from Bohemia to Kiev 6 Stukas moved from Hamburg to Kiev 1 Bomber moved from Netherlands to Kiev 2 Elites and 1 Infantry moved from Belgium to Picardy Purchase Units - Germans Germans buy 1 Adv.Fighter, 5 Bombers, 3 Infantrys, 5 JetFighters and 10 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 7 Infantrys moved from 16 Sea Zone to Azores 2 Artillerys moved from 16 Sea Zone to Azores Place Units - Germans 3 Infantrys placed in Kiev 4 Mech.Infs placed in Warsaw 3 Mech.Infs placed in Krakow 3 Mech.Infs placed in Danzig 5 JetFighters placed in Bohemia 3 Bombers placed in Bavaria 2 Bombers placed in Middle Norrland 1 Adv.Fighter placed in Wales Turn Complete - Germans Germans collect 145 PUs; end with 145 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Russians 1 Artillery and 4 Infantrys moved from Vologda to S.Karelia 4 Infantrys moved from Arkhangelsk to S.Karelia 10 Infantrys moved from Yaroslavl to Smolensk 1 Artillery moved from Kursk to Smolensk 5 Infantrys moved from Rostov to Donetsk 1 Artillery moved from Kursk to Donetsk 10 Infantrys moved from Moscow to Yaroslavl 2 HeavyTanks and 11 Infantrys moved from Astrakhan to Azerbaijan 2 Infantrys moved from Tashkent to Uzbekistan 5 Infantrys moved from Chimkent to Uzbekistan 5 Infantrys moved from Ufa to Chimkent 5 Infantrys moved from Sverdlovsk to Ufa 5 Infantrys moved from Stalingrad to Saratov 6 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia Purchase Units - Russians Russians buy 1 HeavyTank and 40 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in S.Karelia Russians attack with 1 Artillery and 8 Infantrys Finns defend with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery and 8 Infantrys in S.Karelia, round 2 : 2/1 hits, 1.83 expected hits Finns roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits 1 ArmoredCar owned by the Finns, 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia Russians roll dice for 1 Artillery and 7 Infantrys in S.Karelia, round 3 : 2/1 hits, 1.67 expected hits Finns roll dice for 1 Artillery and 1 Infantry in S.Karelia, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in S.Karelia Russians win, taking S.Karelia from Finns with 1 Artillery and 6 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Finns: 1 ArmoredCar, 1 Artillery and 2 Infantrys Battle in Smolensk Russians attack with 1 Artillery and 10 Infantrys Finns defend with 2 Artillerys and 1 Infantry Russians roll dice for 1 Artillery and 10 Infantrys in Smolensk, round 2 : 2/1 hits, 2.17 expected hits Finns roll dice for 2 Artillerys and 1 Infantry in Smolensk, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Smolensk Russians roll dice for 1 Artillery and 9 Infantrys in Smolensk, round 3 : 2/0 hits, 2.00 expected hits Finns roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Finns lost in Smolensk Russians win, taking Smolensk from Finns with 1 Artillery and 9 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Artillerys and 1 Infantry Battle in Ayan Russians attack with 1 Fighter and 6 Infantrys Hisaichi defend with 2 ArmoredCars and 1 Infantry Russians roll dice for 1 Fighter and 6 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ayan Russians roll dice for 1 Fighter and 5 Infantrys in Ayan, round 3 : 2/1 hits, 1.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry Battle in Donetsk Russians attack with 1 Artillery and 5 Infantrys Romanians defend with 1 Artillery and 3 Infantrys Russians roll dice for 1 Artillery and 5 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits Romanians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 4 Infantrys in Donetsk, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 4 : 1/0 hits, 1.00 expected hits Romanians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 4 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 5 : 0/1 hits, 0.83 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 6 : 1/1 hits, 0.67 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 5 Infantrys Casualties for Romanians: 1 Artillery and 3 Infantrys Battle in Azerbaijan Russians attack with 2 HeavyTanks and 11 Infantrys Italians defend with 1 Infantry Russians roll dice for 2 HeavyTanks and 11 Infantrys in Azerbaijan, round 2 : 4/1 hits, 3.17 expected hits Italians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Azerbaijan Russians win, taking Azerbaijan from Italians with 2 HeavyTanks and 11 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Ayan to Chita Place Units - Russians 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 1 HeavyTank and 2 Infantrys placed in Kursk Turn Complete - Russians Russians collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Romanians : 1.33 Hisaichi : 0.83 Italians : -0.33 Finns : -0.17 Russians : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Italians 7 ArmoredCars, 4 Artillerys, 1 HeavyTank, 12 Infantrys and 3 JetFighters moved from E.Iran to Uzbekistan 4 ArmoredCars and 1 Tank moved from W.Iran to Uzbekistan 1 Adv.Fighter and 1 Fighter moved from 58 Sea Zone to Uzbekistan 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from Palestine to 57 Sea Zone 2 Infantrys and 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Artillery moved from Iraq to 58 Sea Zone 1 Infantry moved from N.Saudi Arabia to 58 Sea Zone 1 Artillery moved from 58 Sea Zone to Baluchistan 3 Infantrys moved from 58 Sea Zone to Baluchistan 1 Infantry moved from Mozambique to South Africa 1 Infantry moved from Mozambique to South Africa 1 Mech.Inf moved from Mozambique to South Africa 1 Tank moved from Mozambique to South Africa 1 Mech.Inf moved from Mozambique to Angola 1 HeavyTank moved from Mozambique to Angola 1 Infantry moved from Iraq to W.Iran 1 Infantry moved from Iraq to W.Iran 3 Infantrys moved from Iraq to W.Iran 2 Infantrys moved from Syria to Iraq 1 Infantry moved from N.Saudi Arabia to 58 Sea Zone 1 Infantry moved from 58 Sea Zone to Baluchistan 6 Infantrys moved from Cairo to Lower Egypt 4 Infantrys moved from Greece to Bulgaria 3 Artillerys and 6 Infantrys moved from 22 Sea Zone to Hamburg 4 ArmoredCars, 3 Artillerys, 1 Infantry and 2 Tanks moved from Galicia to Portugal 1 Bomber and 1 JetFighter moved from Andalusia to Portugal 4 ArmoredCars moved from E.Morocco to Mauritania Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Bunkers, 1 Carrier, 1 Destroyer, 2 Fighters, 16 Infantrys and 5 Transports; Remaining resources: 0 PUs; Combat - Italians Battle in Angola Italians attack with 1 HeavyTank and 1 Mech.Inf Americans defend with 1 Infantry Italians roll dice for 1 HeavyTank and 1 Mech.Inf in Angola, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Angola Italians win, taking Angola from Americans with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in South Africa Italians attack with 2 Infantrys, 1 Mech.Inf and 1 Tank Americans defend with 2 ArmoredCars Italians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in South Africa, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 ArmoredCars in South Africa, round 2 : 0/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Americans lost in South Africa Italians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in South Africa, round 3 : 2/1 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in South Africa, round 3 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Americans lost in South Africa Italians win, taking South Africa from British with 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 8 Casualties for Americans: 2 ArmoredCars Battle in Baluchistan Italians attack with 1 Artillery and 4 Infantrys British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Battleship and 1 Cruiser in Baluchistan, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the British lost in Baluchistan Italians roll dice for 1 Artillery and 4 Infantrys in Baluchistan, round 2 : 2/1 hits, 1.17 expected hits British roll dice for 1 Artillery in Baluchistan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in Baluchistan Italians win, taking Baluchistan from British with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Italians: 1 Infantry Battle in Uzbekistan Italians attack with 1 Adv.Fighter, 11 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 3 JetFighters and 1 Tank Russians defend with 1 HeavyTank and 26 Infantrys Italians roll dice for 1 Adv.Fighter, 11 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 12 Infantrys, 3 JetFighters and 1 Tank in Uzbekistan, round 2 : 12/1 hits, 11.67 expected hits Russians roll dice for 1 HeavyTank and 26 Infantrys in Uzbekistan, round 2 : 10/1 hits, 9.33 expected hits 12 Infantrys owned by the Russians and 10 Infantrys owned by the Italians lost in Uzbekistan Italians roll dice for 1 Adv.Fighter, 11 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 2 Infantrys, 3 JetFighters and 1 Tank in Uzbekistan, round 3 : 9/1 hits, 9.67 expected hits Russians roll dice for 1 HeavyTank and 14 Infantrys in Uzbekistan, round 3 : 5/1 hits, 5.33 expected hits 3 ArmoredCars owned by the Italians, 9 Infantrys owned by the Russians and 2 Infantrys owned by the Italians lost in Uzbekistan Italians roll dice for 1 Adv.Fighter, 8 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 3 JetFighters and 1 Tank in Uzbekistan, round 4 : 8/0 hits, 8.00 expected hits Russians roll dice for 1 HeavyTank and 5 Infantrys in Uzbekistan, round 4 : 2/1 hits, 2.33 expected hits 2 ArmoredCars owned by the Italians, 5 Infantrys owned by the Russians and 1 HeavyTank owned by the Russians lost in Uzbekistan Italians win, taking Uzbekistan from Russians with 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Fighter, 1 HeavyTank, 3 JetFighters and 1 Tank remaining. Battle score for attacker is 15 Casualties for Italians: 5 ArmoredCars and 12 Infantrys Casualties for Russians: 1 HeavyTank and 26 Infantrys Battle in Portugal Italians attack with 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 2 Tanks Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry Italians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 Infantry, 1 JetFighter and 2 Tanks in Portugal, round 2 : 5/0 hits, 5.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/1 hits, 1.67 expected hits 1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral, 1 Infantry owned by the Italians and 1 Artillery owned by the Neutral lost in Portugal Italians roll dice for 4 ArmoredCars, 3 Artillerys, 1 Bomber, 1 JetFighter and 2 Tanks in Portugal, round 3 : 4/1 hits, 4.67 expected hits Neutral roll dice for 1 Bunker in Portugal, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Italians and 1 Bunker owned by the Neutral lost in Portugal Italians loses 0 PUs for violating Portugals neutrality. Italians win, taking Portugal from Neutral with 3 ArmoredCars, 3 Artillerys, 1 Bomber, 1 JetFighter and 2 Tanks remaining. Battle score for attacker is 12 Casualties for Italians: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry Non Combat Move - Italians 1 JetFighter moved from Portugal to 34 Sea Zone 1 Bomber moved from Portugal to Rio de Oro 1 Bomber moved from Rio de Oro to Mauritania 1 Adv.Fighter moved from Uzbekistan to 58 Sea Zone 1 Fighter moved from Uzbekistan to 58 Sea Zone 1 Submarine moved from 58 Sea Zone to 62 Sea Zone 5 Infantrys moved from Madrid to Leon 3 JetFighters moved from Uzbekistan to W.Iran Place Units - Italians 1 Carrier and 2 Transports placed in 34 Sea Zone 1 Bunker and 2 Infantrys placed in Madagascar 1 Destroyer placed in 68 Sea Zone 1 Artillery placed in Mozambique 1 Bunker placed in Mozambique 1 ArmoredCar and 2 Infantrys placed in Italian East Africa 1 Artillery and 2 Infantrys placed in E.Iran 1 ArmoredCar and 2 Infantrys placed in W.Iran 1 Battleship and 1 Transport placed in 58 Sea Zone 2 Transports placed in 56 Sea Zone 2 ArmoredCars placed in Syria 2 Fighters placed in Palestine 4 Infantrys placed in E.Morocco 2 Infantrys placed in Andalusia 2 Infantrys placed in Cairo Turn Complete - Italians Italians collect 152 PUs; end with 152 PUs
Combat Hit Differential Summary :
Neutral : -0.17 Italians : 0.00 British : 0.17 Americans : -0.33 Russians : -0.00
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - French 1 Tank moved from Ontario to Montreal Purchase Units - French French buy 1 Infantry and 1 Tank; Remaining resources: 2 PUs; Non Combat Move - French Place Units - French 1 Infantry and 1 Tank placed in Churchill Turn Complete - French French collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Yamamoto 1 Artillery moved from Chubu to Kyushu 1 Infantry moved from Chubu to Kyushu 1 ArmoredCar moved from Chubu to Kyushu 1 Infantry moved from Tohoku to Tokyo 1 Artillery and 4 Infantrys moved from Mindanao to Panay Yamamoto take Panay from Americans 1 Fighter moved from Davao to 112 Sea Zone 1 Adv.Fighter moved from Davao to 112 Sea Zone 3 Infantrys and 1 Tank moved from N.French Indochina to Yunnan 1 Infantry moved from Kwangsi to N.French Indochina 3 Adv.Fighters moved from Davao to Tokyo 1 Artillery moved from Tokyo to Chubu 1 Tank moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu 1 Infantry moved from Tokyo to Chubu Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 2 Bunkers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 112 Sea Zone Yamamoto attack with 1 Adv.Fighter and 1 Fighter Anzac defend with 1 Transport; Dutch defend with 1 Infantry and 1 Marine Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 112 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Dutch roll dice for 1 Transport in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac, 1 Marine owned by the Dutch and 1 Infantry owned by the Dutch lost in 112 Sea Zone Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 12 Casualties for Anzac: 1 Transport Casualties for Dutch: 1 Infantry and 1 Marine Battle in Kyushu Yamamoto attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Dutch defend with 1 Elite Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Kyushu, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 1 Elite in Kyushu, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Dutch lost in Kyushu Yamamoto win, taking Kyushu from Dutch with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Dutch: 1 Elite Battle in Yunnan Yamamoto attack with 3 Infantrys and 1 Tank Chinese defend with 1 ArmoredCar and 1 Tank Yamamoto roll dice for 3 Infantrys and 1 Tank in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Yunnan Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Yunnan Yamamoto win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 ArmoredCar and 1 Tank Non Combat Move - Yamamoto 1 ArmoredCar moved from Davao to Panay 1 ArmoredCar moved from Davao to Panay 1 Fighter moved from 112 Sea Zone to Davao 1 Adv.Fighter moved from 112 Sea Zone to Davao Place Units - Yamamoto 1 Bunker placed in Chubu 1 Artillery, 1 Bunker and 7 Infantrys placed in Tokyo 1 Artillery and 2 Infantrys placed in Kwangsi 3 Infantrys placed in Davao Turn Complete - Yamamoto Yamamoto collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Yamamoto : 0.33 Chinese : -0.17 Dutch : -0.50
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Chinese 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Hisaichi 1 ArmoredCar moved from Hunan to Shanghai Chinese take Shanghai from Hisaichi 1 ArmoredCar moved from Shanghai to Shantung Chinese take Shantung from Hisaichi 1 Infantry moved from Chahar to Peking Chinese take Peking from Hisaichi 2 Infantrys moved from Kweichow to N.French Indochina 1 Elite moved from Kweichow to N.French Indochina 3 Artillerys, 1 Elite and 2 Infantrys moved from Szechwan to Yunnan 1 ArmoredCar and 1 Tank moved from Hupeh to Yunnan 1 ArmoredCar and 1 Tank moved from Lanchow to Yunnan 1 Artillery and 1 Elite moved from E.Qinghai to Sikang 1 Artillery and 1 Infantry moved from Lanchow to Sikang 1 ArmoredCar and 1 Tank moved from Ningsia to Sikang Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 7 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank Neutral defend with 4 Infantrys Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank in Sikang, round 2 : 2/1 hits, 2.33 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/1 hits, 1.33 expected hits 1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese roll dice for 2 Artillerys, 1 Elite and 1 Tank in Sikang, round 3 : 2/1 hits, 1.67 expected hits Neutral roll dice for 2 Infantrys in Sikang, round 3 : 1/1 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is -2 Casualties for Chinese: 1 ArmoredCar, 1 Artillery and 1 Infantry Casualties for Neutral: 4 Infantrys Battle in Yunnan Chinese attack with 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks Yamamoto defend with 2 Infantrys and 1 Tank Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 1 Elite, 2 Infantrys and 2 Tanks in Yunnan, round 2 : 4/1 hits, 3.83 expected hits Yamamoto roll dice for 2 Infantrys and 1 Tank in Yunnan, round 2 : 1/1 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 2 ArmoredCars, 3 Artillerys, 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Infantrys and 1 Tank Battle in N.French Indochina Chinese attack with 1 Elite and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Elite and 2 Infantrys in N.French Indochina, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.French Indochina Chinese win, taking N.French Indochina from Yamamoto with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Marine moved from Hupeh to Anhwei 2 Infantrys moved from Shansi to Anhwei 1 ArmoredCar moved from Shansi to Kweichow 1 Tank moved from Suiyuan to Anhwei 1 Artillery and 6 Infantrys moved from Suiyuan to Shansi 1 Artillery, 1 Elite and 4 Infantrys moved from Ningsia to Shensi 4 Infantrys moved from Gobi Altai to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 1 ArmoredCar moved from Hsining to Sikang 1 Artillery and 3 Infantrys moved from E.Sinkiang to C.Sinkiang 4 Infantrys moved from Urumqi to C.Sinkiang Place Units - Chinese 1 Artillery, 1 Infantry and 1 Tank placed in Hupeh 1 Artillery, 1 Elite, 2 Infantrys and 2 Marines placed in Hsining Chinese undo move 1. Chinese undo move 1. 1 Elite and 2 Marines placed in Hupeh Chinese undo move 1. 1 Artillery and 2 Marines placed in Hupeh 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Neutral : 1.00 Yamamoto : -0.50 Chinese : 0.50
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Hisaichi 1 Artillery and 3 Infantrys moved from Kwangtung to Kiangsi 1 Bomber moved from Changchun to 110 Sea Zone 1 Bomber moved from Changchun to 110 Sea Zone 1 Infantry moved from Hulunbuir to Peking 1 Tank moved from Hulunbuir to Peking 1 Fighter moved from Changchun to Peking 1 Infantry moved from Heilungchiang to Hulunbuir 1 Tank moved from Hulunbuir to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 1 Infantry moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Changchun to Ayan 1 Fighter moved from Heilungchiang to Ayan 3 Adv.Fighters moved from Heilungchiang to Ayan 1 Artillery moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Fighter and 7 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 110 Sea Zone Hisaichi attack with 2 Bombers Anzac defend with 4 Transports Hisaichi roll dice for 2 Bombers in 110 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Anzac roll dice for 4 Transports in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Anzac and 1 Bomber owned by the Hisaichi lost in 110 Sea Zone Hisaichi roll dice for 1 Bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Anzac roll dice for 3 Transports in 110 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Transport owned by the Anzac lost in 110 Sea Zone Hisaichi roll dice for 1 Bomber in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Anzac roll dice for 2 Transports in 110 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Hisaichi lost in 110 Sea Zone Anzac win with 2 Transports remaining. Battle score for attacker is -16 Casualties for Hisaichi: 2 Bombers Casualties for Anzac: 2 Transports Battle in Peking Hisaichi attack with 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter, 1 Infantry and 1 Tank in Peking, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Peking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Peking Hisaichi win, taking Peking from Chinese with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 4 Adv.Fighters, 1 Artillery, 1 Fighter and 3 Infantrys Russians defend with 4 Infantrys Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 1 Fighter and 3 Infantrys in Ayan, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 4 Infantrys in Ayan, round 2 : 2/1 hits, 1.33 expected hits 3 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi roll dice for 4 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Ayan, round 3 : 3/0 hits, 3.00 expected hits Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 4 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 4 Infantrys Battle in Kiangsi Hisaichi attack with 1 Artillery and 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 3 Infantrys in Kiangsi, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hong Kong to Kwangtung 1 Fighter moved from Peking to Heilungchiang 3 Adv.Fighters and 1 Fighter moved from Ayan to Heilungchiang 1 Adv.Fighter moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 ArmoredCar, 1 Artillery and 1 Infantry placed in Hong Kong 1 ArmoredCar, 1 Artillery, 1 Bunker, 1 Fighter and 3 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Anzac : 0.50 Chinese : -0.67 Russians : 0.33
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - British 3 Infantrys and 1 Tank moved from Koryakia to 72 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 72 Sea Zone to 85 Sea Zone 3 Infantrys and 1 Tank moved from 85 Sea Zone to Tohoku 4 Infantrys moved from Bombay to Rajputana 1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Rajputana to Baluchistan 2 Infantrys moved from Rajputana to Baluchistan 1 Infantry moved from North Central USA to British Columbia Purchase Units - British British buy 1 Elite and 16 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Baluchistan British attack with 1 ArmoredCar, 1 Artillery and 5 Infantrys Italians defend with 1 Artillery and 3 Infantrys British roll dice for 1 ArmoredCar, 1 Artillery and 5 Infantrys in Baluchistan, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 Artillery and 3 Infantrys in Baluchistan, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Baluchistan British roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Baluchistan, round 3 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Baluchistan, round 3 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Baluchistan British roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Baluchistan, round 4 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 Artillery in Baluchistan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Baluchistan British win, taking Baluchistan from Italians with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 3 Infantrys Battle in Tohoku British attack with 3 Infantrys and 1 Tank Yamamoto defend with 1 Infantry British roll dice for 3 Infantrys and 1 Tank in Tohoku, round 2 : 1/0 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Tohoku, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Tohoku British win, taking Tohoku from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 2 Infantrys moved from Rajputana to Baluchistan Place Units - British 2 Infantrys placed in Cape Town 2 Infantrys placed in Montreal 2 Infantrys placed in Bombay 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 1 Elite placed in Vancouver Turn Complete - British British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
British : 0.33 Italians : -1.33 Yamamoto : -0.33
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TripleA Turn Summary: Anzac round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Anzac AA fire in W.Iran : 0/1 hits, 0.33 expected hits 3 Infantrys moved from Sumatra to 110 Sea Zone 3 Infantrys and 2 Transports moved from 110 Sea Zone to 106 Sea Zone 3 Infantrys moved from 106 Sea Zone to S.French Indochina 2 L.Fighters moved from Rajputana to Azerbaijan 2 Infantrys moved from West Papua to Hollandia 3 L.Fighters moved from Broome to Rajputana 1 Infantry moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 3 L.Fighters; Remaining resources: 0 PUs; Combat - Anzac Battle in S.French Indochina Anzac attack with 3 Infantrys Thai defend with 1 Factory and 1 Infantry Anzac roll dice for 3 Infantrys in S.French Indochina, round 2 : 0/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 3 Infantrys in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in S.French Indochina, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in S.French Indochina Anzac win, taking S.French Indochina from Thai with 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 3 L.Fighters placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.00 Thai : 0.33 AA fire in W.Iran : : -0.33
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TripleA Turn Summary: Dutch round 13
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13 Combat Move - Dutch AA fire in W.Iran : 1/1 hits, 0.67 expected hits 1 Adv.Fighter lost in W.Iran 2 Adv.Fighters and 2 Fighters moved from Rajputana to Azerbaijan 1 Adv.Fighter moved from Banjarmasin to Madras 1 Fighter moved from Madras to Rajputana 2 Adv.Fighters moved from Sumatra to Rajputana Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 Fighters and 1 Transport; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 65 Sea Zone Dutch undo move 1. 1 Transport placed in 65 Sea Zone 1 Adv.Fighter placed in Sumatra 2 Fighters placed in Banjarmasin Turn Complete - Dutch Dutch collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
AA fire in W.Iran : : 0.33