thanks man but I think you were about to run away with it in the pacific. that sz91 play took the wind out of my sails, nice move!
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Artillery moved from Sumatra to Java 1 Artillery, 1 Fighter, 5 Infantrys and 1 Marine moved from S.Thailand to Burma 1 Fighter moved from S.Thailand to Burma 4 ArmoredCars and 1 Tank moved from Bangkok to Burma 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Thai 1 Fighter moved from Burma to Malaya 1 Fighter moved from Burma to Malaya 1 AAGun moved from S.Thailand to Malaya Place Units - Thai 1 Transport placed in 105 Sea Zone 2 Artillerys and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 2 Adv.Fighters, 1 Battleship, 2 Carriers, 4 Destroyers and 2 Fighters moved from 114 Sea Zone to 67 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 111 Sea Zone 4 Fighters moved from Hollandia to 111 Sea Zone 1 Submarine moved from 108 Sea Zone to 111 Sea Zone 3 Bombers moved from West Papua to 111 Sea Zone 1 Fighter moved from San Francisco to Johnston 2 Artillerys and 4 Infantrys moved from Santiago to S.Chile 5 Tanks moved from Santiago to S.Chile 3 Transports moved from 119 Sea Zone to 25 Sea Zone 3 Infantrys moved from South Atlantic USA to 25 Sea Zone 3 Infantrys moved from 25 Sea Zone to Colombia 1 Infantry and 1 Tank moved from Greenland to 8 Sea Zone 4 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Infantry and 1 Tank moved from 10 Sea Zone to Dublin 1 Infantry moved from Washington to 13 Sea Zone 1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 13 Sea Zone to 8 Sea Zone 1 Tank moved from Zhigansk to Kolyma Purchase Units - Americans Americans buy 1 Battleship, 3 Destroyers, 2 Infantrys, 3 L.Fighters, 2 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in S.Chile Americans attack with 2 Artillerys, 4 Infantrys and 5 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Artillerys, 4 Infantrys and 5 Tanks in S.Chile, round 2 : 4/1 hits, 4.17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/1 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Artillerys, 2 Infantrys and 5 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 2 Infantrys Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in 111 Sea Zone Americans attack with 2 Adv.Fighters, 3 Bombers, 6 Fighters and 1 Submarine Yamamoto defend with 1 Battleship, 1 Carrier, 3 Submarines and 2 T.Boats Americans roll dice for 1 Submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 3 Submarines in 111 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters, 3 Bombers and 6 Fighters in 111 Sea Zone, round 2 : 5/0 hits, 5.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Battleship, 1 Carrier and 2 T.Boats in 111 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 1 Fighter owned by the Americans, 1 Submarine owned by the Americans, 2 Submarines owned by the Yamamoto and 2 T.Boats owned by the Yamamoto lost in 111 Sea Zone Americans roll dice for 2 Adv.Fighters, 3 Bombers and 5 Fighters in 111 Sea Zone, round 3 : 4/1 hits, 4.67 expected hits Yamamoto roll dice for 1 Battleship and 1 Carrier in 111 Sea Zone, round 3 : 2/1 hits, 1.17 expected hits 2 Fighters owned by the Americans, 1 Battleship owned by the Yamamoto, 1 Submarine owned by the Yamamoto and 1 Carrier owned by the Yamamoto lost in 111 Sea Zone Americans win with 2 Adv.Fighters, 3 Bombers and 3 Fighters remaining. Battle score for attacker is 36 Casualties for Americans: 3 Fighters and 1 Submarine Casualties for Yamamoto: 1 Battleship, 1 Carrier, 3 Submarines and 2 T.Boats Non Combat Move - Americans 2 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone 3 Bombers moved from 111 Sea Zone to West Papua 1 Fighter moved from 111 Sea Zone to Broome 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone 1 Infantry moved from 104 Sea Zone to Nauru Place Units - Americans 1 Battleship, 1 S.Submarine and 1 Submarine placed in 71 Sea Zone 3 L.Fighters placed in Pearl Harbor 3 Destroyers and 1 S.Submarine placed in 13 Sea Zone 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Yamamoto : 0.33 Americans : -1.17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 2 Fighters moved from 22 Sea Zone to 6 Sea Zone 2 Adv.Fighters moved from 22 Sea Zone to 6 Sea Zone 2 Stukas moved from Danzig to 6 Sea Zone 1 Bomber moved from Hamburg to 6 Sea Zone 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians 2 Artillerys and 6 Infantrys moved from Lapland to N.Karelia 2 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Middle Norrland to 24 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 3 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from Brest to Kiev 13 Tanks moved from Bohemia to Vinnytsia 1 Stuka moved from Lithuania to Kiev 2 Artillerys and 1 Infantry moved from Brest to Minsk 1 Artillery and 1 Infantry moved from Lithuania to Minsk 1 Infantry moved from Vinnytsia to Kiev 1 Artillery moved from Brest to Kiev 1 Infantry moved from Brest to Minsk 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Danzig to East Prussia 1 Artillery and 4 Infantrys moved from Bohemia to Krakow 2 ArmoredCars moved from Bavaria to Krakow 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 2 Infantrys and 2 Tanks moved from Languedoc to 43 Sea Zone 1 Destroyer, 2 Infantrys, 2 Tanks and 2 Transports moved from 43 Sea Zone to 41 Sea Zone 2 Infantrys and 2 Tanks moved from 41 Sea Zone to Gibraltar 2 Infantrys and 1 Tank moved from New Valley to Lower Egypt 1 ArmoredCar moved from Middle Norrland to Lapland 1 Infantry moved from Middle Norrland to Upper Norrland 2 Infantrys moved from Oslo to Middle Norrland 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 1 Adv.Fighter moved from Paris to Netherlands 1 Artillery moved from Belgium to Netherlands 1 Artillery and 4 Infantrys moved from Belgium to Rhine Purchase Units - Germans Germans buy 3 Adv.Fighters, 2 Artillerys, 1 Battleship, 1 Factory, 13 Infantrys and 2 T.Boats; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 3/1 hits, 3.33 expected hits Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 2 Transports owned by the Russians and 1 Submarine owned by the Russians lost in 6 Sea Zone Germans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas in 6 Sea Zone, round 3 : 4/1 hits, 3.33 expected hits Russians roll dice for 1 Destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans win with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas remaining. Battle score for attacker is 27 Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Battle in Gibraltar Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Bunker and 2 Infantrys Germans roll dice for 2 Infantrys and 2 Tanks in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Germans lost in Gibraltar Germans roll dice for 1 Infantry and 2 Tanks in Gibraltar, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 Bunker and 2 Infantrys in Gibraltar, round 3 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Gibraltar Germans roll dice for 2 Tanks in Gibraltar, round 4 : 1/0 hits, 1.00 expected hits British roll dice for 1 Bunker and 1 Infantry in Gibraltar, round 4 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Gibraltar Germans roll dice for 1 Tank in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits British roll dice for 1 Bunker in Gibraltar, round 5 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the British and 1 Tank owned by the Germans lost in Gibraltar British win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 2 Infantrys and 2 Tanks Casualties for British: 1 Bunker and 2 Infantrys Battle in Lower Egypt Germans attack with 2 Infantrys and 1 Tank British defend with 1 Artillery and 1 Infantry Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits British roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lower Egypt Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 3 : 0/1 hits, 0.83 expected hits British roll dice for 1 Artillery in Lower Egypt, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 1 Tank in Lower Egypt, round 4 : 1/1 hits, 0.83 expected hits British roll dice for 1 Artillery in Lower Egypt, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Artillery owned by the British lost in Lower Egypt Germans win, taking Lower Egypt from British with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery and 1 Infantry Casualties for Germans: 1 Infantry Battle in Kiev Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka Russians defend with 1 Infantry and 1 Mech.Inf Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Kiev, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Germans win, taking Kiev from Russians with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 6 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Minsk Germans attack with 3 Artillerys and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 3 Artillerys and 3 Infantrys in Minsk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 Infantrys in Minsk, round 2 : 1/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 3 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in N.Karelia Germans attack with 2 Artillerys and 6 Infantrys Russians defend with 1 ArmoredCar, 1 Infantry and 1 Tank Germans roll dice for 2 Artillerys and 6 Infantrys in N.Karelia, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Tank in N.Karelia, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia Germans roll dice for 2 Artillerys and 5 Infantrys in N.Karelia, round 3 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 Tank in N.Karelia, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in N.Karelia Germans win, taking N.Karelia from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Tank Battle in Latvia Germans attack with 2 Artillerys and 3 Infantrys Russians defend with 2 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 2 Artillerys and 3 Infantrys in Latvia, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 2 Infantrys in Latvia, round 2 : 1/1 hits, 0.67 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 2 Infantrys Battle in Netherlands Germans attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry British defend with 1 Infantry Germans roll dice for 1 Battleship in Netherlands, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Netherlands, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 Infantry in Netherlands, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Adv.Fighter moved from Netherlands to 22 Sea Zone 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas moved from 6 Sea Zone to Lapland 1 Stuka moved from Kiev to Danzig Place Units - Germans 1 Factory placed in Krakow 3 Adv.Fighters, 1 Battleship and 2 T.Boats placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Middle Norrland 1 Artillery and 2 Infantrys placed in Danzig 4 Infantrys placed in Warsaw 5 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 113 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : 0.67 Russians : 0.50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 20 Infantrys, 9 Mech.Infs and 5 Tanks moved from Donetsk to Kiev 1 Bomber, 2 Elites and 6 Infantrys moved from Kursk to Minsk 1 Infantry moved from Donetsk to Kiev 1 Infantry moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Kursk 5 Infantrys moved from Stalingrad to Rostov 5 Infantrys moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 5 Infantrys moved from Leningrad to Latvia 2 Infantrys moved from Leningrad to Estonia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Estonia 1 Artillery and 2 Infantrys moved from S.Karelia to Vyborg 1 Infantry moved from S.Karelia to Leningrad 10 Infantrys moved from Yaroslavl to Smolensk 10 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Arkhangelsk to S.Karelia 5 Infantrys moved from Sverdlovsk to Novosibirsk 4 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Elite and 1 Infantry moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Fighter and 2 Infantrys moved from Chita to Hulunbuir 1 ArmoredCar moved from Chita to Khabarovsk Russians take Khabarovsk from Hisaichi Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 Elite, 2 HeavyTanks and 38 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Estonia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Estonia Russians win, taking Estonia from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.83 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery in Vyborg, round 5 : 1/1 hits, 0.33 expected hits Finns roll dice for 1 Infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 21 Infantrys, 9 Mech.Infs and 5 Tanks Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 21 Infantrys, 9 Mech.Infs and 5 Tanks in Kiev, round 2 : 13/0 hits, 13.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 ArmoredCar, 3 Artillerys, 1 HeavyTank, 20 Infantrys, 9 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Hulunbuir Russians attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Russians roll dice for 1 Fighter and 1 Infantry in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Artillery in Hulunbuir, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hulunbuir Russians win, taking Hulunbuir from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Minsk Russians attack with 1 Bomber, 2 Elites and 6 Infantrys Germans defend with 3 Artillerys and 2 Infantrys Russians roll dice for 1 Bomber, 2 Elites and 6 Infantrys in Minsk, round 2 : 2/1 hits, 2.33 expected hits Germans roll dice for 3 Artillerys and 2 Infantrys in Minsk, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Bomber, 2 Elites and 4 Infantrys in Minsk, round 3 : 2/0 hits, 2.00 expected hits Germans roll dice for 3 Artillerys in Minsk, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Minsk Russians roll dice for 1 Bomber, 2 Elites and 3 Infantrys in Minsk, round 4 : 2/1 hits, 1.83 expected hits Germans roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber, 2 Elites and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 4 Infantrys Casualties for Germans: 3 Artillerys and 2 Infantrys Battle in Latvia Russians attack with 1 Fighter and 6 Infantrys Germans defend with 2 Artillerys and 2 Infantrys Russians roll dice for 1 Fighter and 6 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 Artillerys and 2 Infantrys in Latvia, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Fighter and 5 Infantrys in Latvia, round 3 : 2/1 hits, 1.17 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Latvia, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia Russians roll dice for 1 Fighter and 4 Infantrys in Latvia, round 4 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery in Latvia, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Germans: 2 Artillerys and 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Estonia to Leningrad 1 Bomber moved from Minsk to Kursk 1 Fighter moved from Hulunbuir to Chita Place Units - Russians 1 HeavyTank and 2 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 5 Infantrys placed in Sverdlovsk 2 Infantrys placed in Tashkent 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 1 ArmoredCar, 2 Artillerys and 1 Elite placed in Arkhangelsk 1 HeavyTank and 3 Infantrys placed in Leningrad 1 ArmoredCar and 9 Infantrys placed in Moscow 3 Infantrys placed in Kursk Turn Complete - Russians Russians collect 107 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.33 Hisaichi : 0.00 Finns : 0.33 Russians : 1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Adv.Fighter moved from 55 Sea Zone to 57 Sea Zone 1 Fighter moved from 55 Sea Zone to 57 Sea Zone 1 Destroyer moved from 55 Sea Zone to 57 Sea Zone 1 Submarine moved from 55 Sea Zone to 57 Sea Zone 1 Artillery moved from Palestine to N.Saudi Arabia Italians take N.Saudi Arabia from British 1 Infantry moved from Greece to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 51 Sea Zone to 57 Sea Zone 1 Artillery moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from 57 Sea Zone to Italian East Africa 1 Bomber moved from Mersa Matruh to Italian East Africa 1 Fighter moved from Mersa Matruh to 57 Sea Zone 1 Fighter moved from Mersa Matruh to 57 Sea Zone 1 Mech.Inf moved from Nigeria to French Equatorial Africa 1 Tank moved from French Sudan to French Equatorial Africa 1 ArmoredCar moved from Andalusia to Gibraltar Italians take Gibraltar from British 1 ArmoredCar and 1 Infantry moved from Andalusia to La Mancha 2 ArmoredCars, 2 Artillerys and 2 Tanks moved from Valencia to La Mancha 1 ArmoredCar moved from Gibraltar to Andalusia 1 ArmoredCar moved from Provence to Catalonia 1 Bomber moved from Sicily to French Equatorial Africa 3 ArmoredCars moved from E.Morocco to Mauritania 1 Artillery and 3 Infantrys moved from E.Morocco to 41 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 3 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone 1 Artillery and 3 Infantrys moved from 31 Sea Zone to Andalusia 1 Mech.Inf moved from Mersa Matruh to Darfur 1 HeavyTank moved from Hun to Darfur 1 Mech.Inf moved from Mersa Matruh to Darfur 2 ArmoredCars moved from Tripoli to Kufra 2 Infantrys moved from Hun to Kufra 1 Artillery and 2 Infantrys moved from El Agheila to Tobruk 4 ArmoredCars moved from Tunis to Tripoli 2 Artillerys and 4 Infantrys moved from Syria to Iraq Italians take Iraq from British 1 Artillery moved from Palestine to Iraq 1 Carrier moved from 55 Sea Zone to 57 Sea Zone 1 Transport moved from 55 Sea Zone to 57 Sea Zone 1 Battleship, 1 Destroyer, 1 T.Boat and 4 Transports moved from 55 Sea Zone to 51 Sea Zone 3 Infantrys moved from Greece to 51 Sea Zone 3 Infantrys moved from 51 Sea Zone to Mersa Matruh Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Factory, 2 HeavyTanks, 8 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in 57 Sea Zone Italians attack with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters, 1 Submarine and 2 Transports British defend with 2 Cruisers, 1 Submarine and 3 Transports Italians roll dice for 1 Submarine in 57 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the British lost in 57 Sea Zone British roll dice for 1 Submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters and 2 Transports in 57 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 Cruisers and 2 Transports in 57 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 2 Transports owned by the British and 1 Transport owned by the Italians lost in 57 Sea Zone Italians roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 Submarine in 57 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 3 Fighters and 1 Transport in 57 Sea Zone, round 3 : 2/0 hits, 2.00 expected hits British roll dice for 2 Cruisers in 57 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British, 1 Fighter owned by the Italians, 1 Submarine owned by the Italians and 2 Cruisers owned by the British lost in 57 Sea Zone Italians win with 1 Adv.Fighter, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 28 Casualties for British: 2 Cruisers, 1 Submarine and 3 Transports Casualties for Italians: 1 Fighter, 1 Submarine and 1 Transport Battle in Italian East Africa Italians attack with 1 Artillery, 1 Bomber and 1 Infantry British defend with 2 Mech.Infs Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Italian East Africa, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 2 Mech.Infs in Italian East Africa, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Italian East Africa Italians roll dice for 1 Artillery and 1 Bomber in Italian East Africa, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for British: 2 Mech.Infs Battle in French Equatorial Africa Italians attack with 1 Bomber, 1 Mech.Inf and 1 Tank British defend with 1 Artillery and 1 Infantry Italians roll dice for 1 Bomber, 1 Mech.Inf and 1 Tank in French Equatorial Africa, round 2 : 2/1 hits, 1.50 expected hits French roll dice for 1 Artillery and 1 Infantry in French Equatorial Africa, round 2 : 1/1 hits, 0.67 expected hits 1 Artillery owned by the British, 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 Bomber and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Mech.Inf Casualties for British: 1 Artillery and 1 Infantry Battle in Darfur Italians attack with 1 HeavyTank and 2 Mech.Infs British defend with 1 Infantry Italians roll dice for 1 HeavyTank and 2 Mech.Infs in Darfur, round 2 : 1/1 hits, 1.33 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Mech.Inf owned by the Italians lost in Darfur Italians win, taking Darfur from British with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for Italians: 1 Mech.Inf Casualties for British: 1 Infantry Battle in La Mancha Italians attack with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks Neutral defend with 2 Infantrys Italians roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks in La Mancha, round 2 : 3/0 hits, 3.00 expected hits Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/1 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in La Mancha Italians loses 0 PUs for violating La Manchas neutrality. Italians win, taking La Mancha from Neutral with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - Italians 1 Bomber moved from French Equatorial Africa to French Sudan 1 Bomber moved from Italian East Africa to Kufra 1 Adv.Fighter moved from 57 Sea Zone to Syria Place Units - Italians 1 Factory placed in Palestine 2 HeavyTanks placed in Syria 1 Artillery, 1 Bomber and 2 Infantrys placed in Greece 2 Infantrys placed in Crete 1 Artillery and 2 Infantrys placed in Hun 4 ArmoredCars placed in Tunis 3 Mech.Infs placed in E.Morocco 2 Infantrys placed in Normandy Italians undo move 8. 1 Infantry placed in E.Morocco 1 Infantry placed in Normandy Turn Complete - Italians Italians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Neutral : -0.67 Italians : 1.17 British : 0.67 French : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Transport moved from 16 Sea Zone to 2 Sea Zone 2 Adv.Fighters moved from Churchill to Greenland Purchase Units - French French buy 1 Tank and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - French Place Units - French 1 Transport placed in 1 Sea Zone 1 Tank placed in Churchill Turn Complete - French French collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 ArmoredCar and 1 Tank moved from Tokyo to 85 Sea Zone 1 Artillery moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Tohoku to 85 Sea Zone 2 Infantrys moved from Hokkaido to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 ArmoredCar, 1 Artillery, 2 B.Transports, 4 Infantrys and 1 Tank moved from 85 Sea Zone to 75 Sea Zone 1 ArmoredCar, 1 Artillery, 4 Infantrys and 1 Tank moved from 75 Sea Zone to Kolyma 2 Fighters moved from 85 Sea Zone to Kolyma 1 Battleship moved from 85 Sea Zone to 75 Sea Zone 2 Submarines moved from 72 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports moved from 61 Sea Zone to 110 Sea Zone 1 Adv.Fighter moved from Saipan to 110 Sea Zone 1 Bomber moved from Kwangsi to Assam 1 Tank moved from Burma to Assam 1 Tank moved from N.Thailand to Assam 1 Fighter moved from S.Thailand to Assam 1 Infantry moved from Kwangsi to Hunan 1 Artillery and 3 Infantrys moved from Hunan to N.French Indochina 1 Artillery and 1 Infantry moved from Kwangsi to N.French Indochina Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 2 Fighters and 12 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Assam Yamamoto attack with 1 Bomber, 1 Fighter and 2 Tanks British defend with 1 ArmoredCar, 1 Artillery and 1 Tank Yamamoto roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Assam, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 ArmoredCar, 1 Artillery and 1 Tank in Assam, round 2 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the British, 1 Artillery owned by the British and 1 Tank owned by the Yamamoto lost in Assam Yamamoto roll dice for 1 Bomber, 1 Fighter and 1 Tank in Assam, round 3 : 1/1 hits, 1.50 expected hits British roll dice for 1 Tank in Assam, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Assam Yamamoto win, taking Assam from British with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Tank Casualties for British: 1 ArmoredCar, 1 Artillery and 1 Tank Battle in Kolyma Yamamoto attack with 1 ArmoredCar, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank British defend with 1 Fighter and 2 Infantrys; Americans defend with 2 Infantrys and 1 Tank Yamamoto roll dice for 1 Battleship in Kolyma, round 2 : 0/1 hits, 0.67 expected hits Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 4 Infantrys and 1 Tank in Kolyma, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 1 Fighter, 4 Infantrys and 1 Tank in Kolyma, round 2 : 3/1 hits, 2.33 expected hits 3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Kolyma Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Kolyma, round 3 : 2/1 hits, 2.17 expected hits Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Kolyma, round 3 : 2/1 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 ArmoredCar owned by the Yamamoto lost in Kolyma Yamamoto roll dice for 1 Artillery, 2 Fighters and 1 Tank in Kolyma, round 4 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Fighter and 1 Tank in Kolyma, round 4 : 1/0 hits, 1.00 expected hits 1 Fighter owned by the British, 1 Artillery owned by the Yamamoto and 1 Tank owned by the Americans lost in Kolyma Yamamoto win, taking Kolyma from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 ArmoredCar, 1 Artillery and 4 Infantrys Casualties for British: 1 Fighter and 2 Infantrys Casualties for Americans: 2 Infantrys and 1 Tank Non Combat Move - Yamamoto 1 Fighter moved from Kolyma to 85 Sea Zone 1 Fighter moved from Kolyma to 85 Sea Zone 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Fighter moved from Assam to N.French Indochina 1 Bomber moved from Assam to N.French Indochina 1 Infantry moved from Davao to Mindanao 1 Artillery and 1 Infantry moved from Ulithi to Yap Place Units - Yamamoto 1 Cruiser placed in 85 Sea Zone 1 Fighter placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 1 Artillery and 2 Infantrys placed in Kwangsi 2 ArmoredCars placed in S.French Indochina 1 Artillery and 3 Infantrys placed in Tokyo 2 Infantrys placed in Tokyo 1 Infantry placed in Tokyo 1 Adv.Fighter, 1 Fighter and 1 Infantry placed in Davao Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
British : -0.50 Yamamoto : -1.50 Russians : 1.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 12 Tanks moved from Shansi to Shantung 1 Fighter and 3 Tanks moved from Hupeh to Shantung 1 Infantry and 1 Marine moved from Szechwan to Kweichow 2 Infantrys moved from Hupeh to Hunan 2 Infantrys moved from Hupeh to Anhwei 3 Infantrys moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 1 Elite, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 2 Infantrys in Anhwei, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei 1 Infantry retreated to Hupeh Hisaichi win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Chinese: 1 Infantry Battle in Shantung Chinese attack with 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 15 Tanks Hisaichi defend with 6 Artillerys, 1 Bunker, 1 Factory, 4 Fighters, 11 Infantrys and 2 Marines Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 15 Tanks in Shantung, round 2 : 10/0 hits, 10.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 6 Artillerys, 1 Bunker, 4 Fighters, 11 Infantrys and 2 Marines in Shantung, round 2 : 9/1 hits, 8.83 expected hits 1 Fighter owned by the Chinese, 1 ArmoredCar owned by the Chinese, 9 Infantrys owned by the Hisaichi, 5 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Shantung Chinese roll dice for 15 Tanks in Shantung, round 3 : 7/1 hits, 7.50 expected hits Hisaichi roll dice for 6 Artillerys, 1 Bunker, 4 Fighters, 2 Infantrys and 2 Marines in Shantung, round 3 : 5/1 hits, 5.83 expected hits 5 Tanks owned by the Chinese, 2 Infantrys owned by the Hisaichi and 5 Artillerys owned by the Hisaichi lost in Shantung Chinese roll dice for 10 Tanks in Shantung, round 4 : 5/0 hits, 5.00 expected hits Hisaichi roll dice for 1 Artillery, 1 Bunker, 4 Fighters and 2 Marines in Shantung, round 4 : 4/1 hits, 3.50 expected hits 1 Bunker owned by the Hisaichi, 1 Fighter owned by the Hisaichi, 4 Tanks owned by the Chinese, 1 Artillery owned by the Hisaichi and 2 Marines owned by the Hisaichi lost in Shantung Chinese roll dice for 6 Tanks in Shantung, round 5 : 3/0 hits, 3.00 expected hits Hisaichi roll dice for 3 Fighters in Shantung, round 5 : 1/1 hits, 1.50 expected hits 3 Fighters owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shantung Chinese win, taking Shantung from Hisaichi with 5 Tanks remaining. Battle score for attacker is 12 Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Fighter, 5 Infantrys and 10 Tanks Casualties for Hisaichi: 6 Artillerys, 1 Bunker, 4 Fighters, 11 Infantrys and 2 Marines Battle in Chahar Chinese attack with 3 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 3 Infantrys in Chahar, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 Infantrys in Chahar, round 3 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Hunan Chinese attack with 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hunan Chinese win, taking Hunan from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kweichow Chinese attack with 1 Infantry and 1 Marine Hisaichi defend with 1 Infantry Chinese roll dice for 1 Infantry and 1 Marine in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Chinese win, taking Kweichow from Hisaichi with 1 Infantry and 1 Marine remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Chinese 4 Infantrys moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 1 Infantry moved from Lanchow to Shensi 4 Infantrys moved from Lanchow to Szechwan 1 Infantry moved from Szechwan to Hupeh 1 ArmoredCar moved from Lanchow to Hupeh 5 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 1 Tank moved from Hsining to Ningsia 4 Infantrys and 1 Marine moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite, 1 Infantry and 1 Tank placed in Hupeh 6 Infantrys placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -1.00 Yamamoto : -0.33 Chinese : 0.17
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TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 1 Artillery moved from Changchun to 84 Sea Zone 1 Tank moved from Changchun to 84 Sea Zone 1 Marine moved from Changchun to 84 Sea Zone 4 Infantrys moved from Changchun to 84 Sea Zone 1 Bomber moved from Changchun to Shantung 1 Infantry moved from Anhwei to Shansi Hisaichi take Shansi from Chinese 2 Artillerys and 2 Infantrys moved from Kiangsi to Hunan 1 Marine moved from Hong Kong to 92 Sea Zone 3 Infantrys moved from Hong Kong to 92 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 Infantry moved from 75 Sea Zone to Khabarovsk 1 ArmoredCar moved from Heilungchiang to Khabarovsk 1 Fighter moved from Heilungchiang to Khabarovsk 1 Infantry moved from Heilungchiang to Hulunbuir 1 Artillery moved from Heilungchiang to Hulunbuir 1 ArmoredCar moved from Heilungchiang to Hulunbuir 1 Tank moved from Changchun to Heilungchiang 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank moved from 84 Sea Zone to Shantung 3 Infantrys, 1 Marine and 2 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Infantrys and 1 Marine moved from 84 Sea Zone to Shantung 1 Destroyer moved from 92 Sea Zone to 110 Sea Zone 1 Submarine moved from 92 Sea Zone to 110 Sea Zone 1 Carrier moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 92 Sea Zone to 84 Sea Zone 2 Infantrys moved from N.French Indochina to Kweichow 1 Artillery moved from N.French Indochina to Kweichow 1 Tank moved from N.French Indochina to Kweichow 2 Infantrys moved from Hong Kong to Kiangsi 1 Infantry moved from Peking to Shantung Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Fighter, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shantung Hisaichi attack with 1 Artillery, 1 Bomber, 6 Infantrys, 2 Marines and 1 Tank Chinese defend with 1 Factory and 5 Tanks Hisaichi roll dice for 1 Battleship and 1 Cruiser in Shantung, round 2 : 1/1 hits, 1.17 expected hits 1 Tank owned by the Chinese lost in Shantung Hisaichi roll dice for 1 Artillery, 1 Bomber, 6 Infantrys, 2 Marines and 1 Tank in Shantung, round 2 : 4/1 hits, 3.67 expected hits Chinese roll dice for 4 Tanks in Shantung, round 2 : 2/0 hits, 2.00 expected hits 4 Tanks owned by the Chinese and 2 Infantrys owned by the Hisaichi lost in Shantung Hisaichi win, taking Shantung from Chinese with 1 Artillery, 1 Bomber, 4 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 21 Casualties for Chinese: 5 Tanks Casualties for Hisaichi: 2 Infantrys Battle in Hunan Hisaichi attack with 2 Artillerys and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Hunan, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Hunan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan Hisaichi roll dice for 2 Artillerys and 1 Infantry in Hunan, round 3 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank Chinese defend with 1 Infantry and 1 Marine Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kweichow, round 2 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 Infantry and 1 Marine in Kweichow, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kweichow Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Kweichow, round 3 : 1/1 hits, 1.33 expected hits Chinese roll dice for 1 Marine in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry and 1 Marine Battle in Hulunbuir Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Hulunbuir, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Hulunbuir Hisaichi win, taking Hulunbuir from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Khabarovsk Hisaichi attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys Russians defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Khabarovsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 ArmoredCar in Khabarovsk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 ArmoredCar, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 ArmoredCar Non Combat Move - Hisaichi 1 Fighter moved from Khabarovsk to Heilungchiang 1 Bomber moved from Shantung to Changchun 1 Tank moved from N.French Indochina to Anhwei 1 Destroyer moved from 76 Sea Zone to 75 Sea Zone 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 ArmoredCar, 1 Artillery, 3 Infantrys and 3 Tanks placed in Changchun 1 ArmoredCar, 1 Artillery, 1 Fighter and 3 Infantrys placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : -0.83 Chinese : -1.00 Russians : -0.50
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 1 Infantry moved from Manchester to 21 Sea Zone 1 Infantry moved from Manchester to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Netherlands 3 Adv.Fighters moved from 21 Sea Zone to Netherlands 1 Bomber moved from Manchester to Netherlands 1 Fighter moved from 21 Sea Zone to Netherlands 2 Infantrys moved from Cairo to Lower Egypt 1 Adv.Fighter moved from Cairo to Lower Egypt 2 Fighters moved from Cairo to Lower Egypt 1 Mech.Inf moved from Kenya to Italian East Africa 1 Mech.Inf moved from Kenya to French Equatorial Africa 2 Mech.Infs moved from Cape Town to Kenya 1 Infantry moved from Kordofan to Equatoria 3 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Delhi to Assam 3 Artillerys and 7 Infantrys moved from Hyderabad to Bihar 1 Elite and 2 Infantrys moved from Delhi to Bihar 5 Infantrys moved from Madras to Hyderabad 1 Infantry moved from E.Mexico to South Central USA 2 Infantrys moved from Ontario to Canadian Prairies 1 Infantry and 1 Tank moved from Koryakia to Kolyma Purchase Units - British British buy 1 Battleship, 1 Carrier, 2 Fighters, 18 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - British Battle in Kolyma British attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Tank British roll dice for 1 Infantry and 1 Tank in Kolyma, round 2 : 1/1 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in Kolyma, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kolyma British win, taking Kolyma from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in Italian East Africa British attack with 1 Mech.Inf Italians defend with 1 Artillery British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Artillery in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Mech.Inf remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Battle in Lower Egypt British attack with 1 Adv.Fighter, 2 Fighters and 2 Infantrys Germans defend with 1 Infantry and 1 Tank British roll dice for 1 Adv.Fighter, 2 Fighters and 2 Infantrys in Lower Egypt, round 2 : 2/1 hits, 1.50 expected hits Germans roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Germans, 1 Infantry owned by the British and 1 Tank owned by the Germans lost in Lower Egypt British win, taking Lower Egypt from Germans with 1 Adv.Fighter, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Germans: 1 Infantry and 1 Tank Battle in French Equatorial Africa British attack with 1 Mech.Inf Italians defend with 1 Tank British roll dice for 1 Mech.Inf in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 Mech.Inf in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 Tank in French Equatorial Africa, round 3 : 1/1 hits, 0.50 expected hits 1 Mech.Inf owned by the British lost in French Equatorial Africa Italians win with 1 Tank remaining. Battle score for attacker is -6 Casualties for British: 1 Mech.Inf Battle in Assam British attack with 2 ArmoredCars and 3 Infantrys Yamamoto defend with 1 Tank British roll dice for 2 ArmoredCars and 3 Infantrys in Assam, round 2 : 1/1 hits, 1.17 expected hits Yamamoto roll dice for 1 Tank in Assam, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Assam British win, taking Assam from Yamamoto with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Tank Battle in Netherlands British attack with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys Germans defend with 1 Artillery British roll dice for 2 Battleships in Netherlands, round 2 : 1/1 hits, 1.33 expected hits 1 Artillery owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 3 Adv.Fighters, 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - British 1 Fighter moved from Netherlands to 21 Sea Zone 3 Adv.Fighters moved from Netherlands to 21 Sea Zone 1 Bomber moved from Netherlands to Dover 1 Adv.Fighter and 2 Fighters moved from Lower Egypt to Cairo Place Units - British 3 Infantrys placed in W.Iran 1 Battleship, 1 Carrier and 2 Fighters placed in 21 Sea Zone 1 Submarine placed in 18 Sea Zone 5 Infantrys placed in Delhi 5 Infantrys placed in Madras 2 Infantrys placed in Cape Town 3 Infantrys placed in Wales Turn Complete - British British collect 87 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 0.33 Italians : -0.33 Yamamoto : 0.00
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TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 1 Infantry moved from Tasmania to 122 Sea Zone 1 Infantry and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 1 Artillery moved from Western Australia to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Java 2 Adv.Fighters moved from Broome to Java 1 Transport moved from 122 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 66 Sea Zone 2 Infantrys moved from 66 Sea Zone to Sumatra Dutch take Sumatra from Thai 1 Transport moved from 122 Sea Zone to 70 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Lombok Dutch take Lombok from Thai 1 Transport moved from 122 Sea Zone to 70 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa Dutch take Soembawa from Yamamoto 1 Transport moved from 122 Sea Zone to 70 Sea Zone 2 Infantrys moved from South Australia to 70 Sea Zone 2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone 1 Submarine moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Flores Dutch take Flores from Yamamoto 6 Infantrys moved from Northern Territory to Western Australia Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Elite, 2 Marines and 3 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in Java Anzac attack with 2 Adv.Fighters, 1 Artillery and 1 Infantry Thai defend with 1 Artillery Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 1 Infantry in Java, round 2 : 2/1 hits, 1.67 expected hits Thai roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Java Anzac win, taking Java from Thai with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Non Combat Move - Anzac 2 Adv.Fighters moved from Java to Broome Place Units - Anzac 3 Transports placed in 67 Sea Zone 1 Artillery and 2 Marines placed in Townsville 1 Artillery and 1 Elite placed in Port Moresby Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : 0.33 Thai : -0.33
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TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - Dutch Dutch buy 1 Factory; Remaining resources: 5 PUs; Place Units - Dutch 1 Factory placed in Hollandia Turn Complete - Dutch Dutch collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 1 Tank moved from Oulu to S.Karelia 1 Fighter moved from Oulu to S.Karelia 1 Fighter moved from Oulu to S.Karelia 4 Infantrys and 1 Tank moved from Oulu to Vyborg 2 Infantrys moved from Tampere to Oulu 1 Tank moved from Helsinki to Oulu 5 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 4 Infantrys and 1 Tank Russians defend with 1 Artillery Finns roll dice for 4 Infantrys and 1 Tank in Vyborg, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Artillery in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery Battle in S.Karelia Finns attack with 2 Fighters and 1 Tank Russians defend with 1 Infantry Finns roll dice for 2 Fighters and 1 Tank in S.Karelia, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Finns 1 Fighter moved from S.Karelia to Vyborg 1 Fighter moved from S.Karelia to Vyborg 1 Fighter moved from Vyborg to Oulu 1 Fighter moved from Vyborg to Oulu Place Units - Finns 1 Fighter and 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Finns : -0.33 Russians : 0.33
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TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Infantrys moved from Odessa to Donetsk 2 Fighters moved from Vinnytsia to Donetsk 2 Mech.Infs moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys and 5 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Fighters and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Fighters and 2 Infantrys in Donetsk, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 2 Fighters moved from Donetsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Russians : -0.33
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TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Artillery moved from Bangkok to 105 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 105 Sea Zone to 110 Sea Zone 1 Artillery and 1 Infantry moved from 110 Sea Zone to Java 1 Fighter moved from Malaya to 66 Sea Zone 1 Fighter moved from Malaya to Java 1 Infantry moved from Burma to Yunnan 1 ArmoredCar moved from Burma to Yunnan 1 ArmoredCar moved from Burma to Yunnan 2 ArmoredCars moved from Burma to Assam 1 Artillery moved from Burma to Assam 1 Marine moved from Burma to Assam 1 Infantry moved from Burma to Assam 1 Infantry moved from Burma to Assam 1 Infantry moved from Burma to Yunnan 1 Infantry moved from S.Thailand to Burma 1 Artillery and 2 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 ArmoredCars, 1 Fighter and 3 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 66 Sea Zone Thai attack with 1 Fighter Anzac defend with 1 Transport Thai roll dice for 1 Fighter in 66 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 66 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 66 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 66 Sea Zone Thai win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Transport Battle in Java Thai attack with 1 Artillery, 1 Fighter and 1 Infantry Anzac defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Java, round 2 : 1/0 hits, 1.00 expected hits Dutch roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Java Thai roll dice for 1 Artillery and 1 Fighter in Java, round 3 : 1/1 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Java Thai win, taking Java from Dutch with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Artillery and 1 Infantry Battle in Assam Thai attack with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine British defend with 2 ArmoredCars and 2 Infantrys Thai roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Marine in Assam, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 2 ArmoredCars and 2 Infantrys in Assam, round 2 : 1/0 hits, 1.00 expected hits 2 ArmoredCars owned by the British and 1 Infantry owned by the Thai lost in Assam Thai roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Marine in Assam, round 3 : 2/1 hits, 1.83 expected hits British roll dice for 2 Infantrys in Assam, round 3 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the Thai and 2 Infantrys owned by the British lost in Assam Thai win, taking Assam from British with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Marine remaining. Battle score for attacker is 6 Casualties for Thai: 1 ArmoredCar and 1 Infantry Casualties for British: 2 ArmoredCars and 2 Infantrys Battle in Yunnan Thai attack with 2 ArmoredCars and 2 Infantrys British defend with 1 Infantry Thai roll dice for 2 ArmoredCars and 2 Infantrys in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from 66 Sea Zone to 110 Sea Zone 1 Fighter moved from Java to 110 Sea Zone 1 AAGun moved from Malaya to S.Thailand Place Units - Thai 2 ArmoredCars, 1 Fighter and 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
British : 0.33 Anzac : -1.00 Chinese : -0.33 Thai : -0.50 Dutch : 0.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Americans 1 Fighter moved from Broome to 110 Sea Zone 3 Bombers moved from West Papua to 110 Sea Zone 1 Battleship and 4 Destroyers moved from 67 Sea Zone to 111 Sea Zone 1 Battleship and 4 Destroyers moved from 111 Sea Zone to 110 Sea Zone 2 Adv.Fighters and 2 Fighters moved from 67 Sea Zone to 110 Sea Zone 1 Carrier moved from 67 Sea Zone to 110 Sea Zone 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from Dublin to 10 Sea Zone 1 Submarine moved from 10 Sea Zone to 21 Sea Zone 1 Submarine moved from 10 Sea Zone to 21 Sea Zone 1 Destroyer moved from 10 Sea Zone to 12 Sea Zone 3 Destroyers moved from 10 Sea Zone to 21 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 10 Sea Zone to 21 Sea Zone 1 Infantry and 1 Tank moved from 21 Sea Zone to Dover 1 Destroyer, 1 Infantry, 1 S.Submarine and 2 Submarines moved from 8 Sea Zone to 10 Sea Zone 1 Infantry moved from 10 Sea Zone to Scotland 1 Infantry moved from South Atlantic USA to 13 Sea Zone 3 Destroyers, 1 Infantry and 1 S.Submarine moved from 13 Sea Zone to 8 Sea Zone 1 Infantry moved from 8 Sea Zone to Greenland 2 Artillerys, 2 Infantrys and 5 Tanks moved from S.Chile to Argentina 3 Infantrys moved from Colombia to Amazon 3 Transports moved from 25 Sea Zone to 13 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 2 Destroyers, 2 Infantrys, 1 Marine, 3 S.Submarines, 2 Submarines, 2 Tanks and 1 Transport; Remaining resources: 1 PUs; Combat - Americans Battle in 110 Sea Zone Americans attack with 2 Adv.Fighters, 1 Battleship, 3 Bombers, 1 Carrier, 4 Destroyers and 3 Fighters Hisaichi defend with 1 Carrier, 1 Destroyer and 1 Submarine; Yamamoto defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports; Thai defend with 2 Fighters and 1 Transport Yamamoto roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Bombers, 1 Carrier, 4 Destroyers and 3 Fighters in 110 Sea Zone, round 2 : 6/1 hits, 6.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters and 4 Transports in 110 Sea Zone, round 2 : 5/1 hits, 5.17 expected hits Units damaged: 1 Battleship owned by the Americans 3 Destroyers owned by the Americans, 1 Transport owned by the Thai, 1 Carrier owned by the Americans, 3 Transports owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Adv.Fighters, 1 Battleship, 3 Bombers, 1 Destroyer and 3 Fighters in 110 Sea Zone, round 3 : 5/0 hits, 5.00 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers and 3 Fighters in 110 Sea Zone, round 3 : 5/1 hits, 4.50 expected hits 3 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Destroyer owned by the Hisaichi, 1 Destroyer owned by the Yamamoto, 2 Fighters owned by the Thai, 1 Adv.Fighter owned by the Americans and 1 Fighter owned by the Yamamoto lost in 110 Sea Zone Americans roll dice for 1 Adv.Fighter, 1 Battleship and 3 Bombers in 110 Sea Zone, round 4 : 3/1 hits, 3.17 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Battleship and 2 Carriers in 110 Sea Zone, round 4 : 3/1 hits, 2.33 expected hits 1 Carrier owned by the Hisaichi, 1 Adv.Fighter owned by the Yamamoto, 2 Bombers owned by the Americans, 1 Carrier owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in 110 Sea Zone Americans roll dice for 1 Battleship and 1 Bomber in 110 Sea Zone, round 5 : 2/1 hits, 1.33 expected hits Yamamoto roll dice for 1 Battleship in 110 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 Battleship owned by the Yamamoto lost in 110 Sea Zone Americans win with 1 Battleship and 1 Bomber remaining. Battle score for attacker is 11 Casualties for Americans: 2 Adv.Fighters, 2 Bombers, 1 Carrier, 4 Destroyers and 3 Fighters Casualties for Hisaichi: 1 Carrier, 1 Destroyer and 1 Submarine Casualties for Thai: 2 Fighters and 1 Transport Casualties for Yamamoto: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Fighter and 3 Transports Battle in Argentina Americans attack with 2 Artillerys, 2 Infantrys and 5 Tanks Neutral defend with 3 Infantrys Americans roll dice for 2 Artillerys, 2 Infantrys and 5 Tanks in Argentina, round 2 : 4/1 hits, 3.83 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Argentina Americans loses 0 PUs for violating Argentinas neutrality. Americans win, taking Argentina from Neutral with 2 Artillerys, 1 Infantry and 5 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in 72 Sea Zone Americans attack with 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Submarine and 2 Submarines in 72 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Yamamoto roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 72 Sea Zone Americans win with 1 Adv.Fighter, 1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 1 Destroyer moved from 71 Sea Zone to 76 Sea Zone 1 Artillery and 1 Elite moved from Alaska to 71 Sea Zone 1 Artillery, 1 B.Transport and 1 Elite moved from 71 Sea Zone to 72 Sea Zone 1 Artillery and 1 Elite moved from 72 Sea Zone to Koryakia 1 Fighter moved from Johnston to 108 Sea Zone 1 Infantry moved from Nauru to 104 Sea Zone 2 Carriers, 1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 104 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Hollandia 3 L.Fighters moved from Pearl Harbor to 108 Sea Zone 1 Bomber moved from 110 Sea Zone to Broome Place Units - Americans 2 ArmoredCars and 1 Tank placed in Santiago 3 S.Submarines placed in 71 Sea Zone 1 B.Transport placed in 98 Sea Zone 1 Marine and 1 Tank placed in Pearl Harbor 2 Destroyers, 2 Submarines and 1 Transport placed in 13 Sea Zone 2 Artillerys and 2 Infantrys placed in Washington Turn Complete - Americans Americans collect 109 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : 0.00 Yamamoto : -0.33 Americans : 0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Germans 1 Artillery moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 22 Sea Zone to 24 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Danzig to 24 Sea Zone 3 Infantrys moved from Middle Norrland to 24 Sea Zone 3 Artillerys and 7 Infantrys moved from 24 Sea Zone to Leningrad 1 Stuka moved from Danzig to Leningrad 2 Adv.Fighters, 1 Bomber, 2 Fighters and 2 Stukas moved from Lapland to Leningrad 4 Adv.Fighters moved from 22 Sea Zone to Leningrad 3 Battleships, 2 Carriers, 2 Destroyers and 2 Submarines moved from 22 Sea Zone to 24 Sea Zone 2 Artillerys and 4 Infantrys moved from N.Karelia to Vyborg 1 Infantry moved from Murmansk to N.Karelia 1 Infantry moved from Lapland to N.Karelia 1 ArmoredCar moved from Lapland to Vyborg 1 Infantry moved from Upper Norrland to Lapland 1 Infantry moved from Middle Norrland to Upper Norrland 1 Artillery and 3 Infantrys moved from Brest to Minsk 2 ArmoredCars moved from Krakow to Minsk 1 ArmoredCar and 8 Tanks moved from Vinnytsia to Kursk 1 Tank moved from Vinnytsia to Crimea Germans take Crimea from Russians 1 Tank moved from Vinnytsia to Minsk 1 Infantry moved from East Prussia to Lithuania 2 Infantrys moved from Danzig to East Prussia 4 Infantrys moved from Warsaw to Brest 1 Artillery moved from Krakow to Brest 4 Infantrys moved from Krakow to Vinnytsia 5 Infantrys moved from Bohemia to Krakow 1 Artillery moved from Rhine to Netherlands 4 Infantrys moved from Rhine to Netherlands 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone 1 T.Boat moved from 22 Sea Zone to 12 Sea Zone 2 Infantrys moved from Orleanais to Languedoc 1 ArmoredCar moved from Paris to Languedoc 2 Transports moved from 41 Sea Zone to 43 Sea Zone 1 Destroyer moved from 41 Sea Zone to 31 Sea Zone Purchase Units - Germans Germans buy 4 ArmoredCars, 8 Artillerys, 1 Bunker, 17 Infantrys, 3 Stukas and 1 Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in 12 Sea Zone Germans attack with 3 T.Boats Americans defend with 1 Destroyer Germans roll dice for 3 T.Boats in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 12 Sea Zone Germans win with 3 T.Boats remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Netherlands Germans attack with 1 Artillery and 4 Infantrys British defend with 2 Infantrys Germans roll dice for 1 Artillery and 4 Infantrys in Netherlands, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 Infantrys in Netherlands, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 3 : 1/0 hits, 1.00 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Battle in Minsk Germans attack with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank Russians defend with 2 Elites and 2 Infantrys Germans roll dice for 2 ArmoredCars, 1 Artillery, 3 Infantrys and 1 Tank in Minsk, round 2 : 2/1 hits, 2.17 expected hits Russians roll dice for 2 Elites and 2 Infantrys in Minsk, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 2 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in Minsk, round 3 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 Elites in Minsk, round 3 : 1/1 hits, 0.67 expected hits 2 Elites owned by the Russians and 1 ArmoredCar owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 ArmoredCar, 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for Russians: 2 Elites and 2 Infantrys Battle in Kursk Germans attack with 1 ArmoredCar and 8 Tanks Russians defend with 1 Bomber, 1 Factory and 8 Infantrys Germans roll dice for 1 ArmoredCar and 8 Tanks in Kursk, round 2 : 4/1 hits, 4.33 expected hits Russians roll dice for 1 Bomber and 8 Infantrys in Kursk, round 2 : 2/1 hits, 2.83 expected hits 1 ArmoredCar owned by the Germans, 3 Infantrys owned by the Russians, 1 Bomber owned by the Russians and 1 Tank owned by the Germans lost in Kursk Germans roll dice for 7 Tanks in Kursk, round 3 : 4/1 hits, 3.50 expected hits Russians roll dice for 5 Infantrys in Kursk, round 3 : 2/1 hits, 1.67 expected hits 4 Infantrys owned by the Russians and 2 Tanks owned by the Germans lost in Kursk Germans roll dice for 5 Tanks in Kursk, round 4 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 Infantry in Kursk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 Tanks remaining. Battle score for attacker is 11 Casualties for Germans: 1 ArmoredCar and 3 Tanks Casualties for Russians: 1 Bomber and 8 Infantrys Battle in Leningrad Germans attack with 6 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys and 3 Stukas Russians defend with 1 AAGun, 3 Bunkers, 1 Factory, 2 Fighters, 1 HeavyTank, 4 Infantrys and 1 Tank AA fire in Leningrad : 2/0 hits, 2.00 expected hits 1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Germans lost in Leningrad Germans roll dice for 4 Battleships and 1 Cruiser in Leningrad, round 2 : 3/1 hits, 3.17 expected hits Units damaged: 3 Bunkers owned by the Russians Germans roll dice for 5 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Fighter, 7 Infantrys and 3 Stukas in Leningrad, round 2 : 8/1 hits, 8.17 expected hits Russians roll dice for 3 Bunkers, 2 Fighters, 1 HeavyTank, 4 Infantrys and 1 Tank in Leningrad, round 2 : 5/0 hits, 5.00 expected hits 4 Infantrys owned by the Russians, 5 Infantrys owned by the Germans, 3 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad Germans roll dice for 5 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys and 3 Stukas in Leningrad, round 3 : 7/1 hits, 6.67 expected hits Russians roll dice for 2 Fighters and 1 HeavyTank in Leningrad, round 3 : 1/1 hits, 1.67 expected hits 2 Fighters owned by the Russians, 1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 5 Adv.Fighters, 3 Artillerys, 1 Bomber, 1 Fighter, 1 Infantry and 3 Stukas remaining. Battle score for attacker is 24 Casualties for Germans: 1 Adv.Fighter, 1 Fighter and 6 Infantrys Casualties for Russians: 3 Bunkers, 2 Fighters, 1 HeavyTank, 4 Infantrys and 1 Tank Non Combat Move - Germans 1 Adv.Fighter moved from Leningrad to 24 Sea Zone 1 Adv.Fighter moved from Leningrad to 24 Sea Zone 1 Adv.Fighter moved from Leningrad to 24 Sea Zone 1 Adv.Fighter moved from Leningrad to 24 Sea Zone 1 Fighter moved from Leningrad to Vyborg 1 Adv.Fighter moved from Leningrad to Vyborg 1 Stuka moved from Leningrad to Danzig 1 Stuka moved from Leningrad to Vyborg 1 Stuka moved from Leningrad to Vyborg 1 Bomber moved from Leningrad to Vyborg Place Units - Germans 1 Artillery, 1 Bunker and 5 Infantrys placed in Hamburg 1 Artillery and 3 Infantrys placed in Rhine 1 Artillery and 2 Infantrys placed in Middle Norrland 1 Artillery and 2 Infantrys placed in Danzig 2 Artillerys and 1 Infantry placed in Krakow 2 Artillerys and 2 Infantrys placed in Warsaw Germans undo move 4. 1 Submarine placed in 24 Sea Zone 1 Artillery and 1 Infantry placed in Danzig Germans undo move 7. Germans undo move 6. Germans undo move 3. 1 Artillery and 2 Infantrys placed in Danzig 1 Submarine placed in 24 Sea Zone 1 Artillery and 1 Infantry placed in Middle Norrland 3 Infantrys placed in Bavaria Germans undo move 8. 1 ArmoredCar and 3 Infantrys placed in Paris 3 ArmoredCars placed in Bohemia 3 Stukas placed in Berlin Germans undo move 10. 3 Stukas placed in Berlin Turn Complete - Germans Germans collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 1.00 Americans : -0.33 Russians : -1.50 AA fire in Leningrad : : 0.00
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians
Combat Hit Differential Summary :
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@dawgoneit sorry for the post. pushed done before i saved
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Italians 3 Artillerys and 4 Infantrys moved from Iraq to W.Iran 1 Adv.Fighter and 2 HeavyTanks moved from Syria to W.Iran 1 Artillery moved from N.Saudi Arabia to 57 Sea Zone 2 Fighters moved from 57 Sea Zone to W.Iran 1 Artillery, 1 Carrier, 1 Destroyer and 1 Transport moved from 57 Sea Zone to 59 Sea Zone 1 Artillery moved from 59 Sea Zone to Bombay Italians take Bombay from British 1 ArmoredCar moved from Mauritania to Gold Coast Italians take Gold Coast from British 2 ArmoredCars moved from Mauritania to French Equatorial Africa 1 ArmoredCar moved from Kufra to Kordofan Italians take Kordofan from British 1 Tank moved from French Equatorial Africa to Equatoria 3 ArmoredCars, 2 Artillerys, 1 Infantry and 2 Tanks moved from La Mancha to Madrid 1 ArmoredCar moved from Catalonia to Madrid 1 ArmoredCar moved from Andalusia to Madrid 1 Bomber moved from French Sudan to Madrid 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Artillery moved from Mersa Matruh to Lower Egypt 1 Infantry moved from Mersa Matruh to Lower Egypt 1 Artillery and 2 Infantrys moved from Tobruk to 51 Sea Zone 2 Infantrys moved from Greece to 51 Sea Zone 1 Artillery moved from Greece to 51 Sea Zone 1 Infantry moved from Mersa Matruh to 51 Sea Zone 2 Infantrys moved from Crete to 51 Sea Zone 2 Artillerys, 1 Battleship, 1 Destroyer, 7 Infantrys, 1 T.Boat and 4 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Artillerys and 7 Infantrys moved from 56 Sea Zone to Lower Egypt 1 ArmoredCar moved from Kufra to Lower Egypt 1 HeavyTank and 1 Mech.Inf moved from Darfur to Italian East Africa 1 Bomber moved from Kufra to Equatoria 2 Infantrys moved from Kufra to Mersa Matruh 1 Artillery and 2 Infantrys moved from Hun to Kufra 4 ArmoredCars moved from Tripoli to Kufra 4 ArmoredCars moved from Tunis to Tripoli 1 Bomber moved from Greece to W.Iran 1 Mech.Inf moved from E.Morocco to Rio de Oro 2 Mech.Infs moved from E.Morocco to French Sudan 1 Artillery and 3 Infantrys moved from Andalusia to 31 Sea Zone 1 Artillery and 3 Infantrys moved from 31 Sea Zone to Rio de Oro 1 Infantry moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 6 ArmoredCars, 4 Artillerys, 1 Factory, 9 Infantrys, 2 JetFighters and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Italian East Africa Italians attack with 1 HeavyTank and 1 Mech.Inf British defend with 1 Mech.Inf Italians roll dice for 1 HeavyTank and 1 Mech.Inf in Italian East Africa, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 HeavyTank and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Equatoria Italians attack with 1 Bomber and 1 Tank British defend with 1 Infantry Italians roll dice for 1 Bomber and 1 Tank in Equatoria, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 1 Infantry in Equatoria, round 2 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Italians and 1 Infantry owned by the British lost in Equatoria Italians win, taking Equatoria from British with 1 Tank remaining. Battle score for attacker is -12 Casualties for Italians: 1 Bomber Casualties for British: 1 Infantry Battle in Lower Egypt Italians attack with 1 ArmoredCar, 3 Artillerys and 10 Infantrys British defend with 1 Infantry Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 ArmoredCar, 3 Artillerys and 10 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Madrid Italians attack with 5 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks AA fire in Madrid : 0/1 hits, 0.17 expected hits Italians roll dice for 5 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Tanks in Madrid, round 2 : 5/1 hits, 4.33 expected hits Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 2/1 hits, 2.50 expected hits 1 ArmoredCar owned by the Italians, 2 Tanks owned by the Neutral, 3 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Madrid Italians roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber and 2 Tanks in Madrid, round 3 : 4/1 hits, 3.67 expected hits Neutral roll dice for 1 Tank in Madrid, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Neutral lost in Madrid Italians loses 0 PUs for violating Madrids neutrality. Italians win, taking Madrid from Neutral with 4 ArmoredCars, 2 Artillerys, 1 Bomber and 2 Tanks remaining. Battle score for attacker is 15 Casualties for Italians: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 3 Infantrys and 3 Tanks Battle in Rio de Oro Italians attack with 1 Artillery, 3 Infantrys and 1 Mech.Inf Neutral defend with 3 Infantrys Italians roll dice for 1 Artillery, 3 Infantrys and 1 Mech.Inf in Rio de Oro, round 2 : 2/1 hits, 1.50 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Rio de Oro Italians roll dice for 1 Artillery, 2 Infantrys and 1 Mech.Inf in Rio de Oro, round 3 : 1/1 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Rio de Oro Italians loses 0 PUs for violating Rio de Oros neutrality. Italians win, taking Rio de Oro from Neutral with 1 Artillery, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Italians: 2 Infantrys Casualties for Neutral: 3 Infantrys Battle in W.Iran Italians attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks and 4 Infantrys British defend with 1 AAGun, 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank; Russians defend with 2 Infantrys AA fire in W.Iran : 0/1 hits, 0.67 expected hits Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks and 4 Infantrys in W.Iran, round 2 : 5/1 hits, 5.33 expected hits British roll dice for 1 Artillery, 6 Infantrys and 1 Tank in W.Iran, round 2 : 3/1 hits, 2.83 expected hits 1 Infantry owned by the Russians, 3 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in W.Iran Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 2 HeavyTanks and 1 Infantry in W.Iran, round 3 : 4/1 hits, 4.50 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Iran, round 3 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Russians, 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the Italians lost in W.Iran Italians win, taking W.Iran from British with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters and 2 HeavyTanks remaining. Battle score for attacker is 13 Casualties for Italians: 4 Infantrys Casualties for British: 1 Artillery, 4 Infantrys and 1 Tank Casualties for Russians: 2 Infantrys Non Combat Move - Italians 1 Fighter moved from W.Iran to 59 Sea Zone 1 Bomber moved from W.Iran to Iraq 1 Fighter moved from W.Iran to 59 Sea Zone 1 Adv.Fighter moved from W.Iran to Iraq 1 AAGun moved from Syria to Iraq 1 Bomber moved from Madrid to La Mancha Place Units - Italians 1 Factory placed in N.Saudi Arabia 2 ArmoredCars placed in Palestine 2 ArmoredCars placed in Syria 1 Artillery and 1 Infantry placed in Crete 1 Artillery and 3 Infantrys placed in Greece 1 Artillery and 2 Infantrys placed in Hun 2 ArmoredCars placed in Tunis 2 JetFighters and 2 Mech.Infs placed in E.Morocco 1 Artillery and 2 Infantrys placed in Normandy 1 Infantry placed in Rome Turn Complete - Italians Italians collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Italians : 0.50 British : 0.33 AA fire in Madrid : : -0.17 AA fire in W.Iran : : -0.67