@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Argothair (Axis) vs. Dawgoneit (Allies), WAW 1939 low luck, Game 2
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 Testing Forum posterTest summary from TripleA, engine version: 1.9, time: 10:18:33 AM 
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 TripleA Turn Summary: Germans round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Germans 1 Infantry moved from East Prussia to Latvia Germans take Latvia from Russians 1 ArmoredCar moved from Vyborg to Novgorod Germans take Novgorod from Russians 4 Infantrys moved from Vyborg to Leningrad 2 Artillerys moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 4 Adv.Fighters moved from 24 Sea Zone to 22 Sea Zone 1 Fighter moved from Vyborg to 22 Sea Zone 1 Adv.Fighter moved from Vyborg to 22 Sea Zone 2 Stukas moved from Vyborg to 22 Sea Zone 1 Bomber moved from Vyborg to 22 Sea Zone 3 Stukas moved from Berlin to 22 Sea Zone 1 ArmoredCar moved from Paris to Belgium 1 Artillery moved from Rhine to Belgium 1 Infantry moved from Rhine to Belgium 2 Infantrys moved from Rhine to Netherlands 1 Artillery moved from Hamburg to Netherlands 1 Infantry moved from Hamburg to Netherlands 1 Infantry moved from Hamburg to Netherlands 1 Infantry moved from Hamburg to Netherlands 1 Artillery and 1 Infantry moved from Middle Norrland to Oslo 4 Infantrys moved from Hamburg to Denmark 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Destroyer moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from Upper Norrland to 24 Sea Zone 1 Infantry and 1 T.Boat moved from 24 Sea Zone to 23 Sea Zone 1 Infantry moved from 23 Sea Zone to Oslo 1 Stuka moved from Danzig to Oslo 1 ArmoredCar and 2 Infantrys moved from Languedoc to 43 Sea Zone 1 ArmoredCar, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 44 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 44 Sea Zone to Corsica 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 Artillery and 1 Infantry moved from Danzig to 24 Sea Zone 2 Infantrys moved from East Prussia to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Leningrad 1 Artillery moved from 24 Sea Zone to Leningrad 2 Artillerys and 6 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from East Prussia to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 2 Artillerys and 6 Infantrys moved from Krakow to Brest 4 Artillerys, 1 Elite, 15 Infantrys and 3 Tanks moved from Vinnytsia to Brest 3 ArmoredCars moved from Bohemia to Brest 1 Infantry moved from Paris to Picardy 1 Infantry moved from Paris to Picardy 1 Infantry moved from Paris to Picardy 1 Artillery moved from Paris to Picardy 1 Infantry moved from Paris to Burgundy 1 Destroyer and 4 Submarines moved from 31 Sea Zone to 34 Sea Zone Purchase Units - Germans Germans buy 6 ArmoredCars, 4 Artillerys, 1 Battleship, 1 Bunker, 1 Carrier, 2 Destroyers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 22 Sea Zone Germans attack with 5 Adv.Fighters, 1 Bomber, 1 Fighter and 5 Stukas British defend with 1 Destroyer and 2 Submarines; Americans defend with 3 Destroyers, 1 S.Submarine, 1 Submarine and 1 Transport Germans roll dice for 5 Adv.Fighters, 1 Bomber, 1 Fighter and 5 Stukas in 22 Sea Zone, round 2 : 6/0 hits, 6.00 expected hits Americans roll dice for 4 Destroyers and 1 Transport in 22 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits 3 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 1 Destroyer owned by the British, 1 Transport owned by the Americans and 1 Stuka owned by the Germans lost in 22 Sea Zone 2 Submarines owned by the British and 1 S.Submarine owned by the Americans Submerged Germans win with 5 Adv.Fighters, 1 Bomber, 1 Fighter and 4 Stukas remaining. Battle score for attacker is 37 Casualties for Germans: 1 Stuka Casualties for Americans: 3 Destroyers, 1 Submarine and 1 Transport Casualties for British: 1 Destroyer Battle in 23 Sea Zone Germans attack with 2 Destroyers and 1 T.Boat Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 2 Destroyers and 1 T.Boat in 23 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Germans lost in 23 Sea Zone Germans win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is -1 Casualties for Germans: 1 Destroyer Casualties for Americans: 1 Submarine Battle in Denmark Germans attack with 4 Infantrys Americans defend with 1 Infantry Germans roll dice for 4 Infantrys in Denmark, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 4 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Oslo Germans attack with 1 Artillery, 2 Infantrys and 1 Stuka Americans defend with 1 Infantry and 1 Tank Germans roll dice for 1 Artillery, 2 Infantrys and 1 Stuka in Oslo, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 Infantry and 1 Tank in Oslo, round 2 : 1/1 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Infantry owned by the Germans and 1 Tank owned by the Americans lost in Oslo Germans win, taking Oslo from Americans with 1 Artillery, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 5 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Infantry and 1 Tank Battle in Netherlands Germans attack with 1 Artillery and 5 Infantrys British defend with 3 Infantrys Germans roll dice for 1 Artillery and 5 Infantrys in Netherlands, round 2 : 2/1 hits, 1.33 expected hits British roll dice for 3 Infantrys in Netherlands, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands Germans roll dice for 1 Artillery and 4 Infantrys in Netherlands, round 3 : 1/1 hits, 1.17 expected hits British roll dice for 1 Infantry in Netherlands, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Netherlands Germans win, taking Netherlands from British with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for British: 3 Infantrys Battle in Belgium Germans attack with 1 ArmoredCar, 1 Artillery and 1 Infantry British defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Belgium, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Belgium Germans win, taking Belgium from British with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Corsica Germans attack with 1 ArmoredCar and 2 Infantrys French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Corsica, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Germans win, taking Corsica from French with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Donetsk Germans attack with 2 Artillerys and 6 Infantrys Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 2 Artillerys and 6 Infantrys in Donetsk, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans roll dice for 2 Artillerys and 5 Infantrys in Donetsk, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk Germans win, taking Donetsk from Russians with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Brest Germans attack with 3 ArmoredCars, 9 Artillerys, 1 Elite, 23 Infantrys and 3 Tanks Russians defend with 1 ArmoredCar, 3 Infantrys and 1 Tank Germans roll dice for 3 ArmoredCars, 9 Artillerys, 1 Elite, 23 Infantrys and 3 Tanks in Brest, round 2 : 11/1 hits, 11.17 expected hits Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Tank in Brest, round 2 : 2/1 hits, 1.67 expected hits 3 Infantrys owned by the Russians, 1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Brest Germans win, taking Brest from Russians with 3 ArmoredCars, 9 Artillerys, 1 Elite, 21 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 ArmoredCar, 3 Infantrys and 1 Tank Non Combat Move - Germans 1 Tank moved from Crimea to Vinnytsia 4 Battleships, 2 Carriers, 1 Destroyer, 3 Submarines and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 1 Stuka moved from Oslo to Hamburg 1 Stuka moved from 22 Sea Zone to Hamburg 3 Stukas moved from 22 Sea Zone to Hamburg 1 Bomber moved from 22 Sea Zone to Hamburg Place Units - Germans 1 Battleship, 1 Carrier and 2 Destroyers placed in 22 Sea Zone 1 Bunker and 2 Infantrys placed in Hamburg 1 Artillery and 2 Infantrys placed in Krakow 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 3 Infantrys placed in Warsaw 1 Artillery and 3 Infantrys placed in Rhine 5 ArmoredCars placed in Bohemia 1 ArmoredCar placed in Middle Norrland Germans undo move 5. 1 Artillery and 1 Infantry placed in Middle Norrland 2 Infantrys placed in Warsaw Germans undo move 6. 2 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Bohemia Germans undo move 10. 1 ArmoredCar placed in Paris 1 ArmoredCar placed in Bavaria 1 ArmoredCar placed in Bohemia Turn Complete - Germans Germans collect 115 PUs; end with 115 PUsCombat Hit Differential Summary : Germans : 1.67 British : -0.67 French : -0.33 Americans : 0.00 Russians : 0.33
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 Went with the bunker after all. Russia up! 
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 TripleA Turn Summary: Russians round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Russians 6 Infantrys moved from Rostov to Donetsk 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys moved from S.Karelia to Leningrad 1 Infantry moved from Minsk to Lithuania 1 Infantry moved from Minsk to Latvia 1 Infantry moved from Minsk to Novgorod 1 Artillery moved from Minsk to Lithuania 1 Artillery moved from Minsk to Latvia 1 Mech.Inf moved from Minsk to Novgorod 3 Infantrys moved from Kursk to Kiev 1 ArmoredCar moved from Kursk to Kiev 1 Mech.Inf moved from Minsk to Kiev 1 HeavyTank and 1 Tank moved from Minsk to Kursk 2 Mech.Infs moved from Georgia to Donetsk 1 Mech.Inf moved from Georgia to Donetsk 1 Infantry moved from Rostov to Donetsk 1 Infantry moved from Azerbaijan to Astrakhan 5 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 1 Artillery moved from Chita to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 4 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 5 Infantrys moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Novosibirsk to Krasnoyarsk 5 Infantrys moved from Sverdlovsk to Ufa Purchase Units - Russians Russians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 33 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 ArmoredCar, 3 Infantrys and 1 Mech.Inf Romanians defend with 2 Infantrys Russians roll dice for 1 ArmoredCar, 3 Infantrys and 1 Mech.Inf in Kiev, round 2 : 1/1 hits, 1.33 expected hits Romanians roll dice for 2 Infantrys in Kiev, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians roll dice for 1 ArmoredCar, 2 Infantrys and 1 Mech.Inf in Kiev, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Infantrys Battle in Lithuania Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Ayan Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys Hisaichi defend with 1 Artillery and 2 Infantrys Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ayan, round 2 : 2/1 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan Russians roll dice for 1 Artillery, 1 Fighter and 4 Infantrys in Ayan, round 3 : 2/1 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Artillery, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Casualties for Hisaichi: 1 Artillery and 2 Infantrys Battle in Leningrad Russians attack with 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys Germans defend with 3 Artillerys and 7 Infantrys; Finns defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys in Leningrad, round 2 : 4/1 hits, 3.67 expected hits Finns roll dice for 3 Artillerys, 9 Infantrys and 2 Tanks in Leningrad, round 2 : 5/0 hits, 5.00 expected hits 2 Infantrys owned by the Finns, 5 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 7 Infantrys in Leningrad, round 3 : 3/1 hits, 2.83 expected hits Finns roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Leningrad, round 3 : 3/1 hits, 3.67 expected hits 3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 4 Infantrys in Leningrad, round 4 : 3/1 hits, 2.33 expected hits Finns roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Leningrad, round 4 : 3/1 hits, 2.67 expected hits 3 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Infantry in Leningrad, round 5 : 2/1 hits, 1.83 expected hits Finns roll dice for 2 Artillerys and 2 Tanks in Leningrad, round 5 : 2/1 hits, 1.67 expected hits 1 Elite owned by the Russians, 1 Infantry owned by the Russians and 2 Artillerys owned by the Germans lost in Leningrad Russians roll dice for 1 ArmoredCar and 2 Artillerys in Leningrad, round 6 : 1/0 hits, 1.00 expected hits Finns roll dice for 2 Tanks in Leningrad, round 6 : 1/0 hits, 1.00 expected hits 1 ArmoredCar owned by the Russians and 1 Tank owned by the Finns lost in Leningrad Russians roll dice for 2 Artillerys in Leningrad, round 7 : 0/1 hits, 0.67 expected hits Finns roll dice for 1 Tank in Leningrad, round 7 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Russians lost in Leningrad Russians roll dice for 1 Artillery in Leningrad, round 8 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Leningrad, round 8 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Artillery in Leningrad, round 9 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Tank in Leningrad, round 9 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Russians lost in Leningrad Finns win with 1 Tank remaining. Battle score for attacker is -4 Casualties for Russians: 1 ArmoredCar, 2 Artillerys, 1 Elite and 12 Infantrys Casualties for Finns: 2 Infantrys and 1 Tank Casualties for Germans: 3 Artillerys and 7 Infantrys Battle in Donetsk Russians attack with 7 Infantrys and 3 Mech.Infs Germans defend with 2 Artillerys and 4 Infantrys Russians roll dice for 7 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 3/1 hits, 2.67 expected hits Germans roll dice for 2 Artillerys and 4 Infantrys in Donetsk, round 2 : 2/0 hits, 2.00 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Donetsk Russians roll dice for 5 Infantrys and 3 Mech.Infs in Donetsk, round 3 : 3/1 hits, 2.33 expected hits Germans roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 4 Infantrys and 3 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Russians: 3 Infantrys Casualties for Germans: 2 Artillerys and 4 Infantrys Battle in Latvia Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 1 Infantry and 1 Mech.Inf Germans defend with 1 ArmoredCar Russians roll dice for 1 Infantry and 1 Mech.Inf in Novgorod, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 ArmoredCar in Novgorod, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod Russians win, taking Novgorod from Germans with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 1 ArmoredCar Non Combat Move - Russians 3 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl 1 Artillery moved from Arkhangelsk to S.Karelia 1 Fighter moved from Ayan to Chita Place Units - Russians 1 Tank placed in Kursk 1 HeavyTank and 1 Tank placed in Arkhangelsk Russians undo move 1. 1 ArmoredCar and 1 Tank placed in Arkhangelsk 2 Artillerys and 1 Infantry placed in Kursk 5 Infantrys placed in Stalingrad 1 ArmoredCar, 8 Infantrys and 1 Mech.Inf placed in Moscow 3 Infantrys placed in Georgia Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 5 Infantrys EDIT: Adding units owned by Russians to Rostov: 5 Infantrys EDIT: Turning off Edit Mode 2 Infantrys placed in Tashkent 5 Infantrys placed in Sverdlovsk 6 Infantrys placed in Sibirsky 3 Infantrys placed in Chita Turn Complete - Russians Russians collect 93 PUs; end with 93 PUsCombat Hit Differential Summary : Romanians : 1.00 Germans : 0.17 Hisaichi : 0.67 Finns : 0.50 Russians : 2.33
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 TripleA Turn Summary: Italians round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Italians 1 ArmoredCar, 3 Artillerys and 10 Infantrys moved from Lower Egypt to Cairo 2 ArmoredCars moved from Palestine to Cairo 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Artillery and 3 Infantrys moved from Greece to 51 Sea Zone 2 Infantrys moved from Mersa Matruh to 51 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 51 Sea Zone to 56 Sea Zone 1 Adv.Fighter and 1 Bomber moved from Iraq to Cairo 1 Mech.Inf moved from Italian East Africa to Cairo 1 Transport moved from 56 Sea Zone to 55 Sea Zone 1 ArmoredCar moved from Syria to 55 Sea Zone 1 Artillery moved from Crete to 55 Sea Zone 1 ArmoredCar, 1 Artillery and 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 Infantry moved from Crete to 56 Sea Zone 1 ArmoredCar, 2 Artillerys and 6 Infantrys moved from 56 Sea Zone to Cairo 1 Bomber moved from La Mancha to 20 Sea Zone 2 Mech.Infs moved from French Sudan to Kenya 1 ArmoredCar moved from Kordofan to Kenya 1 Tank moved from Equatoria to French Somaliland Italians take French Somaliland from French 1 HeavyTank moved from Italian East Africa to British Somaliland Italians take British Somaliland from British 1 HeavyTank moved from British Somaliland to Italian East Africa 1 Artillery moved from Bombay to 59 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Artillery moved from 58 Sea Zone to Aden Italians take Aden from British 1 Artillery moved from W.Iran to Azerbaijan 1 HeavyTank moved from W.Iran to Azerbaijan 2 ArmoredCars, 2 Artillerys and 2 Tanks moved from Madrid to La Mancha 2 ArmoredCars moved from Madrid to La Mancha 1 Infantry moved from W.Morocco to 31 Sea Zone 1 Artillery, 1 Infantry and 1 Mech.Inf moved from Rio de Oro to 31 Sea Zone 1 Artillery, 1 Carrier, 1 Destroyer, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 31 Sea Zone to 34 Sea Zone 1 Artillery, 2 Infantrys and 1 Mech.Inf moved from 34 Sea Zone to Canarians 2 JetFighters moved from E.Morocco to Canarians Purchase Units - Italians Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 2 Factorys, 2 Fighters, 14 Infantrys and 1 T.Boat; Remaining resources: 0 PUs; Combat - Italians Battle in 20 Sea Zone Italians attack with 1 Bomber British defend with 1 Transport Italians roll dice for 1 Bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Transport in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Bomber owned by the Italians and 1 Transport owned by the British lost in 20 Sea Zone British win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 1 Bomber Casualties for British: 1 Transport Battle in Kenya Italians attack with 1 ArmoredCar and 2 Mech.Infs British defend with 1 Mech.Inf Italians roll dice for 1 ArmoredCar and 2 Mech.Infs in Kenya, round 2 : 1/0 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kenya Italians win, taking Kenya from British with 1 ArmoredCar and 2 Mech.Infs remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Battle in Canarians Italians attack with 1 Artillery, 2 Infantrys, 2 JetFighters and 1 Mech.Inf Neutral defend with 1 Infantry Italians roll dice for 1 Artillery, 2 Infantrys, 2 JetFighters and 1 Mech.Inf in Canarians, round 2 : 3/1 hits, 2.67 expected hits Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Canarians Italians loses 0 PUs for violating Canarianss neutrality. Italians win, taking Canarians from Neutral with 1 Artillery, 2 Infantrys, 2 JetFighters and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Azerbaijan Italians attack with 1 Artillery and 1 HeavyTank Russians defend with 1 Infantry Italians roll dice for 1 Artillery and 1 HeavyTank in Azerbaijan, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Azerbaijan Italians win, taking Azerbaijan from Russians with 1 Artillery and 1 HeavyTank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Cairo Italians attack with 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys, 1 Bomber, 16 Infantrys and 1 Mech.Inf British defend with 1 AAGun, 1 Adv.Fighter, 7 Artillerys, 1 Elite, 1 Factory, 2 Fighters, 6 Infantrys and 6 Tanks AA fire in Cairo : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Italians lost in Cairo Italians roll dice for 1 Battleship in Cairo, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys, 16 Infantrys and 1 Mech.Inf in Cairo, round 2 : 7/1 hits, 7.50 expected hits British roll dice for 1 Adv.Fighter, 7 Artillerys, 1 Elite, 2 Fighters, 5 Infantrys and 6 Tanks in Cairo, round 2 : 9/0 hits, 9.00 expected hits 1 Elite owned by the British, 1 Artillery owned by the British, 9 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys, 7 Infantrys and 1 Mech.Inf in Cairo, round 3 : 6/0 hits, 6.00 expected hits British roll dice for 1 Adv.Fighter, 6 Artillerys, 2 Fighters and 6 Tanks in Cairo, round 3 : 7/1 hits, 6.67 expected hits 6 Artillerys owned by the British and 7 Infantrys owned by the Italians lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 ArmoredCars, 5 Artillerys and 1 Mech.Inf in Cairo, round 4 : 3/1 hits, 3.83 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 6 Tanks in Cairo, round 4 : 5/1 hits, 4.67 expected hits 4 ArmoredCars owned by the Italians, 3 Tanks owned by the British and 1 Artillery owned by the Italians lost in Cairo Italians roll dice for 1 Adv.Fighter, 4 Artillerys and 1 Mech.Inf in Cairo, round 5 : 2/1 hits, 2.17 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 3 Tanks in Cairo, round 5 : 3/1 hits, 3.17 expected hits 2 Tanks owned by the British and 3 Artillerys owned by the Italians lost in Cairo Italians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Mech.Inf in Cairo, round 6 : 1/1 hits, 1.17 expected hits British roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Cairo, round 6 : 2/1 hits, 2.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the Italians and 1 Mech.Inf owned by the Italians lost in Cairo British win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -15 Casualties for Italians: 4 ArmoredCars, 5 Artillerys, 1 Bomber, 16 Infantrys and 1 Mech.Inf Casualties for British: 7 Artillerys, 1 Elite, 6 Infantrys and 6 Tanks 1 Adv.Fighter owned by the Italians retreated Non Combat Move - Italians 1 Adv.Fighter moved from Cairo to Lower Egypt 4 ArmoredCars, 1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh 4 ArmoredCars moved from Mersa Matruh to Lower Egypt 1 Artillery and 2 Infantrys moved from Hun to Kufra 4 ArmoredCars moved from Tripoli to Kufra 1 ArmoredCar moved from Syria to Lower Egypt 2 Mech.Infs moved from E.Morocco to Tripoli 2 JetFighters moved from Canarians to 34 Sea Zone 1 ArmoredCar moved from Gold Coast to French Equatorial Africa 2 ArmoredCars moved from French Equatorial Africa to New Valley 1 AAGun moved from Iraq to Palestine 1 Infantry moved from Rome to Campania Place Units - Italians 1 Bunker and 2 Infantrys placed in Bombay 3 Infantrys placed in W.Iran 1 Factory placed in Italian East Africa 1 Factory placed in Rio de Oro 1 Artillery and 3 Infantrys placed in Greece 1 Infantry placed in Crete 5 Infantrys placed in Madrid 1 Carrier placed in 41 Sea Zone 1 T.Boat placed in 20 Sea Zone 1 Fighter placed in Normandy 1 Fighter placed in 41 Sea Zone Italians undo move 7. 3 Infantrys placed in Madrid 2 Infantrys placed in Palestine Italians undo move 12. 2 ArmoredCars placed in Palestine 2 Infantrys placed in N.Saudi Arabia 2 ArmoredCars placed in Syria 1 Artillery placed in Normandy Turning on Edit Mode EDIT: Removing units owned by Italians from Tunis: 2 ArmoredCars EDIT: Adding units owned by Italians to Tripoli: 1 ArmoredCar EDIT: Adding units owned by Italians to Tripoli: 1 ArmoredCar EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 128 PUs; end with 128 PUsCombat Hit Differential Summary : Neutral : -0.33 Italians : -0.67 British : 0.83 AA fire in Cairo : : 0.67 Russians : -0.33
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 Well, you had an extremely deadly round of anti-aircraft fire – taking out the bomber in the east saved Cairo for a turn, and taking out the bomber in the west with a single transport was expensive for me. Nevertheless, the Italian onslaught continues. :) If you wanted to save a tank or whatever instead of just planes in Cairo, feel free to use Edit Mode – the battle comes out the same because they all roll 3’s on defense. 
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 TripleA Turn Summary: French round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - French 2 Infantrys moved from Churchill to 1 Sea Zone 2 Infantrys and 1 Transport moved from 1 Sea Zone to 2 Sea Zone 1 Fighter moved from Churchill to Greenland 1 Infantry, 1 Tank and 1 Transport moved from 8 Sea Zone to 16 Sea Zone 1 Infantry and 1 Tank moved from 16 Sea Zone to Azores 2 Infantrys moved from 2 Sea Zone to Greenland Purchase Units - French French buy 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry French roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Tank remaining. Battle score for attacker is 0 Casualties for French: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Fighter and 1 Infantry placed in Churchill Turn Complete - French French collect 9 PUs; end with 9 PUsCombat Hit Differential Summary : Neutral : 0.67 French : 0.33
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 TripleA Turn Summary: Yamamoto round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Yamamoto 3 Fighters moved from Tokyo to 106 Sea Zone 1 Fighter moved from Hunan to 106 Sea Zone 2 ArmoredCars, 3 Artillerys and 6 Infantrys moved from Hunan to Hupeh 2 ArmoredCars and 1 Tank moved from Kwangsi to Hupeh 1 Artillery and 6 Infantrys moved from Kamchatka to Koryakia Yamamoto take Koryakia from Russians Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 1 Bomber, 1 Bunker, 3 Fighters, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 106 Sea Zone Yamamoto attack with 4 Fighters Anzac defend with 4 Transports Yamamoto roll dice for 4 Fighters in 106 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Anzac roll dice for 4 Transports in 106 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 Transport owned by the Anzac and 1 Fighter owned by the Yamamoto lost in 106 Sea Zone Yamamoto roll dice for 3 Fighters in 106 Sea Zone, round 3 : 1/0 hits, 1.00 expected hits Anzac roll dice for 3 Transports in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto roll dice for 3 Fighters in 106 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits Anzac roll dice for 2 Transports in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto roll dice for 3 Fighters in 106 Sea Zone, round 5 : 1/0 hits, 1.00 expected hits Anzac roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Anzac lost in 106 Sea Zone Yamamoto win with 3 Fighters remaining. Battle score for attacker is 16 Casualties for Yamamoto: 1 Fighter Casualties for Anzac: 4 Transports Battle in Hupeh Yamamoto attack with 4 ArmoredCars, 3 Artillerys, 6 Infantrys and 1 Tank Chinese defend with 1 Elite, 1 Factory, 3 Infantrys and 5 Tanks Yamamoto roll dice for 4 ArmoredCars, 3 Artillerys, 6 Infantrys and 1 Tank in Hupeh, round 2 : 4/1 hits, 4.33 expected hits Chinese roll dice for 1 Elite, 3 Infantrys and 5 Tanks in Hupeh, round 2 : 4/1 hits, 3.83 expected hits 4 Infantrys owned by the Yamamoto, 1 Elite owned by the Chinese and 3 Infantrys owned by the Chinese lost in Hupeh Yamamoto roll dice for 4 ArmoredCars, 3 Artillerys, 2 Infantrys and 1 Tank in Hupeh, round 3 : 3/1 hits, 3.50 expected hits Chinese roll dice for 5 Tanks in Hupeh, round 3 : 3/1 hits, 2.50 expected hits 3 Tanks owned by the Chinese and 3 ArmoredCars owned by the Yamamoto lost in Hupeh Yamamoto roll dice for 1 ArmoredCar, 3 Artillerys, 2 Infantrys and 1 Tank in Hupeh, round 4 : 3/1 hits, 2.50 expected hits Chinese roll dice for 2 Tanks in Hupeh, round 4 : 1/0 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 3 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Yamamoto: 4 ArmoredCars and 4 Infantrys Casualties for Chinese: 1 Elite, 3 Infantrys and 5 Tanks Non Combat Move - Yamamoto 3 Fighters moved from 106 Sea Zone to S.French Indochina Place Units - Yamamoto 1 ArmoredCar, 1 Bomber, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank placed in Tokyo 1 ArmoredCar and 1 Infantry placed in Kwangsi 1 Fighter and 2 Infantrys placed in Davao 1 Fighter and 1 Infantry placed in Banjarmasin Turn Complete - Yamamoto Yamamoto collect 74 PUs; end with 74 PUsCombat Hit Differential Summary : Yamamoto : -0.67 Anzac : -0.67 Chinese : 0.67
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 TripleA Turn Summary: Chinese round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Chinese 1 Infantry moved from Szechwan to Yunnan Chinese take Yunnan from Thai 1 Infantry moved from Szechwan to Kweichow Chinese take Kweichow from Hisaichi 1 Infantry moved from Shansi to Shensi 1 Infantry moved from Szechwan to Shensi 4 Infantrys and 1 Marine moved from Lanchow to Shensi 4 Infantrys moved from Ningsia to Shensi 6 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 1 Elite and 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 ArmoredCars, 2 Artillerys, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Hsining 1 Artillery and 3 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 27 PUs; end with 27 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary: Hisaichi round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Hisaichi 1 Fighter moved from Heilungchiang to Ayan 1 Fighter moved from Changchun to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Artillery moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 1 Infantry moved from Heilungchiang to Ayan 3 Infantrys and 1 Marine moved from Chahar to Suiyuan 2 Infantrys moved from Kiangsi to Hunan 2 ArmoredCars moved from Hong Kong to Hunan 1 Artillery and 2 Infantrys moved from Hulunbuir to Heilungchiang 1 Infantry moved from Liaoning to Hulunbuir 1 Artillery moved from Liaoning to Heilungchiang 2 ArmoredCars and 1 Tank moved from Changchun to Heilungchiang 2 Infantrys moved from Changchun to Kirin 1 Artillery, 1 Infantry and 3 Tanks moved from Anhwei to Hupeh 1 ArmoredCar moved from Hunan to Hupeh 1 Artillery and 2 Infantrys moved from Shantung to Shansi 1 Artillery and 1 Marine moved from Peking to Liaoning Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 3 Bunkers and 12 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 3 : 1/1 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 3 Infantrys and 1 Marine Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Marine in Suiyuan, round 2 : 1/0 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 2 Infantrys and 1 Marine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 1 Artillery, 2 Fighters and 3 Infantrys Russians defend with 1 Artillery and 3 Infantrys Hisaichi roll dice for 1 Artillery, 2 Fighters and 3 Infantrys in Ayan, round 2 : 2/1 hits, 1.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Ayan, round 2 : 1/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Ayan, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Hisaichi 2 Fighters moved from Ayan to Heilungchiang Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Heilungchiang 1 Artillery and 2 Infantrys placed in Shantung 1 Bunker placed in Shantung 1 ArmoredCar, 1 Bunker and 2 Infantrys placed in Hong Kong 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 66 PUs; end with 66 PUsCombat Hit Differential Summary : Hisaichi : 0.17 Chinese : 0.00 Russians : 0.00
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 If there is an attack in the North Sea, then I’d mostly want max defense for lowest cost, but I want to save one destroyer alive until only BBs and advanced fighters remain. 
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 TripleA Turn Summary: British round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - British 2 Submarines moved from 12 Sea Zone to 21 Sea Zone 2 Submarines moved from 22 Sea Zone to 23 Sea Zone 1 Submarine moved from 21 Sea Zone to 20 Sea Zone 3 Adv.Fighters moved from 21 Sea Zone to 20 Sea Zone 3 Fighters moved from 21 Sea Zone to 20 Sea Zone 1 Artillery and 3 Infantrys moved from Wales to Dover 1 Infantry moved from Cape Town to South Africa 10 Infantrys moved from Rajputana to Bombay 1 Infantry moved from Assam to Burma British take Burma from Yamamoto 3 Artillerys, 1 Elite and 7 Infantrys moved from Assam to Yunnan 4 ArmoredCars and 1 Tank moved from Delhi to Assam 5 Infantrys moved from Hyderabad to Bihar 1 Tank moved from Madras to Bihar 4 Infantrys moved from Madras to Hyderabad 3 Infantrys moved from British Columbia to Yukon Purchase Units - British British buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 4 Infantrys, 3 Submarines, 2 Tanks and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in 23 Sea Zone British attack with 2 Submarines Germans defend with 1 Destroyer and 1 T.Boat British roll dice for 2 Submarines in 23 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Destroyer and 1 T.Boat in 23 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 T.Boat owned by the Germans lost in 23 Sea Zone British roll dice for 2 Submarines in 23 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Destroyer in 23 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Germans and 1 Submarine owned by the British lost in 23 Sea Zone British win with 1 Submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 Destroyer and 1 T.Boat Casualties for British: 1 Submarine Battle in 20 Sea Zone British attack with 3 Adv.Fighters, 3 Fighters and 1 Submarine Italians defend with 1 T.Boat British roll dice for 1 Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the Italians lost in 20 Sea Zone British win with 3 Adv.Fighters, 3 Fighters and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 T.Boat Battle in Bombay British attack with 10 Infantrys Italians defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll dice for 10 Infantrys in Bombay, round 2 : 2/1 hits, 1.67 expected hits Units damaged: 1 Bunker owned by the Italians Italians roll dice for 1 Bunker and 2 Infantrys in Bombay, round 2 : 1/1 hits, 1.17 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Bombay British roll dice for 9 Infantrys in Bombay, round 3 : 2/1 hits, 1.50 expected hits Italians roll dice for 1 Bunker and 1 Infantry in Bombay, round 3 : 0/1 hits, 0.83 expected hits 1 Bunker owned by the Italians and 1 Infantry owned by the Italians lost in Bombay British win, taking Bombay from Italians with 9 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Italians: 1 Bunker and 2 Infantrys Non Combat Move - British 3 Adv.Fighters and 3 Fighters moved from 20 Sea Zone to 21 Sea Zone Place Units - British 3 Submarines placed in 21 Sea Zone 1 Bunker, 4 Infantrys and 2 Tanks placed in Cairo 2 Transports placed in 80 Sea Zone 2 ArmoredCars and 3 Artillerys placed in Delhi 1 Artillery placed in Madras British undo move 5. British undo move 4. 4 Artillerys placed in Delhi 2 ArmoredCars placed in Madras Turn Complete - British British collect 72 PUs; end with 72 PUsCombat Hit Differential Summary : Germans : 0.17 British : 2.17 Italians : -1.00
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 TripleA Turn Summary: Anzac round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Anzac 1 Transport moved from 113 Sea Zone to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Celebes Dutch take Celebes from Yamamoto 1 Transport moved from 113 Sea Zone to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Mindanao Americans take Mindanao from Yamamoto 1 Transport moved from 113 Sea Zone to 112 Sea Zone 1 Infantry moved from Hollandia to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to East And South Borneo Dutch take East And South Borneo from Hisaichi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to West Borneo Dutch take West Borneo from Hisaichi 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Manila Americans take Manila from Yamamoto 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Malaya British take Malaya from Thai 1 Artillery and 2 Marines moved from Townsville to Northern Territory 1 Artillery, 4 Infantrys and 1 Tank moved from Hollandia to Merauke 1 Artillery and 1 Elite moved from West Papua to Merauke Purchase Units - Anzac Anzac buy 3 Destroyers and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Non Combat Move - Anzac Place Units - Anzac 2 Destroyers and 1 Transport placed in 67 Sea Zone 1 Destroyer and 1 Transport placed in 113 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary: Dutch round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Bahia 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Jilolo to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Formosa Dutch take Formosa from Hisaichi 1 Transport moved from 108 Sea Zone to 114 Sea Zone Purchase Units - Dutch Dutch buy 1 Cruiser and 1 Factory; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 1 Factory placed in Sumatra 1 Cruiser placed in 107 Sea Zone Turn Complete - Dutch Dutch collect 26 PUs; end with 26 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary: Finns round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Finns 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from Vyborg to Leningrad 1 Fighter moved from Oulu to Leningrad 1 Fighter moved from Oulu to Leningrad 3 Infantrys moved from Tampere to Oulu 4 ArmoredCars moved from Helsinki to Oulu Purchase Units - Finns Finns buy 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 1 Bunker and 4 Infantrys placed in Leningrad 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 18 PUs; end with 18 PUsCombat Hit Differential Summary : 
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 TripleA Turn Summary: Romanians round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Romanians 1 Fighter moved from Vinnytsia to Donetsk 1 Fighter moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 3 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 1 Infantry moved from Vinnytsia to Donetsk 3 Infantrys moved from E.Romania to Vinnytsia 1 Mech.Inf and 1 Mot.Inf moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 2 Artillerys, 4 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 2 Artillerys, 2 Fighters and 6 Infantrys Russians defend with 4 Infantrys and 3 Mech.Infs Romanians roll dice for 2 Artillerys, 2 Fighters and 6 Infantrys in Donetsk, round 2 : 2/1 hits, 2.67 expected hits Russians roll dice for 4 Infantrys and 3 Mech.Infs in Donetsk, round 2 : 2/1 hits, 2.33 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 4 Infantrys in Donetsk, round 3 : 3/1 hits, 2.33 expected hits Russians roll dice for 2 Infantrys and 3 Mech.Infs in Donetsk, round 3 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 1 Mech.Inf owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Romanians roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Donetsk, round 4 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 Mech.Infs in Donetsk, round 4 : 0/1 hits, 0.67 expected hits 2 Mech.Infs owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 18 Casualties for Romanians: 4 Infantrys Casualties for Russians: 4 Infantrys and 3 Mech.Infs Non Combat Move - Romanians 1 Fighter moved from Donetsk to Vinnytsia 1 Fighter moved from Donetsk to Vinnytsia Place Units - Romanians 2 Artillerys and 2 Infantrys placed in Vinnytsia 2 Infantrys and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary : Romanians : 0.00 Russians : -0.67
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 TripleA Turn Summary: Thai round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Thai 1 Fighter moved from Bangkok to 105 Sea Zone 1 Infantry moved from Bangkok to Malaya 1 Infantry moved from Bangkok to Malaya 1 ArmoredCar moved from Bangkok to Malaya 1 Infantry moved from N.Thailand to Burma 1 Infantry moved from N.Thailand to Burma 1 ArmoredCar moved from Bangkok to Burma 1 Tank moved from S.French Indochina to Bangkok Purchase Units - Thai Thai buy 1 Fighter and 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in 105 Sea Zone Thai attack with 1 Fighter Anzac defend with 1 Transport Thai roll dice for 1 Fighter in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Thai roll dice for 1 Fighter in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Transport in 105 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 Fighter owned by the Thai lost in 105 Sea Zone Anzac win with 1 Transport remaining. Battle score for attacker is -8 Casualties for Thai: 1 Fighter Battle in Burma Thai attack with 1 ArmoredCar and 2 Infantrys British defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 2 Infantrys in Burma, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Thai win, taking Burma from British with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Malaya Thai attack with 1 ArmoredCar and 2 Infantrys Anzac defend with 1 Infantry Thai roll dice for 1 ArmoredCar and 2 Infantrys in Malaya, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 Infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Thai lost in Malaya Thai win, taking Malaya from British with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Thai 1 Infantry moved from S.Thailand to N.Thailand 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 2 Infantrys placed in S.French Indochina 1 Fighter and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary : British : 0.33 Anzac : 0.67 Thai : 0.00
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 TripleA Turn Summary: Americans round 8TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 8 Combat Move - Americans 1 unit repaired. 1 S.Submarine moved from 22 Sea Zone to 21 Sea Zone 1 Infantry moved from Iceland to 4 Sea Zone 3 Destroyers, 1 Infantry and 1 S.Submarine moved from 4 Sea Zone to 21 Sea Zone 1 Infantry moved from 21 Sea Zone to Dover 2 Adv.Fighters and 1 Carrier moved from 26 Sea Zone to 32 Sea Zone 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 32 Sea Zone 1 Artillery and 1 Infantry moved from Santiago to 125 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 125 Sea Zone to 39 Sea Zone 2 Artillerys and 3 Infantrys moved from Bahia to Salvador 1 Artillery, 1 B.Transport and 1 Infantry moved from 39 Sea Zone to 35 Sea Zone 1 Artillery and 1 Infantry moved from 35 Sea Zone to Salvador 2 ArmoredCars, 2 Artillerys and 6 Tanks moved from Bolivia to Rio De Janeiro 1 Infantry moved from San Francisco to 83 Sea Zone 1 Infantry and 1 S.Submarine moved from 83 Sea Zone to 71 Sea Zone 1 Infantry and 1 Tank moved from Alaska to 71 Sea Zone 1 Tank moved from Alaska to 71 Sea Zone 1 B.Transport, 1 Infantry and 2 Tanks moved from 71 Sea Zone to 72 Sea Zone 1 Infantry and 2 Tanks moved from 72 Sea Zone to Koryakia 1 Artillery, 1 Bomber and 1 Elite moved from Kolyma to Koryakia 1 Battleship moved from 76 Sea Zone to 72 Sea Zone 3 L.Fighters moved from 86 Sea Zone to Koryakia 3 S.Submarines moved from 76 Sea Zone to 103 Sea Zone 2 Infantrys moved from Rongelap to 103 Sea Zone 1 Infantry moved from Eniwetok to 103 Sea Zone 3 Infantrys moved from 103 Sea Zone to Kusaie 1 Artillery and 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 B.Transport, 1 Infantry, 1 Marine and 1 Tank moved from 104 Sea Zone to 102 Sea Zone 1 Infantry, 1 Marine and 1 Tank moved from 102 Sea Zone to Ponape Americans take Ponape from Yamamoto 1 Destroyer moved from 86 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 72 Sea Zone 1 Submarine moved from 86 Sea Zone to 102 Sea Zone 1 Carrier moved from 86 Sea Zone to 102 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 98 Sea Zone to 104 Sea Zone 1 Artillery and 1 Infantry moved from 104 Sea Zone to Nauru 1 S.Submarine moved from 84 Sea Zone to 102 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Factorys, 2 Fighters, 2 Infantrys, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in Rio De Janeiro Americans attack with 2 ArmoredCars, 2 Artillerys and 6 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 ArmoredCars, 2 Artillerys and 6 Tanks in Rio De Janeiro, round 2 : 4/1 hits, 4.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/0 hits, 1.00 expected hits 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 1 ArmoredCar, 2 Artillerys and 6 Tanks remaining. Battle score for attacker is 4 Casualties for Americans: 1 ArmoredCar Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Salvador Americans attack with 3 Artillerys and 4 Infantrys Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 3 Artillerys and 4 Infantrys in Salvador, round 2 : 2/1 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/1 hits, 1.67 expected hits 2 Infantrys owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador Americans roll dice for 3 Artillerys and 2 Infantrys in Salvador, round 3 : 2/1 hits, 1.67 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Americans: 3 Infantrys Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in Koryakia Americans attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks Yamamoto defend with 1 Artillery and 6 Infantrys Americans roll dice for 1 Battleship in Koryakia, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Infantry, 3 L.Fighters and 2 Tanks in Koryakia, round 2 : 4/1 hits, 4.17 expected hits Yamamoto roll dice for 1 Artillery and 6 Infantrys in Koryakia, round 2 : 2/1 hits, 2.33 expected hits 4 Infantrys owned by the Yamamoto, 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in Koryakia Americans roll dice for 1 Artillery, 1 Bomber, 3 L.Fighters and 2 Tanks in Koryakia, round 3 : 4/1 hits, 3.50 expected hits Yamamoto roll dice for 1 Artillery and 2 Infantrys in Koryakia, round 3 : 1/0 hits, 1.00 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 Artillery owned by the Americans lost in Koryakia Americans win, taking Koryakia from Yamamoto with 1 Bomber, 3 L.Fighters and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Americans: 1 Artillery, 1 Elite and 1 Infantry Casualties for Yamamoto: 1 Artillery and 6 Infantrys Battle in Kusaie Americans attack with 3 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 3 Infantrys in Kusaie, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 Infantrys in Kusaie, round 3 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Americans win, taking Kusaie from Yamamoto with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 2 L.Fighters moved from Koryakia to 72 Sea Zone 1 L.Fighter moved from Koryakia to Chita 1 Bomber moved from Koryakia to Attu 1 Infantry moved from 71 Sea Zone to Attu Place Units - Americans 1 Factory placed in Argentina 1 Transport placed in 125 Sea Zone 1 Artillery and 1 Infantry placed in Santiago 1 Artillery and 1 Infantry placed in Pearl Harbor 1 Transport placed in 98 Sea Zone 2 ArmoredCars and 1 Tank placed in Alaska 1 Carrier placed in 26 Sea Zone 2 Fighters placed in 26 Sea Zone 1 Destroyer and 2 Submarines placed in 13 Sea Zone 1 Factory placed in Manila Turn Complete - Americans Americans collect 125 PUs; end with 125 PUsCombat Hit Differential Summary : Neutral : 0.33 Yamamoto : -1.00 Americans : -0.50
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 TripleA Turn Summary: Germans round 9TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 9 Combat Move - Germans 1 Infantry moved from Middle Norrland to 24 Sea Zone 1 Artillery moved from Middle Norrland to 24 Sea Zone 1 ArmoredCar moved from Middle Norrland to 24 Sea Zone 1 Bomber moved from Hamburg to Latvia 1 Artillery moved from Danzig to 24 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Artillery and 1 Infantry moved from 24 Sea Zone to Leningrad 1 Infantry moved from Estonia to Leningrad 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from N.Karelia to Vyborg 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from 24 Sea Zone to Leningrad 1 Artillery moved from 24 Sea Zone to Latvia 1 ArmoredCar moved from 24 Sea Zone to Latvia 1 Infantry moved from Brest to Lithuania 1 Infantry moved from Brest to Lithuania 1 Artillery moved from Brest to Lithuania 1 ArmoredCar moved from Brest to Lithuania 1 Infantry moved from Brest to Minsk 1 Infantry moved from Brest to Minsk 1 Artillery moved from Brest to Minsk 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Artillery moved from Brest to Kiev 1 ArmoredCar moved from Warsaw to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Brest to Kiev 1 Infantry moved from Danzig to East Prussia 1 ArmoredCar moved from Warsaw to East Prussia 2 Infantrys moved from Warsaw to Brest 1 Artillery and 2 Infantrys moved from Krakow to Brest 1 ArmoredCar moved from Bohemia to Vinnytsia 1 Tank moved from Vinnytsia to Brest 1 Artillery and 1 Infantry moved from Oslo to Middle Norrland 4 Infantrys moved from Denmark to Hamburg 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to 23 Sea Zone 1 Adv.Fighter moved from 22 Sea Zone to Latvia 1 Adv.Fighter moved from 22 Sea Zone to Latvia 1 Stuka moved from Hamburg to 12 Sea Zone 1 Stuka moved from Hamburg to 12 Sea Zone 1 Stuka moved from Hamburg to 20 Sea Zone 1 Stuka moved from Hamburg to 20 Sea Zone 1 ArmoredCar and 2 Infantrys moved from Corsica to 44 Sea Zone 1 ArmoredCar, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 42 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 42 Sea Zone to Baleares 1 Artillery and 3 Infantrys moved from Rhine to Hamburg 1 Artillery moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Infantry moved from Netherlands to Rhine 1 Artillery moved from Belgium to Rhine 1 ArmoredCar moved from Bavaria to Krakow 1 ArmoredCar moved from Belgium to Bavaria 1 Artillery moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Picardy to Paris 1 Infantry moved from Burgundy to Languedoc Purchase Units - Germans Germans buy 4 Adv.Fighters, 4 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Fighter, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 20 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Stukas in 20 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 20 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 23 Sea Zone Germans attack with 2 Adv.Fighters British defend with 1 Submarine Germans roll dice for 2 Adv.Fighters in 23 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 23 Sea Zone Germans win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in 12 Sea Zone Germans attack with 2 Stukas British defend with 1 Submarine Germans roll dice for 2 Stukas in 12 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits 1 Submarine owned by the British lost in 12 Sea Zone Germans win with 2 Stukas remaining. Battle score for attacker is 7 Casualties for British: 1 Submarine Battle in Latvia Germans attack with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber in Latvia, round 2 : 3/1 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 0/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 2 Adv.Fighters, 1 ArmoredCar, 1 Artillery and 1 Bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 Artillery and 1 Infantry Battle in Lithuania Germans attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Lithuania, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Lithuania, round 3 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Lithuania Germans win, taking Lithuania from Russians with 1 ArmoredCar, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Kiev Germans attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys Russians defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Kiev, round 2 : 0/1 hits, 0.83 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Russians lost in Kiev Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 3 : 2/1 hits, 1.50 expected hits Russians roll dice for 1 Mech.Inf in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 1 ArmoredCar, 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf Battle in Minsk Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Germans: 2 Infantrys Casualties for Russians: 1 Infantry Battle in Baleares Germans attack with 1 ArmoredCar and 2 Infantrys Neutral defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 2 : 0/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 2 Infantrys in Baleares, round 3 : 1/1 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Baleares, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Baleares Germans loses 0 PUs for violating Balearess neutrality. Germans win, taking Baleares from Neutral with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Neutral: 1 Infantry Non Combat Move - Germans 1 ArmoredCar moved from Paris to Languedoc 1 Adv.Fighter moved from Latvia to Leningrad 1 Adv.Fighter moved from Latvia to Leningrad 1 Bomber moved from Latvia to Hamburg 1 Adv.Fighter moved from 23 Sea Zone to Leningrad 1 Adv.Fighter moved from 23 Sea Zone to Leningrad 1 Stuka moved from 12 Sea Zone to Hamburg 1 Stuka moved from 20 Sea Zone to Hamburg 1 Stuka moved from 20 Sea Zone to Hamburg 1 Stuka moved from 12 Sea Zone to Hamburg Place Units - Germans 4 Adv.Fighters, 1 Battleship and 1 Transport placed in 22 Sea Zone 1 Artillery and 2 Infantrys placed in Danzig 1 Artillery and 2 Infantrys placed in Krakow 1 ArmoredCar and 3 Infantrys placed in Warsaw 1 ArmoredCar and 2 Infantrys placed in Middle Norrland 2 ArmoredCars placed in Bohemia 1 Fighter and 1 Infantry placed in Rhine Turn Complete - Germans Germans collect 116 PUs; end with 116 PUsCombat Hit Differential Summary : Germans : 0.17 Neutral : 0.33 Russians : -0.50
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 TripleA Turn Summary: Russians round 9TripleA Turn Summary for game: World At War, version: 2.1.1 Game History Round: 9 Combat Move - Russians 4 Infantrys moved from Kursk to Donetsk 5 Infantrys moved from Kursk to Kiev 7 Mech.Infs moved from Kursk to Leningrad 1 Mech.Inf moved from Novgorod to Leningrad 1 Artillery and 7 Infantrys moved from S.Karelia to Leningrad 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Arkhangelsk to Leningrad 1 Artillery and 1 Infantry moved from Kursk to Minsk 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Donetsk 1 Tank moved from Kursk to Donetsk 1 Infantry moved from Uzbekistan to Chimkent 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Stalingrad to Saratov 4 Infantrys moved from Ufa to Kuybyshev 1 HeavyTank moved from Tashkent to Kuybyshev 5 Infantrys moved from Sverdlovsk to Ufa 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Fighter moved from Chita to Ayan 1 Infantry moved from N.Buryat Mongolia to Ayan 6 Infantrys moved from N.Buryat Mongolia to Chita 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Irkutsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 5 Infantrys moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 HeavyTank moved from Tashkent to Chimkent 2 Infantrys moved from Tashkent to Uzbekistan Purchase Units - Russians Russians buy 2 Artillerys, 1 HeavyTank, 37 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Kiev Russians attack with 1 Artillery and 7 Infantrys Germans defend with 1 ArmoredCar, 1 Artillery and 4 Infantrys Russians roll dice for 1 Artillery and 7 Infantrys in Kiev, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Kiev, round 2 : 1/1 hits, 1.83 expected hits 1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 6 Infantrys in Kiev, round 3 : 1/1 hits, 1.50 expected hits Germans roll dice for 1 Artillery and 3 Infantrys in Kiev, round 3 : 2/1 hits, 1.33 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 4 Infantrys in Kiev, round 4 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 1/0 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 3 Infantrys in Kiev, round 5 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Kiev, round 5 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 Artillery in Kiev, round 6 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 5 Infantrys Casualties for Germans: 1 ArmoredCar, 1 Artillery and 4 Infantrys Battle in Ayan Russians attack with 1 Fighter and 4 Infantrys Hisaichi defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Fighter and 4 Infantrys in Ayan, round 2 : 1/0 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan Russians roll dice for 1 Fighter and 3 Infantrys in Ayan, round 3 : 1/1 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Ayan Russians win, taking Ayan from Hisaichi with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Leningrad Russians attack with 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks Germans defend with 4 Adv.Fighters, 1 Artillery and 4 Infantrys; Finns defend with 1 AAGun, 1 Bunker, 1 Factory, 2 Fighters, 6 Infantrys and 1 Tank Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks in Leningrad, round 2 : 7/1 hits, 7.33 expected hits Units damaged: 1 Bunker owned by the Finns Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 10 Infantrys and 1 Tank in Leningrad, round 2 : 8/1 hits, 8.33 expected hits 6 Infantrys owned by the Finns, 1 ArmoredCar owned by the Russians and 7 Infantrys owned by the Russians lost in Leningrad Russians roll dice for 1 Artillery, 1 HeavyTank, 8 Mech.Infs and 2 Tanks in Leningrad, round 3 : 4/1 hits, 4.67 expected hits Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters, 4 Infantrys and 1 Tank in Leningrad, round 3 : 7/1 hits, 6.33 expected hits 1 Artillery owned by the Russians, 6 Mech.Infs owned by the Russians and 4 Infantrys owned by the Germans lost in Leningrad Russians roll dice for 1 HeavyTank, 2 Mech.Infs and 2 Tanks in Leningrad, round 4 : 2/1 hits, 2.33 expected hits Finns roll dice for 4 Adv.Fighters, 1 Artillery, 1 Bunker, 2 Fighters and 1 Tank in Leningrad, round 4 : 5/0 hits, 5.00 expected hits 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Germans, 2 Tanks owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Finns lost in Leningrad Finns win with 4 Adv.Fighters, 1 Bunker and 2 Fighters remaining. Battle score for attacker is -58 Casualties for Russians: 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 7 Infantrys, 8 Mech.Infs and 2 Tanks Casualties for Finns: 6 Infantrys and 1 Tank Casualties for Germans: 1 Artillery and 4 Infantrys Battle in Donetsk Russians attack with 5 Infantrys and 1 Tank Romanians defend with 2 Artillerys and 2 Infantrys Russians roll dice for 5 Infantrys and 1 Tank in Donetsk, round 2 : 2/1 hits, 1.33 expected hits Romanians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 2 : 1/1 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk Russians roll dice for 4 Infantrys and 1 Tank in Donetsk, round 3 : 1/1 hits, 1.17 expected hits Romanians roll dice for 2 Artillerys in Donetsk, round 3 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk Russians roll dice for 3 Infantrys and 1 Tank in Donetsk, round 4 : 1/0 hits, 1.00 expected hits Romanians roll dice for 1 Artillery in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Russians: 2 Infantrys Casualties for Romanians: 2 Artillerys and 2 Infantrys Battle in Minsk Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Artillery Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 Artillery Non Combat Move - Russians 2 Infantrys moved from Yaroslavl to S.Karelia 2 Infantrys moved from Yaroslavl to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 3 Infantrys moved from Yaroslavl to Smolensk 1 Infantry moved from Yaroslavl to Smolensk 1 Artillery moved from Yaroslavl to Kursk 1 ArmoredCar and 1 Mech.Inf moved from Moscow to Kursk 5 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Georgia to Saratov 4 Infantrys moved from Stalingrad to Saratov 1 Fighter moved from Ayan to Chita Place Units - Russians 3 Infantrys placed in Chita 6 Infantrys placed in Sibirsky 1 HeavyTank and 1 Infantry placed in Tashkent 5 Infantrys placed in Sverdlovsk 5 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Moscow: 8 Infantrys EDIT: Adding units owned by Russians to Yaroslavl: 8 Infantrys EDIT: Turning off Edit Mode 1 Artillery, 2 Infantrys and 1 Tank placed in Arkhangelsk 1 Artillery and 9 Infantrys placed in Moscow 3 Infantrys placed in Georgia 3 Infantrys placed in Kursk Russians undo move 7. Russians undo move 8. 1 Artillery and 2 Infantrys placed in Kursk 10 Infantrys placed in Moscow Turn Complete - Russians Russians collect 88 PUs; end with 88 PUsCombat Hit Differential Summary : Germans : -0.50 Romanians : -0.33 Hisaichi : 0.00 Finns : 0.33 Russians : -0.50


 
		 
		






